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- // c_viewpt.cpp
- // A dialog box to allow adjustment of the viewpoint for
- // graphics objects. Implemented as a regular window rather
- // than as a special dialog box since I want almost all of my
- // "controls" to be custom-drawn, and the usual dialog box stuff
- // does not seem to help very much.
- //
- // Copyright (C)/©/¸ Codemist Ltd, 1995-96
- /* Signature: 61b86258 08-Jan-1996 */
- #ifdef GRAPHICS_WINDOW
- #include "cwin.hpp"
- // What follows is my default transformation matrix. It is pretty
- // arbitrarily chosen & I may want to change it later. I collected the numbers
- // by viewing a simple object, selecting a pretty view & dumping the
- // transformation matrix I had built.
- fourByFour stdView =
- {
- {0.906307792530088, -0.109381667816302, 0.408217878032017, 0.0},
- {0.422618249959983, 0.234569751569506, -0.875426094224625, 0.0},
- {0.0, 0.965925816196225, 0.258819082769520, 0.0},
- {0.0, 0.0, 0.0, 1.0/700.0}
- };
- CViewpointWindow::CViewpointWindow()
- {
- activeButton = NULL;
- mouseDrag = 0;
- moveObject = 1;
- for (int i=0; i<60; i++) buttonPressed[i] = 0;
- // I will create my dialog window at a size that increases somewhat as the
- // selected screen resolution does, on the hypothesis that people who use high
- // resolutions will have physically large monitors and that this will then
- // keep the displayed size of the box very roughly constant across systems.
- // It will also mean that at higher resolutions the controls have more pixels
- // in them so should be clearer and the box as a whole remains big enough
- // to see, while with low resolution displays it doe snot take over quite
- // all of the screen.
- int screenWidth = ::GetSystemMetrics(SM_CXSCREEN);
- dlgWidth = 280;
- if (screenWidth > 640) dlgWidth = 320;
- if (screenWidth > 800) dlgWidth = 360;
- if (screenWidth > 1024) dlgWidth = 400;
- dlgHeight = (3*dlgWidth)/4;
- click = dlgWidth/40;
- setArcPoints();
- // I will always start with the control box in the top right hand of the
- // screen.
- CreateEx(0, "AfxWnd", "Graphics Viewpoint",
- WS_POPUP | WS_DLGFRAME | WS_OVERLAPPED,
- screenWidth-dlgWidth-10, 10, dlgWidth, dlgHeight,
- NULL, NULL);
- int fontSize = -((dlgWidth+15)/30);
- labelFont.CreateFont(fontSize, 0,
- 0, 0,
- FW_NORMAL, 0, 0, 0, ANSI_CHARSET,
- OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
- DEFAULT_QUALITY, DEFAULT_PITCH+FF_DONTCARE,
- "Arial");
- fontSize = -((dlgWidth+10)/20);
- titleFont.CreateFont(fontSize, 0,
- 0, 0,
- FW_BOLD, 0, 0, 0, ANSI_CHARSET,
- OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
- DEFAULT_QUALITY, DEFAULT_PITCH+FF_DONTCARE,
- "Arial");
- memcpy((void *)view1, (void *)stdView, sizeof(stdView));
- memcpy((void *)view2, (void *)stdView, sizeof(stdView));
- undoCount = undoPoint = 0;
- }
- virtual CViewpointWindow::~CViewpointWindow()
- {
- }
- BEGIN_MESSAGE_MAP(CViewpointWindow, CWnd)
- ON_WM_SETFOCUS()
- // ON_WM_KILLFOCUS()
- ON_WM_ERASEBKGND()
- ON_WM_PAINT()
- // ON_WM_CHAR()
- // ON_WM_KEYDOWN()
- ON_WM_LBUTTONDOWN()
- ON_WM_LBUTTONUP()
- ON_WM_MOUSEMOVE()
- ON_WM_LBUTTONDBLCLK()
- END_MESSAGE_MAP()
- // Now message handlers
- BOOL CViewpointWindow::OnEraseBkgnd(CDC *dc)
- {
- CBrush backgroundBrush(RGB(255,255,128));
- CBrush *oldBrush = dc->SelectObject(&backgroundBrush);
- dc->Rectangle(0, 0, dlgWidth, dlgHeight);
- dc->SelectObject(oldBrush);
- return TRUE;
- }
- void CViewpointWindow::LText(CDC *dc, int x1, int y, char *s)
- {
- int n = strlen(s);
- dc->TextOut(x1, y, s, n);
- }
- void CViewpointWindow::CText(CDC *dc, int x1, int x2, int y, char *s)
- {
- int n = strlen(s);
- CSize w = dc->GetTextExtent(s, n);
- int slack = (x2 - x1) - w.cx;
- dc->TextOut(x1+slack/2, y, s, n);
- }
- void CViewpointWindow::RText(CDC *dc, int x2, int y, char *s)
- {
- int n = strlen(s);
- CSize w = dc->GetTextExtent(s, n);
- dc->TextOut(x2-w.cx, y, s, n);
- }
- #define B_MID 0
- #define B_UP 1
- #define B_DOWN 2
- #define B_LEFT 3
- #define B_RIGHT 4
- #define B_RADIO 5
- #define B_CLOSE 6
- #define B_TEXT 7
- #define B_TWIST 8
- const ButtonPlace buttonLocations[] =
- {
- #define mobjC 0
- { mobjC, 14, 8, 2, B_RADIO, NULL}, // What moves - eye or object?
- #define meyeC 1
- { meyeC, 14, 6, 2, B_RADIO, NULL}, // (Radio buttons come first in this list)
- #define far3C 2
- { far3C, 2, 28, 2, B_LEFT, NULL}, // The perspective FAR/NEAR arrows
- #define far2C 3
- { far2C, 4, 28, 2, B_LEFT, NULL},
- #define far1C 4
- { far1C, 6, 28, 2, B_LEFT, NULL},
- #define far0C 5
- { far0C, 8, 28, 2, B_MID, NULL},
- #define near1C 6
- { near1C, 10, 28, 2, B_RIGHT, NULL},
- #define near2C 7
- { near2C, 12, 28, 2, B_RIGHT, NULL},
- #define near3C 8
- { near3C, 14, 28, 2, B_RIGHT, NULL},
- #define smal3C 9
- { smal3C, 2, 22, 2, B_LEFT, NULL}, // The image size SMALL/LARGE arrows
- #define smal2C 10
- {smal2C, 4, 22, 2, B_LEFT, NULL},
- #define smal1C 11
- {smal1C, 6, 22, 2, B_LEFT, NULL},
- #define big0C 12
- {big0C, 8, 22, 2, B_MID, NULL},
- #define big1C 13
- {big1C, 10, 22, 2, B_RIGHT, NULL},
- #define big2C 14
- {big2C, 12, 22, 2, B_RIGHT, NULL},
- #define big3C 15
- {big3C, 14, 22, 2, B_RIGHT, NULL},
- #define left3C 16
- {left3C, 2, 12, 2, B_LEFT, NULL}, // The image position LEFT/RIGHT arrows
- #define left2C 17
- {left2C, 4, 12, 2, B_LEFT, NULL},
- #define left1C 18
- {left1C, 6, 12, 2, B_LEFT, NULL},
- #define midC 19
- {midC, 8, 12, 2, B_MID, NULL},
- #define right1C 20
- {right1C, 10, 12, 2, B_RIGHT, NULL},
- #define right2C 21
- {right2C, 12, 12, 2, B_RIGHT, NULL},
- #define right3C 22
- {right3C, 14, 12, 2, B_RIGHT, NULL},
- #define down3C 23
- {down3C, 8, 18, 2, B_DOWN, NULL}, // The image position UP/DOWN arrows
- #define down2C 24
- {down2C, 8, 16, 2, B_DOWN, NULL},
- #define down1C 25
- {down1C, 8, 14, 2, B_DOWN, NULL},
- #define up1C 26
- {up1C, 8, 10, 2, B_UP, NULL},
- #define up2C 27
- {up2C, 8, 8, 2, B_UP, NULL},
- #define up3C 28
- {up3C, 8, 6, 2, B_UP, NULL},
- #define rleft3C 29
- {rleft3C, 24, 12, 2, B_LEFT, NULL}, // The rotation turntable-rotate arrows
- #define rleft2C 30
- {rleft2C, 26, 12, 2, B_LEFT, NULL},
- #define rleft1C 31
- {rleft1C, 28, 12, 2, B_LEFT, NULL},
- #define backC 32
- {backC, 30, 12, 2, B_MID, NULL},
- #define rrt1C 33
- {rrt1C, 32, 12, 2, B_RIGHT, NULL},
- #define rrt2C 34
- {rrt2C, 34, 12, 2, B_RIGHT, NULL},
- #define rrt3C 35
- {rrt3C, 36, 12, 2, B_RIGHT, NULL},
- #define rdown3C 36
- {rdown3C, 30, 18, 2, B_DOWN, NULL}, // Rotation roll forwards/backwards arrows
- #define rdown2C 37
- {rdown2C, 30, 16, 2, B_DOWN, NULL},
- #define rdown1C 38
- {rdown1C, 30, 14, 2, B_DOWN, NULL},
- #define rup1C 39
- {rup1C, 30, 10, 2, B_UP, NULL},
- #define rup2C 40
- {rup2C, 30, 8, 2, B_UP, NULL},
- #define rup3C 41
- {rup3C, 30, 6, 2, B_UP, NULL},
- #define closeC 42
- {closeC, 38, 1, 1, B_CLOSE, NULL},
- #define showC 43
- {showC, 18, 14, 4, B_TEXT, "show"},
- #define undoC 44
- {undoC, 18, 18, 4, B_TEXT, "undo"},
- #define stdC 45
- {stdC, 19, 25, 3, B_TEXT, "Std"},
- #define XC 46
- {XC, 19, 28, 3, B_TEXT, "X"},
- #define YC 47
- {YC, 24, 25, 3, B_TEXT, "Y"},
- #define ZC 48
- {ZC, 24, 28, 3, B_TEXT, "Z"},
- #define V1C 49
- {V1C, 29, 25, 3, B_TEXT, "V1"},
- #define V2C 50
- {V2C, 29, 28, 3, B_TEXT, "V2"},
- #define SV1C 51
- {SV1C, 34, 25, 4, B_TEXT, "set V1"},
- #define SV2C 52
- {SV2C, 34, 28, 4, B_TEXT, "set V2"},
- #define twl3C 53
- {twl3C, 1, 0, 0, B_TWIST, NULL},
- #define twl2C 54
- {twl2C, 1, 1, 0, B_TWIST, NULL},
- #define twl1C 55
- {twl1C, 1, 2, 0, B_TWIST, NULL},
- #define twl0C 56
- {twl0C, 1, 3, 0, B_TWIST, NULL},
- #define twr1C 57
- {twr1C, 1, 4, 0, B_TWIST, NULL},
- #define twr2C 58
- {twr2C, 1, 5, 0, B_TWIST, NULL},
- #define twr3C 59
- {twr3C, 1, 6, 0, B_TWIST, NULL},
- { 0, 0, 0, 0, 0, NULL}
- };
- #define X 255
- typedef unsigned char two_bytes[2];
- typedef two_bytes seven_points[7];
- const seven_points buttonShapes[] =
- {
- {{2,2}, {2,4}, {4,4}, {4,2}, {X,0}, {0,0}, {0,0}}, // mid
- {{0,3}, {3,6}, {6,3}, {3,0}, {X,0}, {0,0}, {0,0}}, // mid selected
- {{1,1}, {5,1}, {3,5}, {X,0}, {0,0}, {0,0}, {0,0}}, // up
- {{2,1}, {2,3}, {1,3}, {3,5}, {5,3}, {4,3}, {4,1}}, // up selected
- {{3,1}, {1,5}, {5,5}, {X,0}, {0,0}, {0,0}, {0,0}}, // down
- {{3,0}, {5,3}, {4,3}, {4,5}, {2,5}, {2,3}, {1,3}}, // down selected
- {{1,3}, {5,1}, {5,5}, {X,0}, {0,0}, {0,0}, {0,0}}, // left
- {{0,3}, {3,5}, {3,4}, {5,4}, {5,2}, {3,2}, {3,1}}, // left selected
- {{1,1}, {1,5}, {5,3}, {X,0}, {0,0}, {0,0}, {0,0}}, // right
- {{1,2}, {1,4}, {3,4}, {3,5}, {5,3}, {3,1}, {3,2}} // right selected
- };
- CPoint innerArc[8], outerArc[8];
- CRect innerRect, outerRect;
- CRgn arcRegions[7];
- void CViewpointWindow::DrawButton(CDC *dc, const ButtonPlace *pb)
- {
- const two_bytes *p;
- int i;
- POINT pp[8];
- CRect r;
- CPen darkGrayPen(PS_SOLID, 0, RGB(128, 128, 128));
- int xx = click*pb->x, yy = click*pb->y;
- int width = click*pb->width;
- int flavour = 2*pb->flavour + buttonPressed[pb->id];
- switch (flavour)
- {
- default:
- p = buttonShapes[flavour];
- dc->SelectStockObject(BLACK_PEN);
- dc->MoveTo(xx, yy);
- dc->LineTo(xx+2*click, yy);
- dc->LineTo(xx+2*click, yy-2*click);
- dc->MoveTo(xx, yy);
- dc->LineTo(xx, yy-2*click);
- dc->LineTo(xx+2*click, yy-2*click);
- dc->SelectStockObject(NULL_PEN);
- for (i=0; i<7 && p[i][0] != X; i++)
- { int dx = p[i][0], dy = p[i][1];
- if (dx < 3) dx = dx*3;
- else if (dx > 3) dx = 2*click-(6-dx)*3;
- else dx = click;
- if (dy < 3) dy = dy*3;
- else if (dy > 3) dy = 2*click-(6-dy)*3;
- else dy = click;
- pp[i].x = xx + dx;
- pp[i].y = yy - dy;
- }
- dc->SelectStockObject(BLACK_BRUSH);
- dc->Polygon(pp, i);
- return;
- case 2*B_CLOSE+1:
- dc->SelectStockObject(GRAY_BRUSH);
- dc->Rectangle(xx, yy-click, xx+click+2, yy+2);
- case 2*B_CLOSE:
- dc->SelectStockObject(BLACK_PEN);
- dc->MoveTo(xx, yy);
- dc->LineTo(xx+click, yy);
- dc->LineTo(xx, yy-click);
- dc->LineTo(xx, yy);
- dc->LineTo(xx+click, yy-click);
- dc->MoveTo(xx, yy-click);
- dc->LineTo(xx+click, yy-click);
- dc->LineTo(xx+click, yy);
- return;
- case 2*B_TWIST+1:
- dc->SelectStockObject(GRAY_BRUSH);
- case 2*B_TWIST:
- i = pb->y;
- pp[0] = innerArc[i];
- pp[1] = innerArc[i+1];
- pp[2] = outerArc[i];
- dc->Polygon(pp, 3);
- pp[0] = innerArc[i+1];
- pp[1] = outerArc[i];
- pp[2] = outerArc[i+1];
- dc->Polygon(pp, 3);
- dc->SelectStockObject(BLACK_PEN);
- dc->MoveTo(innerArc[i]);
- dc->LineTo(outerArc[i]);
- dc->MoveTo(innerArc[i+1]);
- dc->LineTo(outerArc[i+1]);
- dc->Arc(&innerRect, innerArc[i], innerArc[i+1]);
- dc->Arc(&outerRect, outerArc[i], outerArc[i+1]);
- return;
- case 2*B_RADIO+1:
- dc->SelectStockObject(GRAY_BRUSH);
- dc->Ellipse(xx+click-2*3, yy-click-2*3,
- xx+click+2*3, yy-click+2*3);
- case 2*B_RADIO:
- dc->SelectStockObject(BLACK_BRUSH);
- if (pb->id != moveObject)
- dc->Ellipse(xx+click-3, yy-click-3,
- xx+click+3, yy-click+3);
- dc->SelectStockObject(NULL_BRUSH);
- dc->SelectStockObject(BLACK_PEN);
- dc->Ellipse(xx+click-2*3, yy-click-2*3,
- xx+click+2*3, yy-click+2*3);
- return;
- case 2*B_TEXT+1:
- dc->SelectStockObject(BLACK_PEN);
- dc->SelectStockObject(NULL_BRUSH);
- r.SetRect(xx, yy-2*click, xx+width, yy);
- pp[0].x = 3;
- pp[0].y = 3;
- dc->RoundRect(&r, pp[0]);
- dc->SelectObject(&darkGrayPen);
- dc->MoveTo(xx+width-2, yy-2*click+1);
- dc->LineTo(xx+1, yy-2*click+1);
- dc->LineTo(xx+1, yy-2);
- CText(dc, xx, xx+width+2, yy-2*click+2, pb->text);
- dc->SelectStockObject(BLACK_PEN);
- return;
- case 2*B_TEXT:
- dc->SelectStockObject(BLACK_PEN);
- dc->SelectStockObject(NULL_BRUSH);
- r.SetRect(xx, yy-2*click, xx+width, yy);
- pp[0].x = 3;
- pp[0].y = 3;
- dc->RoundRect(&r, pp[0]);
- dc->SelectStockObject(WHITE_PEN);
- dc->MoveTo(xx+width-2, yy-2*click+1);
- dc->LineTo(xx+1, yy-2*click+1);
- dc->LineTo(xx+1, yy-2);
- dc->SelectObject(&darkGrayPen);
- dc->LineTo(xx+width-2, yy-2);
- dc->LineTo(xx+width-2, yy-2*click+1);
- CText(dc, xx, xx+width, yy-2*click, pb->text);
- dc->SelectStockObject(BLACK_PEN);
- return;
- }
- }
- #undef X
- void copyView(fourByFour *dest, fourByFour *src)
- {
- for (int i=0; i<3; i++)
- for (int j=0; j<3; j++) (*dest)[i][j] = (*src)[i][j];
- }
- void CViewpointWindow::resetXform(int whence)
- {
- fourByFour *m = &theApp.mainWindow->graphicsWindow->xform;
- int i, j;
- if (whence != Undo)
- { copyView(&undoStack[undoPoint++ & undoMask], m);
- if (undoCount != undoMask) undoCount++;
- }
- switch (whence)
- {
- case Xaxis: for (i=0; i<3; i++)
- for (j=0; j<3; j++) (*m)[i][j] = 0.0;
- (*m)[0][1] = (*m)[1][2] = (*m)[2][0] = 1.0;
- break;
- case Yaxis: for (i=0; i<3; i++)
- for (j=0; j<3; j++) (*m)[i][j] = 0.0;
- (*m)[0][2] = (*m)[1][0] = (*m)[2][1] = 1.0;
- break;
- case Zaxis: for (i=0; i<3; i++)
- for (j=0; j<3; j++) (*m)[i][j] = 0.0;
- (*m)[0][0] = (*m)[1][1] = (*m)[2][2] = 1.0;
- break;
- case StdView: copyView(m, &stdView);
- break;
- case View1: copyView(m, &view1);
- break;
- case View2: copyView(m, &view2);
- break;
- case Undo: if (undoCount == 0) break;
- copyView(m, &undoStack[--undoPoint & undoMask]);
- undoCount--;
- break;
- }
- theApp.mainWindow->graphicsWindow->Invalidate();
- }
- void CViewpointWindow::changeXform(double delta[4][4])
- {
- double xform1[4][4];
- int i, j, k;
- copyView(&undoStack[undoPoint++ & undoMask],
- &theApp.mainWindow->graphicsWindow->xform);
- if (undoCount != undoMask) undoCount++;
- for (i=0; i<4; i++)
- for (k=0; k<4; k++)
- { double w = 0.0;
- for (j=0; j<4; j++)
- w += theApp.mainWindow->graphicsWindow->xform[i][j]*delta[j][k];
- xform1[i][k] = w;
- }
- for (i=0; i<4; i++)
- for (j=0; j<4; j++)
- theApp.mainWindow->graphicsWindow->xform[i][j] = xform1[i][j];
- theApp.mainWindow->graphicsWindow->Invalidate();
- }
- const double toRadians = 0.017453292; // pi/180
- void CViewpointWindow::rotateXform(int axis, double angle)
- {
- if (moveObject) angle = -angle;
- angle *= toRadians;
- double rot[4][4];
- for (int i=0; i<4; i++)
- for (int j=0; j<4; j++)
- rot[i][j] = (i == j) ? 1.0 : 0.0;
- double c = cos(angle), s = sin(angle);
- switch (axis)
- {
- case Xaxis:
- rot[1][1] = rot[2][2] = c;
- rot[1][2] = -s; rot[2][1] = s;
- break;
- case Yaxis:
- rot[0][0] = rot[2][2] = c;
- rot[0][2] = -s; rot[2][0] = s;
- break;
- case Zaxis:
- rot[1][1] = rot[0][0] = c;
- rot[1][0] = -s; rot[0][1] = s;
- break;
- }
- changeXform(rot);
- }
- void CViewpointWindow::scaleXform(double factor)
- {
- double xform1[4][4];
- for (int i=0; i<4; i++)
- for (int j=0; j<4; j++)
- xform1[i][j] = (i == j) ? 1.0 : 0.0;
- xform1[3][3] = 1/factor;
- changeXform(xform1);
- }
- void CViewpointWindow::translateXform(double x, double y)
- {
- double xform1[4][4];
- for (int i=0; i<4; i++)
- for (int j=0; j<4; j++)
- xform1[i][j] = (i == j) ? 1.0 : 0.0;
- if (moveObject) x = -x, y = -y;
- xform1[3][0] = x;
- xform1[3][1] = y;
- changeXform(xform1);
- }
- void CViewpointWindow::ButtonAction(int n)
- {
- switch (n)
- {
- case mobjC:
- moveObject = 1;
- SetControl(&buttonLocations[0], 0);
- SetControl(&buttonLocations[1], 0);
- return;
- case meyeC:
- moveObject = 0;
- SetControl(&buttonLocations[0], 0);
- SetControl(&buttonLocations[1], 0);
- return;
- case far3C:
- theApp.mainWindow->graphicsWindow->perspecDistance *= 1.2*1.2*1.2;
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case far2C:
- theApp.mainWindow->graphicsWindow->perspecDistance *= 1.2*1.2;
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case far1C:
- theApp.mainWindow->graphicsWindow->perspecDistance *= 1.1;
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case far0C:
- theApp.mainWindow->graphicsWindow->perspecDistance = 50000.0;
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case near1C:
- theApp.mainWindow->graphicsWindow->perspecDistance /= 1.1;
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case near2C:
- theApp.mainWindow->graphicsWindow->perspecDistance /= (1.2*1.2);
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case near3C:
- theApp.mainWindow->graphicsWindow->perspecDistance /= (1.2*1.2*1.2);
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case smal3C:
- scaleXform(1.0/(1.2*1.2*1.2));
- return;
- case smal2C:
- scaleXform(1.0/(1.2*1.2));
- return;
- case smal1C:
- scaleXform(1.0/1.1);
- return;
- case big0C:
- scaleXform(theApp.mainWindow->graphicsWindow->xform[3][3]*700.0);
- return;
- case big1C:
- scaleXform(1.1);
- return;
- case big2C:
- scaleXform(1.2*1.2);
- return;
- case big3C:
- scaleXform(1.2*1.2*1.2);
- return;
- case left3C:
- translateXform(2500.0, 0.0);
- return;
- case left2C:
- translateXform(500.0, 0.0);
- return;
- case left1C:
- translateXform(100.0, 0.0);
- return;
- case midC:
- translateXform(-theApp.mainWindow->graphicsWindow->xform[0][3],
- -theApp.mainWindow->graphicsWindow->xform[1][3]);
- return;
- case right1C:
- translateXform(-100.0, 0.0);
- return;
- case right2C:
- translateXform(-500.0, 0.0);
- return;
- case right3C:
- translateXform(-2500.0, 0.0);
- return;
- case down3C:
- translateXform(0.0, 2500.0);
- return;
- case down2C:
- translateXform(0.0, 500.0);
- return;
- case down1C:
- translateXform(0.0, 100.0);
- return;
- case up1C:
- translateXform(0.0, -100.0);
- return;
- case up2C:
- translateXform(0.0, -500.0);
- return;
- case up3C:
- translateXform(0.0, -2500.0);
- return;
- case rleft3C:
- rotateXform(Yaxis, 22.5);
- return;
- case rleft2C:
- rotateXform(Yaxis, 5.625);
- return;
- case rleft1C:
- rotateXform(Yaxis, 1.125);
- return;
- case backC:
- rotateXform(Yaxis, 180.0);
- return;
- case rrt1C:
- rotateXform(Yaxis, -1.125);
- return;
- case rrt2C:
- rotateXform(Yaxis, -5.625);
- return;
- case rrt3C:
- rotateXform(Yaxis, -22.5);
- return;
- case rdown3C:
- rotateXform(Xaxis, 22.5);
- return;
- case rdown2C:
- rotateXform(Xaxis, 5.625);
- return;
- case rdown1C:
- rotateXform(Xaxis, 1.125);
- return;
- case rup1C:
- rotateXform(Xaxis, -1.125);
- return;
- case rup2C:
- rotateXform(Xaxis, -5.625);
- return;
- case rup3C:
- rotateXform(Xaxis, -22.5);
- return;
- case closeC:
- theApp.mainWindow->graphicsWindow->PostMessage(WM_USER+2, 0, 0);
- return;
- case showC:
- theApp.mainWindow->graphicsWindow->fullRender = 1;
- theApp.mainWindow->graphicsWindow->Invalidate();
- return;
- case undoC:
- resetXform(Undo);
- return;
- case stdC:
- resetXform(StdView);
- return;
- case XC:
- resetXform(Xaxis);
- return;
- case YC:
- resetXform(Yaxis);
- return;
- case ZC:
- resetXform(Zaxis);
- return;
- case V1C:
- resetXform(View1);
- return;
- case V2C:
- resetXform(View2);
- return;
- case SV1C:
- memcpy((void *)view1, (void *)theApp.mainWindow->graphicsWindow->xform, sizeof(stdView));
- return;
- case SV2C:
- memcpy((void *)view2, (void *)theApp.mainWindow->graphicsWindow->xform, sizeof(stdView));
- return;
- case twl3C:
- rotateXform(Zaxis, 22.5);
- return;
- case twl2C:
- rotateXform(Zaxis, 5.625);
- return;
- case twl1C:
- rotateXform(Zaxis, 1.125);
- return;
- case twl0C:
- rotateXform(Zaxis, 180.0);
- return;
- case twr1C:
- rotateXform(Zaxis, -1.125);
- return;
- case twr2C:
- rotateXform(Zaxis, -5.625);
- return;
- case twr3C:
- rotateXform(Zaxis, -22.5);
- return;
- }
- }
- void CViewpointWindow::setArcPoints()
- {
- innerRect.SetRect(22*click, 2*click, 40*click, 20*click);
- outerRect.SetRect(20*click, 0, 42*click, 22*click);
- double a = atan(1/10.0), b, sb, cb, k = (double)click;;
- for (int i=0; i<8; i++)
- { b = a*(double)(2*i-7);
- sb = sin(b);
- cb = cos(b);
- innerArc[i].x = 31*click + (int)(9.0*k*sb);
- innerArc[i].y = 11*click + (int)(9.0*k*cb);
- outerArc[i].x = 31*click + (int)(11.0*k*sb);
- outerArc[i].y = 11*click + (int)(11.0*k*cb);
- }
- for (i=0; i<7; i++)
- { CPoint pp[4];
- pp[0] = innerArc[i]; pp[1] = outerArc[i];
- pp[2] = outerArc[i+1]; pp[3] = innerArc[i+1];
- arcRegions[i].CreatePolygonRgn(pp, 4, ALTERNATE);
- }
- }
- void CViewpointWindow::OnPaint()
- {
- CPaintDC dc(this);
- dc.SelectStockObject(NULL_BRUSH);
- dc.SetBkMode(TRANSPARENT);
- dc.SelectObject(&titleFont);
- CText(&dc, 2*click, 16*click, click, "Position");
- CText(&dc, 24*click, 38*click, click, "Rotation");
- dc.SelectObject(&labelFont);
- LText(&dc, 2*click, 24*click, "far");
- RText(&dc, 16*click, 24*click, "near");
- LText(&dc, 2*click, 18*click, "small");
- RText(&dc, 16*click, 18*click, "large");
- LText(&dc, 2*click, 12*click, "left");
- RText(&dc, 16*click, 12*click, "right");
- LText(&dc, 10*click+3, 16*click, "down");
- LText(&dc, 10*click+3, 4*click,"up");
- LText(&dc, 32*click+3, 4*click,"roll");
- RText(&dc, 38*click, 12*click, "rotate");
- RText(&dc, 38*click, 16*click, "twist");
- LText(&dc, 16*click, 6*click, "move object");
- LText(&dc, 16*click, 4*click, "move viewpoint");
- CBrush backgroundBrush(RGB(255,255,128));
- const ButtonPlace *pb = buttonLocations;
- while (pb->x != 0)
- { dc.SelectObject(&backgroundBrush);
- dc.SelectStockObject(NULL_PEN);
- switch (pb->flavour)
- {
- case B_TWIST:
- break; // fills in its own background
- case B_CLOSE:
- dc.Rectangle(click*pb->x, click*(pb->y-1),
- click*(pb->x+1), click*pb->y);
- break;
- default:
- dc.Rectangle(click*pb->x, click*(pb->y-2),
- click*(pb->x+pb->width), click*pb->y);
- break;
- }
- DrawButton(&dc, pb);
- pb++;
- }
- dc.SelectStockObject(SYSTEM_FONT);
- }
- void CViewpointWindow::OnSetFocus(CWnd *pOldWnd)
- {
- SetWindowPos(&wndTop, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW);
- }
- void CViewpointWindow::OnKillFocus(CWnd *pNewWnd)
- {
- }
- void CViewpointWindow::OnChar(UINT ch, UINT nRepCnt, UINT nFlags)
- {
- DisplayMsg("Viewpoint Window OnChar");
- }
- void CViewpointWindow::OnKeyDown(UINT ch, UINT nRepCnt, UINT nFlags)
- {
- DisplayMsg("Viewpoint Window OnKeyDown");
- }
- int CViewpointWindow::inButton(const ButtonPlace *b, int x, int y)
- {
- if (b->flavour == B_TWIST) return arcRegions[b->y].PtInRegion(x, y);
- else return (click*b->x <= x && x < click*(b->x+b->width) &&
- click*((int)b->y-2) <= y && y < click*b->y);
- }
- const ButtonPlace *CViewpointWindow::FindControl(int x, int y)
- {
- const ButtonPlace *b = buttonLocations;
- while (b->x != 0)
- { if (inButton(b, x, y)) return b;
- b++;
- }
- return NULL;
- }
- void CViewpointWindow::SetControl(const ButtonPlace *b, int state)
- {
- buttonPressed[b->id] = state;
- CRect r(click*b->x, click*((int)b->y-2),
- click*(b->x+b->width), click*b->y);
- if (b->flavour == B_TWIST) InvalidateRgn(&arcRegions[b->y], FALSE);
- else InvalidateRect(&r, FALSE);
- }
- void CViewpointWindow::OnLButtonDown(UINT nFlags, CPoint point)
- {
- SetCapture();
- const ButtonPlace *b = FindControl(point.x, point.y);
- if (b == NULL)
- { mouseDrag = 1;
- mouseX = point.x;
- mouseY = point.y;
- }
- else
- { activeButton = b;
- SetControl(b, 1);
- }
- }
- // If the user double-clicks on the dialog box it will go away. Well, at least
- // if the double-click is not on a button.
- void CViewpointWindow::OnLButtonDblClk(UINT nFlags, CPoint point)
- {
- if (FindControl(point.x, point.y) == NULL)
- theApp.mainWindow->graphicsWindow->PostMessage(WM_USER+2, 0, 0);
- }
- void CViewpointWindow::OnLButtonUp(UINT nFlags, CPoint point)
- {
- ReleaseCapture();
- if (mouseDrag)
- { mouseDrag = 0;
- activeButton = NULL;
- return;
- }
- if (activeButton == NULL) return;
- const ButtonPlace *b = activeButton;
- activeButton = NULL;
- if (inButton(b, point.x, point.y))
- { buttonPressed[b->id] = 0;
- SetControl(b, 0);
- ButtonAction(b->id); // Dispatch to some activity
- }
- }
- void CViewpointWindow::OnMouseMove(UINT nFlags, CPoint point)
- {
- if (mouseDrag)
- { WINDOWPLACEMENT w;
- GetWindowPlacement(&w);
- w.rcNormalPosition.left += point.x - mouseX;
- w.rcNormalPosition.right += point.x - mouseX;
- w.rcNormalPosition.top += point.y - mouseY;
- w.rcNormalPosition.bottom += point.y - mouseY;
- SetWindowPlacement(&w);
- return;
- }
- if (activeButton == NULL) return;
- const ButtonPlace *b = activeButton;
- if (inButton(b, point.x, point.y))
- { if (buttonPressed[b->id] == 0)
- { buttonPressed[b->id] = 1;
- SetControl(b, 1);
- }
- }
- else if (buttonPressed[b->id])
- { buttonPressed[b->id] = 0;
- SetControl(b, 0);
- }
- }
- #endif
- // end of c_viewpt.cpp
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