keybinds.cs 2.5 KB

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  1. if(!$rbsMadeKeybinds){
  2. $remapDivision[$remapCount] = "RBS Brick Size";
  3. $remapName[$remapCount] = "Increase Brick Height 3";
  4. $remapCmd[$remapCount] = "rbsIncreaseBrickHeight3";
  5. $remapCount++;
  6. $remapName[$remapCount] = "Decrease Brick Height 3";
  7. $remapCmd[$remapCount] = "rbsDecreaseBrickHeight3";
  8. $remapCount++;
  9. $remapName[$remapCount] = "Increase Brick Height 1";
  10. $remapCmd[$remapCount] = "rbsIncreaseBrickHeight1";
  11. $remapCount++;
  12. $remapName[$remapCount] = "Decrease Brick Height 1";
  13. $remapCmd[$remapCount] = "rbsDecreaseBrickHeight1";
  14. $remapCount++;
  15. $remapName[$remapCount] = "Increase Brick Width";
  16. $remapCmd[$remapCount] = "rbsIncreaseBrickWidth";
  17. $remapCount++;
  18. $remapName[$remapCount] = "Decrease Brick Width";
  19. $remapCmd[$remapCount] = "rbsDecreaseBrickWidth";
  20. $remapCount++;
  21. $remapName[$remapCount] = "Increase Brick Depth";
  22. $remapCmd[$remapCount] = "rbsIncreaseBrickDepth";
  23. $remapCount++;
  24. $remapName[$remapCount] = "Decrease Brick Depth";
  25. $remapCmd[$remapCount] = "rbsDecreaseBrickDepth";
  26. $remapCount++;
  27. $rbsMadeKeybinds=1;
  28. }
  29. function rbsIncreaseBrickHeight3(%val){ if(%val){ rbsAddBrickSizeSuper("0 0 3" ); shiftBrickDown (1); shiftBrickUp (1); shiftBrickDown (0); shiftBrickUp (0); } }
  30. function rbsDecreaseBrickHeight3(%val){ if(%val){ rbsAddBrickSizeSuper("0 0 -3"); shiftBrickUp (1); shiftBrickDown (1); shiftBrickUp (0); shiftBrickDown (0); } }
  31. function rbsIncreaseBrickHeight1(%val){ if(%val){ rbsAddBrickSizeSuper("0 0 1" ); shiftBrickDown (1); shiftBrickUp (1); shiftBrickDown (0); shiftBrickUp (0); } }
  32. function rbsDecreaseBrickHeight1(%val){ if(%val){ rbsAddBrickSizeSuper("0 0 -1"); shiftBrickUp (1); shiftBrickDown (1); shiftBrickUp (0); shiftBrickDown (0); } }
  33. function rbsIncreaseBrickWidth (%val){ if(%val){ rbsAddBrickSizeSuper("0 1 0" ); shiftBrickLeft (1); shiftBrickRight (1); shiftBrickLeft (0); shiftBrickRight (0); } }
  34. function rbsDecreaseBrickWidth (%val){ if(%val){ rbsAddBrickSizeSuper("0 -1 0"); shiftBrickRight (1); shiftBrickLeft (1); shiftBrickRight (0); shiftBrickLeft (0); } }
  35. function rbsIncreaseBrickDepth (%val){ if(%val){ rbsAddBrickSizeSuper("1 0 0" ); shiftBrickTowards(1); shiftBrickAway (1); shiftBrickTowards(0); shiftBrickAway (0); } }
  36. function rbsDecreaseBrickDepth (%val){ if(%val){ rbsAddBrickSizeSuper("-1 0 0"); shiftBrickAway (1); shiftBrickTowards(1); shiftBrickAway (0); shiftBrickTowards(0); } }