#1 Multiple fixes in one PR

Avoinna
pgimeno haluaa yhdistää 6 committia lähteestä pgimeno/triple-fix kohteeseen rbduck/master
6 muutettua tiedostoa jossa 480 lisäystä ja 474 poistoa
  1. 33 33
      crafting.lua
  2. 8 8
      depends.txt
  3. 1 1
      init.lua
  4. 371 368
      lamps.lua
  5. 34 34
      lightstones.lua
  6. 33 30
      nodes.lua

+ 33 - 33
crafting.lua

@@ -38,16 +38,16 @@
     {"obsidian_block", "default", "stone"},
     {"sandstone_block", "default", "stone"},
     {"clay", "default", "soft"},
-	{"desert_stonebrick", "default", "stone"},
-	{"desert_sandstone", "default", "stone"},
-	{"desert_sandstone_brick", "default", "stone"},
-	{"desert_sandstone_block", "default", "stone"},
-	{"silver_sandstone", "default", "stone"},
-	{"silver_sandstone_brick", "default", "stone"},
-	{"silver_sandstone_block", "default", "stone"},
-	{"silver_sand", "default", "soft"},
-	{"ice", "default", "glass"},
-	{"bronzeblock", "default", "block"},
+    {"desert_stonebrick", "default", "stone"},
+    {"desert_sandstone", "default", "stone"},
+    {"desert_sandstone_brick", "default", "stone"},
+    {"desert_sandstone_block", "default", "stone"},
+    {"silver_sandstone", "default", "stone"},
+    {"silver_sandstone_brick", "default", "stone"},
+    {"silver_sandstone_block", "default", "stone"},
+    {"silver_sand", "default", "soft"},
+    {"ice", "default", "glass"},
+    {"bronzeblock", "default", "block"},
 
 
     {"super_glow_glass", "moreblocks", "glass"},
@@ -71,10 +71,10 @@
     {"iron_stone", "moreblocks", "stone"},
     {"plankstone", "moreblocks", "stone"},
     {"split_stone_tile_alt", "moreblocks", "stone"},
-	{"all_faces_jungle_tree", "moreblocks", "wood"},
-	{"all_faces_tree", "moreblocks", "wood"},
-	{"cobble_compressed", "moreblocks", "stone"},
-	{"copperpatina", "moreblocks", "block"},
+    {"all_faces_jungle_tree", "moreblocks", "wood"},
+    {"all_faces_tree", "moreblocks", "wood"},
+    {"cobble_compressed", "moreblocks", "stone"},
+    {"copperpatina", "moreblocks", "block"},
 
     {"Adobe", "building_blocks", "soft"},
     {"hardwood", "building_blocks", "wood"},
@@ -84,16 +84,16 @@
     {"woodglass", "building_blocks", "glass"},
     {"smoothglass", "building_blocks", "glass"},
 
-	--support old nodes for quartz
+    --support old nodes for quartz
     {"block", "quartz", "block"},
     {"chiseled", "quartz", "block"},
     {"pillar", "quartz", "block"},
 
-	--and new ones!!!
-	{"quartzblock", "quartz", "block"},
-	{"polish_quartz", "quartz", "block"},
-	{"quartzbrick", "quartz", "block"},
-	
+    --and new ones!!!
+    {"quartzblock", "quartz", "block"},
+    {"polish_quartz", "quartz", "block"},
+    {"quartzbrick", "quartz", "block"},
+
 
 
     {"crystal_glass", "glooptest", "glass"},
@@ -107,12 +107,12 @@
     {"cement", "gloopblocks", "stone"},
     {"pavement", "gloopblocks", "stone"},
     {"stone_mossy", "gloopblocks", "stone"},
-	{"basalt", "gloopblocks", "stone"},
-	{"cobble_road", "gloopblocks", "stone"},
-	{"cobble_road_mossy", "gloopblocks", "stone"},
-	{"evil_block", "gloopblocks", "block"},
-	{"pumice", "gloopblocks", "stone"},
-	{"scaffolding", "gloopblocks", "wood"},
+    {"basalt", "gloopblocks", "stone"},
+    {"cobble_road", "gloopblocks", "stone"},
+    {"cobble_road_mossy", "gloopblocks", "stone"},
+    {"evil_block", "gloopblocks", "block"},
+    {"pumice", "gloopblocks", "stone"},
+    {"scaffolding", "gloopblocks", "wood"},
 
     {"beech_trunk", "moretrees", "wood"},
     {"beech_planks", "moretrees", "wood"},
@@ -136,11 +136,11 @@
     {"fir_planks", "moretrees", "wood"},
     {"spruce_trunk", "moretrees", "wood"},
     {"spruce_planks", "moretrees", "wood"},
-	{"cedar_trunk", "moretrees", "wood"},
+    {"cedar_trunk", "moretrees", "wood"},
     {"cedar_planks", "moretrees", "wood"},
-	{"date_palm_trunk", "moretrees", "wood"},
+    {"date_palm_trunk", "moretrees", "wood"},
     {"date_palm_planks", "moretrees", "wood"},
-	{"poplar_trunk", "moretrees", "wood"},
+    {"poplar_trunk", "moretrees", "wood"},
     {"poplar_planks", "moretrees", "wood"},
 
     {"brass_block", "technic", "block"},
@@ -153,9 +153,9 @@
     {"marble_bricks", "technic", "stone"},
     {"zinc_block", "technic", "block"},
     {"lead_block", "technic", "block"},
-	{"blast_resistant_concrete", "technic", "block"},
-	{"stainless_steel_block", "technic", "block"},
-	{"uranium_block", "technic", "block"},
+    {"blast_resistant_concrete", "technic", "block"},
+    {"stainless_steel_block", "technic", "block"},
+    {"uranium_block", "technic", "block"},
 
     {"banana_trunk", "ethereal", "wood"},
     {"banana_wood", "ethereal", "wood"},
@@ -199,7 +199,7 @@
 local node_list2 = {
     {"dirt_with_grass", "default", "default:grass_1"},
     {"dirt_with_snow", "default", "default:snow"},
-	{"dirt_with_rainforest_litter", "default", "default:junglegrass"},
+    {"dirt_with_rainforest_litter", "default", "default:junglegrass"},
     {"dirt_with_dry_grass", "default", "default:dry_grass_1"},
     {"bamboo_dirt", "ethereal", "ethereal:bamboo_leaves"},
     {"cold_dirt", "ethereal", "default:ice"},

+ 8 - 8
depends.txt

@@ -1,13 +1,13 @@
-mesecons
+mesecons
 default
 dye
 flowers?
 
-homedecor?
-technic?
+homedecor?
+technic?
 intllib?
-chains?
-
-
-
-
+chains?
+
+
+
+

+ 1 - 1
init.lua

@@ -24,7 +24,7 @@ end
 
 
 local S -- Load translation library if intllib is installed:
-if intllib then
+if minetest.global_exists('intllib') then
     S = intllib.Getter(minetest.get_current_modname())
 else
     S = function(s) return s end

+ 371 - 368
lamps.lua

@@ -1,23 +1,23 @@
 minetest.register_craftitem("meseconductors:lamp_controller", {
-	description = "Lamp Controller",
-	inventory_image = "meseconductors_lamp_controller.png",
+    description = "Lamp Controller",
+    inventory_image = "meseconductors_lamp_controller.png",
 })
 if minetest.get_modpath("technic") then
 minetest.register_craft({
-		output = "meseconductors:lamp_controller",
-		recipe = {
-			{ "mesecons_torch:mesecon_torch_on",     "technic:control_logic_unit",    "mesecons_torch:mesecon_torch_on"},
-			{ "",     "mesecons:mesecon",    ""}
-		},
+        output = "meseconductors:lamp_controller",
+        recipe = {
+            { "mesecons_torch:mesecon_torch_on",     "technic:control_logic_unit",    "mesecons_torch:mesecon_torch_on"},
+            { "",     "mesecons:mesecon",    ""}
+        },
 })
 
 else
 minetest.register_craft({
-		output = "meseconductors:lamp_controller",
-		recipe = {
-			{ "mesecons_torch:mesecon_torch_on",     "mesecons_luacontroller:luacontroller0000",    "mesecons_torch:mesecon_torch_on"},
-			{ "",     "mesecons:mesecon",    ""}
-		},
+        output = "meseconductors:lamp_controller",
+        recipe = {
+            { "mesecons_torch:mesecon_torch_on",     "mesecons_luacontroller:luacontroller0000",    "mesecons_torch:mesecon_torch_on"},
+            { "",     "mesecons:mesecon",    ""}
+        },
 })
 
 end
@@ -25,10 +25,10 @@ end
 
 
 lamp_box = {
-	type = "wallmounted",
-	wall_top = {-0.3275,0.375,-0.3275,0.3275,0.5,0.3275},
-	wall_bottom = {-0.3275,-0.5,-0.3275,0.3275,-0.375,0.3275},
-	wall_side = {-0.375,-0.3275,-0.3275,-0.5,0.3275,0.3275},
+    type = "wallmounted",
+    wall_top = {-0.3275,0.375,-0.3275,0.3275,0.5,0.3275},
+    wall_bottom = {-0.3275,-0.5,-0.3275,0.3275,-0.375,0.3275},
+    wall_side = {-0.375,-0.3275,-0.3275,-0.5,0.3275,0.3275},
 }
 
 rules_all =
@@ -47,53 +47,53 @@ rules_all =
  {x=0,  y=-1,  z=0},
  {x=0,  y=-1, z=-1}}
 
-	-- Node Definition
+    -- Node Definition
 --to do: rename .obj and texture
 minetest.register_node("meseconductors:mese_light_off", {
 
-	    drawtype = "mesh",
-	    mesh = "meseconductors_wall_lamp.obj",
-	    tiles = {"meseconductors_wall_lamp.png"},
-	    groups = {cracky=3},
-	    paramtype = "light",
-	    paramtype2 = "wallmounted",
-	    description = "Wall / Ceiling Lamp",
-	    selection_box = lamp_box,
-	    walkable = false,
-
-	    mesecons = {effector = {
+        drawtype = "mesh",
+        mesh = "meseconductors_wall_lamp.obj",
+        tiles = {"meseconductors_wall_lamp.png"},
+        groups = {cracky=3},
+        paramtype = "light",
+        paramtype2 = "wallmounted",
+        description = "Wall / Ceiling Lamp",
+        selection_box = lamp_box,
+        walkable = false,
+
+        mesecons = {effector = {
             rules = rules_all,
-	    	action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:mese_light_on", param2 = node.param2})
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:mese_light_on", param2 = node.param2})
 
-		--on_place = minetest.rotate_node
-		end,
+        --on_place = minetest.rotate_node
+        end,
 
-		}}
+        }}
 
 })
 
 --to do: rename .obj and texture
 minetest.register_node("meseconductors:mese_light_on", {
 
-	    drawtype = "mesh",
-	    mesh = "meseconductors_wall_lamp.obj",
-	    tiles = {"meseconductors_wall_lamp_on.png"},
-	    groups = {cracky=3, not_in_creative_inventory=1},
-	    paramtype = "light",
-	    paramtype2 = "wallmounted",
-	    description = "Wall / Ceiling Lamp (On !!)",
-	    selection_box = lamp_box,
-	    walkable = false,
-	    --on_place = minetest.rotate_node,
-	    light_source = 15,
-	    drop = "meseconductors:mese_light_off",
-	    mesecons = {effector = {
+        drawtype = "mesh",
+        mesh = "meseconductors_wall_lamp.obj",
+        tiles = {"meseconductors_wall_lamp_on.png"},
+        groups = {cracky=3, not_in_creative_inventory=1},
+        paramtype = "light",
+        paramtype2 = "wallmounted",
+        description = "Wall / Ceiling Lamp (On !!)",
+        selection_box = lamp_box,
+        walkable = false,
+        --on_place = minetest.rotate_node,
+        light_source = 14,
+        drop = "meseconductors:mese_light_off",
+        mesecons = {effector = {
             rules = rules_all,
-	    	action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:mese_light_off", param2 = node.param2})
-			end,
-		}}
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:mese_light_off", param2 = node.param2})
+            end,
+        }}
 })
 
 rules_lamp_standing =
@@ -111,260 +111,260 @@ rules_lamp_standing =
 
 minetest.register_node("meseconductors:sphere_lamp_standing_off", {
 
-	    drawtype = "mesh",
-	    mesh = "meseconductors_sphere_lamp_standing.obj",
-	    tiles = {"meseconductors_sphere_lamp_standing.png"},
-	    groups = {cracky=3},
-	    paramtype = "light",
-	    description = "Sphere Lamp",
-	    use_texture_alpha = true,
-	    selection_box = {
+        drawtype = "mesh",
+        mesh = "meseconductors_sphere_lamp_standing.obj",
+        tiles = {"meseconductors_sphere_lamp_standing.png"},
+        groups = {cracky=3},
+        paramtype = "light",
+        description = "Sphere Lamp",
+        use_texture_alpha = true,
+        selection_box = {
             type = "fixed",
             fixed = {-0.1200,-0.5,-0.1200,0.1200,0.185,0.1200},
-	    },
+        },
 
-	    walkable = false,
-	    mesecons = {effector = {
+        walkable = false,
+        mesecons = {effector = {
             rules = rules_lamp_standing,
-	    	action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_on", param2 = node.param2})
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_on", param2 = node.param2})
 
-		--on_place = minetest.rotate_node
-		end,
+        --on_place = minetest.rotate_node
+        end,
 
-		}}
+        }}
 
 })
 
 minetest.register_node("meseconductors:sphere_lamp_standing_on", {
 
-	    drawtype = "mesh",
-	    mesh = "meseconductors_sphere_lamp_standing.obj",
-	    tiles = {"meseconductors_sphere_lamp_standing.png"},
-	    groups = {cracky=3, not_in_creative_inventory=1},
-	    paramtype = "light",
-	    description = "Sphere Lamp (On)",
-	    use_texture_alpha = true,
-	    selection_box = {
+        drawtype = "mesh",
+        mesh = "meseconductors_sphere_lamp_standing.obj",
+        tiles = {"meseconductors_sphere_lamp_standing.png"},
+        groups = {cracky=3, not_in_creative_inventory=1},
+        paramtype = "light",
+        description = "Sphere Lamp (On)",
+        use_texture_alpha = true,
+        selection_box = {
             type = "fixed",
             fixed = {-0.1200,-0.5,-0.1200,0.1200,0.185,0.1200},
-	    },
-	    walkable = false,
-	    light_source = 12,
-	    on_place = minetest.rotate_node,
+        },
+        walkable = false,
+        light_source = 12,
+        on_place = minetest.rotate_node,
         drop = "meseconductors:sphere_lamp_standing_off",
-	    mesecons = {effector = {
+        mesecons = {effector = {
             rules = rules_lamp_standing,
-	    	action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_off", param2 = node.param2})
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_off", param2 = node.param2})
 
-		--on_place = minetest.rotate_node
-		end,
+        --on_place = minetest.rotate_node
+        end,
 
-		}}
+        }}
 
 })
 
 minetest.register_node("meseconductors:sphere_lamp_standing_tall_off", {
 
-	    drawtype = "mesh",
-	    mesh = "meseconductors_sphere_lamp_standing2.obj",
-	    tiles = {"meseconductors_sphere_lamp_standing.png"},
-	    groups = {cracky=3},
-	    paramtype = "light",
-	    description = "Sphere Lamp",
-	    use_texture_alpha = true,
-	    selection_box = {
+        drawtype = "mesh",
+        mesh = "meseconductors_sphere_lamp_standing2.obj",
+        tiles = {"meseconductors_sphere_lamp_standing.png"},
+        groups = {cracky=3},
+        paramtype = "light",
+        description = "Sphere Lamp",
+        use_texture_alpha = true,
+        selection_box = {
             type = "fixed",
             fixed = {-0.1200,-0.5,-0.1200,0.1200,0.660,0.1200},
-	    },
-	    walkable = false,
-	    mesecons = {effector = {
+        },
+        walkable = false,
+        mesecons = {effector = {
             rules = rules_lamp_standing,
-	    	action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_tall_on", param2 = node.param2})
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_tall_on", param2 = node.param2})
 
-		--on_place = minetest.rotate_node
-		end,
+        --on_place = minetest.rotate_node
+        end,
 
-		}}
+        }}
 
 })
 
 minetest.register_node("meseconductors:sphere_lamp_standing_tall_on", {
 
-	    drawtype = "mesh",
-	    mesh = "meseconductors_sphere_lamp_standing2.obj",
-	    tiles = {"meseconductors_sphere_lamp_standing.png"},
-	    groups = {cracky=3, not_in_creative_inventory=1},
-	    paramtype = "light",
-	    description = "Sphere Lamp (On)",
-	    use_texture_alpha = true,
+        drawtype = "mesh",
+        mesh = "meseconductors_sphere_lamp_standing2.obj",
+        tiles = {"meseconductors_sphere_lamp_standing.png"},
+        groups = {cracky=3, not_in_creative_inventory=1},
+        paramtype = "light",
+        description = "Sphere Lamp (On)",
+        use_texture_alpha = true,
         selection_box = {
             type = "fixed",
             fixed = {-0.1200,-0.5,-0.1200,0.1200,0.660,0.1200},
-	    },
-	    walkable = false,
-	    light_source = 12,
-	    on_place = minetest.rotate_node,
+        },
+        walkable = false,
+        light_source = 12,
+        on_place = minetest.rotate_node,
         drop = "meseconductors:sphere_lamp_standing_tall_off",
-	    mesecons = {effector = {
+        mesecons = {effector = {
             rules = rules_lamp_standing,
-	    	action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_tall_off", param2 = node.param2})
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_standing_tall_off", param2 = node.param2})
 
-		--on_place = minetest.rotate_node
-		end,
+        --on_place = minetest.rotate_node
+        end,
 
-		}}
+        }}
 
 })
 
 minetest.register_node("meseconductors:sphere_lamp_wall_off", {
 
         description = "Sphere Lamp",
-	    drawtype = "mesh",
-	    mesh = "meseconductors_sphere_lamp_wall.obj",
-	    tiles = {"meseconductors_sphere_lamp_standing.png"},
-	    use_texture_alpha = true,
-	    groups = {cracky=3},
-	    paramtype = "light",
-	    paramtype2 = "facedir",
-	    --on_place = minetest.rotate_node,
+        drawtype = "mesh",
+        mesh = "meseconductors_sphere_lamp_wall.obj",
+        tiles = {"meseconductors_sphere_lamp_standing.png"},
+        use_texture_alpha = true,
+        groups = {cracky=3},
+        paramtype = "light",
+        paramtype2 = "facedir",
+        --on_place = minetest.rotate_node,
 
 
-	    selection_box = {
+        selection_box = {
             type = "fixed",
             fixed = {-0.17,-0.26,-0.08,0.17,0.4,0.5},
-	    },
-	    walkable = false,
-	    mesecons = {effector = {
+        },
+        walkable = false,
+        mesecons = {effector = {
             rules = rules_lamp_side,
-	    	action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_wall_on", param2 = node.param2})
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_wall_on", param2 = node.param2})
 
 
-		end,
+        end,
 
-		}}
+        }}
 
 })
 
 minetest.register_node("meseconductors:sphere_lamp_wall_on", {
 
         description = "Sphere Lamp (On)",
-	    drawtype = "mesh",
-	    mesh = "meseconductors_sphere_lamp_wall.obj",
-	    tiles = {"meseconductors_sphere_lamp_standing.png"},
-	    use_texture_alpha = true,
-	    groups = {cracky=3, not_in_creative_inventory=1},
-	    paramtype = "light",
-	    paramtype2 = "facedir",
+        drawtype = "mesh",
+        mesh = "meseconductors_sphere_lamp_wall.obj",
+        tiles = {"meseconductors_sphere_lamp_standing.png"},
+        use_texture_alpha = true,
+        groups = {cracky=3, not_in_creative_inventory=1},
+        paramtype = "light",
+        paramtype2 = "facedir",
 
         selection_box = {
             type = "fixed",
             fixed = {-0.17,-0.26,-0.08,0.17,0.4,0.5},
-	    },
-	    walkable = false,
-	    light_source = 12,
-	    --on_place = minetest.rotate_node,
+        },
+        walkable = false,
+        light_source = 12,
+        --on_place = minetest.rotate_node,
         drop = "meseconductors:sphere_lamp_wall_off",
-	    mesecons = {effector = {
+        mesecons = {effector = {
             rules = rules_lamp_side,
-	    	action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_wall_off", param2 = node.param2})
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:sphere_lamp_wall_off", param2 = node.param2})
 
-		end,
+        end,
 
-		}}
+        }}
 
 })
 
 minetest.register_node("meseconductors:diamond_lamp_off", {
 
         description = "Diamond Lamp",
-	    drawtype = "mesh",
-	    mesh = "meseconductors_diamond_lamp.obj",
-	    tiles = {"meseconductors_diamond_lamp.png"},
-	    groups = {cracky=3},
-	    paramtype = "light",
+        drawtype = "mesh",
+        mesh = "meseconductors_diamond_lamp.obj",
+        tiles = {"meseconductors_diamond_lamp.png"},
+        groups = {cracky=3},
+        paramtype = "light",
 
-	    mesecons = {effector = {
+        mesecons = {effector = {
             rules = rules_all,
-	    	action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:diamond_lamp_on", param2 = node.param2})
-		end,
-		}}
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:diamond_lamp_on", param2 = node.param2})
+        end,
+        }}
 
 })
 
 minetest.register_node("meseconductors:diamond_lamp_on", {
 
         description = "Diamond Lamp",
-	    drawtype = "mesh",
-	    mesh = "meseconductors_diamond_lamp.obj",
-	    tiles = {"meseconductors_diamond_lamp_on.png"},
-	    groups = {cracky=3, not_in_creative_inventory=1},
-	    paramtype = "light",
-	    light_source = 14,
-	    drop = "meseconductors:diamond_lamp_off",
-
-	    mesecons = {effector = {
+        drawtype = "mesh",
+        mesh = "meseconductors_diamond_lamp.obj",
+        tiles = {"meseconductors_diamond_lamp_on.png"},
+        groups = {cracky=3, not_in_creative_inventory=1},
+        paramtype = "light",
+        light_source = 14,
+        drop = "meseconductors:diamond_lamp_off",
+
+        mesecons = {effector = {
             rules = rules_all,
-	    	action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:diamond_lamp_off", param2 = node.param2})
-		end,
-		}}
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:diamond_lamp_off", param2 = node.param2})
+        end,
+        }}
 
 })
 
 minetest.register_node("meseconductors:garden_lamp_off", {
 
         description = "Garden Lamp",
-	    drawtype = "mesh",
-	    mesh = "meseconductors_garden_lamp.obj",
-	    tiles = {"meseconductors_garden_lamp.png"},
-	    groups = {cracky=3},
-	    paramtype = "light",
-	    paramtype2 = "facedir",
-	    walkable = false,
-	    selection_box = {
+        drawtype = "mesh",
+        mesh = "meseconductors_garden_lamp.obj",
+        tiles = {"meseconductors_garden_lamp.png"},
+        groups = {cracky=3},
+        paramtype = "light",
+        paramtype2 = "facedir",
+        walkable = false,
+        selection_box = {
             type = "fixed",
             fixed = {-0.1500,-0.5,-0.1500,0.1500,-0.1,0.1500},
-	    },
+        },
 
-	    mesecons = {effector = {
+        mesecons = {effector = {
             rules = rules_lamp_standing,
-	    	action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:garden_lamp_on", param2 = node.param2})
-		end,
-		}}
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:garden_lamp_on", param2 = node.param2})
+        end,
+        }}
 
 })
 
 minetest.register_node("meseconductors:garden_lamp_on", {
 
         description = "Garden Lamp (on)",
-	    drawtype = "mesh",
-	    mesh = "meseconductors_garden_lamp.obj",
-	    tiles = {"meseconductors_garden_lamp_on.png"},
-	    groups = {cracky=3, not_in_creative_inventory=1},
-	    paramtype = "light",
-	    paramtype2 = "facedir",
-	    walkable = false,
+        drawtype = "mesh",
+        mesh = "meseconductors_garden_lamp.obj",
+        tiles = {"meseconductors_garden_lamp_on.png"},
+        groups = {cracky=3, not_in_creative_inventory=1},
+        paramtype = "light",
+        paramtype2 = "facedir",
+        walkable = false,
         selection_box = {
             type = "fixed",
             fixed = {-0.1500,-0.5,-0.1500,0.1500,-0.1,0.1500},
-	    },
-	    light_source = 12,
-	    drop = "meseconductors:garden_lamp_off",
+        },
+        light_source = 12,
+        drop = "meseconductors:garden_lamp_off",
 
-	    mesecons = {effector = {
+        mesecons = {effector = {
             rules = rules_lamp_standing,
-	    	action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:garden_lamp_off", param2 = node.param2})
-		end,
-		}}
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:garden_lamp_off", param2 = node.param2})
+        end,
+        }}
 
 })
 
@@ -372,12 +372,12 @@ minetest.register_node("meseconductors:garden_lamp_on", {
 
 
 minetest.register_craft({
-		output = "meseconductors:mese_light_off 2",
-		recipe = {
-			{ "default:glass",     "default:glass",     "default:glass"},
-			{ "group:wood",     "default:torch",    "group:wood"},
-			{ "",     "meseconductors:lamp_controller",     ""}
-		},
+        output = "meseconductors:mese_light_off 2",
+        recipe = {
+            { "default:glass",     "default:glass",     "default:glass"},
+            { "group:wood",     "default:torch",    "group:wood"},
+            { "",     "meseconductors:lamp_controller",     ""}
+        },
 })
 
 if minetest.get_modpath("homedecor") then
@@ -460,127 +460,130 @@ minetest.register_craft({
 function meseconductors:register_lamp(mod, node)
 
     if minetest.get_modpath(mod) then
-	
-	    local node2 = node
-		if minetest.registered_nodes[mod ..":"..node] == nil then
-			print("[Meseconductors] - Warning: The mod " .. mod .." has no node ".. node .. " (anymore?)")
-			return false
-		end
-		
-	    local offstate = "meseconductors:"..mod.."_"..node .. "_off"
-	    local onstate  = "meseconductors:"..mod.."_"..node
-	    local description = minetest.registered_nodes[mod ..":"..node].description .. " (mesecons)"
-	    local description_on = minetest.registered_nodes[mod ..":"..node].description .. " (mesecons on)"
-
-	    local tiles = minetest.registered_nodes[mod ..":"..node].tiles
-		local overlay_tiles = minetest.registered_nodes[mod ..":"..node].overlay_tiles
-
-
-	    local groups = table.copy(minetest.registered_nodes[mod ..":"..node].groups)
-	    if node == "lava_source" then
-	        groups = {snappy=3}
-	        description = "Fake Lava Source"
-	        description_on = "Fake Lava Source"
-	    end
-		if node == "corium_source" then
-	        groups = {snappy=3}
-	        description = "Chernobylite Lamp"
-	        description_on = "Chernobylite Lamp"
-	    end
-
-		local use_texture_alpha = minetest.registered_nodes[mod ..":"..node].use_texture_alpha
-		local palette = minetest.registered_nodes[mod ..":"..node].palette
-		local after_place_node = minetest.registered_nodes[mod ..":"..node].after_place_node
-
-	    local drawtype = minetest.registered_nodes[mod ..":"..node].drawtype
-	    local paramtype = minetest.registered_nodes[mod ..":"..node].paramtype
-	    local paramtype2 = minetest.registered_nodes[mod ..":"..node].paramtype2
-	    local sounds = minetest.registered_nodes[mod ..":"..node].sounds
-	    local sunlight_propagates = minetest.registered_nodes[mod ..":"..node].sunlight_propagates
-	    local light_source = minetest.registered_nodes[mod ..":"..node].light_source
-	    local selection_box = minetest.registered_nodes[mod ..":"..node].selection_box
-	    local collision_box = minetest.registered_nodes[mod ..":"..node].collision_box
-	    local node_box = minetest.registered_nodes[mod ..":"..node].node_box
-	    local on_place = minetest.registered_nodes[mod ..":"..node].on_place
-	    local mesh = minetest.registered_nodes[mod ..":"..node].mesh
-	    local wield_image = minetest.registered_nodes[mod ..":"..node].wield_image
-	    local inventory_image = minetest.registered_nodes[mod ..":"..node].inventory_image
-	    local walkable = minetest.registered_nodes[mod ..":"..node].walkable
-
-
-
-
-
-	    minetest.register_node(offstate, {
-
-	        tiles = tiles,
-			overlay_tiles = overlay_tiles,
-	        description = description,
-			use_texture_alpha = use_texture_alpha,
-	        drawtype = drawtype,
-	        paramtype = paramtype,
-	        paramtype2 = paramtype2,
-	        groups = groups,
-	        sounds = sounds,
-	        sunlight_propagates = sunlight_propagates,
-	        selection_box = selection_box,
-	        collision_box = collision_box,
-	        node_box = node_box,
-	        on_place = on_place,
-	        mesh = mesh,
-	        wield_image = wield_image,
-	        inventory_image = inventory_image,
-	        walkable = walkable,
-			palette = palette,
-			after_place_node = after_place_node,
-
-	        mesecons = {effector = {
-	        rules = rules_all,
-
-			action_on = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:"..mod.."_"..node2, param2 = node.param2})
-	        end,
-	        }}
-
-
-	    })
-
-
-	    local groups_on = table.copy(groups)
-	    groups_on["not_in_creative_inventory"] = 1
-
-
-	    minetest.register_node(onstate, {
-	        tiles = tiles,
-			overlay_tiles = overlay_tiles,
-	        drop = offstate,
-	        description = description_on,
-			use_texture_alpha = use_texture_alpha,
-	        drawtype = drawtype,
-	        groups = groups_on,
-	        paramtype = paramtype,
-	        paramtype2 = paramtype2,
-	        sounds = sounds,
-	        selection_box = selection_box,
-	        collision_box = collision_box,
-	        node_box = node_box,
-	        on_place = on_place,
-	        mesh = mesh,
-	        wield_image = wield_image,
-	        inventory_image = inventory_image,
-	        sunlight_propagates = sunlight_propagates,
-	        light_source = light_source,
-	        walkable = walkable,
-			palette = palette,
-			after_place_node = after_place_node,
-	        mesecons = {effector = {
-	        rules = rules_all,
-			action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:"..mod.."_"..node2.."_off", param2 = node.param2})
-			end,
-			}}
-	    })	
-    end	
+
+        local node2 = node
+		local def = minetest.registered_nodes[mod .. ":" .. node]
+        if def == nil then
+            print("[Meseconductors] - Warning: The mod " .. mod .." has no node ".. node .. " (anymore?)")
+            return false
+        end
+
+        local offstate = "meseconductors:"..mod.."_"..node .. "_off"
+        local onstate  = "meseconductors:"..mod.."_"..node
+        local description = def.description .. " (mesecons)"
+        local description_on = def.description .. " (mesecons on)"
+
+        local tiles = def.tiles
+        local overlay_tiles = def.overlay_tiles
+
+
+        local groups = table.copy(def.groups)
+        if node == "lava_source" then
+            groups = {snappy=3}
+            description = "Fake Lava Source"
+            description_on = "Fake Lava Source"
+        end
+        if node == "corium_source" then
+            groups = {snappy=3}
+            description = "Chernobylite Lamp"
+            description_on = "Chernobylite Lamp"
+        end
+
+        local use_texture_alpha = def.use_texture_alpha
+        local palette = def.palette
+        local after_place_node = def.after_place_node
+
+        local drawtype = def.drawtype
+        local paramtype = def.paramtype
+        local paramtype2 = def.paramtype2
+        local sounds = def.sounds
+        local sunlight_propagates = def.sunlight_propagates
+        local light_source = def.light_source
+        local selection_box = def.selection_box
+        local collision_box = def.collision_box
+        local node_box = def.node_box
+        local on_place = def.on_place
+        local mesh = def.mesh
+        local wield_image = def.wield_image
+        local inventory_image = def.inventory_image
+        local walkable = def.walkable
+
+
+
+
+
+        minetest.register_node(offstate, {
+
+            tiles = tiles,
+            overlay_tiles = overlay_tiles,
+            description = description,
+            use_texture_alpha = use_texture_alpha,
+            drawtype = drawtype,
+            paramtype = paramtype,
+            paramtype2 = paramtype2,
+            groups = groups,
+            sounds = sounds,
+            sunlight_propagates = sunlight_propagates,
+            selection_box = selection_box,
+            collision_box = collision_box,
+            node_box = node_box,
+            on_place = on_place,
+            mesh = mesh,
+            wield_image = wield_image,
+            inventory_image = inventory_image,
+            walkable = walkable,
+            palette = palette,
+            after_place_node = after_place_node,
+            liquidtype = def.liquidtype,
+
+            mesecons = {effector = {
+            rules = rules_all,
+
+            action_on = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:"..mod.."_"..node2, param2 = node.param2})
+            end,
+            }}
+
+
+        })
+
+
+        local groups_on = table.copy(groups)
+        groups_on["not_in_creative_inventory"] = 1
+
+
+        minetest.register_node(onstate, {
+            tiles = tiles,
+            overlay_tiles = overlay_tiles,
+            drop = offstate,
+            description = description_on,
+            use_texture_alpha = use_texture_alpha,
+            drawtype = drawtype,
+            groups = groups_on,
+            paramtype = paramtype,
+            paramtype2 = paramtype2,
+            sounds = sounds,
+            selection_box = selection_box,
+            collision_box = collision_box,
+            node_box = node_box,
+            on_place = on_place,
+            mesh = mesh,
+            wield_image = wield_image,
+            inventory_image = inventory_image,
+            sunlight_propagates = sunlight_propagates,
+            light_source = light_source,
+            walkable = walkable,
+            palette = palette,
+            after_place_node = after_place_node,
+            liquidtype = def.liquidtype,
+            mesecons = {effector = {
+            rules = rules_all,
+            action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:"..mod.."_"..node2.."_off", param2 = node.param2})
+            end,
+            }}
+        })
+    end
 end
 
 
@@ -602,71 +605,71 @@ meseconductors:register_lamp("castle", "light")
 
 
 minetest.register_craft({
-		output = "meseconductors:default_lava_source_off",
-		recipe = {
-			{ "",     "default:obsidian_glass",     ""},
-			{ "default:obsidian_glass",     "bucket:bucket_lava",    "default:obsidian_glass"},
-			{ "",     "default:obsidian_glass",     ""},
-			},
+        output = "meseconductors:default_lava_source_off",
+        recipe = {
+            { "",     "default:obsidian_glass",     ""},
+            { "default:obsidian_glass",     "bucket:bucket_lava",    "default:obsidian_glass"},
+            { "",     "default:obsidian_glass",     ""},
+            },
         replacements = {
             {"bucket:bucket_lava", "bucket:bucket_empty"}
-		}
+        }
 })
 
 if minetest.get_modpath("technic") then
 minetest.register_craft({
-		output = "meseconductors:technic_corium_source_off",
-		recipe = {
-			{ "",     "technic:uranium_ingot",     ""},
-			{ "technic:uranium_ingot",     "bucket:bucket_lava",    "technic:uranium_ingot"},
-			{ "",     "technic:uranium_ingot",     ""},
-			},
+        output = "meseconductors:technic_corium_source_off",
+        recipe = {
+            { "",     "technic:uranium_ingot",     ""},
+            { "technic:uranium_ingot",     "bucket:bucket_lava",    "technic:uranium_ingot"},
+            { "",     "technic:uranium_ingot",     ""},
+            },
         replacements = {
             {"bucket:bucket_lava", "bucket:bucket_empty"}
-		}
+        }
 })
 
 minetest.register_craft({
-		output = "meseconductors:technic_corium_source_off",
-		recipe = {
-			{ "",     "default:glass",     ""},
-			{ "default:glass",     "technic:bucket_corium",    "default:glass"},
-			{ "",     "default:glass",     ""},
-			},
+        output = "meseconductors:technic_corium_source_off",
+        recipe = {
+            { "",     "default:glass",     ""},
+            { "default:glass",     "technic:bucket_corium",    "default:glass"},
+            { "",     "default:glass",     ""},
+            },
         replacements = {
             {"bucket_corium", "bucket:bucket_empty"}
-		}
+        }
 })
 end
 
 minetest.register_craft({
-		output = "meseconductors:default_meselamp_off",
-		recipe = {
-			{ "default:glass",     "meseconductors:lamp_controller"},
-			{ "default:mese_crystal",     ""}
+        output = "meseconductors:default_meselamp_off",
+        recipe = {
+            { "default:glass",     "meseconductors:lamp_controller"},
+            { "default:mese_crystal",     ""}
 
-		},
+        },
 })
 
 minetest.register_craft({
-	output = "meseconductors:default_mese_post_light_off",
-	type = "shapeless",
-	recipe = {"default:mese_post_light", "meseconductors:lamp_controller"},
+    output = "meseconductors:default_mese_post_light_off",
+    type = "shapeless",
+    recipe = {"default:mese_post_light", "meseconductors:lamp_controller"},
 })
 
 minetest.register_craft({
-		output = "meseconductors:default_mese_post_light_off",
-		recipe = {
-			{ "meseconductors:lamp_controller",     "default:glass",     ""},
-			{ "default:mese_crystal",     "default:mese_crystal",    "default:mese_crystal"},
-			{ "",     "group:wood",     ""}
-		},
+        output = "meseconductors:default_mese_post_light_off",
+        recipe = {
+            { "meseconductors:lamp_controller",     "default:glass",     ""},
+            { "default:mese_crystal",     "default:mese_crystal",    "default:mese_crystal"},
+            { "",     "group:wood",     ""}
+        },
 })
 
 minetest.register_craft({
-	output = "meseconductors:default_meselamp_off",
-	type = "shapeless",
-	recipe = {"default:meselamp", "meseconductors:lamp_controller"},
+    output = "meseconductors:default_meselamp_off",
+    type = "shapeless",
+    recipe = {"default:meselamp", "meseconductors:lamp_controller"},
 })
 
 if minetest.get_modpath("ethereal") then
@@ -707,9 +710,9 @@ if minetest.get_modpath("homedecor") then
     minetest.register_craft({
             output = "meseconductors:homedecor_glowlight_half_off 6",
             recipe = {
-                { "dye:white",     	"dye:white", 				   "dye:white"},
+                { "dye:white",      "dye:white",                   "dye:white"},
                 { "default:glass",  "homedecor:power_crystal", "default:glass"},
-                { "",     			"meseconductors:lamp_controller",	    ""}
+                { "",               "meseconductors:lamp_controller",       ""}
             },
     })
 

+ 34 - 34
lightstones.lua

@@ -20,40 +20,40 @@ local rules_all_directions =
 
 
 function meseconductors:lightstone_add(name, color, base_item)
-	minetest.register_node("meseconductors:lightstone_" .. color .. "_off", {
-		tiles = {"meseconductors_lightstone_" .. color .. "_off.png"},
-		groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
-		description=name.." Lightstone",
-		sounds = default.node_sound_glass_defaults(),
-		mesecons = {effector = {
-			rules = rules_all_directions,
-			action_on = function (pos, node)
-				minetest.swap_node(pos, {name = "meseconductors:lightstone_" .. color .. "_on", param2 = node.param2})
-			end,
-		}}
-	})
-	minetest.register_node("meseconductors:lightstone_" .. color .. "_on", {
-	tiles = {"meseconductors_lightstone_" .. color .. "_on.png"},
-	groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
-	drop = "meseconductors:lightstone_" .. color .. "_off",
-	light_source = 13,
-	sounds = default.node_sound_glass_defaults(),
-	mesecons = {effector = {
-		rules = rules_all_directions,
-		action_off = function (pos, node)
-			minetest.swap_node(pos, {name = "meseconductors:lightstone_" .. color .. "_off", param2 = node.param2})
-		end,
-	}}
-	})
-
-	minetest.register_craft({
-		output = "meseconductors:lightstone_" .. color .. "_off 2",
-		recipe = {
-			{"default:glass",base_item,"default:glass"},
-			{base_item,"default:torch",base_item},
-			{"default:glass","meseconductors:lamp_controller","default:glass"}
-		}
-	})
+    minetest.register_node("meseconductors:lightstone_" .. color .. "_off", {
+        tiles = {"meseconductors_lightstone_" .. color .. "_off.png"},
+        groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
+        description=name.." Lightstone",
+        sounds = default.node_sound_glass_defaults(),
+        mesecons = {effector = {
+            rules = rules_all_directions,
+            action_on = function (pos, node)
+                minetest.swap_node(pos, {name = "meseconductors:lightstone_" .. color .. "_on", param2 = node.param2})
+            end,
+        }}
+    })
+    minetest.register_node("meseconductors:lightstone_" .. color .. "_on", {
+    tiles = {"meseconductors_lightstone_" .. color .. "_on.png"},
+    groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
+    drop = "meseconductors:lightstone_" .. color .. "_off",
+    light_source = 13,
+    sounds = default.node_sound_glass_defaults(),
+    mesecons = {effector = {
+        rules = rules_all_directions,
+        action_off = function (pos, node)
+            minetest.swap_node(pos, {name = "meseconductors:lightstone_" .. color .. "_off", param2 = node.param2})
+        end,
+    }}
+    })
+
+    minetest.register_craft({
+        output = "meseconductors:lightstone_" .. color .. "_off 2",
+        recipe = {
+            {"default:glass",base_item,"default:glass"},
+            {base_item,"default:torch",base_item},
+            {"default:glass","meseconductors:lamp_controller","default:glass"}
+        }
+    })
 end
 
 

+ 33 - 30
nodes.lua

@@ -4,32 +4,33 @@ function meseconductors:register_wire_block(mod, node)
 
     if minetest.get_modpath(mod) then
 
-		if minetest.registered_nodes[mod ..":"..node] == nil then
-			print("[Meseconductors] - Warning: The mod " .. mod .." has no node ".. node .. " (anymore?)")
-			return false
-		end
+        local def = minetest.registered_nodes[mod .. ":" .. node]
+        if def == nil then
+            print("[Meseconductors] - Warning: The mod " .. mod .." has no node ".. node .. " (anymore?)")
+            return false
+        end
 
         local offstate = "meseconductors:"..mod.."_"..node
         local onstate  = "meseconductors:"..mod.."_"..node.."_on"
-        local description = minetest.registered_nodes[mod ..":"..node].description .. " (conductable)"
-        local description_on = minetest.registered_nodes[mod ..":"..node].description .. " (conductable - on - NICI)"
-        local tiles = minetest.registered_nodes[mod ..":"..node].tiles
-		local overlay_tiles = minetest.registered_nodes[mod ..":"..node].overlay_tiles
-        local groups = table.copy(minetest.registered_nodes[mod ..":"..node].groups)
+        local description = def.description .. " (conductable)"
+        local description_on = def.description .. " (conductable - on - NICI)"
+        local tiles = def.tiles
+        local overlay_tiles = def.overlay_tiles
+        local groups = table.copy(def.groups)
 
         if not meseconductors.use_creative_inventory then
             groups["not_in_creative_inventory"] = 1
         end
 
-		local use_texture_alpha = minetest.registered_nodes[mod ..":"..node].use_texture_alpha
-		local palette = minetest.registered_nodes[mod ..":"..node].palette
-		local after_place_node = minetest.registered_nodes[mod ..":"..node].after_place_node
-        local drawtype = minetest.registered_nodes[mod ..":"..node].drawtype
-        local paramtype = minetest.registered_nodes[mod ..":"..node].paramtype
-		local paramtype2 = minetest.registered_nodes[mod ..":"..node].paramtype2
-        local sounds = minetest.registered_nodes[mod ..":"..node].sounds
-        local sunlight_propagates = minetest.registered_nodes[mod ..":"..node].sunlight_propagates
-        local light_source = minetest.registered_nodes[mod ..":"..node].light_source
+        local use_texture_alpha = def.use_texture_alpha
+        local palette = def.palette
+        local after_place_node = def.after_place_node
+        local drawtype = def.drawtype
+        local paramtype = def.paramtype
+        local paramtype2 = def.paramtype2
+        local sounds = def.sounds
+        local sunlight_propagates = def.sunlight_propagates
+        local light_source = def.light_source
 
 
 
@@ -47,14 +48,15 @@ function meseconductors:register_wire_block(mod, node)
 
         minetest.register_node(offstate, {
             tiles = tiles,
-			overlay_tiles = overlay_tiles,
-			use_texture_alpha = use_texture_alpha,
-			after_place_node = after_place_node,
+            overlay_tiles = overlay_tiles,
+            use_texture_alpha = use_texture_alpha,
+            after_place_node = after_place_node,
             description = description,
             drawtype = drawtype,
             paramtype = paramtype,
-			paramtype2 = paramtype2,
+            paramtype2 = paramtype2,
             sounds = sounds,
+            palette = palette,
             sunlight_propagates = sunlight_propagates,
             light_source = light_source,
             mesecons = {conductor = {
@@ -86,15 +88,16 @@ function meseconductors:register_wire_block(mod, node)
 
         minetest.register_node(onstate, {
             tiles = textures_on,
-			overlay_tiles = overlay_tiles,
-			use_texture_alpha = use_texture_alpha,
-			after_place_node = after_place_node,
+            overlay_tiles = overlay_tiles,
+            use_texture_alpha = use_texture_alpha,
+            after_place_node = after_place_node,
             drop = offstate,
             description = description_on,
             drawtype = drawtype,
             paramtype = paramtype,
-			paramtype2 = paramtype2,
+            paramtype2 = paramtype2,
             sounds = sounds,
+            palette = palette,
             sunlight_propagates = sunlight_propagates,
             light_source = light_source,
             mesecons = {conductor = {
@@ -113,9 +116,9 @@ local default_nodes = { "wood", "tree", "dirt", "cobble", "desert_cobble", "sand
     "stone", "desert_stone","goldblock", "diamondblock", "jungletree","junglewood", "mossycobble",
     "obsidian", "obsidian_glass", "glass", "sandstone", "sandstonebrick", "stonebrick",
     "pine_tree", "pine_wood", "acacia_tree", "acacia_wood", "brick", "cactus", "aspen_tree", "aspen_wood",
-    "snowblock", "gravel", "copperblock", "obsidianbrick", "stone_block", "desert_stone_block", "desert_stonebrick", 
-	"desert_sandstone", "desert_sandstone_brick", "desert_sandstone_block", "silver_sand", "silver_sandstone",
-	"silver_sandstone_brick", "silver_sandstone_block", "dirt_with_rainforest_litter",
+    "snowblock", "gravel", "copperblock", "obsidianbrick", "stone_block", "desert_stone_block", "desert_stonebrick",
+    "desert_sandstone", "desert_sandstone_brick", "desert_sandstone_block", "silver_sand", "silver_sandstone",
+    "silver_sandstone_brick", "silver_sandstone_block", "dirt_with_rainforest_litter",
     "obsidian_block", "sandstone_block", "dirt_with_grass", "dirt_with_snow", "dirt_with_dry_grass", "clay", "ice", "bronzeblock"}
 
 for i in ipairs(default_nodes) do
@@ -132,7 +135,7 @@ if meseconductors.use_moreblocks then
         "clean_glass", "cactus_brick", "stone_tile", "split_stone_tile", "wood_tile", "wood_tile_full",
         "cactus_checker", "circle_stone_bricks", "coal_checker", "coal_glass", "coal_stone", "coal_stone_bricks",
         "iron_checker", "iron_glass", "iron_stone", "plankstone", "split_stone_tile_alt",
-		"all_faces_jungle_tree", "all_faces_tree", "cobble_compressed", "copperpatina"}
+        "all_faces_jungle_tree", "all_faces_tree", "cobble_compressed", "copperpatina"}
 
     for i in ipairs(moreblocks_nodes) do