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- [gd_scene load_steps=14 format=3 uid="uid://dgchngvqkam5r"]
- [ext_resource type="PackedScene" uid="uid://5t5dpi46ntb1" path="res://entities/player/playertools/pull_tool_attached.glb" id="1_oiuab"]
- [ext_resource type="Material" uid="uid://st2d73wbhj7" path="res://entities/objects/tools/PlayerTools01.material" id="2_b5iso"]
- [ext_resource type="Script" path="res://entities/player/playertools/pull_tool_attached.gd" id="2_p3wik"]
- [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_po5y7"]
- animation = &"Pull_End"
- [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_v75yx"]
- animation = &"Pull_Idle"
- [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_r0yw2"]
- animation = &"Pull_Start"
- [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_a8bxw"]
- advance_mode = 2
- advance_condition = &"start"
- [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ces08"]
- advance_mode = 2
- [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1uxye"]
- switch_mode = 2
- advance_mode = 2
- advance_condition = &"end"
- [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_3c50n"]
- switch_mode = 2
- advance_mode = 2
- advance_condition = &"start"
- [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_w55td"]
- advance_mode = 2
- advance_condition = &"end"
- [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_l6tah"]
- states/End/position = Vector2(725, 89)
- states/Pull_End/node = SubResource("AnimationNodeAnimation_po5y7")
- states/Pull_End/position = Vector2(467, 146)
- states/Pull_Idle/node = SubResource("AnimationNodeAnimation_v75yx")
- states/Pull_Idle/position = Vector2(263, 58)
- states/Pull_Start/node = SubResource("AnimationNodeAnimation_r0yw2")
- states/Pull_Start/position = Vector2(467, 58)
- states/Start/position = Vector2(142, 61)
- transitions = ["Pull_Idle", "Pull_Start", SubResource("AnimationNodeStateMachineTransition_a8bxw"), "Start", "Pull_Idle", SubResource("AnimationNodeStateMachineTransition_ces08"), "Pull_Start", "Pull_End", SubResource("AnimationNodeStateMachineTransition_1uxye"), "Pull_End", "Pull_Start", SubResource("AnimationNodeStateMachineTransition_3c50n"), "Pull_Idle", "Pull_End", SubResource("AnimationNodeStateMachineTransition_w55td")]
- graph_offset = Vector2(2, 2)
- [sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_2l3aa"]
- [node name="pull_tool_attached" instance=ExtResource("1_oiuab")]
- script = ExtResource("2_p3wik")
- [node name="Pull_Tool_Attached" parent="Pull_Tool_Attached_Arm/Skeleton3D" index="0"]
- surface_material_override/0 = ExtResource("2_b5iso")
- [node name="AnimationPlayer" parent="." index="1"]
- autoplay = "Pull_Idle"
- [node name="AnimationTree" type="AnimationTree" parent="." index="2"]
- tree_root = SubResource("AnimationNodeStateMachine_l6tah")
- anim_player = NodePath("../AnimationPlayer")
- active = true
- parameters/playback = SubResource("AnimationNodeStateMachinePlayback_2l3aa")
- parameters/conditions/end = false
- parameters/conditions/start = false
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