blockoutTiles.tres 388 B

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  1. [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://8v85qyuy6ii"]
  2. [ext_resource type="Texture2D" uid="uid://wcl5m5i02ijk" path="res://tiles/blockout/BlockoutTiles.png" id="1_33d7n"]
  3. [resource]
  4. resource_name = "BlockTiles"
  5. albedo_color = Color(0.647059, 0.72549, 0.588235, 1)
  6. albedo_texture = ExtResource("1_33d7n")
  7. metallic = 0.5
  8. roughness = 0.84
  9. texture_filter = 0