rubberduck
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d41402b1a3
improved perspective to be more 3D, also started work on new level
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il y a 1 an |
rubberduck
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0dc27b58b0
BOMBS
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il y a 1 an |
rubberduck
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7bea7ae369
raycast was a bit too long somehow, so I fixed it
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il y a 1 an |
rubberduck
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1200179c49
taking a tool while moving and having none might work "slightly better" than before now, just slightly :-(
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il y a 1 an |
rubberduck
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4e4c694440
add first soundeffects, original and selfmade!
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il y a 1 an |
rubberduck
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dae53470fa
finished playertools, textured and animated (the pull tool doesn't need to be animated though, so it is not)
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il y a 1 an |
rubberduck
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5f59b4b35b
some more changes from last week, and fixed the level 'cells' beeing unsolvable (re-added disposal station)
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il y a 1 an |
rubberduck
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f8a8166e2c
various changes, new player model work in progress, gridbasedmovable refactoring, preparing for animatable objects
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il y a 1 an |
rubberduck
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d2d6a50692
finished folder restructuring
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il y a 1 an |