Historique des commits

Auteur SHA1 Message Date
  rubberduck d41402b1a3 improved perspective to be more 3D, also started work on new level il y a 1 an
  rubberduck 0dc27b58b0 BOMBS il y a 1 an
  rubberduck 7bea7ae369 raycast was a bit too long somehow, so I fixed it il y a 1 an
  rubberduck 1200179c49 taking a tool while moving and having none might work "slightly better" than before now, just slightly :-( il y a 1 an
  rubberduck 4e4c694440 add first soundeffects, original and selfmade! il y a 1 an
  rubberduck dae53470fa finished playertools, textured and animated (the pull tool doesn't need to be animated though, so it is not) il y a 1 an
  rubberduck 5f59b4b35b some more changes from last week, and fixed the level 'cells' beeing unsolvable (re-added disposal station) il y a 1 an
  rubberduck f8a8166e2c various changes, new player model work in progress, gridbasedmovable refactoring, preparing for animatable objects il y a 1 an
  rubberduck d2d6a50692 finished folder restructuring il y a 1 an