rubberduck
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a3ed683421
another batch of bugfixes :-)
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1 year ago |
rubberduck
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f496d81213
again bug fixes :-)
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1 year ago |
rubberduck
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a0061d7aa5
just bugfixes
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1 year ago |
rubberduck
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98e867d4a2
things are working better, butt there are still bugs!!
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1 year ago |
rubberduck
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02a1ae90b3
tools and bombs can now be taken and placed while moving, doing the take/place action when the movement is finished
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1 year ago |
rubberduck
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cbed1cee90
fixed some objects that somehow were deleted when restructuring directories in the level called cells, and some bugfixes again
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1 year ago |
rubberduck
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f8a8166e2c
various changes, new player model work in progress, gridbasedmovable refactoring, preparing for animatable objects
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1 year ago |
rubberduck
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316a8f1f6c
cool new features again: rolling boulders, breakable boulders (and some bugfixes too)
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1 year ago |
rubberduck
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25c675ec59
A lot of good new stuff, the grinding tool, tools breaking now when something falls over it, and the new stone piles that can be grinded (=removed) and hurt the player when falling on them
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1 year ago |
rubberduck
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440e333b6d
This push bug was easier to fix than thought :-)
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1 year ago |
rubberduck
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7efc79048f
initial commit
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1 year ago |