1234567891011121314151617181920212223242526272829303132333435 |
- extends Spatial
- # class member variables go here, for example:
- # var a = 2
- # var b = "textvar"
- var player
- func tryFindPlayer():
- player = get_tree().get_root().find_node("Player", true, false)
-
- func _ready():
- #print ("cc ready")
- player = null
- set_physics_process(true)
-
-
- func _physics_process(delta):
- if player != null:
- translation = player.translation
- rotation.y = player.rotation.y
- #if Input.is_key_pressed(KEY_O):
- # rotate_y(deg2rad(2))
- #if Input.is_key_pressed(KEY_P):
- # rotate_y(deg2rad(-2))
- else:
- tryFindPlayer()
- #pass
|