Spawner.tscn 232 B

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  1. [gd_scene load_steps=2 format=2]
  2. [ext_resource path="res://Scripts/Spawner.gd" type="Script" id=1]
  3. [node name="Spawner" type="Position3D" groups=[
  4. "group_spawner",
  5. ]]
  6. script = ExtResource( 1 )
  7. game_item_id = 0
  8. is_active = true