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- ===========================
- Unreliable Guide To Locking
- ===========================
- :Author: Rusty Russell
- Introduction
- ============
- Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
- issues. This document describes the locking systems in the Linux Kernel
- in 2.6.
- With the wide availability of HyperThreading, and preemption in the
- Linux Kernel, everyone hacking on the kernel needs to know the
- fundamentals of concurrency and locking for SMP.
- The Problem With Concurrency
- ============================
- (Skip this if you know what a Race Condition is).
- In a normal program, you can increment a counter like so:
- ::
- very_important_count++;
- This is what they would expect to happen:
- .. table:: Expected Results
- +------------------------------------+------------------------------------+
- | Instance 1 | Instance 2 |
- +====================================+====================================+
- | read very_important_count (5) | |
- +------------------------------------+------------------------------------+
- | add 1 (6) | |
- +------------------------------------+------------------------------------+
- | write very_important_count (6) | |
- +------------------------------------+------------------------------------+
- | | read very_important_count (6) |
- +------------------------------------+------------------------------------+
- | | add 1 (7) |
- +------------------------------------+------------------------------------+
- | | write very_important_count (7) |
- +------------------------------------+------------------------------------+
- This is what might happen:
- .. table:: Possible Results
- +------------------------------------+------------------------------------+
- | Instance 1 | Instance 2 |
- +====================================+====================================+
- | read very_important_count (5) | |
- +------------------------------------+------------------------------------+
- | | read very_important_count (5) |
- +------------------------------------+------------------------------------+
- | add 1 (6) | |
- +------------------------------------+------------------------------------+
- | | add 1 (6) |
- +------------------------------------+------------------------------------+
- | write very_important_count (6) | |
- +------------------------------------+------------------------------------+
- | | write very_important_count (6) |
- +------------------------------------+------------------------------------+
- Race Conditions and Critical Regions
- ------------------------------------
- This overlap, where the result depends on the relative timing of
- multiple tasks, is called a race condition. The piece of code containing
- the concurrency issue is called a critical region. And especially since
- Linux starting running on SMP machines, they became one of the major
- issues in kernel design and implementation.
- Preemption can have the same effect, even if there is only one CPU: by
- preempting one task during the critical region, we have exactly the same
- race condition. In this case the thread which preempts might run the
- critical region itself.
- The solution is to recognize when these simultaneous accesses occur, and
- use locks to make sure that only one instance can enter the critical
- region at any time. There are many friendly primitives in the Linux
- kernel to help you do this. And then there are the unfriendly
- primitives, but I'll pretend they don't exist.
- Locking in the Linux Kernel
- ===========================
- If I could give you one piece of advice: never sleep with anyone crazier
- than yourself. But if I had to give you advice on locking: **keep it
- simple**.
- Be reluctant to introduce new locks.
- Strangely enough, this last one is the exact reverse of my advice when
- you **have** slept with someone crazier than yourself. And you should
- think about getting a big dog.
- Two Main Types of Kernel Locks: Spinlocks and Mutexes
- -----------------------------------------------------
- There are two main types of kernel locks. The fundamental type is the
- spinlock (``include/asm/spinlock.h``), which is a very simple
- single-holder lock: if you can't get the spinlock, you keep trying
- (spinning) until you can. Spinlocks are very small and fast, and can be
- used anywhere.
- The second type is a mutex (``include/linux/mutex.h``): it is like a
- spinlock, but you may block holding a mutex. If you can't lock a mutex,
- your task will suspend itself, and be woken up when the mutex is
- released. This means the CPU can do something else while you are
- waiting. There are many cases when you simply can't sleep (see
- `What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__),
- and so have to use a spinlock instead.
- Neither type of lock is recursive: see
- `Deadlock: Simple and Advanced <#deadlock>`__.
- Locks and Uniprocessor Kernels
- ------------------------------
- For kernels compiled without ``CONFIG_SMP``, and without
- ``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
- design decision: when no-one else can run at the same time, there is no
- reason to have a lock.
- If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
- is set, then spinlocks simply disable preemption, which is sufficient to
- prevent any races. For most purposes, we can think of preemption as
- equivalent to SMP, and not worry about it separately.
- You should always test your locking code with ``CONFIG_SMP`` and
- ``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
- because it will still catch some kinds of locking bugs.
- Mutexes still exist, because they are required for synchronization
- between user contexts, as we will see below.
- Locking Only In User Context
- ----------------------------
- If you have a data structure which is only ever accessed from user
- context, then you can use a simple mutex (``include/linux/mutex.h``) to
- protect it. This is the most trivial case: you initialize the mutex.
- Then you can call :c:func:`mutex_lock_interruptible()` to grab the
- mutex, and :c:func:`mutex_unlock()` to release it. There is also a
- :c:func:`mutex_lock()`, which should be avoided, because it will
- not return if a signal is received.
- Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
- :c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with
- :c:func:`nf_register_sockopt()`. Registration and de-registration
- are only done on module load and unload (and boot time, where there is
- no concurrency), and the list of registrations is only consulted for an
- unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system
- call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
- since the setsockopt and getsockopt calls may well sleep.
- Locking Between User Context and Softirqs
- -----------------------------------------
- If a softirq shares data with user context, you have two problems.
- Firstly, the current user context can be interrupted by a softirq, and
- secondly, the critical region could be entered from another CPU. This is
- where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is
- used. It disables softirqs on that CPU, then grabs the lock.
- :c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is
- a historical reference to "Bottom Halves", the old name for software
- interrupts. It should really be called spin_lock_softirq()' in a
- perfect world).
- Note that you can also use :c:func:`spin_lock_irq()` or
- :c:func:`spin_lock_irqsave()` here, which stop hardware interrupts
- as well: see `Hard IRQ Context <#hardirq-context>`__.
- This works perfectly for UP as well: the spin lock vanishes, and this
- macro simply becomes :c:func:`local_bh_disable()`
- (``include/linux/interrupt.h``), which protects you from the softirq
- being run.
- Locking Between User Context and Tasklets
- -----------------------------------------
- This is exactly the same as above, because tasklets are actually run
- from a softirq.
- Locking Between User Context and Timers
- ---------------------------------------
- This, too, is exactly the same as above, because timers are actually run
- from a softirq. From a locking point of view, tasklets and timers are
- identical.
- Locking Between Tasklets/Timers
- -------------------------------
- Sometimes a tasklet or timer might want to share data with another
- tasklet or timer.
- The Same Tasklet/Timer
- ~~~~~~~~~~~~~~~~~~~~~~
- Since a tasklet is never run on two CPUs at once, you don't need to
- worry about your tasklet being reentrant (running twice at once), even
- on SMP.
- Different Tasklets/Timers
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- If another tasklet/timer wants to share data with your tasklet or timer
- , you will both need to use :c:func:`spin_lock()` and
- :c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is
- unnecessary here, as you are already in a tasklet, and none will be run
- on the same CPU.
- Locking Between Softirqs
- ------------------------
- Often a softirq might want to share data with itself or a tasklet/timer.
- The Same Softirq
- ~~~~~~~~~~~~~~~~
- The same softirq can run on the other CPUs: you can use a per-CPU array
- (see `Per-CPU Data <#per-cpu>`__) for better performance. If you're
- going so far as to use a softirq, you probably care about scalable
- performance enough to justify the extra complexity.
- You'll need to use :c:func:`spin_lock()` and
- :c:func:`spin_unlock()` for shared data.
- Different Softirqs
- ~~~~~~~~~~~~~~~~~~
- You'll need to use :c:func:`spin_lock()` and
- :c:func:`spin_unlock()` for shared data, whether it be a timer,
- tasklet, different softirq or the same or another softirq: any of them
- could be running on a different CPU.
- Hard IRQ Context
- ================
- Hardware interrupts usually communicate with a tasklet or softirq.
- Frequently this involves putting work in a queue, which the softirq will
- take out.
- Locking Between Hard IRQ and Softirqs/Tasklets
- ----------------------------------------------
- If a hardware irq handler shares data with a softirq, you have two
- concerns. Firstly, the softirq processing can be interrupted by a
- hardware interrupt, and secondly, the critical region could be entered
- by a hardware interrupt on another CPU. This is where
- :c:func:`spin_lock_irq()` is used. It is defined to disable
- interrupts on that cpu, then grab the lock.
- :c:func:`spin_unlock_irq()` does the reverse.
- The irq handler does not to use :c:func:`spin_lock_irq()`, because
- the softirq cannot run while the irq handler is running: it can use
- :c:func:`spin_lock()`, which is slightly faster. The only exception
- would be if a different hardware irq handler uses the same lock:
- :c:func:`spin_lock_irq()` will stop that from interrupting us.
- This works perfectly for UP as well: the spin lock vanishes, and this
- macro simply becomes :c:func:`local_irq_disable()`
- (``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
- being run.
- :c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a
- variant which saves whether interrupts were on or off in a flags word,
- which is passed to :c:func:`spin_unlock_irqrestore()`. This means
- that the same code can be used inside an hard irq handler (where
- interrupts are already off) and in softirqs (where the irq disabling is
- required).
- Note that softirqs (and hence tasklets and timers) are run on return
- from hardware interrupts, so :c:func:`spin_lock_irq()` also stops
- these. In that sense, :c:func:`spin_lock_irqsave()` is the most
- general and powerful locking function.
- Locking Between Two Hard IRQ Handlers
- -------------------------------------
- It is rare to have to share data between two IRQ handlers, but if you
- do, :c:func:`spin_lock_irqsave()` should be used: it is
- architecture-specific whether all interrupts are disabled inside irq
- handlers themselves.
- Cheat Sheet For Locking
- =======================
- Pete Zaitcev gives the following summary:
- - If you are in a process context (any syscall) and want to lock other
- process out, use a mutex. You can take a mutex and sleep
- (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``).
- - Otherwise (== data can be touched in an interrupt), use
- :c:func:`spin_lock_irqsave()` and
- :c:func:`spin_unlock_irqrestore()`.
- - Avoid holding spinlock for more than 5 lines of code and across any
- function call (except accessors like :c:func:`readb()`).
- Table of Minimum Requirements
- -----------------------------
- The following table lists the **minimum** locking requirements between
- various contexts. In some cases, the same context can only be running on
- one CPU at a time, so no locking is required for that context (eg. a
- particular thread can only run on one CPU at a time, but if it needs
- shares data with another thread, locking is required).
- Remember the advice above: you can always use
- :c:func:`spin_lock_irqsave()`, which is a superset of all other
- spinlock primitives.
- ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
- . IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B
- ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
- IRQ Handler A None
- IRQ Handler B SLIS None
- Softirq A SLI SLI SL
- Softirq B SLI SLI SL SL
- Tasklet A SLI SLI SL SL None
- Tasklet B SLI SLI SL SL SL None
- Timer A SLI SLI SL SL SL SL None
- Timer B SLI SLI SL SL SL SL SL None
- User Context A SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH None
- User Context B SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH MLI None
- ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
- Table: Table of Locking Requirements
- +--------+----------------------------+
- | SLIS | spin_lock_irqsave |
- +--------+----------------------------+
- | SLI | spin_lock_irq |
- +--------+----------------------------+
- | SL | spin_lock |
- +--------+----------------------------+
- | SLBH | spin_lock_bh |
- +--------+----------------------------+
- | MLI | mutex_lock_interruptible |
- +--------+----------------------------+
- Table: Legend for Locking Requirements Table
- The trylock Functions
- =====================
- There are functions that try to acquire a lock only once and immediately
- return a value telling about success or failure to acquire the lock.
- They can be used if you need no access to the data protected with the
- lock when some other thread is holding the lock. You should acquire the
- lock later if you then need access to the data protected with the lock.
- :c:func:`spin_trylock()` does not spin but returns non-zero if it
- acquires the spinlock on the first try or 0 if not. This function can be
- used in all contexts like :c:func:`spin_lock()`: you must have
- disabled the contexts that might interrupt you and acquire the spin
- lock.
- :c:func:`mutex_trylock()` does not suspend your task but returns
- non-zero if it could lock the mutex on the first try or 0 if not. This
- function cannot be safely used in hardware or software interrupt
- contexts despite not sleeping.
- Common Examples
- ===============
- Let's step through a simple example: a cache of number to name mappings.
- The cache keeps a count of how often each of the objects is used, and
- when it gets full, throws out the least used one.
- All In User Context
- -------------------
- For our first example, we assume that all operations are in user context
- (ie. from system calls), so we can sleep. This means we can use a mutex
- to protect the cache and all the objects within it. Here's the code::
- #include <linux/list.h>
- #include <linux/slab.h>
- #include <linux/string.h>
- #include <linux/mutex.h>
- #include <asm/errno.h>
- struct object
- {
- struct list_head list;
- int id;
- char name[32];
- int popularity;
- };
- /* Protects the cache, cache_num, and the objects within it */
- static DEFINE_MUTEX(cache_lock);
- static LIST_HEAD(cache);
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
- /* Must be holding cache_lock */
- static struct object *__cache_find(int id)
- {
- struct object *i;
- list_for_each_entry(i, &cache, list)
- if (i->id == id) {
- i->popularity++;
- return i;
- }
- return NULL;
- }
- /* Must be holding cache_lock */
- static void __cache_delete(struct object *obj)
- {
- BUG_ON(!obj);
- list_del(&obj->list);
- kfree(obj);
- cache_num--;
- }
- /* Must be holding cache_lock */
- static void __cache_add(struct object *obj)
- {
- list_add(&obj->list, &cache);
- if (++cache_num > MAX_CACHE_SIZE) {
- struct object *i, *outcast = NULL;
- list_for_each_entry(i, &cache, list) {
- if (!outcast || i->popularity < outcast->popularity)
- outcast = i;
- }
- __cache_delete(outcast);
- }
- }
- int cache_add(int id, const char *name)
- {
- struct object *obj;
- if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
- return -ENOMEM;
- strlcpy(obj->name, name, sizeof(obj->name));
- obj->id = id;
- obj->popularity = 0;
- mutex_lock(&cache_lock);
- __cache_add(obj);
- mutex_unlock(&cache_lock);
- return 0;
- }
- void cache_delete(int id)
- {
- mutex_lock(&cache_lock);
- __cache_delete(__cache_find(id));
- mutex_unlock(&cache_lock);
- }
- int cache_find(int id, char *name)
- {
- struct object *obj;
- int ret = -ENOENT;
- mutex_lock(&cache_lock);
- obj = __cache_find(id);
- if (obj) {
- ret = 0;
- strcpy(name, obj->name);
- }
- mutex_unlock(&cache_lock);
- return ret;
- }
- Note that we always make sure we have the cache_lock when we add,
- delete, or look up the cache: both the cache infrastructure itself and
- the contents of the objects are protected by the lock. In this case it's
- easy, since we copy the data for the user, and never let them access the
- objects directly.
- There is a slight (and common) optimization here: in
- :c:func:`cache_add()` we set up the fields of the object before
- grabbing the lock. This is safe, as no-one else can access it until we
- put it in cache.
- Accessing From Interrupt Context
- --------------------------------
- Now consider the case where :c:func:`cache_find()` can be called
- from interrupt context: either a hardware interrupt or a softirq. An
- example would be a timer which deletes object from the cache.
- The change is shown below, in standard patch format: the ``-`` are lines
- which are taken away, and the ``+`` are lines which are added.
- ::
- --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
- +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100
- @@ -12,7 +12,7 @@
- int popularity;
- };
- -static DEFINE_MUTEX(cache_lock);
- +static DEFINE_SPINLOCK(cache_lock);
- static LIST_HEAD(cache);
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
- @@ -55,6 +55,7 @@
- int cache_add(int id, const char *name)
- {
- struct object *obj;
- + unsigned long flags;
- if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
- return -ENOMEM;
- @@ -63,30 +64,33 @@
- obj->id = id;
- obj->popularity = 0;
- - mutex_lock(&cache_lock);
- + spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
- - mutex_unlock(&cache_lock);
- + spin_unlock_irqrestore(&cache_lock, flags);
- return 0;
- }
- void cache_delete(int id)
- {
- - mutex_lock(&cache_lock);
- + unsigned long flags;
- +
- + spin_lock_irqsave(&cache_lock, flags);
- __cache_delete(__cache_find(id));
- - mutex_unlock(&cache_lock);
- + spin_unlock_irqrestore(&cache_lock, flags);
- }
- int cache_find(int id, char *name)
- {
- struct object *obj;
- int ret = -ENOENT;
- + unsigned long flags;
- - mutex_lock(&cache_lock);
- + spin_lock_irqsave(&cache_lock, flags);
- obj = __cache_find(id);
- if (obj) {
- ret = 0;
- strcpy(name, obj->name);
- }
- - mutex_unlock(&cache_lock);
- + spin_unlock_irqrestore(&cache_lock, flags);
- return ret;
- }
- Note that the :c:func:`spin_lock_irqsave()` will turn off
- interrupts if they are on, otherwise does nothing (if we are already in
- an interrupt handler), hence these functions are safe to call from any
- context.
- Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()`
- with the ``GFP_KERNEL`` flag, which is only legal in user context. I
- have assumed that :c:func:`cache_add()` is still only called in
- user context, otherwise this should become a parameter to
- :c:func:`cache_add()`.
- Exposing Objects Outside This File
- ----------------------------------
- If our objects contained more information, it might not be sufficient to
- copy the information in and out: other parts of the code might want to
- keep pointers to these objects, for example, rather than looking up the
- id every time. This produces two problems.
- The first problem is that we use the ``cache_lock`` to protect objects:
- we'd need to make this non-static so the rest of the code can use it.
- This makes locking trickier, as it is no longer all in one place.
- The second problem is the lifetime problem: if another structure keeps a
- pointer to an object, it presumably expects that pointer to remain
- valid. Unfortunately, this is only guaranteed while you hold the lock,
- otherwise someone might call :c:func:`cache_delete()` and even
- worse, add another object, re-using the same address.
- As there is only one lock, you can't hold it forever: no-one else would
- get any work done.
- The solution to this problem is to use a reference count: everyone who
- has a pointer to the object increases it when they first get the object,
- and drops the reference count when they're finished with it. Whoever
- drops it to zero knows it is unused, and can actually delete it.
- Here is the code::
- --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100
- +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100
- @@ -7,6 +7,7 @@
- struct object
- {
- struct list_head list;
- + unsigned int refcnt;
- int id;
- char name[32];
- int popularity;
- @@ -17,6 +18,35 @@
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
- +static void __object_put(struct object *obj)
- +{
- + if (--obj->refcnt == 0)
- + kfree(obj);
- +}
- +
- +static void __object_get(struct object *obj)
- +{
- + obj->refcnt++;
- +}
- +
- +void object_put(struct object *obj)
- +{
- + unsigned long flags;
- +
- + spin_lock_irqsave(&cache_lock, flags);
- + __object_put(obj);
- + spin_unlock_irqrestore(&cache_lock, flags);
- +}
- +
- +void object_get(struct object *obj)
- +{
- + unsigned long flags;
- +
- + spin_lock_irqsave(&cache_lock, flags);
- + __object_get(obj);
- + spin_unlock_irqrestore(&cache_lock, flags);
- +}
- +
- /* Must be holding cache_lock */
- static struct object *__cache_find(int id)
- {
- @@ -35,6 +65,7 @@
- {
- BUG_ON(!obj);
- list_del(&obj->list);
- + __object_put(obj);
- cache_num--;
- }
- @@ -63,6 +94,7 @@
- strlcpy(obj->name, name, sizeof(obj->name));
- obj->id = id;
- obj->popularity = 0;
- + obj->refcnt = 1; /* The cache holds a reference */
- spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
- @@ -79,18 +111,15 @@
- spin_unlock_irqrestore(&cache_lock, flags);
- }
- -int cache_find(int id, char *name)
- +struct object *cache_find(int id)
- {
- struct object *obj;
- - int ret = -ENOENT;
- unsigned long flags;
- spin_lock_irqsave(&cache_lock, flags);
- obj = __cache_find(id);
- - if (obj) {
- - ret = 0;
- - strcpy(name, obj->name);
- - }
- + if (obj)
- + __object_get(obj);
- spin_unlock_irqrestore(&cache_lock, flags);
- - return ret;
- + return obj;
- }
- We encapsulate the reference counting in the standard 'get' and 'put'
- functions. Now we can return the object itself from
- :c:func:`cache_find()` which has the advantage that the user can
- now sleep holding the object (eg. to :c:func:`copy_to_user()` to
- name to userspace).
- The other point to note is that I said a reference should be held for
- every pointer to the object: thus the reference count is 1 when first
- inserted into the cache. In some versions the framework does not hold a
- reference count, but they are more complicated.
- Using Atomic Operations For The Reference Count
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a
- number of atomic operations defined in ``include/asm/atomic.h``: these
- are guaranteed to be seen atomically from all CPUs in the system, so no
- lock is required. In this case, it is simpler than using spinlocks,
- although for anything non-trivial using spinlocks is clearer. The
- :c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()`
- are used instead of the standard increment and decrement operators, and
- the lock is no longer used to protect the reference count itself.
- ::
- --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100
- +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100
- @@ -7,7 +7,7 @@
- struct object
- {
- struct list_head list;
- - unsigned int refcnt;
- + atomic_t refcnt;
- int id;
- char name[32];
- int popularity;
- @@ -18,33 +18,15 @@
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
- -static void __object_put(struct object *obj)
- -{
- - if (--obj->refcnt == 0)
- - kfree(obj);
- -}
- -
- -static void __object_get(struct object *obj)
- -{
- - obj->refcnt++;
- -}
- -
- void object_put(struct object *obj)
- {
- - unsigned long flags;
- -
- - spin_lock_irqsave(&cache_lock, flags);
- - __object_put(obj);
- - spin_unlock_irqrestore(&cache_lock, flags);
- + if (atomic_dec_and_test(&obj->refcnt))
- + kfree(obj);
- }
- void object_get(struct object *obj)
- {
- - unsigned long flags;
- -
- - spin_lock_irqsave(&cache_lock, flags);
- - __object_get(obj);
- - spin_unlock_irqrestore(&cache_lock, flags);
- + atomic_inc(&obj->refcnt);
- }
- /* Must be holding cache_lock */
- @@ -65,7 +47,7 @@
- {
- BUG_ON(!obj);
- list_del(&obj->list);
- - __object_put(obj);
- + object_put(obj);
- cache_num--;
- }
- @@ -94,7 +76,7 @@
- strlcpy(obj->name, name, sizeof(obj->name));
- obj->id = id;
- obj->popularity = 0;
- - obj->refcnt = 1; /* The cache holds a reference */
- + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
- spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
- @@ -119,7 +101,7 @@
- spin_lock_irqsave(&cache_lock, flags);
- obj = __cache_find(id);
- if (obj)
- - __object_get(obj);
- + object_get(obj);
- spin_unlock_irqrestore(&cache_lock, flags);
- return obj;
- }
- Protecting The Objects Themselves
- ---------------------------------
- In these examples, we assumed that the objects (except the reference
- counts) never changed once they are created. If we wanted to allow the
- name to change, there are three possibilities:
- - You can make ``cache_lock`` non-static, and tell people to grab that
- lock before changing the name in any object.
- - You can provide a :c:func:`cache_obj_rename()` which grabs this
- lock and changes the name for the caller, and tell everyone to use
- that function.
- - You can make the ``cache_lock`` protect only the cache itself, and
- use another lock to protect the name.
- Theoretically, you can make the locks as fine-grained as one lock for
- every field, for every object. In practice, the most common variants
- are:
- - One lock which protects the infrastructure (the ``cache`` list in
- this example) and all the objects. This is what we have done so far.
- - One lock which protects the infrastructure (including the list
- pointers inside the objects), and one lock inside the object which
- protects the rest of that object.
- - Multiple locks to protect the infrastructure (eg. one lock per hash
- chain), possibly with a separate per-object lock.
- Here is the "lock-per-object" implementation:
- ::
- --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100
- +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
- @@ -6,11 +6,17 @@
- struct object
- {
- + /* These two protected by cache_lock. */
- struct list_head list;
- + int popularity;
- +
- atomic_t refcnt;
- +
- + /* Doesn't change once created. */
- int id;
- +
- + spinlock_t lock; /* Protects the name */
- char name[32];
- - int popularity;
- };
- static DEFINE_SPINLOCK(cache_lock);
- @@ -77,6 +84,7 @@
- obj->id = id;
- obj->popularity = 0;
- atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
- + spin_lock_init(&obj->lock);
- spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
- Note that I decide that the popularity count should be protected by the
- ``cache_lock`` rather than the per-object lock: this is because it (like
- the :c:type:`struct list_head <list_head>` inside the object)
- is logically part of the infrastructure. This way, I don't need to grab
- the lock of every object in :c:func:`__cache_add()` when seeking
- the least popular.
- I also decided that the id member is unchangeable, so I don't need to
- grab each object lock in :c:func:`__cache_find()` to examine the
- id: the object lock is only used by a caller who wants to read or write
- the name field.
- Note also that I added a comment describing what data was protected by
- which locks. This is extremely important, as it describes the runtime
- behavior of the code, and can be hard to gain from just reading. And as
- Alan Cox says, “Lock data, not code”.
- Common Problems
- ===============
- Deadlock: Simple and Advanced
- -----------------------------
- There is a coding bug where a piece of code tries to grab a spinlock
- twice: it will spin forever, waiting for the lock to be released
- (spinlocks, rwlocks and mutexes are not recursive in Linux). This is
- trivial to diagnose: not a
- stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
- For a slightly more complex case, imagine you have a region shared by a
- softirq and user context. If you use a :c:func:`spin_lock()` call
- to protect it, it is possible that the user context will be interrupted
- by the softirq while it holds the lock, and the softirq will then spin
- forever trying to get the same lock.
- Both of these are called deadlock, and as shown above, it can occur even
- with a single CPU (although not on UP compiles, since spinlocks vanish
- on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
- corruption in the second example).
- This complete lockup is easy to diagnose: on SMP boxes the watchdog
- timer or compiling with ``DEBUG_SPINLOCK`` set
- (``include/linux/spinlock.h``) will show this up immediately when it
- happens.
- A more complex problem is the so-called 'deadly embrace', involving two
- or more locks. Say you have a hash table: each entry in the table is a
- spinlock, and a chain of hashed objects. Inside a softirq handler, you
- sometimes want to alter an object from one place in the hash to another:
- you grab the spinlock of the old hash chain and the spinlock of the new
- hash chain, and delete the object from the old one, and insert it in the
- new one.
- There are two problems here. First, if your code ever tries to move the
- object to the same chain, it will deadlock with itself as it tries to
- lock it twice. Secondly, if the same softirq on another CPU is trying to
- move another object in the reverse direction, the following could
- happen:
- +-----------------------+-----------------------+
- | CPU 1 | CPU 2 |
- +=======================+=======================+
- | Grab lock A -> OK | Grab lock B -> OK |
- +-----------------------+-----------------------+
- | Grab lock B -> spin | Grab lock A -> spin |
- +-----------------------+-----------------------+
- Table: Consequences
- The two CPUs will spin forever, waiting for the other to give up their
- lock. It will look, smell, and feel like a crash.
- Preventing Deadlock
- -------------------
- Textbooks will tell you that if you always lock in the same order, you
- will never get this kind of deadlock. Practice will tell you that this
- approach doesn't scale: when I create a new lock, I don't understand
- enough of the kernel to figure out where in the 5000 lock hierarchy it
- will fit.
- The best locks are encapsulated: they never get exposed in headers, and
- are never held around calls to non-trivial functions outside the same
- file. You can read through this code and see that it will never
- deadlock, because it never tries to grab another lock while it has that
- one. People using your code don't even need to know you are using a
- lock.
- A classic problem here is when you provide callbacks or hooks: if you
- call these with the lock held, you risk simple deadlock, or a deadly
- embrace (who knows what the callback will do?). Remember, the other
- programmers are out to get you, so don't do this.
- Overzealous Prevention Of Deadlocks
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Deadlocks are problematic, but not as bad as data corruption. Code which
- grabs a read lock, searches a list, fails to find what it wants, drops
- the read lock, grabs a write lock and inserts the object has a race
- condition.
- If you don't see why, please stay the fuck away from my code.
- Racing Timers: A Kernel Pastime
- -------------------------------
- Timers can produce their own special problems with races. Consider a
- collection of objects (list, hash, etc) where each object has a timer
- which is due to destroy it.
- If you want to destroy the entire collection (say on module removal),
- you might do the following::
- /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
- HUNGARIAN NOTATION */
- spin_lock_bh(&list_lock);
- while (list) {
- struct foo *next = list->next;
- del_timer(&list->timer);
- kfree(list);
- list = next;
- }
- spin_unlock_bh(&list_lock);
- Sooner or later, this will crash on SMP, because a timer can have just
- gone off before the :c:func:`spin_lock_bh()`, and it will only get
- the lock after we :c:func:`spin_unlock_bh()`, and then try to free
- the element (which has already been freed!).
- This can be avoided by checking the result of
- :c:func:`del_timer()`: if it returns 1, the timer has been deleted.
- If 0, it means (in this case) that it is currently running, so we can
- do::
- retry:
- spin_lock_bh(&list_lock);
- while (list) {
- struct foo *next = list->next;
- if (!del_timer(&list->timer)) {
- /* Give timer a chance to delete this */
- spin_unlock_bh(&list_lock);
- goto retry;
- }
- kfree(list);
- list = next;
- }
- spin_unlock_bh(&list_lock);
- Another common problem is deleting timers which restart themselves (by
- calling :c:func:`add_timer()` at the end of their timer function).
- Because this is a fairly common case which is prone to races, you should
- use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to
- handle this case. It returns the number of times the timer had to be
- deleted before we finally stopped it from adding itself back in.
- Locking Speed
- =============
- There are three main things to worry about when considering speed of
- some code which does locking. First is concurrency: how many things are
- going to be waiting while someone else is holding a lock. Second is the
- time taken to actually acquire and release an uncontended lock. Third is
- using fewer, or smarter locks. I'm assuming that the lock is used fairly
- often: otherwise, you wouldn't be concerned about efficiency.
- Concurrency depends on how long the lock is usually held: you should
- hold the lock for as long as needed, but no longer. In the cache
- example, we always create the object without the lock held, and then
- grab the lock only when we are ready to insert it in the list.
- Acquisition times depend on how much damage the lock operations do to
- the pipeline (pipeline stalls) and how likely it is that this CPU was
- the last one to grab the lock (ie. is the lock cache-hot for this CPU):
- on a machine with more CPUs, this likelihood drops fast. Consider a
- 700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
- increment takes about 58ns, a lock which is cache-hot on this CPU takes
- 160ns, and a cacheline transfer from another CPU takes an additional 170
- to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
- article <http://www.linuxjournal.com/article.php?sid=6993>`__).
- These two aims conflict: holding a lock for a short time might be done
- by splitting locks into parts (such as in our final per-object-lock
- example), but this increases the number of lock acquisitions, and the
- results are often slower than having a single lock. This is another
- reason to advocate locking simplicity.
- The third concern is addressed below: there are some methods to reduce
- the amount of locking which needs to be done.
- Read/Write Lock Variants
- ------------------------
- Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
- :c:type:`struct rw_semaphore <rw_semaphore>`. These divide
- users into two classes: the readers and the writers. If you are only
- reading the data, you can get a read lock, but to write to the data you
- need the write lock. Many people can hold a read lock, but a writer must
- be sole holder.
- If your code divides neatly along reader/writer lines (as our cache code
- does), and the lock is held by readers for significant lengths of time,
- using these locks can help. They are slightly slower than the normal
- locks though, so in practice ``rwlock_t`` is not usually worthwhile.
- Avoiding Locks: Read Copy Update
- --------------------------------
- There is a special method of read/write locking called Read Copy Update.
- Using RCU, the readers can avoid taking a lock altogether: as we expect
- our cache to be read more often than updated (otherwise the cache is a
- waste of time), it is a candidate for this optimization.
- How do we get rid of read locks? Getting rid of read locks means that
- writers may be changing the list underneath the readers. That is
- actually quite simple: we can read a linked list while an element is
- being added if the writer adds the element very carefully. For example,
- adding ``new`` to a single linked list called ``list``::
- new->next = list->next;
- wmb();
- list->next = new;
- The :c:func:`wmb()` is a write memory barrier. It ensures that the
- first operation (setting the new element's ``next`` pointer) is complete
- and will be seen by all CPUs, before the second operation is (putting
- the new element into the list). This is important, since modern
- compilers and modern CPUs can both reorder instructions unless told
- otherwise: we want a reader to either not see the new element at all, or
- see the new element with the ``next`` pointer correctly pointing at the
- rest of the list.
- Fortunately, there is a function to do this for standard
- :c:type:`struct list_head <list_head>` lists:
- :c:func:`list_add_rcu()` (``include/linux/list.h``).
- Removing an element from the list is even simpler: we replace the
- pointer to the old element with a pointer to its successor, and readers
- will either see it, or skip over it.
- ::
- list->next = old->next;
- There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which
- does this (the normal version poisons the old object, which we don't
- want).
- The reader must also be careful: some CPUs can look through the ``next``
- pointer to start reading the contents of the next element early, but
- don't realize that the pre-fetched contents is wrong when the ``next``
- pointer changes underneath them. Once again, there is a
- :c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``)
- to help you. Of course, writers can just use
- :c:func:`list_for_each_entry()`, since there cannot be two
- simultaneous writers.
- Our final dilemma is this: when can we actually destroy the removed
- element? Remember, a reader might be stepping through this element in
- the list right now: if we free this element and the ``next`` pointer
- changes, the reader will jump off into garbage and crash. We need to
- wait until we know that all the readers who were traversing the list
- when we deleted the element are finished. We use
- :c:func:`call_rcu()` to register a callback which will actually
- destroy the object once all pre-existing readers are finished.
- Alternatively, :c:func:`synchronize_rcu()` may be used to block
- until all pre-existing are finished.
- But how does Read Copy Update know when the readers are finished? The
- method is this: firstly, the readers always traverse the list inside
- :c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs:
- these simply disable preemption so the reader won't go to sleep while
- reading the list.
- RCU then waits until every other CPU has slept at least once: since
- readers cannot sleep, we know that any readers which were traversing the
- list during the deletion are finished, and the callback is triggered.
- The real Read Copy Update code is a little more optimized than this, but
- this is the fundamental idea.
- ::
- --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
- +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100
- @@ -1,15 +1,18 @@
- #include <linux/list.h>
- #include <linux/slab.h>
- #include <linux/string.h>
- +#include <linux/rcupdate.h>
- #include <linux/mutex.h>
- #include <asm/errno.h>
- struct object
- {
- - /* These two protected by cache_lock. */
- + /* This is protected by RCU */
- struct list_head list;
- int popularity;
- + struct rcu_head rcu;
- +
- atomic_t refcnt;
- /* Doesn't change once created. */
- @@ -40,7 +43,7 @@
- {
- struct object *i;
- - list_for_each_entry(i, &cache, list) {
- + list_for_each_entry_rcu(i, &cache, list) {
- if (i->id == id) {
- i->popularity++;
- return i;
- @@ -49,19 +52,25 @@
- return NULL;
- }
- +/* Final discard done once we know no readers are looking. */
- +static void cache_delete_rcu(void *arg)
- +{
- + object_put(arg);
- +}
- +
- /* Must be holding cache_lock */
- static void __cache_delete(struct object *obj)
- {
- BUG_ON(!obj);
- - list_del(&obj->list);
- - object_put(obj);
- + list_del_rcu(&obj->list);
- cache_num--;
- + call_rcu(&obj->rcu, cache_delete_rcu);
- }
- /* Must be holding cache_lock */
- static void __cache_add(struct object *obj)
- {
- - list_add(&obj->list, &cache);
- + list_add_rcu(&obj->list, &cache);
- if (++cache_num > MAX_CACHE_SIZE) {
- struct object *i, *outcast = NULL;
- list_for_each_entry(i, &cache, list) {
- @@ -104,12 +114,11 @@
- struct object *cache_find(int id)
- {
- struct object *obj;
- - unsigned long flags;
- - spin_lock_irqsave(&cache_lock, flags);
- + rcu_read_lock();
- obj = __cache_find(id);
- if (obj)
- object_get(obj);
- - spin_unlock_irqrestore(&cache_lock, flags);
- + rcu_read_unlock();
- return obj;
- }
- Note that the reader will alter the popularity member in
- :c:func:`__cache_find()`, and now it doesn't hold a lock. One
- solution would be to make it an ``atomic_t``, but for this usage, we
- don't really care about races: an approximate result is good enough, so
- I didn't change it.
- The result is that :c:func:`cache_find()` requires no
- synchronization with any other functions, so is almost as fast on SMP as
- it would be on UP.
- There is a further optimization possible here: remember our original
- cache code, where there were no reference counts and the caller simply
- held the lock whenever using the object? This is still possible: if you
- hold the lock, no one can delete the object, so you don't need to get
- and put the reference count.
- Now, because the 'read lock' in RCU is simply disabling preemption, a
- caller which always has preemption disabled between calling
- :c:func:`cache_find()` and :c:func:`object_put()` does not
- need to actually get and put the reference count: we could expose
- :c:func:`__cache_find()` by making it non-static, and such
- callers could simply call that.
- The benefit here is that the reference count is not written to: the
- object is not altered in any way, which is much faster on SMP machines
- due to caching.
- Per-CPU Data
- ------------
- Another technique for avoiding locking which is used fairly widely is to
- duplicate information for each CPU. For example, if you wanted to keep a
- count of a common condition, you could use a spin lock and a single
- counter. Nice and simple.
- If that was too slow (it's usually not, but if you've got a really big
- machine to test on and can show that it is), you could instead use a
- counter for each CPU, then none of them need an exclusive lock. See
- :c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and
- :c:func:`put_cpu_var()` (``include/linux/percpu.h``).
- Of particular use for simple per-cpu counters is the ``local_t`` type,
- and the :c:func:`cpu_local_inc()` and related functions, which are
- more efficient than simple code on some architectures
- (``include/asm/local.h``).
- Note that there is no simple, reliable way of getting an exact value of
- such a counter, without introducing more locks. This is not a problem
- for some uses.
- Data Which Mostly Used By An IRQ Handler
- ----------------------------------------
- If data is always accessed from within the same IRQ handler, you don't
- need a lock at all: the kernel already guarantees that the irq handler
- will not run simultaneously on multiple CPUs.
- Manfred Spraul points out that you can still do this, even if the data
- is very occasionally accessed in user context or softirqs/tasklets. The
- irq handler doesn't use a lock, and all other accesses are done as so::
- spin_lock(&lock);
- disable_irq(irq);
- ...
- enable_irq(irq);
- spin_unlock(&lock);
- The :c:func:`disable_irq()` prevents the irq handler from running
- (and waits for it to finish if it's currently running on other CPUs).
- The spinlock prevents any other accesses happening at the same time.
- Naturally, this is slower than just a :c:func:`spin_lock_irq()`
- call, so it only makes sense if this type of access happens extremely
- rarely.
- What Functions Are Safe To Call From Interrupts?
- ================================================
- Many functions in the kernel sleep (ie. call schedule()) directly or
- indirectly: you can never call them while holding a spinlock, or with
- preemption disabled. This also means you need to be in user context:
- calling them from an interrupt is illegal.
- Some Functions Which Sleep
- --------------------------
- The most common ones are listed below, but you usually have to read the
- code to find out if other calls are safe. If everyone else who calls it
- can sleep, you probably need to be able to sleep, too. In particular,
- registration and deregistration functions usually expect to be called
- from user context, and can sleep.
- - Accesses to userspace:
- - :c:func:`copy_from_user()`
- - :c:func:`copy_to_user()`
- - :c:func:`get_user()`
- - :c:func:`put_user()`
- - :c:func:`kmalloc(GFP_KERNEL) <kmalloc>`
- - :c:func:`mutex_lock_interruptible()` and
- :c:func:`mutex_lock()`
- There is a :c:func:`mutex_trylock()` which does not sleep.
- Still, it must not be used inside interrupt context since its
- implementation is not safe for that. :c:func:`mutex_unlock()`
- will also never sleep. It cannot be used in interrupt context either
- since a mutex must be released by the same task that acquired it.
- Some Functions Which Don't Sleep
- --------------------------------
- Some functions are safe to call from any context, or holding almost any
- lock.
- - :c:func:`printk()`
- - :c:func:`kfree()`
- - :c:func:`add_timer()` and :c:func:`del_timer()`
- Mutex API reference
- ===================
- .. kernel-doc:: include/linux/mutex.h
- :internal:
- .. kernel-doc:: kernel/locking/mutex.c
- :export:
- Futex API reference
- ===================
- .. kernel-doc:: kernel/futex.c
- :internal:
- Further reading
- ===============
- - ``Documentation/locking/spinlocks.txt``: Linus Torvalds' spinlocking
- tutorial in the kernel sources.
- - Unix Systems for Modern Architectures: Symmetric Multiprocessing and
- Caching for Kernel Programmers:
- Curt Schimmel's very good introduction to kernel level locking (not
- written for Linux, but nearly everything applies). The book is
- expensive, but really worth every penny to understand SMP locking.
- [ISBN: 0201633388]
- Thanks
- ======
- Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
- Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
- Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
- James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
- correcting, flaming, commenting.
- Thanks to the cabal for having no influence on this document.
- Glossary
- ========
- preemption
- Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
- context inside the kernel would not preempt each other (ie. you had that
- CPU until you gave it up, except for interrupts). With the addition of
- ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
- priority tasks can "cut in": spinlocks were changed to disable
- preemption, even on UP.
- bh
- Bottom Half: for historical reasons, functions with '_bh' in them often
- now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()`
- blocks any software interrupt on the current CPU. Bottom halves are
- deprecated, and will eventually be replaced by tasklets. Only one bottom
- half will be running at any time.
- Hardware Interrupt / Hardware IRQ
- Hardware interrupt request. :c:func:`in_irq()` returns true in a
- hardware interrupt handler.
- Interrupt Context
- Not user context: processing a hardware irq or software irq. Indicated
- by the :c:func:`in_interrupt()` macro returning true.
- SMP
- Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
- (``CONFIG_SMP=y``).
- Software Interrupt / softirq
- Software interrupt handler. :c:func:`in_irq()` returns false;
- :c:func:`in_softirq()` returns true. Tasklets and softirqs both
- fall into the category of 'software interrupts'.
- Strictly speaking a softirq is one of up to 32 enumerated software
- interrupts which can run on multiple CPUs at once. Sometimes used to
- refer to tasklets as well (ie. all software interrupts).
- tasklet
- A dynamically-registrable software interrupt, which is guaranteed to
- only run on one CPU at a time.
- timer
- A dynamically-registrable software interrupt, which is run at (or close
- to) a given time. When running, it is just like a tasklet (in fact, they
- are called from the ``TIMER_SOFTIRQ``).
- UP
- Uni-Processor: Non-SMP. (``CONFIG_SMP=n``).
- User Context
- The kernel executing on behalf of a particular process (ie. a system
- call or trap) or kernel thread. You can tell which process with the
- ``current`` macro.) Not to be confused with userspace. Can be
- interrupted by software or hardware interrupts.
- Userspace
- A process executing its own code outside the kernel.
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