rain1 fe5ec7cf1d added handmade levels by yoshio and masato. | il y a 8 ans | |
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levels | il y a 8 ans | |
skins | il y a 9 ans | |
LICENSE | il y a 9 ans | |
Makefile | il y a 8 ans | |
README.md | il y a 8 ans | |
README.source | il y a 9 ans | |
base.c | il y a 9 ans | |
package.scm | il y a 8 ans | |
savitch.c | il y a 9 ans | |
savitch.h | il y a 9 ans | |
settings.c | il y a 9 ans | |
settings.h | il y a 9 ans | |
sokoban.c | il y a 8 ans | |
sokoban.h | il y a 9 ans | |
sokoban2.c | il y a 9 ans | |
solution.c | il y a 9 ans | |
solution.h | il y a 9 ans | |
solver.c | il y a 9 ans | |
solver.h | il y a 9 ans | |
usokoban.png | il y a 9 ans |
USokoban is an excellent sokoban implementation by Yang Chao.
I have put it on github and added a makefile, edited slightly to my preference (no need to 'install' it).
type make
if on guix use guix environment -l package.scm
to get a build environment set up.
On first run use ./usokoban
and it will set the current working directory as an absolute path in the preferences file ~/.usokoban
. After that you can run usokoban from any directory.
I collected some level sets which you can easily find by searching on the internet.