wheel.h 1.2 KB

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  1. /*
  2. Copyright (C) 2016 Marien Raat
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU Affero General Public License as
  5. published by the Free Software Foundation, either version 3 of the
  6. License, or (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Affero General Public License for more details.
  11. You should have received a copy of the GNU Affero General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include <Box2D/Box2D.h>
  16. #include <SFML/Network.hpp>
  17. class Wheel {
  18. public:
  19. Wheel() { currentRotation = 0; }
  20. void initialize(b2Body *carBody, b2Vec2 relativePosition);
  21. void update(bool drifting, bool dashing);
  22. void move(float forward);
  23. void turn(float turning);
  24. float currentRotation;
  25. private:
  26. bool drifting, dashing;
  27. b2Body *carBody;
  28. b2Vec2 relativePosition;
  29. };
  30. sf::Packet &operator <<(sf::Packet &packet, Wheel &wheel);
  31. sf::Packet &operator >>(sf::Packet &packet, Wheel &wheel);