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- /*
- Copyright (C) 2015 Pieter Staal
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef RIVER_H
- #define RIVER_H
- #include <SFML/Graphics.hpp>
- using namespace sf;
- const Vector2i directions[9] { Vector2i(-1,-1), // North West
- Vector2i(0, -1), // North
- Vector2i(1, -1), // North East
- Vector2i(-1, 0), // West
- Vector2i(0, 0), // -
- Vector2i(1, 0), // East
- Vector2i(-1, 1), // South West
- Vector2i(0, 1), // South
- Vector2i(1, 1)}; // South East
- struct RiverSettings
- {
- bool *watermap;
- double *normalizedHeightmap;
- double *displayWatermap;
- Vector2i position;
- int riverCoordMod;
- int mapSize;
- };
- class River
- {
- public:
- River(RiverSettings settings);
- Vector2i getPos() { return position; }
- void setPos(Vector2i p) { position = p; }
- void addDirection(char direction) { generatorPath.push_back(direction); }
- int flow();
- void complete();
- std::vector<char>* getGeneratorPath() { return &generatorPath; }
- std::vector<char>* getTotalPath() { return &totalPath; }
- void drawOnMap();
- int stepBack();
- bool hasBeenCompleted() { return completed; }
- protected:
- private:
- Vector2i position;
- Vector2i startPosition;
- std::vector<char> generatorPath;
- std::vector<char> totalPath;
- bool *watermap;
- double *normalizedHeightmap;
- double *displayWatermap;
- int riverCoordMod;
- int mapSize;
- int branches = 0;
- int length = 0;
- bool completed = false;
- };
- #endif // RIVER_H
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