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- import 'dart:async';
- import 'dart:io';
- import 'dart:math';
- import 'package:audio_session/audio_session.dart';
- import 'package:flutter/foundation.dart';
- import 'package:flutter/services.dart';
- import 'package:flutter/widgets.dart';
- import 'package:path/path.dart' as p;
- import 'package:path_provider/path_provider.dart';
- import 'package:rxdart/rxdart.dart';
- import 'package:uuid/uuid.dart';
- final _uuid = Uuid();
- /// An object to manage playing audio from a URL, a locale file or an asset.
- ///
- /// ```
- /// final player = AudioPlayer();
- /// await player.setUrl('https://foo.com/bar.mp3');
- /// player.play();
- /// await player.pause();
- /// await player.setClip(start: Duration(seconds: 10), end: Duration(seconds: 20));
- /// await player.play();
- /// await player.setUrl('https://foo.com/baz.mp3');
- /// await player.seek(Duration(minutes: 5));
- /// player.play();
- /// await player.pause();
- /// await player.dispose();
- /// ```
- ///
- /// You must call [dispose] to release the resources used by this player,
- /// including any temporary files created to cache assets.
- class AudioPlayer {
- static final _mainChannel = MethodChannel('com.ryanheise.just_audio.methods');
- static Future<MethodChannel> _init(String id) async {
- await _mainChannel.invokeMethod('init', [id]);
- return MethodChannel('com.ryanheise.just_audio.methods.$id');
- }
- final Future<MethodChannel> _channel;
- final String _id;
- _ProxyHttpServer _proxy;
- Stream<PlaybackEvent> _eventChannelStream;
- AudioSource _audioSource;
- Map<String, AudioSource> _audioSources = {};
- PlaybackEvent _playbackEvent;
- StreamSubscription<PlaybackEvent> _eventChannelStreamSubscription;
- final _playbackEventSubject = BehaviorSubject<PlaybackEvent>();
- Future<Duration> _durationFuture;
- final _durationSubject = BehaviorSubject<Duration>();
- final _processingStateSubject = BehaviorSubject<ProcessingState>();
- final _playingSubject = BehaviorSubject.seeded(false);
- final _volumeSubject = BehaviorSubject.seeded(1.0);
- final _speedSubject = BehaviorSubject.seeded(1.0);
- final _bufferedPositionSubject = BehaviorSubject<Duration>();
- final _icyMetadataSubject = BehaviorSubject<IcyMetadata>();
- final _playerStateSubject = BehaviorSubject<PlayerState>();
- final _sequenceSubject = BehaviorSubject<List<IndexedAudioSource>>();
- final _currentIndexSubject = BehaviorSubject<int>();
- final _sequenceStateSubject = BehaviorSubject<SequenceState>();
- final _loopModeSubject = BehaviorSubject<LoopMode>();
- final _shuffleModeEnabledSubject = BehaviorSubject<bool>();
- final _androidAudioSessionIdSubject = BehaviorSubject<int>();
- BehaviorSubject<Duration> _positionSubject;
- bool _automaticallyWaitsToMinimizeStalling = true;
- bool _playInterrupted = false;
- /// Creates an [AudioPlayer]. The player will automatically pause/duck and
- /// resume/unduck when audio interruptions occur (e.g. a phone call) or when
- /// headphones are unplugged. If you wish to handle audio interruptions
- /// manually, set [handleInterruptions] to `false` and interface directly
- /// with the audio session via the
- /// [audio_session](https://pub.dev/packages/audio_session) package.
- factory AudioPlayer({bool handleInterruptions = true}) =>
- AudioPlayer._internal(_uuid.v4(), handleInterruptions);
- AudioPlayer._internal(this._id, bool handleInterruptions)
- : _channel = _init(_id) {
- _playbackEvent = PlaybackEvent(
- processingState: ProcessingState.none,
- updatePosition: Duration.zero,
- updateTime: DateTime.now(),
- bufferedPosition: Duration.zero,
- duration: null,
- icyMetadata: null,
- currentIndex: null,
- androidAudioSessionId: null,
- qualityString: ''
- );
- _playbackEventSubject.add(_playbackEvent);
- _eventChannelStream = EventChannel('com.ryanheise.just_audio.events.$_id')
- .receiveBroadcastStream()
- .map((data) {
- try {
- //print("received raw event: $data");
- final duration = (data['duration'] ?? -1) < 0
- ? null
- : Duration(milliseconds: data['duration']);
- _durationFuture = Future.value(duration);
- if (duration != _playbackEvent.duration) {
- _durationSubject.add(duration);
- }
- _playbackEvent = PlaybackEvent(
- processingState: ProcessingState.values[data['processingState']],
- updatePosition: Duration(milliseconds: data['updatePosition']),
- updateTime: DateTime.fromMillisecondsSinceEpoch(data['updateTime']),
- bufferedPosition: Duration(milliseconds: data['bufferedPosition']),
- duration: duration,
- icyMetadata: data['icyMetadata'] == null
- ? null
- : IcyMetadata.fromJson(data['icyMetadata']),
- currentIndex: data['currentIndex'],
- androidAudioSessionId: data['androidAudioSessionId'],
- qualityString: data['qualityString']
- );
- //print("created event object with state: ${_playbackEvent.state}");
- return _playbackEvent;
- } catch (e, stacktrace) {
- print("Error parsing event: $e");
- print("$stacktrace");
- rethrow;
- }
- });
- _processingStateSubject.addStream(playbackEventStream
- .map((event) => event.processingState)
- .distinct()
- .handleError((err, stack) {/* noop */}));
- _bufferedPositionSubject.addStream(playbackEventStream
- .map((event) => event.bufferedPosition)
- .distinct()
- .handleError((err, stack) {/* noop */}));
- _icyMetadataSubject.addStream(playbackEventStream
- .map((event) => event.icyMetadata)
- .distinct()
- .handleError((err, stack) {/* noop */}));
- _currentIndexSubject.addStream(playbackEventStream
- .map((event) => event.currentIndex)
- .distinct()
- .handleError((err, stack) {/* noop */}));
- _androidAudioSessionIdSubject.addStream(playbackEventStream
- .map((event) => event.androidAudioSessionId)
- .distinct()
- .handleError((err, stack) {/* noop */}));
- _sequenceStateSubject.addStream(
- Rx.combineLatest2<List<IndexedAudioSource>, int, SequenceState>(
- sequenceStream,
- currentIndexStream,
- (sequence, currentIndex) {
- if (sequence == null) return null;
- if (currentIndex == null) currentIndex = 0;
- currentIndex = min(sequence.length - 1, max(0, currentIndex));
- return SequenceState(sequence, currentIndex);
- },
- ).distinct().handleError((err, stack) {/* noop */}));
- _playerStateSubject.addStream(
- Rx.combineLatest2<bool, PlaybackEvent, PlayerState>(
- playingStream,
- playbackEventStream,
- (playing, event) => PlayerState(playing, event.processingState))
- .distinct()
- .handleError((err, stack) {/* noop */}));
- _eventChannelStreamSubscription = _eventChannelStream.listen(
- _playbackEventSubject.add,
- onError: _playbackEventSubject.addError,
- );
- _sequenceSubject.add(null);
- // Respond to changes to AndroidAudioAttributes configuration.
- AudioSession.instance.then((audioSession) {
- audioSession.configurationStream
- .map((conf) => conf?.androidAudioAttributes)
- .where((attributes) => attributes != null)
- .distinct()
- .listen(setAndroidAudioAttributes);
- });
- if (handleInterruptions) {
- AudioSession.instance.then((session) {
- session.becomingNoisyEventStream.listen((_) {
- pause();
- });
- session.interruptionEventStream.listen((event) {
- if (event.begin) {
- switch (event.type) {
- case AudioInterruptionType.duck:
- if (session.androidAudioAttributes.usage ==
- AndroidAudioUsage.game) {
- setVolume(volume / 2);
- }
- _playInterrupted = false;
- break;
- case AudioInterruptionType.pause:
- case AudioInterruptionType.unknown:
- if (playing) {
- pause();
- // Although pause is async and sets _playInterrupted = false,
- // this is done in the sync portion.
- _playInterrupted = true;
- }
- break;
- }
- } else {
- switch (event.type) {
- case AudioInterruptionType.duck:
- setVolume(min(1.0, volume * 2));
- _playInterrupted = false;
- break;
- case AudioInterruptionType.pause:
- if (_playInterrupted) play();
- _playInterrupted = false;
- break;
- case AudioInterruptionType.unknown:
- _playInterrupted = false;
- break;
- }
- }
- });
- });
- }
- }
- /// The latest [PlaybackEvent].
- PlaybackEvent get playbackEvent => _playbackEvent;
- /// A stream of [PlaybackEvent]s.
- Stream<PlaybackEvent> get playbackEventStream => _playbackEventSubject.stream;
- /// The duration of the current audio or null if unknown.
- Duration get duration => _playbackEvent.duration;
- /// The duration of the current audio or null if unknown.
- Future<Duration> get durationFuture => _durationFuture;
- /// The duration of the current audio.
- Stream<Duration> get durationStream => _durationSubject.stream;
- /// The current [ProcessingState].
- ProcessingState get processingState => _playbackEvent.processingState;
- /// A stream of [ProcessingState]s.
- Stream<ProcessingState> get processingStateStream =>
- _processingStateSubject.stream;
- /// Whether the player is playing.
- bool get playing => _playingSubject.value;
- /// A stream of changing [playing] states.
- Stream<bool> get playingStream => _playingSubject.stream;
- /// The current volume of the player.
- double get volume => _volumeSubject.value;
- /// A stream of [volume] changes.
- Stream<double> get volumeStream => _volumeSubject.stream;
- /// The current speed of the player.
- double get speed => _speedSubject.value;
- /// A stream of current speed values.
- Stream<double> get speedStream => _speedSubject.stream;
- /// The position up to which buffered audio is available.
- Duration get bufferedPosition => _bufferedPositionSubject.value;
- /// A stream of buffered positions.
- Stream<Duration> get bufferedPositionStream =>
- _bufferedPositionSubject.stream;
- /// The latest ICY metadata received through the audio source.
- IcyMetadata get icyMetadata => _playbackEvent.icyMetadata;
- /// A stream of ICY metadata received through the audio source.
- Stream<IcyMetadata> get icyMetadataStream => _icyMetadataSubject.stream;
- /// The current player state containing only the processing and playing
- /// states.
- PlayerState get playerState => _playerStateSubject.value;
- /// A stream of [PlayerState]s.
- Stream<PlayerState> get playerStateStream => _playerStateSubject.stream;
- /// The current sequence of indexed audio sources.
- List<IndexedAudioSource> get sequence => _sequenceSubject.value;
- /// A stream broadcasting the current sequence of indexed audio sources.
- Stream<List<IndexedAudioSource>> get sequenceStream =>
- _sequenceSubject.stream;
- /// The index of the current item.
- int get currentIndex => _currentIndexSubject.value;
- /// A stream broadcasting the current item.
- Stream<int> get currentIndexStream => _currentIndexSubject.stream;
- /// The current [SequenceState], or `null` if either [sequence]] or
- /// [currentIndex] is `null`.
- SequenceState get sequenceState => _sequenceStateSubject.value;
- /// A stream broadcasting the current [SequenceState].
- Stream<SequenceState> get sequenceStateStream => _sequenceStateSubject.stream;
- /// Whether there is another item after the current index.
- bool get hasNext =>
- _audioSource != null &&
- currentIndex != null &&
- currentIndex + 1 < sequence.length;
- /// Whether there is another item before the current index.
- bool get hasPrevious =>
- _audioSource != null && currentIndex != null && currentIndex > 0;
- /// The current loop mode.
- LoopMode get loopMode => _loopModeSubject.value;
- /// A stream of [LoopMode]s.
- Stream<LoopMode> get loopModeStream => _loopModeSubject.stream;
- /// Whether shuffle mode is currently enabled.
- bool get shuffleModeEnabled => _shuffleModeEnabledSubject.value;
- /// A stream of the shuffle mode status.
- Stream<bool> get shuffleModeEnabledStream =>
- _shuffleModeEnabledSubject.stream;
- /// The current Android AudioSession ID or `null` if not set.
- int get androidAudioSessionId => _playbackEvent.androidAudioSessionId;
- /// Broadcasts the current Android AudioSession ID or `null` if not set.
- Stream<int> get androidAudioSessionIdStream =>
- _androidAudioSessionIdSubject.stream;
- /// Whether the player should automatically delay playback in order to
- /// minimize stalling. (iOS 10.0 or later only)
- bool get automaticallyWaitsToMinimizeStalling =>
- _automaticallyWaitsToMinimizeStalling;
- /// The current position of the player.
- Duration get position {
- if (playing && processingState == ProcessingState.ready) {
- final result = _playbackEvent.updatePosition +
- (DateTime.now().difference(_playbackEvent.updateTime)) * speed;
- return _playbackEvent.duration == null ||
- result <= _playbackEvent.duration
- ? result
- : _playbackEvent.duration;
- } else {
- return _playbackEvent.updatePosition;
- }
- }
- /// A stream tracking the current position of this player, suitable for
- /// animating a seek bar. To ensure a smooth animation, this stream emits
- /// values more frequently on short items where the seek bar moves more
- /// quickly, and less frequenly on long items where the seek bar moves more
- /// slowly. The interval between each update will be no quicker than once
- /// every 16ms and no slower than once every 200ms.
- ///
- /// See [createPositionStream] for more control over the stream parameters.
- Stream<Duration> get positionStream {
- if (_positionSubject == null) {
- _positionSubject = BehaviorSubject<Duration>();
- _positionSubject.addStream(createPositionStream(
- steps: 800,
- minPeriod: Duration(milliseconds: 16),
- maxPeriod: Duration(milliseconds: 200)));
- }
- return _positionSubject.stream;
- }
- /// Creates a new stream periodically tracking the current position of this
- /// player. The stream will aim to emit [steps] position updates from the
- /// beginning to the end of the current audio source, at intervals of
- /// [duration] / [steps]. This interval will be clipped between [minPeriod]
- /// and [maxPeriod]. This stream will not emit values while audio playback is
- /// paused or stalled.
- ///
- /// Note: each time this method is called, a new stream is created. If you
- /// intend to use this stream multiple times, you should hold a reference to
- /// the returned stream and close it once you are done.
- Stream<Duration> createPositionStream({
- int steps = 800,
- Duration minPeriod = const Duration(milliseconds: 200),
- Duration maxPeriod = const Duration(milliseconds: 200),
- }) {
- assert(minPeriod <= maxPeriod);
- assert(minPeriod > Duration.zero);
- Duration duration() => this.duration ?? Duration.zero;
- Duration step() {
- var s = duration() ~/ steps;
- if (s < minPeriod) s = minPeriod;
- if (s > maxPeriod) s = maxPeriod;
- return s;
- }
- StreamController<Duration> controller = StreamController.broadcast();
- Timer currentTimer;
- StreamSubscription durationSubscription;
- StreamSubscription playbackEventSubscription;
- void yieldPosition(Timer timer) {
- if (controller.isClosed) {
- timer.cancel();
- durationSubscription?.cancel();
- playbackEventSubscription?.cancel();
- return;
- }
- if (_durationSubject.isClosed) {
- timer.cancel();
- durationSubscription?.cancel();
- playbackEventSubscription?.cancel();
- // This will in turn close _positionSubject.
- controller.close();
- return;
- }
- controller.add(position);
- }
- currentTimer = Timer.periodic(step(), yieldPosition);
- durationSubscription = durationStream.listen((duration) {
- currentTimer.cancel();
- currentTimer = Timer.periodic(step(), yieldPosition);
- });
- playbackEventSubscription = playbackEventStream.listen((event) {
- controller.add(position);
- });
- return controller.stream.distinct();
- }
- /// Convenience method to load audio from a URL with optional headers,
- /// equivalent to:
- ///
- /// ```
- /// load(AudioSource.uri(Uri.parse(url), headers: headers));
- /// ```
- ///
- ///
- Future<Duration> setUrl(String url, {Map headers}) =>
- load(AudioSource.uri(Uri.parse(url), headers: headers));
- /// Convenience method to load audio from a file, equivalent to:
- ///
- /// ```
- /// load(AudioSource.uri(Uri.file(filePath)));
- /// ```
- Future<Duration> setFilePath(String filePath) =>
- load(AudioSource.uri(Uri.file(filePath)));
- /// Convenience method to load audio from an asset, equivalent to:
- ///
- /// ```
- /// load(AudioSource.uri(Uri.parse('asset:///$assetPath')));
- /// ```
- Future<Duration> setAsset(String assetPath) =>
- load(AudioSource.uri(Uri.parse('asset:///$assetPath')));
- /// Loads audio from an [AudioSource] and completes when the audio is ready
- /// to play with the duration of that audio, or null if the duration is unknown.
- ///
- /// This method throws:
- ///
- /// * [PlayerException] if the audio source was unable to be loaded.
- /// * [PlayerInterruptedException] if another call to [load] happened before
- /// this call completed.
- Future<Duration> load(AudioSource source) async {
- try {
- _audioSource = source;
- _broadcastSequence();
- final duration = await _load(source);
- // Wait for loading state to pass.
- await processingStateStream
- .firstWhere((state) => state != ProcessingState.loading);
- return duration;
- } catch (e) {
- _audioSource = null;
- rethrow;
- }
- }
- void _broadcastSequence() {
- _sequenceSubject.add(_audioSource?.sequence);
- }
- _registerAudioSource(AudioSource source) {
- _audioSources[source._id] = source;
- }
- Future<Duration> _load(AudioSource source) async {
- try {
- if (!kIsWeb && source._requiresHeaders) {
- if (_proxy == null) {
- _proxy = _ProxyHttpServer();
- await _proxy.start();
- }
- }
- await source._setup(this);
- _durationFuture = _invokeMethod('load', [source.toJson()]).then(
- (ms) => (ms == null || ms < 0) ? null : Duration(milliseconds: ms));
- final duration = await _durationFuture;
- _durationSubject.add(duration);
- return duration;
- } on PlatformException catch (e) {
- try {
- throw PlayerException(int.parse(e.code), e.message);
- } on FormatException catch (_) {
- if (e.code == 'abort') {
- throw PlayerInterruptedException(e.message);
- } else {
- throw PlayerException(9999999, e.message);
- }
- }
- }
- }
- /// Clips the current [AudioSource] to the given [start] and [end]
- /// timestamps. If [start] is null, it will be reset to the start of the
- /// original [AudioSource]. If [end] is null, it will be reset to the end of
- /// the original [AudioSource]. This method cannot be called from the
- /// [AudioPlaybackState.none] state.
- Future<Duration> setClip({Duration start, Duration end}) async {
- final duration = await _load(start == null && end == null
- ? _audioSource
- : ClippingAudioSource(
- child: _audioSource,
- start: start,
- end: end,
- ));
- // Wait for loading state to pass.
- await processingStateStream
- .firstWhere((state) => state != ProcessingState.loading);
- return duration;
- }
- /// Tells the player to play audio as soon as an audio source is loaded and
- /// ready to play. The [Future] returned by this method completes when the
- /// playback completes or is paused or stopped. If the player is already
- /// playing, this method completes immediately.
- ///
- /// This method causes [playing] to become true, and it will remain true
- /// until [pause] or [stop] is called. This means that if playback completes,
- /// and then you [seek] to an earlier position in the audio, playback will
- /// continue playing from that position. If you instead wish to [pause] or
- /// [stop] playback on completion, you can call either method as soon as
- /// [processingState] becomes [ProcessingState.completed] by listening to
- /// [processingStateStream].
- ///
- /// This method activates the audio session before playback, and will do
- /// nothing if activation of the audio session fails for any reason.
- Future<void> play() async {
- if (playing) return;
- _playInterrupted = false;
- final audioSession = await AudioSession.instance;
- if (await audioSession.setActive(true)) {
- _playingSubject.add(true);
- await _invokeMethod('play');
- }
- }
- /// Pauses the currently playing media. This method does nothing if
- /// ![playing].
- Future<void> pause() async {
- if (!playing) return;
- _playInterrupted = false;
- // Update local state immediately so that queries aren't surprised.
- _playbackEvent = _playbackEvent.copyWith(
- updatePosition: position,
- updateTime: DateTime.now(),
- );
- _playbackEventSubject.add(_playbackEvent);
- _playingSubject.add(false);
- // TODO: perhaps modify platform side to ensure new state is broadcast
- // before this method returns.
- await _invokeMethod('pause');
- }
- /// Convenience method to pause and seek to zero.
- Future<void> stop() async {
- await pause();
- await seek(Duration.zero);
- }
- /// Sets the volume of this player, where 1.0 is normal volume.
- Future<void> setVolume(final double volume) async {
- _volumeSubject.add(volume);
- await _invokeMethod('setVolume', [volume]);
- }
- /// Sets the playback speed of this player, where 1.0 is normal speed.
- Future<void> setSpeed(final double speed) async {
- _playbackEvent = _playbackEvent.copyWith(
- updatePosition: position,
- updateTime: DateTime.now(),
- );
- _playbackEventSubject.add(_playbackEvent);
- _speedSubject.add(speed);
- await _invokeMethod('setSpeed', [speed]);
- }
- /// Sets the [LoopMode]. The gapless looping support is as follows:
- ///
- /// * Android: supported
- /// * iOS/macOS: not supported, however, gapless looping can be achieved by
- /// using [LoopingAudioSource].
- /// * Web: not supported
- Future<void> setLoopMode(LoopMode mode) async {
- _loopModeSubject.add(mode);
- await _invokeMethod('setLoopMode', [mode.index]);
- }
- /// Sets whether shuffle mode is enabled.
- Future<void> setShuffleModeEnabled(bool enabled) async {
- _shuffleModeEnabledSubject.add(enabled);
- await _invokeMethod('setShuffleModeEnabled', [enabled]);
- }
- /// Sets automaticallyWaitsToMinimizeStalling for AVPlayer in iOS 10.0 or later, defaults to true.
- /// Has no effect on Android clients
- Future<void> setAutomaticallyWaitsToMinimizeStalling(
- final bool automaticallyWaitsToMinimizeStalling) async {
- _automaticallyWaitsToMinimizeStalling =
- automaticallyWaitsToMinimizeStalling;
- await _invokeMethod('setAutomaticallyWaitsToMinimizeStalling',
- [automaticallyWaitsToMinimizeStalling]);
- }
- /// Seeks to a particular [position]. If a composition of multiple
- /// [AudioSource]s has been loaded, you may also specify [index] to seek to a
- /// particular item within that sequence. This method has no effect unless
- /// an audio source has been loaded.
- Future<void> seek(final Duration position, {int index}) async {
- switch (processingState) {
- case ProcessingState.none:
- case ProcessingState.loading:
- return;
- default:
- _playbackEvent = _playbackEvent.copyWith(
- updatePosition: position,
- updateTime: DateTime.now(),
- );
- _playbackEventSubject.add(_playbackEvent);
- await _invokeMethod('seek', [position?.inMilliseconds, index]);
- }
- }
- /// Seek to the next item.
- Future<void> seekToNext() async {
- if (hasNext) {
- await seek(Duration.zero, index: currentIndex + 1);
- }
- }
- /// Seek to the previous item.
- Future<void> seekToPrevious() async {
- if (hasPrevious) {
- await seek(Duration.zero, index: currentIndex - 1);
- }
- }
- /// Set the Android audio attributes for this player. Has no effect on other
- /// platforms. This will cause a new Android AudioSession ID to be generated.
- Future<void> setAndroidAudioAttributes(
- AndroidAudioAttributes audioAttributes) async {
- if (audioAttributes == null) return;
- await _invokeMethod(
- 'setAndroidAudioAttributes', [audioAttributes.toJson()]);
- }
- /// Release all resources associated with this player. You must invoke this
- /// after you are done with the player.
- Future<void> dispose() async {
- await _invokeMethod('dispose');
- _audioSource = null;
- _audioSources.values.forEach((s) => s._dispose());
- _audioSources.clear();
- _proxy?.stop();
- await _durationSubject.close();
- await _eventChannelStreamSubscription.cancel();
- await _loopModeSubject.close();
- await _shuffleModeEnabledSubject.close();
- await _playingSubject.close();
- await _volumeSubject.close();
- await _speedSubject.close();
- await _sequenceSubject.close();
- }
- Future<dynamic> _invokeMethod(String method, [dynamic args]) async =>
- (await _channel).invokeMethod(method, args);
- }
- /// Captures the details of any error accessing, loading or playing an audio
- /// source, including an invalid or inaccessible URL, or an audio encoding that
- /// could not be understood.
- class PlayerException {
- /// On iOS and macOS, maps to `NSError.code`. On Android, maps to
- /// `ExoPlaybackException.type`. On Web, maps to `MediaError.code`.
- final int code;
- /// On iOS and macOS, maps to `NSError.localizedDescription`. On Android,
- /// maps to `ExoPlaybackException.getMessage()`. On Web, a generic message
- /// is provided.
- final String message;
- PlayerException(this.code, this.message);
- @override
- String toString() => "($code) $message";
- }
- /// An error that occurs when one operation on the player has been interrupted
- /// (e.g. by another simultaneous operation).
- class PlayerInterruptedException {
- final String message;
- PlayerInterruptedException(this.message);
- @override
- String toString() => "$message";
- }
- /// Encapsulates the playback state and current position of the player.
- class PlaybackEvent {
- /// The current processing state.
- final ProcessingState processingState;
- /// When the last time a position discontinuity happened, as measured in time
- /// since the epoch.
- final DateTime updateTime;
- /// The position at [updateTime].
- final Duration updatePosition;
- /// The buffer position.
- final Duration bufferedPosition;
- /// The media duration, or null if unknown.
- final Duration duration;
- /// The latest ICY metadata received through the audio stream.
- final IcyMetadata icyMetadata;
- /// The index of the currently playing item.
- final int currentIndex;
- /// The current Android AudioSession ID.
- final int androidAudioSessionId;
- String qualityString;
- PlaybackEvent({
- @required this.processingState,
- @required this.updateTime,
- @required this.updatePosition,
- @required this.bufferedPosition,
- @required this.duration,
- @required this.icyMetadata,
- @required this.currentIndex,
- @required this.androidAudioSessionId,
- this.qualityString
- });
- PlaybackEvent copyWith({
- ProcessingState processingState,
- DateTime updateTime,
- Duration updatePosition,
- Duration bufferedPosition,
- double speed,
- Duration duration,
- IcyMetadata icyMetadata,
- UriAudioSource currentIndex,
- int androidAudioSessionId,
- }) =>
- PlaybackEvent(
- processingState: processingState ?? this.processingState,
- updateTime: updateTime ?? this.updateTime,
- updatePosition: updatePosition ?? this.updatePosition,
- bufferedPosition: bufferedPosition ?? this.bufferedPosition,
- duration: duration ?? this.duration,
- icyMetadata: icyMetadata ?? this.icyMetadata,
- currentIndex: currentIndex ?? this.currentIndex,
- androidAudioSessionId:
- androidAudioSessionId ?? this.androidAudioSessionId,
- qualityString: this.qualityString
- );
- @override
- String toString() =>
- "{processingState=$processingState, updateTime=$updateTime, updatePosition=$updatePosition}";
- }
- /// Enumerates the different processing states of a player.
- enum ProcessingState {
- /// The player has not loaded an [AudioSource].
- none,
- /// The player is loading an [AudioSource].
- loading,
- /// The player is buffering audio and unable to play.
- buffering,
- /// The player is has enough audio buffered and is able to play.
- ready,
- /// The player has reached the end of the audio.
- completed,
- }
- /// Encapsulates the playing and processing states. These two states vary
- /// orthogonally, and so if [processingState] is [ProcessingState.buffering],
- /// you can check [playing] to determine whether the buffering occurred while
- /// the player was playing or while the player was paused.
- class PlayerState {
- /// Whether the player will play when [processingState] is
- /// [ProcessingState.ready].
- final bool playing;
- /// The current processing state of the player.
- final ProcessingState processingState;
- PlayerState(this.playing, this.processingState);
- @override
- String toString() => 'playing=$playing,processingState=$processingState';
- @override
- int get hashCode => toString().hashCode;
- @override
- bool operator ==(dynamic other) =>
- other is PlayerState &&
- other?.playing == playing &&
- other?.processingState == processingState;
- }
- class IcyInfo {
- final String title;
- final String url;
- IcyInfo({@required this.title, @required this.url});
- IcyInfo.fromJson(Map json) : this(title: json['title'], url: json['url']);
- @override
- String toString() => 'title=$title,url=$url';
- @override
- int get hashCode => toString().hashCode;
- @override
- bool operator ==(dynamic other) =>
- other is IcyInfo && other?.toString() == toString();
- }
- class IcyHeaders {
- final int bitrate;
- final String genre;
- final String name;
- final int metadataInterval;
- final String url;
- final bool isPublic;
- IcyHeaders({
- @required this.bitrate,
- @required this.genre,
- @required this.name,
- @required this.metadataInterval,
- @required this.url,
- @required this.isPublic,
- });
- IcyHeaders.fromJson(Map json)
- : this(
- bitrate: json['bitrate'],
- genre: json['genre'],
- name: json['name'],
- metadataInterval: json['metadataInterval'],
- url: json['url'],
- isPublic: json['isPublic'],
- );
- @override
- String toString() =>
- 'bitrate=$bitrate,genre=$genre,name=$name,metadataInterval=$metadataInterval,url=$url,isPublic=$isPublic';
- @override
- int get hashCode => toString().hashCode;
- @override
- bool operator ==(dynamic other) =>
- other is IcyHeaders && other?.toString() == toString();
- }
- class IcyMetadata {
- final IcyInfo info;
- final IcyHeaders headers;
- IcyMetadata({@required this.info, @required this.headers});
- IcyMetadata.fromJson(Map json)
- : this(
- info: json['info'] == null ? null : IcyInfo.fromJson(json['info']),
- headers: json['headers'] == null
- ? null
- : IcyHeaders.fromJson(json['headers']),
- );
- @override
- int get hashCode => info.hashCode ^ headers.hashCode;
- @override
- bool operator ==(dynamic other) =>
- other is IcyMetadata && other?.info == info && other?.headers == headers;
- }
- /// Encapsulates the [sequence] and [currentIndex] state and ensures
- /// consistency such that [currentIndex] is within the range of
- /// [sequence.length]. If [sequence.length] is 0, then [currentIndex] is also
- /// 0.
- class SequenceState {
- /// The sequence of the current [AudioSource].
- final List<IndexedAudioSource> sequence;
- /// The index of the current source in the sequence.
- final int currentIndex;
- SequenceState(this.sequence, this.currentIndex);
- /// The current source in the sequence.
- IndexedAudioSource get currentSource => sequence[currentIndex];
- }
- /// A local proxy HTTP server for making remote GET requests with headers.
- ///
- /// TODO: Recursively attach headers to items in playlists like m3u8.
- class _ProxyHttpServer {
- HttpServer _server;
- /// Maps request keys to [_ProxyRequest]s.
- final Map<String, _ProxyRequest> _uriMap = {};
- /// The port this server is bound to on localhost. This is set only after
- /// [start] has completed.
- int get port => _server.port;
- /// Associate headers with a URL. This may be called only after [start] has
- /// completed.
- Uri addUrl(Uri url, Map<String, String> headers) {
- final path = _requestKey(url);
- _uriMap[path] = _ProxyRequest(url, headers);
- return url.replace(
- scheme: 'http',
- host: InternetAddress.loopbackIPv4.address,
- port: port,
- );
- }
- /// A unique key for each request that can be processed by this proxy,
- /// made up of the URL path and query string. It is not possible to
- /// simultaneously track requests that have the same URL path and query
- /// but differ in other respects such as the port or headers.
- String _requestKey(Uri uri) => '${uri.path}?${uri.query}';
- /// Starts the server.
- Future start() async {
- _server = await HttpServer.bind(InternetAddress.loopbackIPv4, 0);
- _server.listen((request) async {
- if (request.method == 'GET') {
- final path = _requestKey(request.uri);
- final proxyRequest = _uriMap[path];
- final originRequest = await HttpClient().getUrl(proxyRequest.uri);
- // Rewrite request headers
- final host = originRequest.headers.value('host');
- originRequest.headers.clear();
- request.headers.forEach((name, value) {
- originRequest.headers.set(name, value);
- });
- for (var name in proxyRequest.headers.keys) {
- originRequest.headers.set(name, proxyRequest.headers[name]);
- }
- originRequest.headers.set('host', host);
- // Try to make normal request
- try {
- final originResponse = await originRequest.close();
- request.response.headers.clear();
- originResponse.headers.forEach((name, value) {
- request.response.headers.set(name, value);
- });
- // Pipe response
- await originResponse.pipe(request.response);
- } on HttpException {
- // We likely are dealing with a streaming protocol
- if (proxyRequest.uri.scheme == 'http') {
- // Try parsing HTTP 0.9 response
- //request.response.headers.clear();
- final socket = await Socket.connect(
- proxyRequest.uri.host, proxyRequest.uri.port);
- final clientSocket =
- await request.response.detachSocket(writeHeaders: false);
- Completer done = Completer();
- socket.listen(
- clientSocket.add,
- onDone: () async {
- await clientSocket.flush();
- socket.close();
- clientSocket.close();
- done.complete();
- },
- );
- // Rewrite headers
- final headers = <String, String>{};
- request.headers.forEach((name, value) {
- if (name.toLowerCase() != 'host') {
- headers[name] = value.join(",");
- }
- });
- for (var name in proxyRequest.headers.keys) {
- headers[name] = proxyRequest.headers[name];
- }
- socket.write("GET ${proxyRequest.uri.path} HTTP/1.1\n");
- if (host != null) {
- socket.write("Host: $host\n");
- }
- for (var name in headers.keys) {
- socket.write("$name: ${headers[name]}\n");
- }
- socket.write("\n");
- await socket.flush();
- await done.future;
- }
- }
- }
- });
- }
- /// Stops the server
- Future stop() => _server.close();
- }
- /// A request for a URL and headers made by a [_ProxyHttpServer].
- class _ProxyRequest {
- final Uri uri;
- final Map<String, String> headers;
- _ProxyRequest(this.uri, this.headers);
- }
- /// Specifies a source of audio to be played. Audio sources are composable
- /// using the subclasses of this class. The same [AudioSource] instance should
- /// not be used simultaneously by more than one [AudioPlayer].
- abstract class AudioSource {
- final String _id;
- AudioPlayer _player;
- /// Creates an [AudioSource] from a [Uri] with optional headers by
- /// attempting to guess the type of stream. On iOS, this uses Apple's SDK to
- /// automatically detect the stream type. On Android, the type of stream will
- /// be guessed from the extension.
- ///
- /// If you are loading DASH or HLS streams that do not have standard "mpd" or
- /// "m3u8" extensions in their URIs, this method will fail to detect the
- /// stream type on Android. If you know in advance what type of audio stream
- /// it is, you should instantiate [DashAudioSource] or [HlsAudioSource]
- /// directly.
- static AudioSource uri(Uri uri, {Map headers, dynamic tag}) {
- bool hasExtension(Uri uri, String extension) =>
- uri.path.toLowerCase().endsWith('.$extension') ||
- uri.fragment.toLowerCase().endsWith('.$extension');
- if (hasExtension(uri, 'mpd')) {
- return DashAudioSource(uri, headers: headers, tag: tag);
- } else if (hasExtension(uri, 'm3u8')) {
- return HlsAudioSource(uri, headers: headers, tag: tag);
- } else {
- return ProgressiveAudioSource(uri, headers: headers, tag: tag);
- }
- }
- static AudioSource fromJson(Map json) {
- switch (json['type']) {
- case 'progressive':
- return ProgressiveAudioSource(Uri.parse(json['uri']),
- headers: json['headers']);
- case "dash":
- return DashAudioSource(Uri.parse(json['uri']),
- headers: json['headers']);
- case "hls":
- return HlsAudioSource(Uri.parse(json['uri']), headers: json['headers']);
- case "concatenating":
- return ConcatenatingAudioSource(
- children: (json['audioSources'] as List)
- .map((s) => AudioSource.fromJson(s))
- .toList());
- case "clipping":
- return ClippingAudioSource(
- child: AudioSource.fromJson(json['audioSource']),
- start: Duration(milliseconds: json['start']),
- end: Duration(milliseconds: json['end']));
- default:
- throw Exception("Unknown AudioSource type: " + json['type']);
- }
- }
- AudioSource() : _id = _uuid.v4();
- @mustCallSuper
- Future<void> _setup(AudioPlayer player) async {
- _player = player;
- player._registerAudioSource(this);
- }
- @mustCallSuper
- void _dispose() {
- _player = null;
- }
- bool get _requiresHeaders;
- List<IndexedAudioSource> get sequence;
- Map toJson();
- @override
- int get hashCode => _id.hashCode;
- @override
- bool operator ==(dynamic other) => other is AudioSource && other._id == _id;
- }
- /// An [AudioSource] that can appear in a sequence.
- abstract class IndexedAudioSource extends AudioSource {
- final dynamic tag;
- IndexedAudioSource(this.tag);
- @override
- List<IndexedAudioSource> get sequence => [this];
- }
- /// An abstract class representing audio sources that are loaded from a URI.
- abstract class UriAudioSource extends IndexedAudioSource {
- final Uri uri;
- final Map headers;
- final String _type;
- Uri _overrideUri;
- File _cacheFile;
- UriAudioSource(this.uri, {this.headers, dynamic tag, @required String type})
- : _type = type,
- super(tag);
- @override
- Future<void> _setup(AudioPlayer player) async {
- await super._setup(player);
- if (uri.scheme == 'asset') {
- _overrideUri = Uri.file(
- (await _loadAsset(uri.path.replaceFirst(RegExp(r'^/'), ''))).path);
- } else if (headers != null) {
- _overrideUri = player._proxy.addUrl(uri, headers);
- }
- }
- @override
- void _dispose() {
- if (_cacheFile?.existsSync() == true) {
- _cacheFile?.deleteSync();
- }
- super._dispose();
- }
- Future<File> _loadAsset(String assetPath) async {
- final file = await _getCacheFile(assetPath);
- this._cacheFile = file;
- if (!file.existsSync()) {
- await file.create(recursive: true);
- await file.writeAsBytes(
- (await rootBundle.load(assetPath)).buffer.asUint8List());
- }
- return file;
- }
- /// Get file for caching asset media with proper extension
- Future<File> _getCacheFile(final String assetPath) async => File(p.join(
- (await getTemporaryDirectory()).path,
- 'just_audio_asset_cache',
- '${_player._id}_$_id${p.extension(assetPath)}'));
- @override
- bool get _requiresHeaders => headers != null;
- @override
- Map toJson() => {
- 'id': _id,
- 'type': _type,
- 'uri': (_overrideUri ?? uri).toString(),
- 'headers': headers,
- };
- }
- /// An [AudioSource] representing a regular media file such as an MP3 or M4A
- /// file. The following URI schemes are supported:
- ///
- /// * file: loads from a local file (provided you give your app permission to
- /// access that file).
- /// * asset: loads from a Flutter asset (not supported on Web).
- /// * http(s): loads from an HTTP(S) resource.
- ///
- /// On platforms except for the web, the supplied [headers] will be passed with
- /// the HTTP(S) request.
- class ProgressiveAudioSource extends UriAudioSource {
- ProgressiveAudioSource(Uri uri, {Map headers, dynamic tag})
- : super(uri, headers: headers, tag: tag, type: 'progressive');
- }
- /// An [AudioSource] representing a DASH stream. The following URI schemes are
- /// supported:
- ///
- /// * file: loads from a local file (provided you give your app permission to
- /// access that file).
- /// * asset: loads from a Flutter asset (not supported on Web).
- /// * http(s): loads from an HTTP(S) resource.
- ///
- /// On platforms except for the web, the supplied [headers] will be passed with
- /// the HTTP(S) request. Currently headers are not recursively applied to items
- /// the HTTP(S) request. Currently headers are not applied recursively.
- class DashAudioSource extends UriAudioSource {
- DashAudioSource(Uri uri, {Map headers, dynamic tag})
- : super(uri, headers: headers, tag: tag, type: 'dash');
- }
- /// An [AudioSource] representing an HLS stream. The following URI schemes are
- /// supported:
- ///
- /// * file: loads from a local file (provided you give your app permission to
- /// access that file).
- /// * asset: loads from a Flutter asset (not supported on Web).
- /// * http(s): loads from an HTTP(S) resource.
- ///
- /// On platforms except for the web, the supplied [headers] will be passed with
- /// the HTTP(S) request. Currently headers are not applied recursively.
- class HlsAudioSource extends UriAudioSource {
- HlsAudioSource(Uri uri, {Map headers, dynamic tag})
- : super(uri, headers: headers, tag: tag, type: 'hls');
- }
- /// An [AudioSource] representing a concatenation of multiple audio sources to
- /// be played in succession. This can be used to create playlists. Playback
- /// between items will be gapless on Android, iOS and macOS, while there will
- /// be a slight gap on Web.
- ///
- /// (Untested) Audio sources can be dynamically added, removed and reordered
- /// while the audio is playing.
- class ConcatenatingAudioSource extends AudioSource {
- final List<AudioSource> children;
- final bool useLazyPreparation;
- ConcatenatingAudioSource({
- @required this.children,
- this.useLazyPreparation = false,
- });
- @override
- Future<void> _setup(AudioPlayer player) async {
- await super._setup(player);
- for (var source in children) {
- await source._setup(player);
- }
- }
- /// (Untested) Appends an [AudioSource].
- Future<void> add(AudioSource audioSource) async {
- children.add(audioSource);
- _player._broadcastSequence();
- if (_player != null) {
- await _player
- ._invokeMethod('concatenating.add', [_id, audioSource.toJson()]);
- }
- }
- /// (Untested) Inserts an [AudioSource] at [index].
- Future<void> insert(int index, AudioSource audioSource) async {
- children.insert(index, audioSource);
- _player._broadcastSequence();
- if (_player != null) {
- await _player._invokeMethod(
- 'concatenating.insert', [_id, index, audioSource.toJson()]);
- }
- }
- /// (Untested) Appends multiple [AudioSource]s.
- Future<void> addAll(List<AudioSource> children) async {
- this.children.addAll(children);
- _player._broadcastSequence();
- if (_player != null) {
- await _player._invokeMethod('concatenating.addAll',
- [_id, children.map((s) => s.toJson()).toList()]);
- }
- }
- /// (Untested) Insert multiple [AudioSource]s at [index].
- Future<void> insertAll(int index, List<AudioSource> children) async {
- this.children.insertAll(index, children);
- _player._broadcastSequence();
- if (_player != null) {
- await _player._invokeMethod('concatenating.insertAll',
- [_id, index, children.map((s) => s.toJson()).toList()]);
- }
- }
- /// (Untested) Dynmaically remove an [AudioSource] at [index] after this
- /// [ConcatenatingAudioSource] has already been loaded.
- Future<void> removeAt(int index) async {
- children.removeAt(index);
- _player._broadcastSequence();
- if (_player != null) {
- await _player._invokeMethod('concatenating.removeAt', [_id, index]);
- }
- }
- /// (Untested) Removes a range of [AudioSource]s from index [start] inclusive
- /// to [end] exclusive.
- Future<void> removeRange(int start, int end) async {
- children.removeRange(start, end);
- _player._broadcastSequence();
- if (_player != null) {
- await _player
- ._invokeMethod('concatenating.removeRange', [_id, start, end]);
- }
- }
- /// (Untested) Moves an [AudioSource] from [currentIndex] to [newIndex].
- Future<void> move(int currentIndex, int newIndex) async {
- children.insert(newIndex, children.removeAt(currentIndex));
- _player._broadcastSequence();
- if (_player != null) {
- await _player
- ._invokeMethod('concatenating.move', [_id, currentIndex, newIndex]);
- }
- }
- /// (Untested) Removes all [AudioSources].
- Future<void> clear() async {
- children.clear();
- _player._broadcastSequence();
- if (_player != null) {
- await _player._invokeMethod('concatenating.clear', [_id]);
- }
- }
- /// The number of [AudioSource]s.
- int get length => children.length;
- operator [](int index) => children[index];
- @override
- List<IndexedAudioSource> get sequence =>
- children.expand((s) => s.sequence).toList();
- @override
- bool get _requiresHeaders =>
- children.any((source) => source._requiresHeaders);
- @override
- Map toJson() => {
- 'id': _id,
- 'type': 'concatenating',
- 'audioSources': children.map((source) => source.toJson()).toList(),
- 'useLazyPreparation': useLazyPreparation,
- };
- }
- /// An [AudioSource] that clips the audio of a [UriAudioSource] between a
- /// certain start and end time.
- class ClippingAudioSource extends IndexedAudioSource {
- final UriAudioSource child;
- final Duration start;
- final Duration end;
- /// Creates an audio source that clips [child] to the range [start]..[end],
- /// where [start] and [end] default to the beginning and end of the original
- /// [child] source.
- ClippingAudioSource({
- @required this.child,
- this.start,
- this.end,
- dynamic tag,
- }) : super(tag);
- @override
- Future<void> _setup(AudioPlayer player) async {
- await super._setup(player);
- await child._setup(player);
- }
- @override
- bool get _requiresHeaders => child._requiresHeaders;
- @override
- Map toJson() => {
- 'id': _id,
- 'type': 'clipping',
- 'audioSource': child.toJson(),
- 'start': start?.inMilliseconds,
- 'end': end?.inMilliseconds,
- };
- }
- // An [AudioSource] that loops a nested [AudioSource] a finite number of times.
- // NOTE: this can be inefficient when using a large loop count. If you wish to
- // loop an infinite number of times, use [AudioPlayer.setLoopMode].
- //
- // On iOS and macOS, note that [LoopingAudioSource] will provide gapless
- // playback while [AudioPlayer.setLoopMode] will not. (This will be supported
- // in a future release.)
- class LoopingAudioSource extends AudioSource {
- AudioSource child;
- final int count;
- LoopingAudioSource({
- @required this.child,
- this.count,
- }) : super();
- @override
- Future<void> _setup(AudioPlayer player) async {
- await super._setup(player);
- await child._setup(player);
- }
- @override
- List<IndexedAudioSource> get sequence =>
- List.generate(count, (i) => child).expand((s) => s.sequence).toList();
- @override
- bool get _requiresHeaders => child._requiresHeaders;
- @override
- Map toJson() => {
- 'id': _id,
- 'type': 'looping',
- 'audioSource': child.toJson(),
- 'count': count,
- };
- }
- enum LoopMode { off, one, all }
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