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- XFS Delayed Logging Design
- --------------------------
- Introduction to Re-logging in XFS
- ---------------------------------
- XFS logging is a combination of logical and physical logging. Some objects,
- such as inodes and dquots, are logged in logical format where the details
- logged are made up of the changes to in-core structures rather than on-disk
- structures. Other objects - typically buffers - have their physical changes
- logged. The reason for these differences is to reduce the amount of log space
- required for objects that are frequently logged. Some parts of inodes are more
- frequently logged than others, and inodes are typically more frequently logged
- than any other object (except maybe the superblock buffer) so keeping the
- amount of metadata logged low is of prime importance.
- The reason that this is such a concern is that XFS allows multiple separate
- modifications to a single object to be carried in the log at any given time.
- This allows the log to avoid needing to flush each change to disk before
- recording a new change to the object. XFS does this via a method called
- "re-logging". Conceptually, this is quite simple - all it requires is that any
- new change to the object is recorded with a *new copy* of all the existing
- changes in the new transaction that is written to the log.
- That is, if we have a sequence of changes A through to F, and the object was
- written to disk after change D, we would see in the log the following series
- of transactions, their contents and the log sequence number (LSN) of the
- transaction:
- Transaction Contents LSN
- A A X
- B A+B X+n
- C A+B+C X+n+m
- D A+B+C+D X+n+m+o
- <object written to disk>
- E E Y (> X+n+m+o)
- F E+F Yٍ+p
- In other words, each time an object is relogged, the new transaction contains
- the aggregation of all the previous changes currently held only in the log.
- This relogging technique also allows objects to be moved forward in the log so
- that an object being relogged does not prevent the tail of the log from ever
- moving forward. This can be seen in the table above by the changing
- (increasing) LSN of each subsequent transaction - the LSN is effectively a
- direct encoding of the location in the log of the transaction.
- This relogging is also used to implement long-running, multiple-commit
- transactions. These transaction are known as rolling transactions, and require
- a special log reservation known as a permanent transaction reservation. A
- typical example of a rolling transaction is the removal of extents from an
- inode which can only be done at a rate of two extents per transaction because
- of reservation size limitations. Hence a rolling extent removal transaction
- keeps relogging the inode and btree buffers as they get modified in each
- removal operation. This keeps them moving forward in the log as the operation
- progresses, ensuring that current operation never gets blocked by itself if the
- log wraps around.
- Hence it can be seen that the relogging operation is fundamental to the correct
- working of the XFS journalling subsystem. From the above description, most
- people should be able to see why the XFS metadata operations writes so much to
- the log - repeated operations to the same objects write the same changes to
- the log over and over again. Worse is the fact that objects tend to get
- dirtier as they get relogged, so each subsequent transaction is writing more
- metadata into the log.
- Another feature of the XFS transaction subsystem is that most transactions are
- asynchronous. That is, they don't commit to disk until either a log buffer is
- filled (a log buffer can hold multiple transactions) or a synchronous operation
- forces the log buffers holding the transactions to disk. This means that XFS is
- doing aggregation of transactions in memory - batching them, if you like - to
- minimise the impact of the log IO on transaction throughput.
- The limitation on asynchronous transaction throughput is the number and size of
- log buffers made available by the log manager. By default there are 8 log
- buffers available and the size of each is 32kB - the size can be increased up
- to 256kB by use of a mount option.
- Effectively, this gives us the maximum bound of outstanding metadata changes
- that can be made to the filesystem at any point in time - if all the log
- buffers are full and under IO, then no more transactions can be committed until
- the current batch completes. It is now common for a single current CPU core to
- be to able to issue enough transactions to keep the log buffers full and under
- IO permanently. Hence the XFS journalling subsystem can be considered to be IO
- bound.
- Delayed Logging: Concepts
- -------------------------
- The key thing to note about the asynchronous logging combined with the
- relogging technique XFS uses is that we can be relogging changed objects
- multiple times before they are committed to disk in the log buffers. If we
- return to the previous relogging example, it is entirely possible that
- transactions A through D are committed to disk in the same log buffer.
- That is, a single log buffer may contain multiple copies of the same object,
- but only one of those copies needs to be there - the last one "D", as it
- contains all the changes from the previous changes. In other words, we have one
- necessary copy in the log buffer, and three stale copies that are simply
- wasting space. When we are doing repeated operations on the same set of
- objects, these "stale objects" can be over 90% of the space used in the log
- buffers. It is clear that reducing the number of stale objects written to the
- log would greatly reduce the amount of metadata we write to the log, and this
- is the fundamental goal of delayed logging.
- From a conceptual point of view, XFS is already doing relogging in memory (where
- memory == log buffer), only it is doing it extremely inefficiently. It is using
- logical to physical formatting to do the relogging because there is no
- infrastructure to keep track of logical changes in memory prior to physically
- formatting the changes in a transaction to the log buffer. Hence we cannot avoid
- accumulating stale objects in the log buffers.
- Delayed logging is the name we've given to keeping and tracking transactional
- changes to objects in memory outside the log buffer infrastructure. Because of
- the relogging concept fundamental to the XFS journalling subsystem, this is
- actually relatively easy to do - all the changes to logged items are already
- tracked in the current infrastructure. The big problem is how to accumulate
- them and get them to the log in a consistent, recoverable manner.
- Describing the problems and how they have been solved is the focus of this
- document.
- One of the key changes that delayed logging makes to the operation of the
- journalling subsystem is that it disassociates the amount of outstanding
- metadata changes from the size and number of log buffers available. In other
- words, instead of there only being a maximum of 2MB of transaction changes not
- written to the log at any point in time, there may be a much greater amount
- being accumulated in memory. Hence the potential for loss of metadata on a
- crash is much greater than for the existing logging mechanism.
- It should be noted that this does not change the guarantee that log recovery
- will result in a consistent filesystem. What it does mean is that as far as the
- recovered filesystem is concerned, there may be many thousands of transactions
- that simply did not occur as a result of the crash. This makes it even more
- important that applications that care about their data use fsync() where they
- need to ensure application level data integrity is maintained.
- It should be noted that delayed logging is not an innovative new concept that
- warrants rigorous proofs to determine whether it is correct or not. The method
- of accumulating changes in memory for some period before writing them to the
- log is used effectively in many filesystems including ext3 and ext4. Hence
- no time is spent in this document trying to convince the reader that the
- concept is sound. Instead it is simply considered a "solved problem" and as
- such implementing it in XFS is purely an exercise in software engineering.
- The fundamental requirements for delayed logging in XFS are simple:
- 1. Reduce the amount of metadata written to the log by at least
- an order of magnitude.
- 2. Supply sufficient statistics to validate Requirement #1.
- 3. Supply sufficient new tracing infrastructure to be able to debug
- problems with the new code.
- 4. No on-disk format change (metadata or log format).
- 5. Enable and disable with a mount option.
- 6. No performance regressions for synchronous transaction workloads.
- Delayed Logging: Design
- -----------------------
- Storing Changes
- The problem with accumulating changes at a logical level (i.e. just using the
- existing log item dirty region tracking) is that when it comes to writing the
- changes to the log buffers, we need to ensure that the object we are formatting
- is not changing while we do this. This requires locking the object to prevent
- concurrent modification. Hence flushing the logical changes to the log would
- require us to lock every object, format them, and then unlock them again.
- This introduces lots of scope for deadlocks with transactions that are already
- running. For example, a transaction has object A locked and modified, but needs
- the delayed logging tracking lock to commit the transaction. However, the
- flushing thread has the delayed logging tracking lock already held, and is
- trying to get the lock on object A to flush it to the log buffer. This appears
- to be an unsolvable deadlock condition, and it was solving this problem that
- was the barrier to implementing delayed logging for so long.
- The solution is relatively simple - it just took a long time to recognise it.
- Put simply, the current logging code formats the changes to each item into an
- vector array that points to the changed regions in the item. The log write code
- simply copies the memory these vectors point to into the log buffer during
- transaction commit while the item is locked in the transaction. Instead of
- using the log buffer as the destination of the formatting code, we can use an
- allocated memory buffer big enough to fit the formatted vector.
- If we then copy the vector into the memory buffer and rewrite the vector to
- point to the memory buffer rather than the object itself, we now have a copy of
- the changes in a format that is compatible with the log buffer writing code.
- that does not require us to lock the item to access. This formatting and
- rewriting can all be done while the object is locked during transaction commit,
- resulting in a vector that is transactionally consistent and can be accessed
- without needing to lock the owning item.
- Hence we avoid the need to lock items when we need to flush outstanding
- asynchronous transactions to the log. The differences between the existing
- formatting method and the delayed logging formatting can be seen in the
- diagram below.
- Current format log vector:
- Object +---------------------------------------------+
- Vector 1 +----+
- Vector 2 +----+
- Vector 3 +----------+
- After formatting:
- Log Buffer +-V1-+-V2-+----V3----+
- Delayed logging vector:
- Object +---------------------------------------------+
- Vector 1 +----+
- Vector 2 +----+
- Vector 3 +----------+
- After formatting:
- Memory Buffer +-V1-+-V2-+----V3----+
- Vector 1 +----+
- Vector 2 +----+
- Vector 3 +----------+
- The memory buffer and associated vector need to be passed as a single object,
- but still need to be associated with the parent object so if the object is
- relogged we can replace the current memory buffer with a new memory buffer that
- contains the latest changes.
- The reason for keeping the vector around after we've formatted the memory
- buffer is to support splitting vectors across log buffer boundaries correctly.
- If we don't keep the vector around, we do not know where the region boundaries
- are in the item, so we'd need a new encapsulation method for regions in the log
- buffer writing (i.e. double encapsulation). This would be an on-disk format
- change and as such is not desirable. It also means we'd have to write the log
- region headers in the formatting stage, which is problematic as there is per
- region state that needs to be placed into the headers during the log write.
- Hence we need to keep the vector, but by attaching the memory buffer to it and
- rewriting the vector addresses to point at the memory buffer we end up with a
- self-describing object that can be passed to the log buffer write code to be
- handled in exactly the same manner as the existing log vectors are handled.
- Hence we avoid needing a new on-disk format to handle items that have been
- relogged in memory.
- Tracking Changes
- Now that we can record transactional changes in memory in a form that allows
- them to be used without limitations, we need to be able to track and accumulate
- them so that they can be written to the log at some later point in time. The
- log item is the natural place to store this vector and buffer, and also makes sense
- to be the object that is used to track committed objects as it will always
- exist once the object has been included in a transaction.
- The log item is already used to track the log items that have been written to
- the log but not yet written to disk. Such log items are considered "active"
- and as such are stored in the Active Item List (AIL) which is a LSN-ordered
- double linked list. Items are inserted into this list during log buffer IO
- completion, after which they are unpinned and can be written to disk. An object
- that is in the AIL can be relogged, which causes the object to be pinned again
- and then moved forward in the AIL when the log buffer IO completes for that
- transaction.
- Essentially, this shows that an item that is in the AIL can still be modified
- and relogged, so any tracking must be separate to the AIL infrastructure. As
- such, we cannot reuse the AIL list pointers for tracking committed items, nor
- can we store state in any field that is protected by the AIL lock. Hence the
- committed item tracking needs it's own locks, lists and state fields in the log
- item.
- Similar to the AIL, tracking of committed items is done through a new list
- called the Committed Item List (CIL). The list tracks log items that have been
- committed and have formatted memory buffers attached to them. It tracks objects
- in transaction commit order, so when an object is relogged it is removed from
- it's place in the list and re-inserted at the tail. This is entirely arbitrary
- and done to make it easy for debugging - the last items in the list are the
- ones that are most recently modified. Ordering of the CIL is not necessary for
- transactional integrity (as discussed in the next section) so the ordering is
- done for convenience/sanity of the developers.
- Delayed Logging: Checkpoints
- When we have a log synchronisation event, commonly known as a "log force",
- all the items in the CIL must be written into the log via the log buffers.
- We need to write these items in the order that they exist in the CIL, and they
- need to be written as an atomic transaction. The need for all the objects to be
- written as an atomic transaction comes from the requirements of relogging and
- log replay - all the changes in all the objects in a given transaction must
- either be completely replayed during log recovery, or not replayed at all. If
- a transaction is not replayed because it is not complete in the log, then
- no later transactions should be replayed, either.
- To fulfill this requirement, we need to write the entire CIL in a single log
- transaction. Fortunately, the XFS log code has no fixed limit on the size of a
- transaction, nor does the log replay code. The only fundamental limit is that
- the transaction cannot be larger than just under half the size of the log. The
- reason for this limit is that to find the head and tail of the log, there must
- be at least one complete transaction in the log at any given time. If a
- transaction is larger than half the log, then there is the possibility that a
- crash during the write of a such a transaction could partially overwrite the
- only complete previous transaction in the log. This will result in a recovery
- failure and an inconsistent filesystem and hence we must enforce the maximum
- size of a checkpoint to be slightly less than a half the log.
- Apart from this size requirement, a checkpoint transaction looks no different
- to any other transaction - it contains a transaction header, a series of
- formatted log items and a commit record at the tail. From a recovery
- perspective, the checkpoint transaction is also no different - just a lot
- bigger with a lot more items in it. The worst case effect of this is that we
- might need to tune the recovery transaction object hash size.
- Because the checkpoint is just another transaction and all the changes to log
- items are stored as log vectors, we can use the existing log buffer writing
- code to write the changes into the log. To do this efficiently, we need to
- minimise the time we hold the CIL locked while writing the checkpoint
- transaction. The current log write code enables us to do this easily with the
- way it separates the writing of the transaction contents (the log vectors) from
- the transaction commit record, but tracking this requires us to have a
- per-checkpoint context that travels through the log write process through to
- checkpoint completion.
- Hence a checkpoint has a context that tracks the state of the current
- checkpoint from initiation to checkpoint completion. A new context is initiated
- at the same time a checkpoint transaction is started. That is, when we remove
- all the current items from the CIL during a checkpoint operation, we move all
- those changes into the current checkpoint context. We then initialise a new
- context and attach that to the CIL for aggregation of new transactions.
- This allows us to unlock the CIL immediately after transfer of all the
- committed items and effectively allow new transactions to be issued while we
- are formatting the checkpoint into the log. It also allows concurrent
- checkpoints to be written into the log buffers in the case of log force heavy
- workloads, just like the existing transaction commit code does. This, however,
- requires that we strictly order the commit records in the log so that
- checkpoint sequence order is maintained during log replay.
- To ensure that we can be writing an item into a checkpoint transaction at
- the same time another transaction modifies the item and inserts the log item
- into the new CIL, then checkpoint transaction commit code cannot use log items
- to store the list of log vectors that need to be written into the transaction.
- Hence log vectors need to be able to be chained together to allow them to be
- detached from the log items. That is, when the CIL is flushed the memory
- buffer and log vector attached to each log item needs to be attached to the
- checkpoint context so that the log item can be released. In diagrammatic form,
- the CIL would look like this before the flush:
- CIL Head
- |
- V
- Log Item <-> log vector 1 -> memory buffer
- | -> vector array
- V
- Log Item <-> log vector 2 -> memory buffer
- | -> vector array
- V
- ......
- |
- V
- Log Item <-> log vector N-1 -> memory buffer
- | -> vector array
- V
- Log Item <-> log vector N -> memory buffer
- -> vector array
- And after the flush the CIL head is empty, and the checkpoint context log
- vector list would look like:
- Checkpoint Context
- |
- V
- log vector 1 -> memory buffer
- | -> vector array
- | -> Log Item
- V
- log vector 2 -> memory buffer
- | -> vector array
- | -> Log Item
- V
- ......
- |
- V
- log vector N-1 -> memory buffer
- | -> vector array
- | -> Log Item
- V
- log vector N -> memory buffer
- -> vector array
- -> Log Item
- Once this transfer is done, the CIL can be unlocked and new transactions can
- start, while the checkpoint flush code works over the log vector chain to
- commit the checkpoint.
- Once the checkpoint is written into the log buffers, the checkpoint context is
- attached to the log buffer that the commit record was written to along with a
- completion callback. Log IO completion will call that callback, which can then
- run transaction committed processing for the log items (i.e. insert into AIL
- and unpin) in the log vector chain and then free the log vector chain and
- checkpoint context.
- Discussion Point: I am uncertain as to whether the log item is the most
- efficient way to track vectors, even though it seems like the natural way to do
- it. The fact that we walk the log items (in the CIL) just to chain the log
- vectors and break the link between the log item and the log vector means that
- we take a cache line hit for the log item list modification, then another for
- the log vector chaining. If we track by the log vectors, then we only need to
- break the link between the log item and the log vector, which means we should
- dirty only the log item cachelines. Normally I wouldn't be concerned about one
- vs two dirty cachelines except for the fact I've seen upwards of 80,000 log
- vectors in one checkpoint transaction. I'd guess this is a "measure and
- compare" situation that can be done after a working and reviewed implementation
- is in the dev tree....
- Delayed Logging: Checkpoint Sequencing
- One of the key aspects of the XFS transaction subsystem is that it tags
- committed transactions with the log sequence number of the transaction commit.
- This allows transactions to be issued asynchronously even though there may be
- future operations that cannot be completed until that transaction is fully
- committed to the log. In the rare case that a dependent operation occurs (e.g.
- re-using a freed metadata extent for a data extent), a special, optimised log
- force can be issued to force the dependent transaction to disk immediately.
- To do this, transactions need to record the LSN of the commit record of the
- transaction. This LSN comes directly from the log buffer the transaction is
- written into. While this works just fine for the existing transaction
- mechanism, it does not work for delayed logging because transactions are not
- written directly into the log buffers. Hence some other method of sequencing
- transactions is required.
- As discussed in the checkpoint section, delayed logging uses per-checkpoint
- contexts, and as such it is simple to assign a sequence number to each
- checkpoint. Because the switching of checkpoint contexts must be done
- atomically, it is simple to ensure that each new context has a monotonically
- increasing sequence number assigned to it without the need for an external
- atomic counter - we can just take the current context sequence number and add
- one to it for the new context.
- Then, instead of assigning a log buffer LSN to the transaction commit LSN
- during the commit, we can assign the current checkpoint sequence. This allows
- operations that track transactions that have not yet completed know what
- checkpoint sequence needs to be committed before they can continue. As a
- result, the code that forces the log to a specific LSN now needs to ensure that
- the log forces to a specific checkpoint.
- To ensure that we can do this, we need to track all the checkpoint contexts
- that are currently committing to the log. When we flush a checkpoint, the
- context gets added to a "committing" list which can be searched. When a
- checkpoint commit completes, it is removed from the committing list. Because
- the checkpoint context records the LSN of the commit record for the checkpoint,
- we can also wait on the log buffer that contains the commit record, thereby
- using the existing log force mechanisms to execute synchronous forces.
- It should be noted that the synchronous forces may need to be extended with
- mitigation algorithms similar to the current log buffer code to allow
- aggregation of multiple synchronous transactions if there are already
- synchronous transactions being flushed. Investigation of the performance of the
- current design is needed before making any decisions here.
- The main concern with log forces is to ensure that all the previous checkpoints
- are also committed to disk before the one we need to wait for. Therefore we
- need to check that all the prior contexts in the committing list are also
- complete before waiting on the one we need to complete. We do this
- synchronisation in the log force code so that we don't need to wait anywhere
- else for such serialisation - it only matters when we do a log force.
- The only remaining complexity is that a log force now also has to handle the
- case where the forcing sequence number is the same as the current context. That
- is, we need to flush the CIL and potentially wait for it to complete. This is a
- simple addition to the existing log forcing code to check the sequence numbers
- and push if required. Indeed, placing the current sequence checkpoint flush in
- the log force code enables the current mechanism for issuing synchronous
- transactions to remain untouched (i.e. commit an asynchronous transaction, then
- force the log at the LSN of that transaction) and so the higher level code
- behaves the same regardless of whether delayed logging is being used or not.
- Delayed Logging: Checkpoint Log Space Accounting
- The big issue for a checkpoint transaction is the log space reservation for the
- transaction. We don't know how big a checkpoint transaction is going to be
- ahead of time, nor how many log buffers it will take to write out, nor the
- number of split log vector regions are going to be used. We can track the
- amount of log space required as we add items to the commit item list, but we
- still need to reserve the space in the log for the checkpoint.
- A typical transaction reserves enough space in the log for the worst case space
- usage of the transaction. The reservation accounts for log record headers,
- transaction and region headers, headers for split regions, buffer tail padding,
- etc. as well as the actual space for all the changed metadata in the
- transaction. While some of this is fixed overhead, much of it is dependent on
- the size of the transaction and the number of regions being logged (the number
- of log vectors in the transaction).
- An example of the differences would be logging directory changes versus logging
- inode changes. If you modify lots of inode cores (e.g. chmod -R g+w *), then
- there are lots of transactions that only contain an inode core and an inode log
- format structure. That is, two vectors totaling roughly 150 bytes. If we modify
- 10,000 inodes, we have about 1.5MB of metadata to write in 20,000 vectors. Each
- vector is 12 bytes, so the total to be logged is approximately 1.75MB. In
- comparison, if we are logging full directory buffers, they are typically 4KB
- each, so we in 1.5MB of directory buffers we'd have roughly 400 buffers and a
- buffer format structure for each buffer - roughly 800 vectors or 1.51MB total
- space. From this, it should be obvious that a static log space reservation is
- not particularly flexible and is difficult to select the "optimal value" for
- all workloads.
- Further, if we are going to use a static reservation, which bit of the entire
- reservation does it cover? We account for space used by the transaction
- reservation by tracking the space currently used by the object in the CIL and
- then calculating the increase or decrease in space used as the object is
- relogged. This allows for a checkpoint reservation to only have to account for
- log buffer metadata used such as log header records.
- However, even using a static reservation for just the log metadata is
- problematic. Typically log record headers use at least 16KB of log space per
- 1MB of log space consumed (512 bytes per 32k) and the reservation needs to be
- large enough to handle arbitrary sized checkpoint transactions. This
- reservation needs to be made before the checkpoint is started, and we need to
- be able to reserve the space without sleeping. For a 8MB checkpoint, we need a
- reservation of around 150KB, which is a non-trivial amount of space.
- A static reservation needs to manipulate the log grant counters - we can take a
- permanent reservation on the space, but we still need to make sure we refresh
- the write reservation (the actual space available to the transaction) after
- every checkpoint transaction completion. Unfortunately, if this space is not
- available when required, then the regrant code will sleep waiting for it.
- The problem with this is that it can lead to deadlocks as we may need to commit
- checkpoints to be able to free up log space (refer back to the description of
- rolling transactions for an example of this). Hence we *must* always have
- space available in the log if we are to use static reservations, and that is
- very difficult and complex to arrange. It is possible to do, but there is a
- simpler way.
- The simpler way of doing this is tracking the entire log space used by the
- items in the CIL and using this to dynamically calculate the amount of log
- space required by the log metadata. If this log metadata space changes as a
- result of a transaction commit inserting a new memory buffer into the CIL, then
- the difference in space required is removed from the transaction that causes
- the change. Transactions at this level will *always* have enough space
- available in their reservation for this as they have already reserved the
- maximal amount of log metadata space they require, and such a delta reservation
- will always be less than or equal to the maximal amount in the reservation.
- Hence we can grow the checkpoint transaction reservation dynamically as items
- are added to the CIL and avoid the need for reserving and regranting log space
- up front. This avoids deadlocks and removes a blocking point from the
- checkpoint flush code.
- As mentioned early, transactions can't grow to more than half the size of the
- log. Hence as part of the reservation growing, we need to also check the size
- of the reservation against the maximum allowed transaction size. If we reach
- the maximum threshold, we need to push the CIL to the log. This is effectively
- a "background flush" and is done on demand. This is identical to
- a CIL push triggered by a log force, only that there is no waiting for the
- checkpoint commit to complete. This background push is checked and executed by
- transaction commit code.
- If the transaction subsystem goes idle while we still have items in the CIL,
- they will be flushed by the periodic log force issued by the xfssyncd. This log
- force will push the CIL to disk, and if the transaction subsystem stays idle,
- allow the idle log to be covered (effectively marked clean) in exactly the same
- manner that is done for the existing logging method. A discussion point is
- whether this log force needs to be done more frequently than the current rate
- which is once every 30s.
- Delayed Logging: Log Item Pinning
- Currently log items are pinned during transaction commit while the items are
- still locked. This happens just after the items are formatted, though it could
- be done any time before the items are unlocked. The result of this mechanism is
- that items get pinned once for every transaction that is committed to the log
- buffers. Hence items that are relogged in the log buffers will have a pin count
- for every outstanding transaction they were dirtied in. When each of these
- transactions is completed, they will unpin the item once. As a result, the item
- only becomes unpinned when all the transactions complete and there are no
- pending transactions. Thus the pinning and unpinning of a log item is symmetric
- as there is a 1:1 relationship with transaction commit and log item completion.
- For delayed logging, however, we have an asymmetric transaction commit to
- completion relationship. Every time an object is relogged in the CIL it goes
- through the commit process without a corresponding completion being registered.
- That is, we now have a many-to-one relationship between transaction commit and
- log item completion. The result of this is that pinning and unpinning of the
- log items becomes unbalanced if we retain the "pin on transaction commit, unpin
- on transaction completion" model.
- To keep pin/unpin symmetry, the algorithm needs to change to a "pin on
- insertion into the CIL, unpin on checkpoint completion". In other words, the
- pinning and unpinning becomes symmetric around a checkpoint context. We have to
- pin the object the first time it is inserted into the CIL - if it is already in
- the CIL during a transaction commit, then we do not pin it again. Because there
- can be multiple outstanding checkpoint contexts, we can still see elevated pin
- counts, but as each checkpoint completes the pin count will retain the correct
- value according to it's context.
- Just to make matters more slightly more complex, this checkpoint level context
- for the pin count means that the pinning of an item must take place under the
- CIL commit/flush lock. If we pin the object outside this lock, we cannot
- guarantee which context the pin count is associated with. This is because of
- the fact pinning the item is dependent on whether the item is present in the
- current CIL or not. If we don't pin the CIL first before we check and pin the
- object, we have a race with CIL being flushed between the check and the pin
- (or not pinning, as the case may be). Hence we must hold the CIL flush/commit
- lock to guarantee that we pin the items correctly.
- Delayed Logging: Concurrent Scalability
- A fundamental requirement for the CIL is that accesses through transaction
- commits must scale to many concurrent commits. The current transaction commit
- code does not break down even when there are transactions coming from 2048
- processors at once. The current transaction code does not go any faster than if
- there was only one CPU using it, but it does not slow down either.
- As a result, the delayed logging transaction commit code needs to be designed
- for concurrency from the ground up. It is obvious that there are serialisation
- points in the design - the three important ones are:
- 1. Locking out new transaction commits while flushing the CIL
- 2. Adding items to the CIL and updating item space accounting
- 3. Checkpoint commit ordering
- Looking at the transaction commit and CIL flushing interactions, it is clear
- that we have a many-to-one interaction here. That is, the only restriction on
- the number of concurrent transactions that can be trying to commit at once is
- the amount of space available in the log for their reservations. The practical
- limit here is in the order of several hundred concurrent transactions for a
- 128MB log, which means that it is generally one per CPU in a machine.
- The amount of time a transaction commit needs to hold out a flush is a
- relatively long period of time - the pinning of log items needs to be done
- while we are holding out a CIL flush, so at the moment that means it is held
- across the formatting of the objects into memory buffers (i.e. while memcpy()s
- are in progress). Ultimately a two pass algorithm where the formatting is done
- separately to the pinning of objects could be used to reduce the hold time of
- the transaction commit side.
- Because of the number of potential transaction commit side holders, the lock
- really needs to be a sleeping lock - if the CIL flush takes the lock, we do not
- want every other CPU in the machine spinning on the CIL lock. Given that
- flushing the CIL could involve walking a list of tens of thousands of log
- items, it will get held for a significant time and so spin contention is a
- significant concern. Preventing lots of CPUs spinning doing nothing is the
- main reason for choosing a sleeping lock even though nothing in either the
- transaction commit or CIL flush side sleeps with the lock held.
- It should also be noted that CIL flushing is also a relatively rare operation
- compared to transaction commit for asynchronous transaction workloads - only
- time will tell if using a read-write semaphore for exclusion will limit
- transaction commit concurrency due to cache line bouncing of the lock on the
- read side.
- The second serialisation point is on the transaction commit side where items
- are inserted into the CIL. Because transactions can enter this code
- concurrently, the CIL needs to be protected separately from the above
- commit/flush exclusion. It also needs to be an exclusive lock but it is only
- held for a very short time and so a spin lock is appropriate here. It is
- possible that this lock will become a contention point, but given the short
- hold time once per transaction I think that contention is unlikely.
- The final serialisation point is the checkpoint commit record ordering code
- that is run as part of the checkpoint commit and log force sequencing. The code
- path that triggers a CIL flush (i.e. whatever triggers the log force) will enter
- an ordering loop after writing all the log vectors into the log buffers but
- before writing the commit record. This loop walks the list of committing
- checkpoints and needs to block waiting for checkpoints to complete their commit
- record write. As a result it needs a lock and a wait variable. Log force
- sequencing also requires the same lock, list walk, and blocking mechanism to
- ensure completion of checkpoints.
- These two sequencing operations can use the mechanism even though the
- events they are waiting for are different. The checkpoint commit record
- sequencing needs to wait until checkpoint contexts contain a commit LSN
- (obtained through completion of a commit record write) while log force
- sequencing needs to wait until previous checkpoint contexts are removed from
- the committing list (i.e. they've completed). A simple wait variable and
- broadcast wakeups (thundering herds) has been used to implement these two
- serialisation queues. They use the same lock as the CIL, too. If we see too
- much contention on the CIL lock, or too many context switches as a result of
- the broadcast wakeups these operations can be put under a new spinlock and
- given separate wait lists to reduce lock contention and the number of processes
- woken by the wrong event.
- Lifecycle Changes
- The existing log item life cycle is as follows:
- 1. Transaction allocate
- 2. Transaction reserve
- 3. Lock item
- 4. Join item to transaction
- If not already attached,
- Allocate log item
- Attach log item to owner item
- Attach log item to transaction
- 5. Modify item
- Record modifications in log item
- 6. Transaction commit
- Pin item in memory
- Format item into log buffer
- Write commit LSN into transaction
- Unlock item
- Attach transaction to log buffer
- <log buffer IO dispatched>
- <log buffer IO completes>
- 7. Transaction completion
- Mark log item committed
- Insert log item into AIL
- Write commit LSN into log item
- Unpin log item
- 8. AIL traversal
- Lock item
- Mark log item clean
- Flush item to disk
- <item IO completion>
- 9. Log item removed from AIL
- Moves log tail
- Item unlocked
- Essentially, steps 1-6 operate independently from step 7, which is also
- independent of steps 8-9. An item can be locked in steps 1-6 or steps 8-9
- at the same time step 7 is occurring, but only steps 1-6 or 8-9 can occur
- at the same time. If the log item is in the AIL or between steps 6 and 7
- and steps 1-6 are re-entered, then the item is relogged. Only when steps 8-9
- are entered and completed is the object considered clean.
- With delayed logging, there are new steps inserted into the life cycle:
- 1. Transaction allocate
- 2. Transaction reserve
- 3. Lock item
- 4. Join item to transaction
- If not already attached,
- Allocate log item
- Attach log item to owner item
- Attach log item to transaction
- 5. Modify item
- Record modifications in log item
- 6. Transaction commit
- Pin item in memory if not pinned in CIL
- Format item into log vector + buffer
- Attach log vector and buffer to log item
- Insert log item into CIL
- Write CIL context sequence into transaction
- Unlock item
- <next log force>
- 7. CIL push
- lock CIL flush
- Chain log vectors and buffers together
- Remove items from CIL
- unlock CIL flush
- write log vectors into log
- sequence commit records
- attach checkpoint context to log buffer
- <log buffer IO dispatched>
- <log buffer IO completes>
- 8. Checkpoint completion
- Mark log item committed
- Insert item into AIL
- Write commit LSN into log item
- Unpin log item
- 9. AIL traversal
- Lock item
- Mark log item clean
- Flush item to disk
- <item IO completion>
- 10. Log item removed from AIL
- Moves log tail
- Item unlocked
- From this, it can be seen that the only life cycle differences between the two
- logging methods are in the middle of the life cycle - they still have the same
- beginning and end and execution constraints. The only differences are in the
- committing of the log items to the log itself and the completion processing.
- Hence delayed logging should not introduce any constraints on log item
- behaviour, allocation or freeing that don't already exist.
- As a result of this zero-impact "insertion" of delayed logging infrastructure
- and the design of the internal structures to avoid on disk format changes, we
- can basically switch between delayed logging and the existing mechanism with a
- mount option. Fundamentally, there is no reason why the log manager would not
- be able to swap methods automatically and transparently depending on load
- characteristics, but this should not be necessary if delayed logging works as
- designed.
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