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- Understanding fbdev's cmap
- --------------------------
- These notes explain how X's dix layer uses fbdev's cmap structures.
- *. example of relevant structures in fbdev as used for a 3-bit grayscale cmap
- struct fb_var_screeninfo {
- .bits_per_pixel = 8,
- .grayscale = 1,
- .red = { 4, 3, 0 },
- .green = { 0, 0, 0 },
- .blue = { 0, 0, 0 },
- }
- struct fb_fix_screeninfo {
- .visual = FB_VISUAL_STATIC_PSEUDOCOLOR,
- }
- for (i = 0; i < 8; i++)
- info->cmap.red[i] = (((2*i)+1)*(0xFFFF))/16;
- memcpy(info->cmap.green, info->cmap.red, sizeof(u16)*8);
- memcpy(info->cmap.blue, info->cmap.red, sizeof(u16)*8);
- *. X11 apps do something like the following when trying to use grayscale.
- for (i=0; i < 8; i++) {
- char colorspec[64];
- memset(colorspec,0,64);
- sprintf(colorspec, "rgb:%x/%x/%x", i*36,i*36,i*36);
- if (!XParseColor(outputDisplay, testColormap, colorspec, &wantedColor))
- printf("Can't get color %s\n",colorspec);
- XAllocColor(outputDisplay, testColormap, &wantedColor);
- grays[i] = wantedColor;
- }
- There's also named equivalents like gray1..x provided you have an rgb.txt.
- Somewhere in X's callchain, this results in a call to X code that handles the
- colormap. For example, Xfbdev hits the following:
- xc-011010/programs/Xserver/dix/colormap.c:
- FindBestPixel(pentFirst, size, prgb, channel)
- dr = (long) pent->co.local.red - prgb->red;
- dg = (long) pent->co.local.green - prgb->green;
- db = (long) pent->co.local.blue - prgb->blue;
- sq = dr * dr;
- UnsignedToBigNum (sq, &sum);
- BigNumAdd (&sum, &temp, &sum);
- co.local.red are entries that were brought in through FBIOGETCMAP which come
- directly from the info->cmap.red that was listed above. The prgb is the rgb
- that the app wants to match to. The above code is doing what looks like a least
- squares matching function. That's why the cmap entries can't be set to the left
- hand side boundaries of a color range.
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