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- CFQ (Complete Fairness Queueing)
- ===============================
- The main aim of CFQ scheduler is to provide a fair allocation of the disk
- I/O bandwidth for all the processes which requests an I/O operation.
- CFQ maintains the per process queue for the processes which request I/O
- operation(synchronous requests). In case of asynchronous requests, all the
- requests from all the processes are batched together according to their
- process's I/O priority.
- CFQ ioscheduler tunables
- ========================
- slice_idle
- ----------
- This specifies how long CFQ should idle for next request on certain cfq queues
- (for sequential workloads) and service trees (for random workloads) before
- queue is expired and CFQ selects next queue to dispatch from.
- By default slice_idle is a non-zero value. That means by default we idle on
- queues/service trees. This can be very helpful on highly seeky media like
- single spindle SATA/SAS disks where we can cut down on overall number of
- seeks and see improved throughput.
- Setting slice_idle to 0 will remove all the idling on queues/service tree
- level and one should see an overall improved throughput on faster storage
- devices like multiple SATA/SAS disks in hardware RAID configuration. The down
- side is that isolation provided from WRITES also goes down and notion of
- IO priority becomes weaker.
- So depending on storage and workload, it might be useful to set slice_idle=0.
- In general I think for SATA/SAS disks and software RAID of SATA/SAS disks
- keeping slice_idle enabled should be useful. For any configurations where
- there are multiple spindles behind single LUN (Host based hardware RAID
- controller or for storage arrays), setting slice_idle=0 might end up in better
- throughput and acceptable latencies.
- back_seek_max
- -------------
- This specifies, given in Kbytes, the maximum "distance" for backward seeking.
- The distance is the amount of space from the current head location to the
- sectors that are backward in terms of distance.
- This parameter allows the scheduler to anticipate requests in the "backward"
- direction and consider them as being the "next" if they are within this
- distance from the current head location.
- back_seek_penalty
- -----------------
- This parameter is used to compute the cost of backward seeking. If the
- backward distance of request is just 1/back_seek_penalty from a "front"
- request, then the seeking cost of two requests is considered equivalent.
- So scheduler will not bias toward one or the other request (otherwise scheduler
- will bias toward front request). Default value of back_seek_penalty is 2.
- fifo_expire_async
- -----------------
- This parameter is used to set the timeout of asynchronous requests. Default
- value of this is 248ms.
- fifo_expire_sync
- ----------------
- This parameter is used to set the timeout of synchronous requests. Default
- value of this is 124ms. In case to favor synchronous requests over asynchronous
- one, this value should be decreased relative to fifo_expire_async.
- group_idle
- -----------
- This parameter forces idling at the CFQ group level instead of CFQ
- queue level. This was introduced after a bottleneck was observed
- in higher end storage due to idle on sequential queue and allow dispatch
- from a single queue. The idea with this parameter is that it can be run with
- slice_idle=0 and group_idle=8, so that idling does not happen on individual
- queues in the group but happens overall on the group and thus still keeps the
- IO controller working.
- Not idling on individual queues in the group will dispatch requests from
- multiple queues in the group at the same time and achieve higher throughput
- on higher end storage.
- Default value for this parameter is 8ms.
- low_latency
- -----------
- This parameter is used to enable/disable the low latency mode of the CFQ
- scheduler. If enabled, CFQ tries to recompute the slice time for each process
- based on the target_latency set for the system. This favors fairness over
- throughput. Disabling low latency (setting it to 0) ignores target latency,
- allowing each process in the system to get a full time slice.
- By default low latency mode is enabled.
- target_latency
- --------------
- This parameter is used to calculate the time slice for a process if cfq's
- latency mode is enabled. It will ensure that sync requests have an estimated
- latency. But if sequential workload is higher(e.g. sequential read),
- then to meet the latency constraints, throughput may decrease because of less
- time for each process to issue I/O request before the cfq queue is switched.
- Though this can be overcome by disabling the latency_mode, it may increase
- the read latency for some applications. This parameter allows for changing
- target_latency through the sysfs interface which can provide the balanced
- throughput and read latency.
- Default value for target_latency is 300ms.
- slice_async
- -----------
- This parameter is same as of slice_sync but for asynchronous queue. The
- default value is 40ms.
- slice_async_rq
- --------------
- This parameter is used to limit the dispatching of asynchronous request to
- device request queue in queue's slice time. The maximum number of request that
- are allowed to be dispatched also depends upon the io priority. Default value
- for this is 2.
- slice_sync
- ----------
- When a queue is selected for execution, the queues IO requests are only
- executed for a certain amount of time(time_slice) before switching to another
- queue. This parameter is used to calculate the time slice of synchronous
- queue.
- time_slice is computed using the below equation:-
- time_slice = slice_sync + (slice_sync/5 * (4 - prio)). To increase the
- time_slice of synchronous queue, increase the value of slice_sync. Default
- value is 100ms.
- quantum
- -------
- This specifies the number of request dispatched to the device queue. In a
- queue's time slice, a request will not be dispatched if the number of request
- in the device exceeds this parameter. This parameter is used for synchronous
- request.
- In case of storage with several disk, this setting can limit the parallel
- processing of request. Therefore, increasing the value can improve the
- performance although this can cause the latency of some I/O to increase due
- to more number of requests.
- CFQ Group scheduling
- ====================
- CFQ supports blkio cgroup and has "blkio." prefixed files in each
- blkio cgroup directory. It is weight-based and there are four knobs
- for configuration - weight[_device] and leaf_weight[_device].
- Internal cgroup nodes (the ones with children) can also have tasks in
- them, so the former two configure how much proportion the cgroup as a
- whole is entitled to at its parent's level while the latter two
- configure how much proportion the tasks in the cgroup have compared to
- its direct children.
- Another way to think about it is assuming that each internal node has
- an implicit leaf child node which hosts all the tasks whose weight is
- configured by leaf_weight[_device]. Let's assume a blkio hierarchy
- composed of five cgroups - root, A, B, AA and AB - with the following
- weights where the names represent the hierarchy.
- weight leaf_weight
- root : 125 125
- A : 500 750
- B : 250 500
- AA : 500 500
- AB : 1000 500
- root never has a parent making its weight is meaningless. For backward
- compatibility, weight is always kept in sync with leaf_weight. B, AA
- and AB have no child and thus its tasks have no children cgroup to
- compete with. They always get 100% of what the cgroup won at the
- parent level. Considering only the weights which matter, the hierarchy
- looks like the following.
- root
- / | \
- A B leaf
- 500 250 125
- / | \
- AA AB leaf
- 500 1000 750
- If all cgroups have active IOs and competing with each other, disk
- time will be distributed like the following.
- Distribution below root. The total active weight at this level is
- A:500 + B:250 + C:125 = 875.
- root-leaf : 125 / 875 =~ 14%
- A : 500 / 875 =~ 57%
- B(-leaf) : 250 / 875 =~ 28%
- A has children and further distributes its 57% among the children and
- the implicit leaf node. The total active weight at this level is
- AA:500 + AB:1000 + A-leaf:750 = 2250.
- A-leaf : ( 750 / 2250) * A =~ 19%
- AA(-leaf) : ( 500 / 2250) * A =~ 12%
- AB(-leaf) : (1000 / 2250) * A =~ 25%
- CFQ IOPS Mode for group scheduling
- ===================================
- Basic CFQ design is to provide priority based time slices. Higher priority
- process gets bigger time slice and lower priority process gets smaller time
- slice. Measuring time becomes harder if storage is fast and supports NCQ and
- it would be better to dispatch multiple requests from multiple cfq queues in
- request queue at a time. In such scenario, it is not possible to measure time
- consumed by single queue accurately.
- What is possible though is to measure number of requests dispatched from a
- single queue and also allow dispatch from multiple cfq queue at the same time.
- This effectively becomes the fairness in terms of IOPS (IO operations per
- second).
- If one sets slice_idle=0 and if storage supports NCQ, CFQ internally switches
- to IOPS mode and starts providing fairness in terms of number of requests
- dispatched. Note that this mode switching takes effect only for group
- scheduling. For non-cgroup users nothing should change.
- CFQ IO scheduler Idling Theory
- ===============================
- Idling on a queue is primarily about waiting for the next request to come
- on same queue after completion of a request. In this process CFQ will not
- dispatch requests from other cfq queues even if requests are pending there.
- The rationale behind idling is that it can cut down on number of seeks
- on rotational media. For example, if a process is doing dependent
- sequential reads (next read will come on only after completion of previous
- one), then not dispatching request from other queue should help as we
- did not move the disk head and kept on dispatching sequential IO from
- one queue.
- CFQ has following service trees and various queues are put on these trees.
- sync-idle sync-noidle async
- All cfq queues doing synchronous sequential IO go on to sync-idle tree.
- On this tree we idle on each queue individually.
- All synchronous non-sequential queues go on sync-noidle tree. Also any
- request which are marked with REQ_NOIDLE go on this service tree. On this
- tree we do not idle on individual queues instead idle on the whole group
- of queues or the tree. So if there are 4 queues waiting for IO to dispatch
- we will idle only once last queue has dispatched the IO and there is
- no more IO on this service tree.
- All async writes go on async service tree. There is no idling on async
- queues.
- CFQ has some optimizations for SSDs and if it detects a non-rotational
- media which can support higher queue depth (multiple requests at in
- flight at a time), then it cuts down on idling of individual queues and
- all the queues move to sync-noidle tree and only tree idle remains. This
- tree idling provides isolation with buffered write queues on async tree.
- FAQ
- ===
- Q1. Why to idle at all on queues marked with REQ_NOIDLE.
- A1. We only do tree idle (all queues on sync-noidle tree) on queues marked
- with REQ_NOIDLE. This helps in providing isolation with all the sync-idle
- queues. Otherwise in presence of many sequential readers, other
- synchronous IO might not get fair share of disk.
- For example, if there are 10 sequential readers doing IO and they get
- 100ms each. If a REQ_NOIDLE request comes in, it will be scheduled
- roughly after 1 second. If after completion of REQ_NOIDLE request we
- do not idle, and after a couple of milli seconds a another REQ_NOIDLE
- request comes in, again it will be scheduled after 1second. Repeat it
- and notice how a workload can lose its disk share and suffer due to
- multiple sequential readers.
- fsync can generate dependent IO where bunch of data is written in the
- context of fsync, and later some journaling data is written. Journaling
- data comes in only after fsync has finished its IO (atleast for ext4
- that seemed to be the case). Now if one decides not to idle on fsync
- thread due to REQ_NOIDLE, then next journaling write will not get
- scheduled for another second. A process doing small fsync, will suffer
- badly in presence of multiple sequential readers.
- Hence doing tree idling on threads using REQ_NOIDLE flag on requests
- provides isolation from multiple sequential readers and at the same
- time we do not idle on individual threads.
- Q2. When to specify REQ_NOIDLE
- A2. I would think whenever one is doing synchronous write and not expecting
- more writes to be dispatched from same context soon, should be able
- to specify REQ_NOIDLE on writes and that probably should work well for
- most of the cases.
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