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- #include <linux/ceph/ceph_debug.h>
- #include <linux/sort.h>
- #include <linux/slab.h>
- #include "super.h"
- #include "mds_client.h"
- #include <linux/ceph/decode.h>
- /*
- * Snapshots in ceph are driven in large part by cooperation from the
- * client. In contrast to local file systems or file servers that
- * implement snapshots at a single point in the system, ceph's
- * distributed access to storage requires clients to help decide
- * whether a write logically occurs before or after a recently created
- * snapshot.
- *
- * This provides a perfect instantanous client-wide snapshot. Between
- * clients, however, snapshots may appear to be applied at slightly
- * different points in time, depending on delays in delivering the
- * snapshot notification.
- *
- * Snapshots are _not_ file system-wide. Instead, each snapshot
- * applies to the subdirectory nested beneath some directory. This
- * effectively divides the hierarchy into multiple "realms," where all
- * of the files contained by each realm share the same set of
- * snapshots. An individual realm's snap set contains snapshots
- * explicitly created on that realm, as well as any snaps in its
- * parent's snap set _after_ the point at which the parent became it's
- * parent (due to, say, a rename). Similarly, snaps from prior parents
- * during the time intervals during which they were the parent are included.
- *
- * The client is spared most of this detail, fortunately... it must only
- * maintains a hierarchy of realms reflecting the current parent/child
- * realm relationship, and for each realm has an explicit list of snaps
- * inherited from prior parents.
- *
- * A snap_realm struct is maintained for realms containing every inode
- * with an open cap in the system. (The needed snap realm information is
- * provided by the MDS whenever a cap is issued, i.e., on open.) A 'seq'
- * version number is used to ensure that as realm parameters change (new
- * snapshot, new parent, etc.) the client's realm hierarchy is updated.
- *
- * The realm hierarchy drives the generation of a 'snap context' for each
- * realm, which simply lists the resulting set of snaps for the realm. This
- * is attached to any writes sent to OSDs.
- */
- /*
- * Unfortunately error handling is a bit mixed here. If we get a snap
- * update, but don't have enough memory to update our realm hierarchy,
- * it's not clear what we can do about it (besides complaining to the
- * console).
- */
- /*
- * increase ref count for the realm
- *
- * caller must hold snap_rwsem for write.
- */
- void ceph_get_snap_realm(struct ceph_mds_client *mdsc,
- struct ceph_snap_realm *realm)
- {
- dout("get_realm %p %d -> %d\n", realm,
- atomic_read(&realm->nref), atomic_read(&realm->nref)+1);
- /*
- * since we _only_ increment realm refs or empty the empty
- * list with snap_rwsem held, adjusting the empty list here is
- * safe. we do need to protect against concurrent empty list
- * additions, however.
- */
- if (atomic_inc_return(&realm->nref) == 1) {
- spin_lock(&mdsc->snap_empty_lock);
- list_del_init(&realm->empty_item);
- spin_unlock(&mdsc->snap_empty_lock);
- }
- }
- static void __insert_snap_realm(struct rb_root *root,
- struct ceph_snap_realm *new)
- {
- struct rb_node **p = &root->rb_node;
- struct rb_node *parent = NULL;
- struct ceph_snap_realm *r = NULL;
- while (*p) {
- parent = *p;
- r = rb_entry(parent, struct ceph_snap_realm, node);
- if (new->ino < r->ino)
- p = &(*p)->rb_left;
- else if (new->ino > r->ino)
- p = &(*p)->rb_right;
- else
- BUG();
- }
- rb_link_node(&new->node, parent, p);
- rb_insert_color(&new->node, root);
- }
- /*
- * create and get the realm rooted at @ino and bump its ref count.
- *
- * caller must hold snap_rwsem for write.
- */
- static struct ceph_snap_realm *ceph_create_snap_realm(
- struct ceph_mds_client *mdsc,
- u64 ino)
- {
- struct ceph_snap_realm *realm;
- realm = kzalloc(sizeof(*realm), GFP_NOFS);
- if (!realm)
- return ERR_PTR(-ENOMEM);
- atomic_set(&realm->nref, 1); /* for caller */
- realm->ino = ino;
- INIT_LIST_HEAD(&realm->children);
- INIT_LIST_HEAD(&realm->child_item);
- INIT_LIST_HEAD(&realm->empty_item);
- INIT_LIST_HEAD(&realm->dirty_item);
- INIT_LIST_HEAD(&realm->inodes_with_caps);
- spin_lock_init(&realm->inodes_with_caps_lock);
- __insert_snap_realm(&mdsc->snap_realms, realm);
- dout("create_snap_realm %llx %p\n", realm->ino, realm);
- return realm;
- }
- /*
- * lookup the realm rooted at @ino.
- *
- * caller must hold snap_rwsem for write.
- */
- static struct ceph_snap_realm *__lookup_snap_realm(struct ceph_mds_client *mdsc,
- u64 ino)
- {
- struct rb_node *n = mdsc->snap_realms.rb_node;
- struct ceph_snap_realm *r;
- while (n) {
- r = rb_entry(n, struct ceph_snap_realm, node);
- if (ino < r->ino)
- n = n->rb_left;
- else if (ino > r->ino)
- n = n->rb_right;
- else {
- dout("lookup_snap_realm %llx %p\n", r->ino, r);
- return r;
- }
- }
- return NULL;
- }
- struct ceph_snap_realm *ceph_lookup_snap_realm(struct ceph_mds_client *mdsc,
- u64 ino)
- {
- struct ceph_snap_realm *r;
- r = __lookup_snap_realm(mdsc, ino);
- if (r)
- ceph_get_snap_realm(mdsc, r);
- return r;
- }
- static void __put_snap_realm(struct ceph_mds_client *mdsc,
- struct ceph_snap_realm *realm);
- /*
- * called with snap_rwsem (write)
- */
- static void __destroy_snap_realm(struct ceph_mds_client *mdsc,
- struct ceph_snap_realm *realm)
- {
- dout("__destroy_snap_realm %p %llx\n", realm, realm->ino);
- rb_erase(&realm->node, &mdsc->snap_realms);
- if (realm->parent) {
- list_del_init(&realm->child_item);
- __put_snap_realm(mdsc, realm->parent);
- }
- kfree(realm->prior_parent_snaps);
- kfree(realm->snaps);
- ceph_put_snap_context(realm->cached_context);
- kfree(realm);
- }
- /*
- * caller holds snap_rwsem (write)
- */
- static void __put_snap_realm(struct ceph_mds_client *mdsc,
- struct ceph_snap_realm *realm)
- {
- dout("__put_snap_realm %llx %p %d -> %d\n", realm->ino, realm,
- atomic_read(&realm->nref), atomic_read(&realm->nref)-1);
- if (atomic_dec_and_test(&realm->nref))
- __destroy_snap_realm(mdsc, realm);
- }
- /*
- * caller needn't hold any locks
- */
- void ceph_put_snap_realm(struct ceph_mds_client *mdsc,
- struct ceph_snap_realm *realm)
- {
- dout("put_snap_realm %llx %p %d -> %d\n", realm->ino, realm,
- atomic_read(&realm->nref), atomic_read(&realm->nref)-1);
- if (!atomic_dec_and_test(&realm->nref))
- return;
- if (down_write_trylock(&mdsc->snap_rwsem)) {
- __destroy_snap_realm(mdsc, realm);
- up_write(&mdsc->snap_rwsem);
- } else {
- spin_lock(&mdsc->snap_empty_lock);
- list_add(&realm->empty_item, &mdsc->snap_empty);
- spin_unlock(&mdsc->snap_empty_lock);
- }
- }
- /*
- * Clean up any realms whose ref counts have dropped to zero. Note
- * that this does not include realms who were created but not yet
- * used.
- *
- * Called under snap_rwsem (write)
- */
- static void __cleanup_empty_realms(struct ceph_mds_client *mdsc)
- {
- struct ceph_snap_realm *realm;
- spin_lock(&mdsc->snap_empty_lock);
- while (!list_empty(&mdsc->snap_empty)) {
- realm = list_first_entry(&mdsc->snap_empty,
- struct ceph_snap_realm, empty_item);
- list_del(&realm->empty_item);
- spin_unlock(&mdsc->snap_empty_lock);
- __destroy_snap_realm(mdsc, realm);
- spin_lock(&mdsc->snap_empty_lock);
- }
- spin_unlock(&mdsc->snap_empty_lock);
- }
- void ceph_cleanup_empty_realms(struct ceph_mds_client *mdsc)
- {
- down_write(&mdsc->snap_rwsem);
- __cleanup_empty_realms(mdsc);
- up_write(&mdsc->snap_rwsem);
- }
- /*
- * adjust the parent realm of a given @realm. adjust child list, and parent
- * pointers, and ref counts appropriately.
- *
- * return true if parent was changed, 0 if unchanged, <0 on error.
- *
- * caller must hold snap_rwsem for write.
- */
- static int adjust_snap_realm_parent(struct ceph_mds_client *mdsc,
- struct ceph_snap_realm *realm,
- u64 parentino)
- {
- struct ceph_snap_realm *parent;
- if (realm->parent_ino == parentino)
- return 0;
- parent = ceph_lookup_snap_realm(mdsc, parentino);
- if (!parent) {
- parent = ceph_create_snap_realm(mdsc, parentino);
- if (IS_ERR(parent))
- return PTR_ERR(parent);
- }
- dout("adjust_snap_realm_parent %llx %p: %llx %p -> %llx %p\n",
- realm->ino, realm, realm->parent_ino, realm->parent,
- parentino, parent);
- if (realm->parent) {
- list_del_init(&realm->child_item);
- ceph_put_snap_realm(mdsc, realm->parent);
- }
- realm->parent_ino = parentino;
- realm->parent = parent;
- list_add(&realm->child_item, &parent->children);
- return 1;
- }
- static int cmpu64_rev(const void *a, const void *b)
- {
- if (*(u64 *)a < *(u64 *)b)
- return 1;
- if (*(u64 *)a > *(u64 *)b)
- return -1;
- return 0;
- }
- /*
- * build the snap context for a given realm.
- */
- static int build_snap_context(struct ceph_snap_realm *realm)
- {
- struct ceph_snap_realm *parent = realm->parent;
- struct ceph_snap_context *snapc;
- int err = 0;
- u32 num = realm->num_prior_parent_snaps + realm->num_snaps;
- /*
- * build parent context, if it hasn't been built.
- * conservatively estimate that all parent snaps might be
- * included by us.
- */
- if (parent) {
- if (!parent->cached_context) {
- err = build_snap_context(parent);
- if (err)
- goto fail;
- }
- num += parent->cached_context->num_snaps;
- }
- /* do i actually need to update? not if my context seq
- matches realm seq, and my parents' does to. (this works
- because we rebuild_snap_realms() works _downward_ in
- hierarchy after each update.) */
- if (realm->cached_context &&
- realm->cached_context->seq == realm->seq &&
- (!parent ||
- realm->cached_context->seq >= parent->cached_context->seq)) {
- dout("build_snap_context %llx %p: %p seq %lld (%u snaps)"
- " (unchanged)\n",
- realm->ino, realm, realm->cached_context,
- realm->cached_context->seq,
- (unsigned int) realm->cached_context->num_snaps);
- return 0;
- }
- /* alloc new snap context */
- err = -ENOMEM;
- if (num > (SIZE_MAX - sizeof(*snapc)) / sizeof(u64))
- goto fail;
- snapc = ceph_create_snap_context(num, GFP_NOFS);
- if (!snapc)
- goto fail;
- /* build (reverse sorted) snap vector */
- num = 0;
- snapc->seq = realm->seq;
- if (parent) {
- u32 i;
- /* include any of parent's snaps occurring _after_ my
- parent became my parent */
- for (i = 0; i < parent->cached_context->num_snaps; i++)
- if (parent->cached_context->snaps[i] >=
- realm->parent_since)
- snapc->snaps[num++] =
- parent->cached_context->snaps[i];
- if (parent->cached_context->seq > snapc->seq)
- snapc->seq = parent->cached_context->seq;
- }
- memcpy(snapc->snaps + num, realm->snaps,
- sizeof(u64)*realm->num_snaps);
- num += realm->num_snaps;
- memcpy(snapc->snaps + num, realm->prior_parent_snaps,
- sizeof(u64)*realm->num_prior_parent_snaps);
- num += realm->num_prior_parent_snaps;
- sort(snapc->snaps, num, sizeof(u64), cmpu64_rev, NULL);
- snapc->num_snaps = num;
- dout("build_snap_context %llx %p: %p seq %lld (%u snaps)\n",
- realm->ino, realm, snapc, snapc->seq,
- (unsigned int) snapc->num_snaps);
- ceph_put_snap_context(realm->cached_context);
- realm->cached_context = snapc;
- return 0;
- fail:
- /*
- * if we fail, clear old (incorrect) cached_context... hopefully
- * we'll have better luck building it later
- */
- if (realm->cached_context) {
- ceph_put_snap_context(realm->cached_context);
- realm->cached_context = NULL;
- }
- pr_err("build_snap_context %llx %p fail %d\n", realm->ino,
- realm, err);
- return err;
- }
- /*
- * rebuild snap context for the given realm and all of its children.
- */
- static void rebuild_snap_realms(struct ceph_snap_realm *realm)
- {
- struct ceph_snap_realm *child;
- dout("rebuild_snap_realms %llx %p\n", realm->ino, realm);
- build_snap_context(realm);
- list_for_each_entry(child, &realm->children, child_item)
- rebuild_snap_realms(child);
- }
- /*
- * helper to allocate and decode an array of snapids. free prior
- * instance, if any.
- */
- static int dup_array(u64 **dst, __le64 *src, u32 num)
- {
- u32 i;
- kfree(*dst);
- if (num) {
- *dst = kcalloc(num, sizeof(u64), GFP_NOFS);
- if (!*dst)
- return -ENOMEM;
- for (i = 0; i < num; i++)
- (*dst)[i] = get_unaligned_le64(src + i);
- } else {
- *dst = NULL;
- }
- return 0;
- }
- static bool has_new_snaps(struct ceph_snap_context *o,
- struct ceph_snap_context *n)
- {
- if (n->num_snaps == 0)
- return false;
- /* snaps are in descending order */
- return n->snaps[0] > o->seq;
- }
- /*
- * When a snapshot is applied, the size/mtime inode metadata is queued
- * in a ceph_cap_snap (one for each snapshot) until writeback
- * completes and the metadata can be flushed back to the MDS.
- *
- * However, if a (sync) write is currently in-progress when we apply
- * the snapshot, we have to wait until the write succeeds or fails
- * (and a final size/mtime is known). In this case the
- * cap_snap->writing = 1, and is said to be "pending." When the write
- * finishes, we __ceph_finish_cap_snap().
- *
- * Caller must hold snap_rwsem for read (i.e., the realm topology won't
- * change).
- */
- void ceph_queue_cap_snap(struct ceph_inode_info *ci)
- {
- struct inode *inode = &ci->vfs_inode;
- struct ceph_cap_snap *capsnap;
- struct ceph_snap_context *old_snapc, *new_snapc;
- int used, dirty;
- capsnap = kzalloc(sizeof(*capsnap), GFP_NOFS);
- if (!capsnap) {
- pr_err("ENOMEM allocating ceph_cap_snap on %p\n", inode);
- return;
- }
- spin_lock(&ci->i_ceph_lock);
- used = __ceph_caps_used(ci);
- dirty = __ceph_caps_dirty(ci);
- old_snapc = ci->i_head_snapc;
- new_snapc = ci->i_snap_realm->cached_context;
- /*
- * If there is a write in progress, treat that as a dirty Fw,
- * even though it hasn't completed yet; by the time we finish
- * up this capsnap it will be.
- */
- if (used & CEPH_CAP_FILE_WR)
- dirty |= CEPH_CAP_FILE_WR;
- if (__ceph_have_pending_cap_snap(ci)) {
- /* there is no point in queuing multiple "pending" cap_snaps,
- as no new writes are allowed to start when pending, so any
- writes in progress now were started before the previous
- cap_snap. lucky us. */
- dout("queue_cap_snap %p already pending\n", inode);
- goto update_snapc;
- }
- if (ci->i_wrbuffer_ref_head == 0 &&
- !(dirty & (CEPH_CAP_ANY_EXCL|CEPH_CAP_FILE_WR))) {
- dout("queue_cap_snap %p nothing dirty|writing\n", inode);
- goto update_snapc;
- }
- BUG_ON(!old_snapc);
- /*
- * There is no need to send FLUSHSNAP message to MDS if there is
- * no new snapshot. But when there is dirty pages or on-going
- * writes, we still need to create cap_snap. cap_snap is needed
- * by the write path and page writeback path.
- *
- * also see ceph_try_drop_cap_snap()
- */
- if (has_new_snaps(old_snapc, new_snapc)) {
- if (dirty & (CEPH_CAP_ANY_EXCL|CEPH_CAP_FILE_WR))
- capsnap->need_flush = true;
- } else {
- if (!(used & CEPH_CAP_FILE_WR) &&
- ci->i_wrbuffer_ref_head == 0) {
- dout("queue_cap_snap %p "
- "no new_snap|dirty_page|writing\n", inode);
- goto update_snapc;
- }
- }
- dout("queue_cap_snap %p cap_snap %p queuing under %p %s %s\n",
- inode, capsnap, old_snapc, ceph_cap_string(dirty),
- capsnap->need_flush ? "" : "no_flush");
- ihold(inode);
- atomic_set(&capsnap->nref, 1);
- INIT_LIST_HEAD(&capsnap->ci_item);
- capsnap->follows = old_snapc->seq;
- capsnap->issued = __ceph_caps_issued(ci, NULL);
- capsnap->dirty = dirty;
- capsnap->mode = inode->i_mode;
- capsnap->uid = inode->i_uid;
- capsnap->gid = inode->i_gid;
- if (dirty & CEPH_CAP_XATTR_EXCL) {
- __ceph_build_xattrs_blob(ci);
- capsnap->xattr_blob =
- ceph_buffer_get(ci->i_xattrs.blob);
- capsnap->xattr_version = ci->i_xattrs.version;
- } else {
- capsnap->xattr_blob = NULL;
- capsnap->xattr_version = 0;
- }
- capsnap->inline_data = ci->i_inline_version != CEPH_INLINE_NONE;
- /* dirty page count moved from _head to this cap_snap;
- all subsequent writes page dirties occur _after_ this
- snapshot. */
- capsnap->dirty_pages = ci->i_wrbuffer_ref_head;
- ci->i_wrbuffer_ref_head = 0;
- capsnap->context = old_snapc;
- list_add_tail(&capsnap->ci_item, &ci->i_cap_snaps);
- if (used & CEPH_CAP_FILE_WR) {
- dout("queue_cap_snap %p cap_snap %p snapc %p"
- " seq %llu used WR, now pending\n", inode,
- capsnap, old_snapc, old_snapc->seq);
- capsnap->writing = 1;
- } else {
- /* note mtime, size NOW. */
- __ceph_finish_cap_snap(ci, capsnap);
- }
- capsnap = NULL;
- old_snapc = NULL;
- update_snapc:
- if (ci->i_head_snapc) {
- ci->i_head_snapc = ceph_get_snap_context(new_snapc);
- dout(" new snapc is %p\n", new_snapc);
- }
- spin_unlock(&ci->i_ceph_lock);
- kfree(capsnap);
- ceph_put_snap_context(old_snapc);
- }
- /*
- * Finalize the size, mtime for a cap_snap.. that is, settle on final values
- * to be used for the snapshot, to be flushed back to the mds.
- *
- * If capsnap can now be flushed, add to snap_flush list, and return 1.
- *
- * Caller must hold i_ceph_lock.
- */
- int __ceph_finish_cap_snap(struct ceph_inode_info *ci,
- struct ceph_cap_snap *capsnap)
- {
- struct inode *inode = &ci->vfs_inode;
- struct ceph_mds_client *mdsc = ceph_sb_to_client(inode->i_sb)->mdsc;
- BUG_ON(capsnap->writing);
- capsnap->size = inode->i_size;
- capsnap->mtime = inode->i_mtime;
- capsnap->atime = inode->i_atime;
- capsnap->ctime = inode->i_ctime;
- capsnap->time_warp_seq = ci->i_time_warp_seq;
- if (capsnap->dirty_pages) {
- dout("finish_cap_snap %p cap_snap %p snapc %p %llu %s s=%llu "
- "still has %d dirty pages\n", inode, capsnap,
- capsnap->context, capsnap->context->seq,
- ceph_cap_string(capsnap->dirty), capsnap->size,
- capsnap->dirty_pages);
- return 0;
- }
- ci->i_ceph_flags |= CEPH_I_FLUSH_SNAPS;
- dout("finish_cap_snap %p cap_snap %p snapc %p %llu %s s=%llu\n",
- inode, capsnap, capsnap->context,
- capsnap->context->seq, ceph_cap_string(capsnap->dirty),
- capsnap->size);
- spin_lock(&mdsc->snap_flush_lock);
- list_add_tail(&ci->i_snap_flush_item, &mdsc->snap_flush_list);
- spin_unlock(&mdsc->snap_flush_lock);
- return 1; /* caller may want to ceph_flush_snaps */
- }
- /*
- * Queue cap_snaps for snap writeback for this realm and its children.
- * Called under snap_rwsem, so realm topology won't change.
- */
- static void queue_realm_cap_snaps(struct ceph_snap_realm *realm)
- {
- struct ceph_inode_info *ci;
- struct inode *lastinode = NULL;
- struct ceph_snap_realm *child;
- dout("queue_realm_cap_snaps %p %llx inodes\n", realm, realm->ino);
- spin_lock(&realm->inodes_with_caps_lock);
- list_for_each_entry(ci, &realm->inodes_with_caps,
- i_snap_realm_item) {
- struct inode *inode = igrab(&ci->vfs_inode);
- if (!inode)
- continue;
- spin_unlock(&realm->inodes_with_caps_lock);
- iput(lastinode);
- lastinode = inode;
- ceph_queue_cap_snap(ci);
- spin_lock(&realm->inodes_with_caps_lock);
- }
- spin_unlock(&realm->inodes_with_caps_lock);
- iput(lastinode);
- list_for_each_entry(child, &realm->children, child_item) {
- dout("queue_realm_cap_snaps %p %llx queue child %p %llx\n",
- realm, realm->ino, child, child->ino);
- list_del_init(&child->dirty_item);
- list_add(&child->dirty_item, &realm->dirty_item);
- }
- list_del_init(&realm->dirty_item);
- dout("queue_realm_cap_snaps %p %llx done\n", realm, realm->ino);
- }
- /*
- * Parse and apply a snapblob "snap trace" from the MDS. This specifies
- * the snap realm parameters from a given realm and all of its ancestors,
- * up to the root.
- *
- * Caller must hold snap_rwsem for write.
- */
- int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
- void *p, void *e, bool deletion,
- struct ceph_snap_realm **realm_ret)
- {
- struct ceph_mds_snap_realm *ri; /* encoded */
- __le64 *snaps; /* encoded */
- __le64 *prior_parent_snaps; /* encoded */
- struct ceph_snap_realm *realm = NULL;
- struct ceph_snap_realm *first_realm = NULL;
- int invalidate = 0;
- int err = -ENOMEM;
- LIST_HEAD(dirty_realms);
- dout("update_snap_trace deletion=%d\n", deletion);
- more:
- ceph_decode_need(&p, e, sizeof(*ri), bad);
- ri = p;
- p += sizeof(*ri);
- ceph_decode_need(&p, e, sizeof(u64)*(le32_to_cpu(ri->num_snaps) +
- le32_to_cpu(ri->num_prior_parent_snaps)), bad);
- snaps = p;
- p += sizeof(u64) * le32_to_cpu(ri->num_snaps);
- prior_parent_snaps = p;
- p += sizeof(u64) * le32_to_cpu(ri->num_prior_parent_snaps);
- realm = ceph_lookup_snap_realm(mdsc, le64_to_cpu(ri->ino));
- if (!realm) {
- realm = ceph_create_snap_realm(mdsc, le64_to_cpu(ri->ino));
- if (IS_ERR(realm)) {
- err = PTR_ERR(realm);
- goto fail;
- }
- }
- /* ensure the parent is correct */
- err = adjust_snap_realm_parent(mdsc, realm, le64_to_cpu(ri->parent));
- if (err < 0)
- goto fail;
- invalidate += err;
- if (le64_to_cpu(ri->seq) > realm->seq) {
- dout("update_snap_trace updating %llx %p %lld -> %lld\n",
- realm->ino, realm, realm->seq, le64_to_cpu(ri->seq));
- /* update realm parameters, snap lists */
- realm->seq = le64_to_cpu(ri->seq);
- realm->created = le64_to_cpu(ri->created);
- realm->parent_since = le64_to_cpu(ri->parent_since);
- realm->num_snaps = le32_to_cpu(ri->num_snaps);
- err = dup_array(&realm->snaps, snaps, realm->num_snaps);
- if (err < 0)
- goto fail;
- realm->num_prior_parent_snaps =
- le32_to_cpu(ri->num_prior_parent_snaps);
- err = dup_array(&realm->prior_parent_snaps, prior_parent_snaps,
- realm->num_prior_parent_snaps);
- if (err < 0)
- goto fail;
- /* queue realm for cap_snap creation */
- list_add(&realm->dirty_item, &dirty_realms);
- if (realm->seq > mdsc->last_snap_seq)
- mdsc->last_snap_seq = realm->seq;
- invalidate = 1;
- } else if (!realm->cached_context) {
- dout("update_snap_trace %llx %p seq %lld new\n",
- realm->ino, realm, realm->seq);
- invalidate = 1;
- } else {
- dout("update_snap_trace %llx %p seq %lld unchanged\n",
- realm->ino, realm, realm->seq);
- }
- dout("done with %llx %p, invalidated=%d, %p %p\n", realm->ino,
- realm, invalidate, p, e);
- /* invalidate when we reach the _end_ (root) of the trace */
- if (invalidate && p >= e)
- rebuild_snap_realms(realm);
- if (!first_realm)
- first_realm = realm;
- else
- ceph_put_snap_realm(mdsc, realm);
- if (p < e)
- goto more;
- /*
- * queue cap snaps _after_ we've built the new snap contexts,
- * so that i_head_snapc can be set appropriately.
- */
- while (!list_empty(&dirty_realms)) {
- realm = list_first_entry(&dirty_realms, struct ceph_snap_realm,
- dirty_item);
- queue_realm_cap_snaps(realm);
- }
- if (realm_ret)
- *realm_ret = first_realm;
- else
- ceph_put_snap_realm(mdsc, first_realm);
- __cleanup_empty_realms(mdsc);
- return 0;
- bad:
- err = -EINVAL;
- fail:
- if (realm && !IS_ERR(realm))
- ceph_put_snap_realm(mdsc, realm);
- if (first_realm)
- ceph_put_snap_realm(mdsc, first_realm);
- pr_err("update_snap_trace error %d\n", err);
- return err;
- }
- /*
- * Send any cap_snaps that are queued for flush. Try to carry
- * s_mutex across multiple snap flushes to avoid locking overhead.
- *
- * Caller holds no locks.
- */
- static void flush_snaps(struct ceph_mds_client *mdsc)
- {
- struct ceph_inode_info *ci;
- struct inode *inode;
- struct ceph_mds_session *session = NULL;
- dout("flush_snaps\n");
- spin_lock(&mdsc->snap_flush_lock);
- while (!list_empty(&mdsc->snap_flush_list)) {
- ci = list_first_entry(&mdsc->snap_flush_list,
- struct ceph_inode_info, i_snap_flush_item);
- inode = &ci->vfs_inode;
- ihold(inode);
- spin_unlock(&mdsc->snap_flush_lock);
- ceph_flush_snaps(ci, &session);
- iput(inode);
- spin_lock(&mdsc->snap_flush_lock);
- }
- spin_unlock(&mdsc->snap_flush_lock);
- if (session) {
- mutex_unlock(&session->s_mutex);
- ceph_put_mds_session(session);
- }
- dout("flush_snaps done\n");
- }
- /*
- * Handle a snap notification from the MDS.
- *
- * This can take two basic forms: the simplest is just a snap creation
- * or deletion notification on an existing realm. This should update the
- * realm and its children.
- *
- * The more difficult case is realm creation, due to snap creation at a
- * new point in the file hierarchy, or due to a rename that moves a file or
- * directory into another realm.
- */
- void ceph_handle_snap(struct ceph_mds_client *mdsc,
- struct ceph_mds_session *session,
- struct ceph_msg *msg)
- {
- struct super_block *sb = mdsc->fsc->sb;
- int mds = session->s_mds;
- u64 split;
- int op;
- int trace_len;
- struct ceph_snap_realm *realm = NULL;
- void *p = msg->front.iov_base;
- void *e = p + msg->front.iov_len;
- struct ceph_mds_snap_head *h;
- int num_split_inos, num_split_realms;
- __le64 *split_inos = NULL, *split_realms = NULL;
- int i;
- int locked_rwsem = 0;
- /* decode */
- if (msg->front.iov_len < sizeof(*h))
- goto bad;
- h = p;
- op = le32_to_cpu(h->op);
- split = le64_to_cpu(h->split); /* non-zero if we are splitting an
- * existing realm */
- num_split_inos = le32_to_cpu(h->num_split_inos);
- num_split_realms = le32_to_cpu(h->num_split_realms);
- trace_len = le32_to_cpu(h->trace_len);
- p += sizeof(*h);
- dout("handle_snap from mds%d op %s split %llx tracelen %d\n", mds,
- ceph_snap_op_name(op), split, trace_len);
- mutex_lock(&session->s_mutex);
- session->s_seq++;
- mutex_unlock(&session->s_mutex);
- down_write(&mdsc->snap_rwsem);
- locked_rwsem = 1;
- if (op == CEPH_SNAP_OP_SPLIT) {
- struct ceph_mds_snap_realm *ri;
- /*
- * A "split" breaks part of an existing realm off into
- * a new realm. The MDS provides a list of inodes
- * (with caps) and child realms that belong to the new
- * child.
- */
- split_inos = p;
- p += sizeof(u64) * num_split_inos;
- split_realms = p;
- p += sizeof(u64) * num_split_realms;
- ceph_decode_need(&p, e, sizeof(*ri), bad);
- /* we will peek at realm info here, but will _not_
- * advance p, as the realm update will occur below in
- * ceph_update_snap_trace. */
- ri = p;
- realm = ceph_lookup_snap_realm(mdsc, split);
- if (!realm) {
- realm = ceph_create_snap_realm(mdsc, split);
- if (IS_ERR(realm))
- goto out;
- }
- dout("splitting snap_realm %llx %p\n", realm->ino, realm);
- for (i = 0; i < num_split_inos; i++) {
- struct ceph_vino vino = {
- .ino = le64_to_cpu(split_inos[i]),
- .snap = CEPH_NOSNAP,
- };
- struct inode *inode = ceph_find_inode(sb, vino);
- struct ceph_inode_info *ci;
- struct ceph_snap_realm *oldrealm;
- if (!inode)
- continue;
- ci = ceph_inode(inode);
- spin_lock(&ci->i_ceph_lock);
- if (!ci->i_snap_realm)
- goto skip_inode;
- /*
- * If this inode belongs to a realm that was
- * created after our new realm, we experienced
- * a race (due to another split notifications
- * arriving from a different MDS). So skip
- * this inode.
- */
- if (ci->i_snap_realm->created >
- le64_to_cpu(ri->created)) {
- dout(" leaving %p in newer realm %llx %p\n",
- inode, ci->i_snap_realm->ino,
- ci->i_snap_realm);
- goto skip_inode;
- }
- dout(" will move %p to split realm %llx %p\n",
- inode, realm->ino, realm);
- /*
- * Move the inode to the new realm
- */
- spin_lock(&realm->inodes_with_caps_lock);
- list_del_init(&ci->i_snap_realm_item);
- list_add(&ci->i_snap_realm_item,
- &realm->inodes_with_caps);
- oldrealm = ci->i_snap_realm;
- ci->i_snap_realm = realm;
- spin_unlock(&realm->inodes_with_caps_lock);
- spin_unlock(&ci->i_ceph_lock);
- ceph_get_snap_realm(mdsc, realm);
- ceph_put_snap_realm(mdsc, oldrealm);
- iput(inode);
- continue;
- skip_inode:
- spin_unlock(&ci->i_ceph_lock);
- iput(inode);
- }
- /* we may have taken some of the old realm's children. */
- for (i = 0; i < num_split_realms; i++) {
- struct ceph_snap_realm *child =
- __lookup_snap_realm(mdsc,
- le64_to_cpu(split_realms[i]));
- if (!child)
- continue;
- adjust_snap_realm_parent(mdsc, child, realm->ino);
- }
- }
- /*
- * update using the provided snap trace. if we are deleting a
- * snap, we can avoid queueing cap_snaps.
- */
- ceph_update_snap_trace(mdsc, p, e,
- op == CEPH_SNAP_OP_DESTROY, NULL);
- if (op == CEPH_SNAP_OP_SPLIT)
- /* we took a reference when we created the realm, above */
- ceph_put_snap_realm(mdsc, realm);
- __cleanup_empty_realms(mdsc);
- up_write(&mdsc->snap_rwsem);
- flush_snaps(mdsc);
- return;
- bad:
- pr_err("corrupt snap message from mds%d\n", mds);
- ceph_msg_dump(msg);
- out:
- if (locked_rwsem)
- up_write(&mdsc->snap_rwsem);
- return;
- }
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