msm_gem.h 3.5 KB

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  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License version 2 as published by
  7. * the Free Software Foundation.
  8. *
  9. * This program is distributed in the hope that it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifndef __MSM_GEM_H__
  18. #define __MSM_GEM_H__
  19. #include <linux/reservation.h>
  20. #include "msm_drv.h"
  21. /* Additional internal-use only BO flags: */
  22. #define MSM_BO_STOLEN 0x10000000 /* try to use stolen/splash memory */
  23. struct msm_gem_object {
  24. struct drm_gem_object base;
  25. uint32_t flags;
  26. /**
  27. * Advice: are the backing pages purgeable?
  28. */
  29. uint8_t madv;
  30. /**
  31. * count of active vmap'ing
  32. */
  33. uint8_t vmap_count;
  34. /* And object is either:
  35. * inactive - on priv->inactive_list
  36. * active - on one one of the gpu's active_list.. well, at
  37. * least for now we don't have (I don't think) hw sync between
  38. * 2d and 3d one devices which have both, meaning we need to
  39. * block on submit if a bo is already on other ring
  40. *
  41. */
  42. struct list_head mm_list;
  43. struct msm_gpu *gpu; /* non-null if active */
  44. /* Transiently in the process of submit ioctl, objects associated
  45. * with the submit are on submit->bo_list.. this only lasts for
  46. * the duration of the ioctl, so one bo can never be on multiple
  47. * submit lists.
  48. */
  49. struct list_head submit_entry;
  50. struct page **pages;
  51. struct sg_table *sgt;
  52. void *vaddr;
  53. struct {
  54. // XXX
  55. uint32_t iova;
  56. } domain[NUM_DOMAINS];
  57. /* normally (resv == &_resv) except for imported bo's */
  58. struct reservation_object *resv;
  59. struct reservation_object _resv;
  60. /* For physically contiguous buffers. Used when we don't have
  61. * an IOMMU. Also used for stolen/splashscreen buffer.
  62. */
  63. struct drm_mm_node *vram_node;
  64. };
  65. #define to_msm_bo(x) container_of(x, struct msm_gem_object, base)
  66. static inline bool is_active(struct msm_gem_object *msm_obj)
  67. {
  68. return msm_obj->gpu != NULL;
  69. }
  70. static inline bool is_purgeable(struct msm_gem_object *msm_obj)
  71. {
  72. return (msm_obj->madv == MSM_MADV_DONTNEED) && msm_obj->sgt &&
  73. !msm_obj->base.dma_buf && !msm_obj->base.import_attach;
  74. }
  75. static inline bool is_vunmapable(struct msm_gem_object *msm_obj)
  76. {
  77. return (msm_obj->vmap_count == 0) && msm_obj->vaddr;
  78. }
  79. /* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
  80. * associated with the cmdstream submission for synchronization (and
  81. * make it easier to unwind when things go wrong, etc). This only
  82. * lasts for the duration of the submit-ioctl.
  83. */
  84. struct msm_gem_submit {
  85. struct drm_device *dev;
  86. struct msm_gpu *gpu;
  87. struct list_head node; /* node in gpu submit_list */
  88. struct list_head bo_list;
  89. struct ww_acquire_ctx ticket;
  90. struct fence *fence;
  91. struct pid *pid; /* submitting process */
  92. bool valid; /* true if no cmdstream patching needed */
  93. unsigned int nr_cmds;
  94. unsigned int nr_bos;
  95. struct {
  96. uint32_t type;
  97. uint32_t size; /* in dwords */
  98. uint32_t iova;
  99. uint32_t idx; /* cmdstream buffer idx in bos[] */
  100. } *cmd; /* array of size nr_cmds */
  101. struct {
  102. uint32_t flags;
  103. struct msm_gem_object *obj;
  104. uint32_t iova;
  105. } bos[0];
  106. };
  107. #endif /* __MSM_GEM_H__ */