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- #include <linux/nodemask.h>
- #include <linux/module.h>
- #include <linux/random.h>
- int __next_node_in(int node, const nodemask_t *srcp)
- {
- int ret = __next_node(node, srcp);
- if (ret == MAX_NUMNODES)
- ret = __first_node(srcp);
- return ret;
- }
- EXPORT_SYMBOL(__next_node_in);
- #ifdef CONFIG_NUMA
- /*
- * Return the bit number of a random bit set in the nodemask.
- * (returns NUMA_NO_NODE if nodemask is empty)
- */
- int node_random(const nodemask_t *maskp)
- {
- int w, bit = NUMA_NO_NODE;
- w = nodes_weight(*maskp);
- if (w)
- bit = bitmap_ord_to_pos(maskp->bits,
- get_random_int() % w, MAX_NUMNODES);
- return bit;
- }
- #endif
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