123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193 |
- /*
- * arch/alpha/lib/ev6-memchr.S
- *
- * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com>
- *
- * Finds characters in a memory area. Optimized for the Alpha:
- *
- * - memory accessed as aligned quadwords only
- * - uses cmpbge to compare 8 bytes in parallel
- * - does binary search to find 0 byte in last
- * quadword (HAKMEM needed 12 instructions to
- * do this instead of the 9 instructions that
- * binary search needs).
- *
- * For correctness consider that:
- *
- * - only minimum number of quadwords may be accessed
- * - the third argument is an unsigned long
- *
- * Much of the information about 21264 scheduling/coding comes from:
- * Compiler Writer's Guide for the Alpha 21264
- * abbreviated as 'CWG' in other comments here
- * ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html
- * Scheduling notation:
- * E - either cluster
- * U - upper subcluster; U0 - subcluster U0; U1 - subcluster U1
- * L - lower subcluster; L0 - subcluster L0; L1 - subcluster L1
- * Try not to change the actual algorithm if possible for consistency.
- */
- #include <asm/export.h>
- .set noreorder
- .set noat
- .align 4
- .globl memchr
- .ent memchr
- memchr:
- .frame $30,0,$26,0
- .prologue 0
- # Hack -- if someone passes in (size_t)-1, hoping to just
- # search til the end of the address space, we will overflow
- # below when we find the address of the last byte. Given
- # that we will never have a 56-bit address space, cropping
- # the length is the easiest way to avoid trouble.
- zap $18, 0x80, $5 # U : Bound length
- beq $18, $not_found # U :
- ldq_u $1, 0($16) # L : load first quadword Latency=3
- and $17, 0xff, $17 # E : L L U U : 00000000000000ch
- insbl $17, 1, $2 # U : 000000000000ch00
- cmpult $18, 9, $4 # E : small (< 1 quad) string?
- or $2, $17, $17 # E : 000000000000chch
- lda $3, -1($31) # E : U L L U
- sll $17, 16, $2 # U : 00000000chch0000
- addq $16, $5, $5 # E : Max search address
- or $2, $17, $17 # E : 00000000chchchch
- sll $17, 32, $2 # U : U L L U : chchchch00000000
- or $2, $17, $17 # E : chchchchchchchch
- extql $1, $16, $7 # U : $7 is upper bits
- beq $4, $first_quad # U :
- ldq_u $6, -1($5) # L : L U U L : eight or less bytes to search Latency=3
- extqh $6, $16, $6 # U : 2 cycle stall for $6
- mov $16, $0 # E :
- nop # E :
- or $7, $6, $1 # E : L U L U $1 = quadword starting at $16
- # Deal with the case where at most 8 bytes remain to be searched
- # in $1. E.g.:
- # $18 = 6
- # $1 = ????c6c5c4c3c2c1
- $last_quad:
- negq $18, $6 # E :
- xor $17, $1, $1 # E :
- srl $3, $6, $6 # U : $6 = mask of $18 bits set
- cmpbge $31, $1, $2 # E : L U L U
- nop
- nop
- and $2, $6, $2 # E :
- beq $2, $not_found # U : U L U L
- $found_it:
- #ifdef CONFIG_ALPHA_EV67
- /*
- * Since we are guaranteed to have set one of the bits, we don't
- * have to worry about coming back with a 0x40 out of cttz...
- */
- cttz $2, $3 # U0 :
- addq $0, $3, $0 # E : All done
- nop # E :
- ret # L0 : L U L U
- #else
- /*
- * Slow and clunky. It can probably be improved.
- * An exercise left for others.
- */
- negq $2, $3 # E :
- and $2, $3, $2 # E :
- and $2, 0x0f, $1 # E :
- addq $0, 4, $3 # E :
- cmoveq $1, $3, $0 # E : Latency 2, extra map cycle
- nop # E : keep with cmov
- and $2, 0x33, $1 # E :
- addq $0, 2, $3 # E : U L U L : 2 cycle stall on $0
- cmoveq $1, $3, $0 # E : Latency 2, extra map cycle
- nop # E : keep with cmov
- and $2, 0x55, $1 # E :
- addq $0, 1, $3 # E : U L U L : 2 cycle stall on $0
- cmoveq $1, $3, $0 # E : Latency 2, extra map cycle
- nop
- nop
- ret # L0 : L U L U
- #endif
- # Deal with the case where $18 > 8 bytes remain to be
- # searched. $16 may not be aligned.
- .align 4
- $first_quad:
- andnot $16, 0x7, $0 # E :
- insqh $3, $16, $2 # U : $2 = 0000ffffffffffff ($16<0:2> ff)
- xor $1, $17, $1 # E :
- or $1, $2, $1 # E : U L U L $1 = ====ffffffffffff
- cmpbge $31, $1, $2 # E :
- bne $2, $found_it # U :
- # At least one byte left to process.
- ldq $1, 8($0) # L :
- subq $5, 1, $18 # E : U L U L
- addq $0, 8, $0 # E :
- # Make $18 point to last quad to be accessed (the
- # last quad may or may not be partial).
- andnot $18, 0x7, $18 # E :
- cmpult $0, $18, $2 # E :
- beq $2, $final # U : U L U L
- # At least two quads remain to be accessed.
- subq $18, $0, $4 # E : $4 <- nr quads to be processed
- and $4, 8, $4 # E : odd number of quads?
- bne $4, $odd_quad_count # U :
- # At least three quads remain to be accessed
- mov $1, $4 # E : L U L U : move prefetched value to correct reg
- .align 4
- $unrolled_loop:
- ldq $1, 8($0) # L : prefetch $1
- xor $17, $4, $2 # E :
- cmpbge $31, $2, $2 # E :
- bne $2, $found_it # U : U L U L
- addq $0, 8, $0 # E :
- nop # E :
- nop # E :
- nop # E :
- $odd_quad_count:
- xor $17, $1, $2 # E :
- ldq $4, 8($0) # L : prefetch $4
- cmpbge $31, $2, $2 # E :
- addq $0, 8, $6 # E :
- bne $2, $found_it # U :
- cmpult $6, $18, $6 # E :
- addq $0, 8, $0 # E :
- nop # E :
- bne $6, $unrolled_loop # U :
- mov $4, $1 # E : move prefetched value into $1
- nop # E :
- nop # E :
- $final: subq $5, $0, $18 # E : $18 <- number of bytes left to do
- nop # E :
- nop # E :
- bne $18, $last_quad # U :
- $not_found:
- mov $31, $0 # E :
- nop # E :
- nop # E :
- ret # L0 :
- .end memchr
- EXPORT_SYMBOL(memchr)
|