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- Last update: 2005-01-17, version 1.4
- This file is maintained by H. Peter Anvin <unicode@lanana.org> as part
- of the Linux Assigned Names And Numbers Authority (LANANA) project.
- The current version can be found at:
- http://www.lanana.org/docs/unicode/unicode.txt
- ------------------------
- The Linux kernel code has been rewritten to use Unicode to map
- characters to fonts. By downloading a single Unicode-to-font table,
- both the eight-bit character sets and UTF-8 mode are changed to use
- the font as indicated.
- This changes the semantics of the eight-bit character tables subtly.
- The four character tables are now:
- Map symbol Map name Escape code (G0)
- LAT1_MAP Latin-1 (ISO 8859-1) ESC ( B
- GRAF_MAP DEC VT100 pseudographics ESC ( 0
- IBMPC_MAP IBM code page 437 ESC ( U
- USER_MAP User defined ESC ( K
- In particular, ESC ( U is no longer "straight to font", since the font
- might be completely different than the IBM character set. This
- permits for example the use of block graphics even with a Latin-1 font
- loaded.
- Note that although these codes are similar to ISO 2022, neither the
- codes nor their uses match ISO 2022; Linux has two 8-bit codes (G0 and
- G1), whereas ISO 2022 has four 7-bit codes (G0-G3).
- In accordance with the Unicode standard/ISO 10646 the range U+F000 to
- U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
- refers to this as a "Corporate Zone", since this is inaccurate for
- Linux we call it the "Linux Zone"). U+F000 was picked as the starting
- point since it lets the direct-mapping area start on a large power of
- two (in case 1024- or 2048-character fonts ever become necessary).
- This leaves U+E000 to U+EFFF as End User Zone.
- [v1.2]: The Unicodes range from U+F000 and up to U+F7FF have been
- hard-coded to map directly to the loaded font, bypassing the
- translation table. The user-defined map now defaults to U+F000 to
- U+F0FF, emulating the previous behaviour. In practice, this range
- might be shorter; for example, vgacon can only handle 256-character
- (U+F000..U+F0FF) or 512-character (U+F000..U+F1FF) fonts.
- Actual characters assigned in the Linux Zone
- --------------------------------------------
- In addition, the following characters not present in Unicode 1.1.4
- have been defined; these are used by the DEC VT graphics map. [v1.2]
- THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.
- U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
- U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
- U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
- U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
- The DEC VT220 uses a 6x10 character matrix, and these characters form
- a smooth progression in the DEC VT graphics character set. I have
- omitted the scan 5 line, since it is also used as a block-graphics
- character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.
- [v1.3]: These characters have been officially added to Unicode 3.2.0;
- they are added at U+23BA, U+23BB, U+23BC, U+23BD. Linux now uses the
- new values.
- [v1.2]: The following characters have been added to represent common
- keyboard symbols that are unlikely to ever be added to Unicode proper
- since they are horribly vendor-specific. This, of course, is an
- excellent example of horrible design.
- U+F810 KEYBOARD SYMBOL FLYING FLAG
- U+F811 KEYBOARD SYMBOL PULLDOWN MENU
- U+F812 KEYBOARD SYMBOL OPEN APPLE
- U+F813 KEYBOARD SYMBOL SOLID APPLE
- Klingon language support
- ------------------------
- In 1996, Linux was the first operating system in the world to add
- support for the artificial language Klingon, created by Marc Okrand
- for the "Star Trek" television series. This encoding was later
- adopted by the ConScript Unicode Registry and proposed (but ultimately
- rejected) for inclusion in Unicode Plane 1. Thus, it remains as a
- Linux/CSUR private assignment in the Linux Zone.
- This encoding has been endorsed by the Klingon Language Institute.
- For more information, contact them at:
- http://www.kli.org/
- Since the characters in the beginning of the Linux CZ have been more
- of the dingbats/symbols/forms type and this is a language, I have
- located it at the end, on a 16-cell boundary in keeping with standard
- Unicode practice.
- NOTE: This range is now officially managed by the ConScript Unicode
- Registry. The normative reference is at:
- http://www.evertype.com/standards/csur/klingon.html
- Klingon has an alphabet of 26 characters, a positional numeric writing
- system with 10 digits, and is written left-to-right, top-to-bottom.
- Several glyph forms for the Klingon alphabet have been proposed.
- However, since the set of symbols appear to be consistent throughout,
- with only the actual shapes being different, in keeping with standard
- Unicode practice these differences are considered font variants.
- U+F8D0 KLINGON LETTER A
- U+F8D1 KLINGON LETTER B
- U+F8D2 KLINGON LETTER CH
- U+F8D3 KLINGON LETTER D
- U+F8D4 KLINGON LETTER E
- U+F8D5 KLINGON LETTER GH
- U+F8D6 KLINGON LETTER H
- U+F8D7 KLINGON LETTER I
- U+F8D8 KLINGON LETTER J
- U+F8D9 KLINGON LETTER L
- U+F8DA KLINGON LETTER M
- U+F8DB KLINGON LETTER N
- U+F8DC KLINGON LETTER NG
- U+F8DD KLINGON LETTER O
- U+F8DE KLINGON LETTER P
- U+F8DF KLINGON LETTER Q
- - Written <q> in standard Okrand Latin transliteration
- U+F8E0 KLINGON LETTER QH
- - Written <Q> in standard Okrand Latin transliteration
- U+F8E1 KLINGON LETTER R
- U+F8E2 KLINGON LETTER S
- U+F8E3 KLINGON LETTER T
- U+F8E4 KLINGON LETTER TLH
- U+F8E5 KLINGON LETTER U
- U+F8E6 KLINGON LETTER V
- U+F8E7 KLINGON LETTER W
- U+F8E8 KLINGON LETTER Y
- U+F8E9 KLINGON LETTER GLOTTAL STOP
- U+F8F0 KLINGON DIGIT ZERO
- U+F8F1 KLINGON DIGIT ONE
- U+F8F2 KLINGON DIGIT TWO
- U+F8F3 KLINGON DIGIT THREE
- U+F8F4 KLINGON DIGIT FOUR
- U+F8F5 KLINGON DIGIT FIVE
- U+F8F6 KLINGON DIGIT SIX
- U+F8F7 KLINGON DIGIT SEVEN
- U+F8F8 KLINGON DIGIT EIGHT
- U+F8F9 KLINGON DIGIT NINE
- U+F8FD KLINGON COMMA
- U+F8FE KLINGON FULL STOP
- U+F8FF KLINGON SYMBOL FOR EMPIRE
- Other Fictional and Artificial Scripts
- --------------------------------------
- Since the assignment of the Klingon Linux Unicode block, a registry of
- fictional and artificial scripts has been established by John Cowan
- <jcowan@reutershealth.com> and Michael Everson <everson@evertype.com>.
- The ConScript Unicode Registry is accessible at:
- http://www.evertype.com/standards/csur/
- The ranges used fall at the low end of the End User Zone and can hence
- not be normatively assigned, but it is recommended that people who
- wish to encode fictional scripts use these codes, in the interest of
- interoperability. For Klingon, CSUR has adopted the Linux encoding.
- The CSUR people are driving adding Tengwar and Cirth into Unicode
- Plane 1; the addition of Klingon to Unicode Plane 1 has been rejected
- and so the above encoding remains official.
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