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- Clock sources, Clock events, sched_clock() and delay timers
- -----------------------------------------------------------
- This document tries to briefly explain some basic kernel timekeeping
- abstractions. It partly pertains to the drivers usually found in
- drivers/clocksource in the kernel tree, but the code may be spread out
- across the kernel.
- If you grep through the kernel source you will find a number of architecture-
- specific implementations of clock sources, clockevents and several likewise
- architecture-specific overrides of the sched_clock() function and some
- delay timers.
- To provide timekeeping for your platform, the clock source provides
- the basic timeline, whereas clock events shoot interrupts on certain points
- on this timeline, providing facilities such as high-resolution timers.
- sched_clock() is used for scheduling and timestamping, and delay timers
- provide an accurate delay source using hardware counters.
- Clock sources
- -------------
- The purpose of the clock source is to provide a timeline for the system that
- tells you where you are in time. For example issuing the command 'date' on
- a Linux system will eventually read the clock source to determine exactly
- what time it is.
- Typically the clock source is a monotonic, atomic counter which will provide
- n bits which count from 0 to 2^(n-1) and then wraps around to 0 and start over.
- It will ideally NEVER stop ticking as long as the system is running. It
- may stop during system suspend.
- The clock source shall have as high resolution as possible, and the frequency
- shall be as stable and correct as possible as compared to a real-world wall
- clock. It should not move unpredictably back and forth in time or miss a few
- cycles here and there.
- It must be immune to the kind of effects that occur in hardware where e.g.
- the counter register is read in two phases on the bus lowest 16 bits first
- and the higher 16 bits in a second bus cycle with the counter bits
- potentially being updated in between leading to the risk of very strange
- values from the counter.
- When the wall-clock accuracy of the clock source isn't satisfactory, there
- are various quirks and layers in the timekeeping code for e.g. synchronizing
- the user-visible time to RTC clocks in the system or against networked time
- servers using NTP, but all they do basically is update an offset against
- the clock source, which provides the fundamental timeline for the system.
- These measures does not affect the clock source per se, they only adapt the
- system to the shortcomings of it.
- The clock source struct shall provide means to translate the provided counter
- into a nanosecond value as an unsigned long long (unsigned 64 bit) number.
- Since this operation may be invoked very often, doing this in a strict
- mathematical sense is not desirable: instead the number is taken as close as
- possible to a nanosecond value using only the arithmetic operations
- multiply and shift, so in clocksource_cyc2ns() you find:
- ns ~= (clocksource * mult) >> shift
- You will find a number of helper functions in the clock source code intended
- to aid in providing these mult and shift values, such as
- clocksource_khz2mult(), clocksource_hz2mult() that help determine the
- mult factor from a fixed shift, and clocksource_register_hz() and
- clocksource_register_khz() which will help out assigning both shift and mult
- factors using the frequency of the clock source as the only input.
- For real simple clock sources accessed from a single I/O memory location
- there is nowadays even clocksource_mmio_init() which will take a memory
- location, bit width, a parameter telling whether the counter in the
- register counts up or down, and the timer clock rate, and then conjure all
- necessary parameters.
- Since a 32-bit counter at say 100 MHz will wrap around to zero after some 43
- seconds, the code handling the clock source will have to compensate for this.
- That is the reason why the clock source struct also contains a 'mask'
- member telling how many bits of the source are valid. This way the timekeeping
- code knows when the counter will wrap around and can insert the necessary
- compensation code on both sides of the wrap point so that the system timeline
- remains monotonic.
- Clock events
- ------------
- Clock events are the conceptual reverse of clock sources: they take a
- desired time specification value and calculate the values to poke into
- hardware timer registers.
- Clock events are orthogonal to clock sources. The same hardware
- and register range may be used for the clock event, but it is essentially
- a different thing. The hardware driving clock events has to be able to
- fire interrupts, so as to trigger events on the system timeline. On an SMP
- system, it is ideal (and customary) to have one such event driving timer per
- CPU core, so that each core can trigger events independently of any other
- core.
- You will notice that the clock event device code is based on the same basic
- idea about translating counters to nanoseconds using mult and shift
- arithmetic, and you find the same family of helper functions again for
- assigning these values. The clock event driver does not need a 'mask'
- attribute however: the system will not try to plan events beyond the time
- horizon of the clock event.
- sched_clock()
- -------------
- In addition to the clock sources and clock events there is a special weak
- function in the kernel called sched_clock(). This function shall return the
- number of nanoseconds since the system was started. An architecture may or
- may not provide an implementation of sched_clock() on its own. If a local
- implementation is not provided, the system jiffy counter will be used as
- sched_clock().
- As the name suggests, sched_clock() is used for scheduling the system,
- determining the absolute timeslice for a certain process in the CFS scheduler
- for example. It is also used for printk timestamps when you have selected to
- include time information in printk for things like bootcharts.
- Compared to clock sources, sched_clock() has to be very fast: it is called
- much more often, especially by the scheduler. If you have to do trade-offs
- between accuracy compared to the clock source, you may sacrifice accuracy
- for speed in sched_clock(). It however requires some of the same basic
- characteristics as the clock source, i.e. it should be monotonic.
- The sched_clock() function may wrap only on unsigned long long boundaries,
- i.e. after 64 bits. Since this is a nanosecond value this will mean it wraps
- after circa 585 years. (For most practical systems this means "never".)
- If an architecture does not provide its own implementation of this function,
- it will fall back to using jiffies, making its maximum resolution 1/HZ of the
- jiffy frequency for the architecture. This will affect scheduling accuracy
- and will likely show up in system benchmarks.
- The clock driving sched_clock() may stop or reset to zero during system
- suspend/sleep. This does not matter to the function it serves of scheduling
- events on the system. However it may result in interesting timestamps in
- printk().
- The sched_clock() function should be callable in any context, IRQ- and
- NMI-safe and return a sane value in any context.
- Some architectures may have a limited set of time sources and lack a nice
- counter to derive a 64-bit nanosecond value, so for example on the ARM
- architecture, special helper functions have been created to provide a
- sched_clock() nanosecond base from a 16- or 32-bit counter. Sometimes the
- same counter that is also used as clock source is used for this purpose.
- On SMP systems, it is crucial for performance that sched_clock() can be called
- independently on each CPU without any synchronization performance hits.
- Some hardware (such as the x86 TSC) will cause the sched_clock() function to
- drift between the CPUs on the system. The kernel can work around this by
- enabling the CONFIG_HAVE_UNSTABLE_SCHED_CLOCK option. This is another aspect
- that makes sched_clock() different from the ordinary clock source.
- Delay timers (some architectures only)
- --------------------------------------
- On systems with variable CPU frequency, the various kernel delay() functions
- will sometimes behave strangely. Basically these delays usually use a hard
- loop to delay a certain number of jiffy fractions using a "lpj" (loops per
- jiffy) value, calibrated on boot.
- Let's hope that your system is running on maximum frequency when this value
- is calibrated: as an effect when the frequency is geared down to half the
- full frequency, any delay() will be twice as long. Usually this does not
- hurt, as you're commonly requesting that amount of delay *or more*. But
- basically the semantics are quite unpredictable on such systems.
- Enter timer-based delays. Using these, a timer read may be used instead of
- a hard-coded loop for providing the desired delay.
- This is done by declaring a struct delay_timer and assigning the appropriate
- function pointers and rate settings for this delay timer.
- This is available on some architectures like OpenRISC or ARM.
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