Manuel Bilderbeek
|
bfe94456fb
Only save window position if we're not full screen
|
4 years ago |
Manuel Bilderbeek
|
510738e406
Remember window position and restore it at recreation
|
4 years ago |
D15C0DE
|
706793b5e2
SDLGL does not need renderer, surface and texture
|
4 years ago |
D15C0DE
|
9c44775d8e
[2/6] Move SDL-specific functionality out of VisibleSurface
|
5 years ago |