m9710797
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148c80cc0c
Made SDLGLOffscreenSurface (more) SDL-independant
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4 éve |
D15C0DE
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706793b5e2
SDLGL does not need renderer, surface and texture
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4 éve |
D15C0DE
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80f67933cb
[5/6] Generalize SDL_PixelFormat
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5 éve |
D15C0DE
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091a8a31c3
[4/6] Move SDL-specific functionality out of OutputSurface
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5 éve |
m9710797
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9ee721e0f5
Implement structured bindings support gl::vec
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4 éve |
D15C0DE
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5208cd776d
Dissolve SDLGLOutputSurface
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5 éve |
D15C0DE
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49d519b26d
Remove SDLGL-FB16/32 renderers
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5 éve |
m9710797
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8c5acbbea4
Fix screenshot with SDLGL-PP/fullscreen
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5 éve |
m9710797
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da553d661c
Merge branch 'master' into sdl2
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7 éve |
m9710797
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f85d68865c
Fix all "clang-tidy -check=modernize-use-default" warnings
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7 éve |
m9710797
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072160a8d6
Also call setSDLRenderer in SDL(GL)OffscreenSurface
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8 éve |
m9710797
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3134dae450
Give OutputSurface a getSDLRenderer() method (not yet used)
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8 éve |
m9710797
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1d1f7ede6c
Merged enableInterpolation() and disableInterpolation() into setInterpolation(bool)
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10 éve |
m9710797
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f9b663f47e
Make texture use GL_CLAMP_TO_EDGE by default
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10 éve |
m9710797
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da953a4160
Move GLUtil stuff from 'openmsx' to 'gl' namespace
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10 éve |
wouter
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9c58265013
Ran include-what-you-use and removed some #includes
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11 éve |
wouter
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9be5b10aa4
Added 'interleave_black_frame'
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11 éve |
wouter
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3625f42a30
Remove GP2X port
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11 éve |
wouter
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d089095d55
Various text-processing stuff
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11 éve |
Wouter Vermaelen
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b3b49aeeba
Improve openGL wrapper objects
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11 éve |
Wouter Vermaelen
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c73d6032a5
More make_unique stuff: replace xx.reset(new ..)
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12 éve |
Wouter Vermaelen
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7e6fe607d6
Replace NULL with nullptr
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12 éve |
Maarten ter Huurne
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d6a9a8597e
Simplified FrameBufferObject interface by removing "doPush" constructor argument.
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15 éve |
Wouter Vermaelen
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3d7322e5a1
Added support for taking screenshots without OSD elements
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15 éve |