Commit History

Author SHA1 Message Date
  m9710797 a3f8aa14f7 apply fixes suggested by clang-tidy-10 -check=readability-make-member-function-const 4 years ago
  D15C0DE c5d21a4f04 Upgrade shaders to GLSL 3.30 4 years ago
  D15C0DE 7c5bc28610 Improve the FrameBufferObject utility 4 years ago
  D15C0DE ed2b15685b [9/9] Use core FBO/PBO and remove fallback functions 4 years ago
  D15C0DE 8e3923c648 [2/9] Add VertexArray object in GLUtil 4 years ago
  m9710797 9ed69b6516 [1/2] Use c++17 inline variables 5 years ago
  m9710797 fcc2ca6773 Ran include-what-you-use (iwyu) and remove some unnecessary #include's 5 years ago
  m9710797 d68ddb7cf1 clang-tidy-8: applied (some of the) suggestion made by 'modernize-*' 5 years ago
  m9710797 771a5f9f20 Don't use std::endl 5 years ago
  m9710797 5fba7ba4a2 oops, fix bug in 8159d29e4350f 5 years ago
  m9710797 8159d29e43 Return array_ref<uint8_t> from File::mmap() 8 years ago
  m9710797 9f2312e3d0 Make use of strCat() and strAppend() 6 years ago
  m9710797 09f2965d95 Pass #version directive to glsl shader programs 6 years ago
  wouter d39854ac2f use {} to create empty string 12 years ago
  Wouter Vermaelen 0461258f54 [2/2] Changed FileContext into a value-type 9 years ago
  m9710797 1d1f7ede6c Merged enableInterpolation() and disableInterpolation() into setInterpolation(bool) 10 years ago
  m9710797 f9b663f47e Make texture use GL_CLAMP_TO_EDGE by default 10 years ago
  m9710797 51c120efd7 Remove gl::LuminanceTexture 10 years ago
  m9710797 5d51ce37b1 Fix 4635b13 more cleanly 10 years ago
  m9710797 4635b13e78 Fixed crash on exit after the openGL refactorings 10 years ago
  m9710797 712013817c Remove ShaderProgram::deactivate() 10 years ago
  m9710797 2c0d1f60e2 Share code in GLScaler subclasses, constructor part 10 years ago
  m9710797 745063aea6 Removed Texture::drawRect() 10 years ago
  m9710797 bc707df14d Allow null openGL object handles 10 years ago
  m9710797 da953a4160 Move GLUtil stuff from 'openmsx' to 'gl' namespace 10 years ago
  m9710797 1fb60ac136 Use vertex buffers objects (VBO) in display_deform=3d effect 10 years ago
  m9710797 06fda412e8 Made display_deform=3d effect openGL ES friendly 10 years ago
  m9710797 6b2c165804 s/GL_CLAMP/GL_CLAMP_TO_EDGE 10 years ago
  wouter c41edbc71f Revert "Don't construct empty strings via string::string("")" 10 years ago
  wouter 8999465334 Don't construct empty strings via string::string("") 12 years ago