D15C0DE
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c5d21a4f04
Upgrade shaders to GLSL 3.30
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5 年之前 |
m9710797
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5688c3ceb3
Share code in GLScaler subclasses, scaleImage() part
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11 年之前 |
m9710797
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d5d482831e
Use glDrawArrays() in scalers algorithms
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11 年之前 |
wouter
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d089095d55
Various text-processing stuff
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12 年之前 |
Maarten ter Huurne
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23cfe1e479
Only have vertex shader write to "videoCoord" varying if pixel shader reads it (if superimpose is enabled). Fixes warning under Mac OS X (with nVidia GPU).
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15 年之前 |
Wouter Vermaelen
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33facbc531
Support superimpose in SDLGL-PP 'hq' scaler
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15 年之前 |
Wouter Vermaelen
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bc3fcf06b7
implemented hq as a OpenGL 2.0 shader
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19 年之前 |