Commit History

Author SHA1 Message Date
  D15C0DE c5d21a4f04 Upgrade shaders to GLSL 3.30 4 years ago
  m9710797 d5d482831e Use glDrawArrays() in scalers algorithms 10 years ago
  wouter d089095d55 Various text-processing stuff 11 years ago
  Wouter Vermaelen 03789f49e5 Support superimpose in SDLGL-PP 'tv' scaler 15 years ago
  Wouter Vermaelen 02af18a272 switched to non_power_of_two textures instead of texture_rectangle in SDLGL-PP renderer 18 years ago
  Wouter Vermaelen 65950c9a02 made rectangle_textures available on correct resolution on vertical linewidth borders 18 years ago
  Wouter Vermaelen 915eda81ce use texture_rectangle for SDLGL-PP shader 18 years ago
  Maarten ter Huurne 5dbff24e15 Added new scaler "TV". 18 years ago