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- #-------------------------------------------------------------------
- # This file is stolen from part of the CMake build system for OGRE (Object-oriented Graphics Rendering Engine) http://www.ogre3d.org/
- #
- # The contents of this file are placed in the public domain. Feel
- # free to make use of it in any way you like.
- #-------------------------------------------------------------------
- # - Try to find OpenGLES and EGL
- # Once done this will define
- #
- # OPENGLES2_FOUND - system has OpenGLES
- # OPENGLES2_INCLUDE_DIR - the GL include directory
- # OPENGLES2_LIBRARIES - Link these to use OpenGLES
- #
- # EGL_FOUND - system has EGL
- # EGL_INCLUDE_DIR - the EGL include directory
- # EGL_LIBRARIES - Link these to use EGL
- # Win32, Apple, and Android are not tested!
- # Linux tested and works
- if(WIN32)
- if(CYGWIN)
- find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
- find_library(OPENGLES2_LIBRARY libGLESv2)
- else()
- if(BORLAND)
- set(OPENGLES2_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for Win32")
- else()
- # TODO
- # set(OPENGLES_LIBRARY ${SOURCE_DIR}/Dependencies/lib/release/libGLESv2.lib CACHE STRING "OpenGL ES 2.x library for win32"
- endif()
- endif()
- elseif(APPLE)
- create_search_paths(/Developer/Platforms)
- findpkg_framework(OpenGLES2)
- set(OPENGLES2_LIBRARY "-framework OpenGLES")
- else()
- find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
- PATHS /usr/openwin/share/include
- /opt/graphics/OpenGL/include
- /usr/X11R6/include
- /usr/include
- )
- find_library(OPENGLES2_LIBRARY
- NAMES GLESv2
- PATHS /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- /usr/lib
- )
- if(NOT BUILD_ANDROID)
- find_path(EGL_INCLUDE_DIR EGL/egl.h
- PATHS /usr/openwin/share/include
- /opt/graphics/OpenGL/include
- /usr/X11R6/include
- /usr/include
- )
- find_library(EGL_LIBRARY
- NAMES EGL
- PATHS /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib
- /usr/X11R6/lib
- /usr/lib
- )
- # On Unix OpenGL usually requires X11.
- # It doesn't require X11 on OSX.
- if(OPENGLES2_LIBRARY)
- if(NOT X11_FOUND)
- include(FindX11)
- endif()
- if(X11_FOUND)
- set(OPENGLES2_LIBRARIES ${X11_LIBRARIES})
- endif()
- endif()
- endif()
- endif()
- set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARIES} ${OPENGLES2_LIBRARY})
- if(BUILD_ANDROID)
- if(OPENGLES2_LIBRARY)
- set(EGL_LIBRARIES)
- set(OPENGLES2_FOUND TRUE)
- endif()
- else()
- if(OPENGLES2_LIBRARY AND EGL_LIBRARY)
- set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY} ${OPENGLES2_LIBRARIES})
- set(EGL_LIBRARIES ${EGL_LIBRARY} ${EGL_LIBRARIES})
- set(OPENGLES2_FOUND TRUE)
- endif()
- endif()
- mark_as_advanced(
- OPENGLES2_INCLUDE_DIR
- OPENGLES2_LIBRARY
- EGL_INCLUDE_DIR
- EGL_LIBRARY
- )
- if(OPENGLES2_FOUND)
- message(STATUS "Found system OpenGL ES 2 library: ${OPENGLES2_LIBRARIES}")
- else()
- set(OPENGLES2_LIBRARIES "")
- endif()
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