Commit History

Автор SHA1 Съобщение Дата
  Perttu Ahola 1a3d25c5ad Update changelog and call this 0.3.3 преди 12 години
  Perttu Ahola 30cbdb0981 Check password hash validity преди 12 години
  Perttu Ahola 073964a12f Update changelog and call this 0.3.2 преди 12 години
  Perttu Ahola d7442aecbe Add wooden planks to creative inventory (...finally 8D) преди 12 години
  Perttu Ahola 1596628850 Add #include <unistd.h> to filesys.cpp (needed by some linux distros now) преди 12 години
  Perttu Ahola bc0e5c0063 Update changelog and call this 0.3.1 преди 13 години
  Perttu Ahola 045e32b6ec Fix water-glass and water-lava surfaces преди 13 години
  Perttu Ahola fea55a9b87 Call this 0.3.dev-20111108 преди 13 години
  Perttu Ahola 763da10c7b Reset block usage timer on client only if it is very probably drawn преди 13 години
  Kahrl 1c98ec94da Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance. преди 13 години
  Kahrl 28660b4c1a utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues преди 13 години
  Perttu Ahola fa72e65b59 Add new Connection test in test.cpp in case needed in the future (commented out), improve comments in test.cpp a bit преди 13 години
  Perttu Ahola 7d5d676eac Infinite packet flood test for debugging the new network layer преди 13 години
  Constantin Wenger 61f2cc45c2 Command-line signal handling for Windows преди 13 години
  Perttu Ahola c1d92d72e1 Make water invisible next to underwater glass преди 13 години
  Perttu Ahola 4f71a9fbde Improve "compile on Windows" section in readme преди 13 години
  Perttu Ahola 4142b8c352 Call this version 0.3.dev-20111104 преди 13 години
  Perttu Ahola d0fdfd44c5 Add option to set water opaque (mainly for stylistic choice) преди 13 години
  Perttu Ahola f5995337e8 Fix flowing liquid spacing; water and lava next to each other will glitch a bit but it isn't as bad as this was преди 13 години
  Perttu Ahola 1469196d3b Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.txt to package /README.txt преди 13 години
  Perttu Ahola e9fd3def90 Make CONTENT_IGNORE to not block the view when occlusion culling преди 13 години
  Perttu Ahola a2af490b7b Disable mipmapping because it is sometimes ugly преди 13 години
  Perttu Ahola 4964daa5be Possible fix to bases of islands/hills getting culled out too early преди 13 години
  Perttu Ahola 718086f383 Tune occlusion culling a bit more преди 13 години
  Perttu Ahola 339b7588d2 Tune occlusion culling a bit преди 13 години
  Perttu Ahola 0ac5f6a7ca Very simple occlusion culling преди 13 години
  Perttu Ahola 1726b82a16 occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size преди 13 години
  Perttu Ahola 03db16d55b Remove trailing / or \ in path_userdata (probably fixes world deletion on Windows) преди 13 години
  Perttu Ahola 0c20973c17 Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds) преди 13 години
  Perttu Ahola f65d157786 Set version to 0.3.0 and update changelog преди 13 години