Commit History

Author SHA1 Message Date
  sfan5 ff53a71d58 Remove outdated function check 5 years ago
  Isidor Zeuner f8e57559ec replace deprecated function call 6 years ago
  sfan5 59dc2d34d9 WorldEdit 1.2 7 years ago
  sfan5 f9311b2b15 Move wand.lua to worldedit_commands 8 years ago
  sfan5 5afea424ba Move cuboidapi.lua to correct place 8 years ago
  Joseph Pickard 47712844a3 Added a WorldEdit wand item that can be used to select areas with worldedit. 9 years ago
  ShadowNinja 5c115e282c Fix existence check trying to open files for writing 9 years ago
  ShadowNinja bb8456b711 Cleanup and fixup 10 years ago
  Uberi ac7430e02f Version information is now available via the API. 11 years ago
  Sfan5 b3ba6f2433 Revert "Change compatibility notices." because we have 0.4.8 now 11 years ago
  Uberi d5ec1bcefc Change compatibility notices. 11 years ago
  Uberi 203c3da2af Add //about. 11 years ago
  Anthony Zhang 03327a767d Add version checker since so many people are confused about which version to use. 11 years ago
  Anthony Zhang 040282bbe6 New module loader properly halts when load-time error occurs in module. 11 years ago
  Anthony Zhang 3c51ec8c4a //pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. 11 years ago
  Anthony Zhang faa4a7b065 More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume. 11 years ago
  Anthony Zhang 8ebf9d3c2a Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics. 11 years ago
  Anthony Zhang d7ae19b7b8 Fix the //move command (WorldEdit API is unaffected). 11 years ago
  Sfan5 5e5c1dc6c3 Add Block Queue 12 years ago
  Anthony Zhang 65c218c3e2 Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included. 12 years ago
  Anthony Zhang d1828affff Oops, forgot to load the compatibility module. 12 years ago
  Anthony Zhang e2f1c4ef17 Add //homogenize, //lua, and //luatransform commands, as well as their documentation. 12 years ago
  Anthony Zhang 1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 12 years ago
  Anthony Zhang 12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 12 years ago