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- /* GCSx
- ** SPAWNPROP.H
- **
- ** Spawn-point properties dialog
- */
- /*****************************************************************************
- ** Copyright (C) 2003-2006 Janson
- **
- ** This program is free software; you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation; either version 2 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program; if not, write to the Free Software
- ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- #ifndef __GCSx_SPAWNPROP_H_
- #define __GCSx_SPAWNPROP_H_
- class SpawnPropertiesDialog : private ImageDialog {
- public:
- static int autoSync;
- private:
- int hasSprite;
- int initialized;
- TreeView* tree;
- std::string* titleS;
- class WorldEdit* wWorld;
- enum {
- ID_LABEL = 1,
- ID_SCRIPTLABEL,
-
- ID_SCRIPT,
- ID_SYNC,
- ID_NAME,
- ID_LIBRARY,
- ID_IMAGE,
-
- ID_OK,
- ID_CANCEL,
- };
- static class SpawnPropertiesDialog* dialogWithSprite;
- static class SpawnPropertiesDialog* dialogNoSprite;
- static int treeViewWrap(void* ptr, int code, int command, int check);
- int treeView(int code, int command, int check);
- public:
- SpawnPropertiesDialog(int isSprite);
- virtual ~SpawnPropertiesDialog();
- static class SpawnPropertiesDialog* createWithSprite();
- static class SpawnPropertiesDialog* createNoSprite();
- static void destroy();
- int run(std::string* title, class Script** script, class AnimGroup** animGroup, class TileSet** tileSet, int* animTileId, class WorldEdit* whichWorld);
- ButtonAction verifyEntry(int buttonId, ButtonAction buttonType);
- };
- #endif
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