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- /*
- * @licstart The following is the entire license notice for the JavaScript
- * code in this page.
- *
- * This file is part of gish-ap-calc.
- *
- * gish-ap-calc is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or (at your
- * option) any later version.
- *
- * gish-ap-calc is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License
- * for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with gish-ap-calc. If not, see <https://www.gnu.org/licenses/>.
- *
- * @licend The above is the entire license notice for the JavaScript code in
- * this page.
- */
- export class Monster {
- constructor(level, avoid, wdef, mdef) {
- this.level = level;
- this.avoid = avoid;
- this.wdef = wdef;
- this.mdef = mdef;
- }
- }
- export class Spell {
- constructor(basicAtk, mastery, period, lines) {
- this.basicAtk = basicAtk;
- this.mastery = mastery;
- this.period = period;
- this.lines = lines;
- }
- }
- export class Stats {
- constructor(str, dex, int, luk) {
- this.str = str;
- this.dex = dex;
- this.int = int;
- this.luk = luk;
- }
- clone() {
- return new Stats(this.str, this.dex, this.int, this.luk);
- }
- /** Operates **in-place** and then returns `this`. */
- add(other) {
- this.str += other.str;
- this.dex += other.dex;
- this.int += other.int;
- this.luk += other.luk;
- return this;
- }
- /** Operates **in-place** and then returns `this`. */
- sub(other) {
- this.str -= other.str;
- this.dex -= other.dex;
- this.int -= other.int;
- this.luk -= other.luk;
- return this;
- }
- }
- export class Weapon {
- constructor(psm, period) {
- this.psm = psm;
- this.period = period;
- }
- }
- export var WeaponType;
- (function (WeaponType) {
- WeaponType[WeaponType["OneHandedSword"] = 30] = "OneHandedSword";
- WeaponType[WeaponType["OneHandedAxe"] = 31] = "OneHandedAxe";
- WeaponType[WeaponType["OneHandedMace"] = 32] = "OneHandedMace";
- WeaponType[WeaponType["Dagger"] = 33] = "Dagger";
- WeaponType[WeaponType["Wand"] = 37] = "Wand";
- WeaponType[WeaponType["Staff"] = 38] = "Staff";
- WeaponType[WeaponType["TwoHandedSword"] = 40] = "TwoHandedSword";
- WeaponType[WeaponType["TwoHandedAxe"] = 41] = "TwoHandedAxe";
- WeaponType[WeaponType["TwoHandedMace"] = 42] = "TwoHandedMace";
- WeaponType[WeaponType["Spear"] = 43] = "Spear";
- WeaponType[WeaponType["Polearm"] = 44] = "Polearm";
- })(WeaponType || (WeaponType = {}));
- export var SpellType;
- (function (SpellType) {
- SpellType[SpellType["Other"] = 0] = "Other";
- SpellType[SpellType["Explosion"] = 2111002] = "Explosion";
- SpellType[SpellType["PoisonMist"] = 2111003] = "PoisonMist";
- SpellType[SpellType["ElementCompositionFP"] = 2111006] = "ElementCompositionFP";
- SpellType[SpellType["Elquines"] = 2121005] = "Elquines";
- SpellType[SpellType["MeteorShower"] = 2121007] = "MeteorShower";
- SpellType[SpellType["IceStrike"] = 2211002] = "IceStrike";
- SpellType[SpellType["ThunderSpear"] = 2211003] = "ThunderSpear";
- SpellType[SpellType["ElementCompositionIL"] = 2211006] = "ElementCompositionIL";
- SpellType[SpellType["Ifrit"] = 2221005] = "Ifrit";
- SpellType[SpellType["ChainLightning"] = 2221006] = "ChainLightning";
- SpellType[SpellType["Blizzard"] = 2221007] = "Blizzard";
- SpellType[SpellType["Heal"] = 2301002] = "Heal";
- SpellType[SpellType["HolyArrow"] = 2301005] = "HolyArrow";
- SpellType[SpellType["ShiningRay"] = 2311004] = "ShiningRay";
- SpellType[SpellType["SummonDragon"] = 2311006] = "SummonDragon";
- SpellType[SpellType["Bahamut"] = 2321003] = "Bahamut";
- SpellType[SpellType["AngelRay"] = 2321007] = "AngelRay";
- SpellType[SpellType["Genesis"] = 2321008] = "Genesis";
- })(SpellType || (SpellType = {}));
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