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- // Copyright 2015 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include "VideoCommon/VertexLoaderARM64.h"
- #include "VideoCommon/VertexLoaderManager.h"
- using namespace Arm64Gen;
- ARM64Reg src_reg = X0;
- ARM64Reg dst_reg = X1;
- ARM64Reg count_reg = W2;
- ARM64Reg skipped_reg = W17;
- ARM64Reg scratch1_reg = W16;
- ARM64Reg scratch2_reg = W15;
- ARM64Reg scratch3_reg = W14;
- ARM64Reg scratch4_reg = W13;
- ARM64Reg saved_count = W12;
- ARM64Reg stride_reg = X11;
- ARM64Reg arraybase_reg = X10;
- ARM64Reg scale_reg = X9;
- static const float GC_ALIGNED16(scale_factors[]) =
- {
- 1.0 / (1ULL << 0), 1.0 / (1ULL << 1), 1.0 / (1ULL << 2), 1.0 / (1ULL << 3),
- 1.0 / (1ULL << 4), 1.0 / (1ULL << 5), 1.0 / (1ULL << 6), 1.0 / (1ULL << 7),
- 1.0 / (1ULL << 8), 1.0 / (1ULL << 9), 1.0 / (1ULL << 10), 1.0 / (1ULL << 11),
- 1.0 / (1ULL << 12), 1.0 / (1ULL << 13), 1.0 / (1ULL << 14), 1.0 / (1ULL << 15),
- 1.0 / (1ULL << 16), 1.0 / (1ULL << 17), 1.0 / (1ULL << 18), 1.0 / (1ULL << 19),
- 1.0 / (1ULL << 20), 1.0 / (1ULL << 21), 1.0 / (1ULL << 22), 1.0 / (1ULL << 23),
- 1.0 / (1ULL << 24), 1.0 / (1ULL << 25), 1.0 / (1ULL << 26), 1.0 / (1ULL << 27),
- 1.0 / (1ULL << 28), 1.0 / (1ULL << 29), 1.0 / (1ULL << 30), 1.0 / (1ULL << 31),
- };
- VertexLoaderARM64::VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_att)
- : VertexLoaderBase(vtx_desc, vtx_att), m_float_emit(this)
- {
- if (!IsInitialized())
- return;
- AllocCodeSpace(4096);
- ClearCodeSpace();
- GenerateVertexLoader();
- WriteProtect();
- }
- void VertexLoaderARM64::GetVertexAddr(int array, u64 attribute, ARM64Reg reg)
- {
- ADD(reg, src_reg, m_src_ofs);
- if (attribute & MASK_INDEXED)
- {
- if (attribute == INDEX8)
- {
- LDRB(INDEX_UNSIGNED, scratch1_reg, reg, 0);
- m_src_ofs += 1;
- }
- else
- {
- LDRH(INDEX_UNSIGNED, scratch1_reg, reg, 0);
- m_src_ofs += 2;
- REV16(scratch1_reg, scratch1_reg);
- }
- if (array == ARRAY_POSITION)
- {
- EOR(scratch2_reg, scratch1_reg, 0, attribute == INDEX8 ? 7 : 15); // 0xFF : 0xFFFF
- m_skip_vertex = CBZ(scratch2_reg);
- }
- LDR(INDEX_UNSIGNED, scratch2_reg, stride_reg, array * 4);
- MUL(scratch1_reg, scratch1_reg, scratch2_reg);
- LDR(INDEX_UNSIGNED, EncodeRegTo64(scratch2_reg), arraybase_reg, array * 8);
- ADD(EncodeRegTo64(reg), EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg));
- }
- }
- s32 VertexLoaderARM64::GetAddressImm(int array, u64 attribute, Arm64Gen::ARM64Reg reg, u32 align)
- {
- if (attribute & MASK_INDEXED ||
- (m_src_ofs > 255 && (m_src_ofs & (align - 1))))
- GetVertexAddr(array, attribute, reg);
- else
- return m_src_ofs;
- return -1;
- }
- int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int count_out, bool dequantize, u8 scaling_exponent, AttributeFormat* native_format, s32 offset)
- {
- ARM64Reg coords = count_in == 3 ? Q31 : D31;
- ARM64Reg scale = count_in == 3 ? Q30 : D30;
- int elem_size = 1 << (format / 2);
- int load_bytes = elem_size * count_in;
- int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
- load_size <<= 3;
- elem_size <<= 3;
- if (offset == -1)
- {
- if (count_in == 1)
- m_float_emit.LDR(elem_size, INDEX_UNSIGNED, coords, EncodeRegTo64(scratch1_reg), 0);
- else
- m_float_emit.LD1(elem_size, 1, coords, EncodeRegTo64(scratch1_reg));
- }
- else if (offset & (load_size - 1)) // Not aligned - unscaled
- {
- m_float_emit.LDUR(load_size, coords, src_reg, offset);
- }
- else
- {
- m_float_emit.LDR(load_size, INDEX_UNSIGNED, coords, src_reg, offset);
- }
- if (format != FORMAT_FLOAT)
- {
- // Extend and convert to float
- switch (format)
- {
- case FORMAT_UBYTE:
- m_float_emit.UXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- case FORMAT_BYTE:
- m_float_emit.SXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- case FORMAT_USHORT:
- m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- case FORMAT_SHORT:
- m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- }
- m_float_emit.SCVTF(32, coords, coords);
- if (dequantize && scaling_exponent)
- {
- m_float_emit.LDR(32, INDEX_UNSIGNED, scale, scale_reg, scaling_exponent * 4);
- m_float_emit.FMUL(32, coords, coords, scale, 0);
- }
- }
- else
- {
- m_float_emit.REV32(8, coords, coords);
- }
- const u32 write_size = count_out == 3 ? 128 : count_out * 32;
- const u32 mask = count_out == 3 ? 0xF : count_out == 2 ? 0x7 : 0x3;
- if (m_dst_ofs < 256)
- {
- m_float_emit.STUR(write_size, coords, dst_reg, m_dst_ofs);
- }
- else if (!(m_dst_ofs & mask))
- {
- m_float_emit.STR(write_size, INDEX_UNSIGNED, coords, dst_reg, m_dst_ofs);
- }
- else
- {
- ADD(EncodeRegTo64(scratch2_reg), dst_reg, m_dst_ofs);
- m_float_emit.ST1(32, 1, coords, EncodeRegTo64(scratch2_reg));
- }
- // Z-Freeze
- if (native_format == &m_native_vtx_decl.position)
- {
- CMP(count_reg, 3);
- FixupBranch dont_store = B(CC_GT);
- MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_cache);
- ORR(scratch1_reg, WSP, count_reg, ArithOption(count_reg, ST_LSL, 4));
- ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg));
- m_float_emit.STUR(write_size, coords, EncodeRegTo64(scratch1_reg), -16);
- SetJumpTarget(dont_store);
- }
- native_format->components = count_out;
- native_format->enable = true;
- native_format->offset = m_dst_ofs;
- native_format->type = VAR_FLOAT;
- native_format->integer = false;
- m_dst_ofs += sizeof(float) * count_out;
- if (attribute == DIRECT)
- m_src_ofs += load_bytes;
- return load_bytes;
- }
- void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
- {
- int load_bytes = 0;
- switch (format)
- {
- case FORMAT_24B_888:
- case FORMAT_32B_888x:
- case FORMAT_32B_8888:
- if (offset == -1)
- LDR(INDEX_UNSIGNED, scratch2_reg, EncodeRegTo64(scratch1_reg), 0);
- else if (offset & 3) // Not aligned - unscaled
- LDUR(scratch2_reg, src_reg, offset);
- else
- LDR(INDEX_UNSIGNED, scratch2_reg, src_reg, offset);
- if (format != FORMAT_32B_8888)
- ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
- STR(INDEX_UNSIGNED, scratch2_reg, dst_reg, m_dst_ofs);
- load_bytes = 3 + (format != FORMAT_24B_888);
- break;
- case FORMAT_16B_565:
- // RRRRRGGG GGGBBBBB
- // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
- if (offset == -1)
- LDRH(INDEX_UNSIGNED, scratch3_reg, EncodeRegTo64(scratch1_reg), 0);
- else if (offset & 1) // Not aligned - unscaled
- LDURH(scratch2_reg, src_reg, offset);
- else
- LDRH(INDEX_UNSIGNED, scratch3_reg, src_reg, offset);
- REV16(scratch3_reg, scratch3_reg);
- // B
- AND(scratch2_reg, scratch3_reg, 32, 4);
- ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 3));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 5));
- ORR(scratch1_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 16));
- // G
- UBFM(scratch2_reg, scratch3_reg, 5, 10);
- ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 8));
- // R
- UBFM(scratch2_reg, scratch3_reg, 11, 15);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 3));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 2));
- // A
- ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
- STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
- load_bytes = 2;
- break;
- case FORMAT_16B_4444:
- // BBBBAAAA RRRRGGGG
- // REV16 - RRRRGGGG BBBBAAAA
- // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
- if (offset == -1)
- LDRH(INDEX_UNSIGNED, scratch3_reg, EncodeRegTo64(scratch1_reg), 0);
- else if (offset & 1) // Not aligned - unscaled
- LDURH(scratch2_reg, src_reg, offset);
- else
- LDRH(INDEX_UNSIGNED, scratch3_reg, src_reg, offset);
- // R
- UBFM(scratch1_reg, scratch3_reg, 4, 7);
- // G
- AND(scratch2_reg, scratch3_reg, 32, 3);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 8));
- // B
- UBFM(scratch2_reg, scratch3_reg, 12, 15);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 16));
- // A
- UBFM(scratch2_reg, scratch3_reg, 8, 11);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 24));
- // Final duplication
- ORR(scratch1_reg, scratch1_reg, scratch1_reg, ArithOption(scratch1_reg, ST_LSL, 4));
- STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
- load_bytes = 2;
- break;
- case FORMAT_24B_6666:
- // RRRRRRGG GGGGBBBB BBAAAAAA
- // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
- if (offset == -1)
- LDR(INDEX_UNSIGNED, scratch3_reg, EncodeRegTo64(scratch1_reg), 0);
- else if (offset & 3) // Not aligned - unscaled
- LDUR(scratch2_reg, src_reg, offset);
- else
- LDR(INDEX_UNSIGNED, scratch3_reg, src_reg, m_src_ofs);
- REV32(scratch3_reg, scratch3_reg);
- // A
- AND(scratch2_reg, scratch3_reg, 32, 5);
- ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
- ORR(scratch1_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 24));
- // B
- UBFM(scratch2_reg, scratch3_reg, 6, 11);
- ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 16));
- // G
- UBFM(scratch2_reg, scratch3_reg, 12, 17);
- ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 8));
- // R
- UBFM(scratch2_reg, scratch3_reg, 18, 23);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 4));
- STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
- load_bytes = 3;
- break;
- }
- if (attribute == DIRECT)
- m_src_ofs += load_bytes;
- }
- void VertexLoaderARM64::GenerateVertexLoader()
- {
- // R0 - Source pointer
- // R1 - Destination pointer
- // R2 - Count
- // R30 - LR
- //
- // R0 return how many
- //
- // Registers we don't have to worry about saving
- // R9-R17 are caller saved temporaries
- // R18 is a temporary or platform specific register(iOS)
- //
- // VFP registers
- // We can touch all except v8-v15
- // If we need to use those, we need to retain the lower 64bits(!) of the register
- MOV(skipped_reg, WSP);
- MOV(saved_count, count_reg);
- MOVI2R(stride_reg, (u64)&g_main_cp_state.array_strides);
- MOVI2R(arraybase_reg, (u64)&VertexLoaderManager::cached_arraybases);
- MOVI2R(scale_reg, (u64)&scale_factors);
- const u8* loop_start = GetCodePtr();
- if (m_VtxDesc.PosMatIdx)
- {
- LDRB(INDEX_UNSIGNED, scratch1_reg, src_reg, m_src_ofs);
- AND(scratch1_reg, scratch1_reg, 0, 5);
- STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
- // Z-Freeze
- CMP(count_reg, 3);
- FixupBranch dont_store = B(CC_GT);
- MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_matrix_index - sizeof(u32));
- STR(INDEX_UNSIGNED, scratch1_reg, EncodeRegTo64(scratch2_reg), 0);
- SetJumpTarget(dont_store);
- m_native_components |= VB_HAS_POSMTXIDX;
- m_native_vtx_decl.posmtx.components = 4;
- m_native_vtx_decl.posmtx.enable = true;
- m_native_vtx_decl.posmtx.offset = m_dst_ofs;
- m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
- m_native_vtx_decl.posmtx.integer = true;
- m_src_ofs += sizeof(u8);
- m_dst_ofs += sizeof(u32);
- }
- u32 texmatidx_ofs[8];
- const u64 tm[8] = {
- m_VtxDesc.Tex0MatIdx, m_VtxDesc.Tex1MatIdx, m_VtxDesc.Tex2MatIdx, m_VtxDesc.Tex3MatIdx,
- m_VtxDesc.Tex4MatIdx, m_VtxDesc.Tex5MatIdx, m_VtxDesc.Tex6MatIdx, m_VtxDesc.Tex7MatIdx,
- };
- for (int i = 0; i < 8; i++)
- {
- if (tm[i])
- texmatidx_ofs[i] = m_src_ofs++;
- }
- // Position
- {
- int elem_size = 1 << (m_VtxAttr.PosFormat / 2);
- int load_bytes = elem_size * (m_VtxAttr.PosElements + 2);
- int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
- load_size <<= 3;
- s32 offset = GetAddressImm(ARRAY_POSITION, m_VtxDesc.Position, EncodeRegTo64(scratch1_reg), load_size);
- int pos_elements = m_VtxAttr.PosElements + 2;
- ReadVertex(m_VtxDesc.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
- m_VtxAttr.ByteDequant, m_VtxAttr.PosFrac, &m_native_vtx_decl.position, offset);
- }
- if (m_VtxDesc.Normal)
- {
- static const u8 map[8] = {7, 6, 15, 14};
- u8 scaling_exponent = map[m_VtxAttr.NormalFormat];
- s32 offset = -1;
- for (int i = 0; i < (m_VtxAttr.NormalElements ? 3 : 1); i++)
- {
- if (!i || m_VtxAttr.NormalIndex3)
- {
- int elem_size = 1 << (m_VtxAttr.NormalFormat / 2);
- int load_bytes = elem_size * 3;
- int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
- offset = GetAddressImm(ARRAY_NORMAL, m_VtxDesc.Normal, EncodeRegTo64(scratch1_reg), load_size << 3);
- if (offset == -1)
- ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), i * elem_size * 3);
- else
- offset += i * elem_size * 3;
- }
- int bytes_read = ReadVertex(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, 3, 3,
- true, scaling_exponent, &m_native_vtx_decl.normals[i], offset);
- if (offset == -1)
- ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), bytes_read);
- else
- offset += bytes_read;
- }
- m_native_components |= VB_HAS_NRM0;
- if (m_VtxAttr.NormalElements)
- m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
- }
- const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
- for (int i = 0; i < 2; i++)
- {
- m_native_vtx_decl.colors[i].components = 4;
- m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
- m_native_vtx_decl.colors[i].integer = false;
- if (col[i])
- {
- u32 align = 4;
- if (m_VtxAttr.color[i].Comp == FORMAT_16B_565 ||
- m_VtxAttr.color[i].Comp == FORMAT_16B_4444)
- align = 2;
- s32 offset = GetAddressImm(ARRAY_COLOR + i, col[i], EncodeRegTo64(scratch1_reg), align);
- ReadColor(col[i], m_VtxAttr.color[i].Comp, offset);
- m_native_components |= VB_HAS_COL0 << i;
- m_native_vtx_decl.colors[i].components = 4;
- m_native_vtx_decl.colors[i].enable = true;
- m_native_vtx_decl.colors[i].offset = m_dst_ofs;
- m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
- m_native_vtx_decl.colors[i].integer = false;
- m_dst_ofs += 4;
- }
- }
- const u64 tc[8] = {
- m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
- m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord,
- };
- for (int i = 0; i < 8; i++)
- {
- m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
- m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
- m_native_vtx_decl.texcoords[i].integer = false;
- int elements = m_VtxAttr.texCoord[i].Elements + 1;
- if (tc[i])
- {
- m_native_components |= VB_HAS_UV0 << i;
- int elem_size = 1 << (m_VtxAttr.texCoord[i].Format / 2);
- int load_bytes = elem_size * (elements + 2);
- int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
- load_size <<= 3;
- s32 offset = GetAddressImm(ARRAY_TEXCOORD0 + i, tc[i], EncodeRegTo64(scratch1_reg), load_size);
- u8 scaling_exponent = m_VtxAttr.texCoord[i].Frac;
- ReadVertex(tc[i], m_VtxAttr.texCoord[i].Format, elements, tm[i] ? 2 : elements,
- m_VtxAttr.ByteDequant, scaling_exponent, &m_native_vtx_decl.texcoords[i], offset);
- }
- if (tm[i])
- {
- m_native_components |= VB_HAS_TEXMTXIDX0 << i;
- m_native_vtx_decl.texcoords[i].components = 3;
- m_native_vtx_decl.texcoords[i].enable = true;
- m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
- m_native_vtx_decl.texcoords[i].integer = false;
- LDRB(INDEX_UNSIGNED, scratch2_reg, src_reg, texmatidx_ofs[i]);
- m_float_emit.UCVTF(S31, scratch2_reg);
- if (tc[i])
- {
- m_float_emit.STR(32, INDEX_UNSIGNED, D31, dst_reg, m_dst_ofs);
- m_dst_ofs += sizeof(float);
- }
- else
- {
- m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
- if (m_dst_ofs < 256)
- {
- STUR(SP, dst_reg, m_dst_ofs);
- }
- else if (!(m_dst_ofs & 7))
- {
- // If m_dst_ofs isn't 8byte aligned we can't store an 8byte zero register
- // So store two 4byte zero registers
- // The destination is always 4byte aligned
- STR(INDEX_UNSIGNED, WSP, dst_reg, m_dst_ofs);
- STR(INDEX_UNSIGNED, WSP, dst_reg, m_dst_ofs + 4);
- }
- else
- {
- STR(INDEX_UNSIGNED, SP, dst_reg, m_dst_ofs);
- }
- m_float_emit.STR(32, INDEX_UNSIGNED, D31, dst_reg, m_dst_ofs + 8);
- m_dst_ofs += sizeof(float) * 3;
- }
- }
- }
- // Prepare for the next vertex.
- ADD(dst_reg, dst_reg, m_dst_ofs);
- const u8* cont = GetCodePtr();
- ADD(src_reg, src_reg, m_src_ofs);
- SUB(count_reg, count_reg, 1);
- CBNZ(count_reg, loop_start);
- if (m_VtxDesc.Position & MASK_INDEXED)
- {
- SUB(W0, saved_count, skipped_reg);
- RET(X30);
- SetJumpTarget(m_skip_vertex);
- ADD(skipped_reg, skipped_reg, 1);
- B(cont);
- }
- else
- {
- MOV(W0, saved_count);
- RET(X30);
- }
- FlushIcache();
- m_VertexSize = m_src_ofs;
- m_native_vtx_decl.stride = m_dst_ofs;
- }
- int VertexLoaderARM64::RunVertices(DataReader src, DataReader dst, int count)
- {
- m_numLoadedVertices += count;
- return ((int (*)(u8* src, u8* dst, int count))region)(src.GetPointer(), dst.GetPointer(), count);
- }
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