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- // Copyright 2008 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #pragma once
- #include <string>
- #include "Common/CommonTypes.h"
- bool SaveData(const std::string& filename, const char* pdata);
- bool TextureToPng(u8* data, int row_stride, const std::string& filename, int width, int height, bool saveAlpha = true);
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