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- // Copyright 2010 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #pragma once
- #include <list>
- #include "VideoCommon/VideoCommon.h"
- inline bool AddressRangesOverlap(u32 aLower, u32 aUpper, u32 bLower, u32 bUpper)
- {
- return !((aLower >= bUpper) || (bLower >= aUpper));
- }
- struct XFBSourceBase
- {
- virtual ~XFBSourceBase() {}
- virtual void DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) = 0;
- virtual void CopyEFB(float Gamma) = 0;
- u32 srcAddr;
- u32 srcWidth;
- u32 srcHeight;
- unsigned int texWidth;
- unsigned int texHeight;
- // TODO: only used by OGL
- TargetRectangle sourceRc;
- };
- class FramebufferManagerBase
- {
- public:
- enum
- {
- // There may be multiple XFBs in GameCube RAM. This is the maximum number to
- // virtualize.
- MAX_VIRTUAL_XFB = 8
- };
- FramebufferManagerBase();
- virtual ~FramebufferManagerBase();
- static void CopyToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma);
- static const XFBSourceBase* const* GetXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32* xfbCount);
- static void SetLastXfbWidth(unsigned int width) { s_last_xfb_width = width; }
- static void SetLastXfbHeight(unsigned int height) { s_last_xfb_height = height; }
- static unsigned int LastXfbWidth() { return s_last_xfb_width; }
- static unsigned int LastXfbHeight() { return s_last_xfb_height; }
- static int ScaleToVirtualXfbWidth(int x);
- static int ScaleToVirtualXfbHeight(int y);
- static unsigned int GetEFBLayers() { return m_EFBLayers; }
- protected:
- struct VirtualXFB
- {
- VirtualXFB()
- {
- }
- // Address and size in GameCube RAM
- u32 xfbAddr = 0;
- u32 xfbWidth = 0;
- u32 xfbHeight = 0;
- XFBSourceBase* xfbSource = nullptr;
- };
- typedef std::list<VirtualXFB> VirtualXFBListType;
- static unsigned int m_EFBLayers;
- private:
- virtual XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) = 0;
- // TODO: figure out why OGL is different for this guy
- virtual void GetTargetSize(unsigned int *width, unsigned int *height) = 0;
- static VirtualXFBListType::iterator FindVirtualXFB(u32 xfbAddr, u32 width, u32 height);
- static void ReplaceVirtualXFB();
- // TODO: merge these virtual funcs, they are nearly all the same
- virtual void CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma = 1.0f) = 0;
- static void CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma = 1.0f);
- static const XFBSourceBase* const* GetRealXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32* xfbCount);
- static const XFBSourceBase* const* GetVirtualXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32* xfbCount);
- static XFBSourceBase *m_realXFBSource; // Only used in Real XFB mode
- static VirtualXFBListType m_virtualXFBList; // Only used in Virtual XFB mode
- static const XFBSourceBase* m_overlappingXFBArray[MAX_VIRTUAL_XFB];
- static unsigned int s_last_xfb_width;
- static unsigned int s_last_xfb_height;
- };
- extern FramebufferManagerBase *g_framebuffer_manager;
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