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- // Copyright 2009 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include "Common/CommonTypes.h"
- #include "Common/FileUtil.h"
- #include "Common/StringUtil.h"
- #include "Core/ConfigManager.h"
- #include "VideoBackends/Software/BPMemLoader.h"
- #include "VideoBackends/Software/DebugUtil.h"
- #include "VideoBackends/Software/EfbInterface.h"
- #include "VideoBackends/Software/HwRasterizer.h"
- #include "VideoBackends/Software/SWCommandProcessor.h"
- #include "VideoBackends/Software/SWRenderer.h"
- #include "VideoBackends/Software/SWStatistics.h"
- #include "VideoBackends/Software/SWVideoConfig.h"
- #include "VideoBackends/Software/TextureSampler.h"
- #include "VideoCommon/Fifo.h"
- #include "VideoCommon/ImageWrite.h"
- namespace DebugUtil
- {
- static bool drawingHwTriangles = false;
- static const int NUM_OBJECT_BUFFERS = 40;
- static u32 *ObjectBuffer[NUM_OBJECT_BUFFERS];
- static u32 TempBuffer[NUM_OBJECT_BUFFERS];
- static bool DrawnToBuffer[NUM_OBJECT_BUFFERS];
- static const char* ObjectBufferName[NUM_OBJECT_BUFFERS];
- static int BufferBase[NUM_OBJECT_BUFFERS];
- void Init()
- {
- for (int i = 0; i < NUM_OBJECT_BUFFERS; i++)
- {
- ObjectBuffer[i] = new u32[EFB_WIDTH*EFB_HEIGHT]();
- DrawnToBuffer[i] = false;
- ObjectBufferName[i] = nullptr;
- BufferBase[i] = 0;
- }
- }
- void Shutdown()
- {
- for (int i = 0; i < NUM_OBJECT_BUFFERS; i++)
- {
- delete[] ObjectBuffer[i];
- }
- }
- static void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
- {
- FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
- u8 subTexmap = texmap & 3;
- TexImage0& ti0 = texUnit.texImage0[subTexmap];
- u32 width = ti0.width + 1;
- u32 height = ti0.height + 1;
- u8 *data = new u8[width * height * 4];
- GetTextureRGBA(data, texmap, mip, width, height);
- TextureToPng(data, width*4, filename, width, height, true);
- delete[] data;
- }
- void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height)
- {
- for (u32 y = 0; y < height; y++)
- {
- for (u32 x = 0; x < width; x++)
- {
- TextureSampler::SampleMip(x << 7, y << 7, mip, false, texmap, dst);
- dst += 4;
- }
- }
- }
- static s32 GetMaxTextureLod(u32 texmap)
- {
- FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
- u8 subTexmap = texmap & 3;
- u8 maxLod = texUnit.texMode1[subTexmap].max_lod;
- u8 mip = maxLod >> 4;
- u8 fract = maxLod & 0xf;
- if (fract)
- ++mip;
- return (s32)mip;
- }
- void DumpActiveTextures()
- {
- for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
- {
- u32 texmap = bpmem.tevindref.getTexMap(stageNum);
- s32 maxLod = GetMaxTextureLod(texmap);
- for (s32 mip = 0; mip <= maxLod; ++mip)
- {
- SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
- swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip), texmap, mip);
- }
- }
- for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
- {
- int stageNum2 = stageNum >> 1;
- int stageOdd = stageNum&1;
- TwoTevStageOrders &order = bpmem.tevorders[stageNum2];
- int texmap = order.getTexMap(stageOdd);
- s32 maxLod = GetMaxTextureLod(texmap);
- for (s32 mip = 0; mip <= maxLod; ++mip)
- {
- SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
- swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip), texmap, mip);
- }
- }
- }
- static void DumpEfb(const std::string& filename)
- {
- u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
- u8 *writePtr = data;
- u8 sample[4];
- for (int y = 0; y < EFB_HEIGHT; y++)
- {
- for (int x = 0; x < EFB_WIDTH; x++)
- {
- EfbInterface::GetColor(x, y, sample);
- // ABGR to RGBA
- *(writePtr++) = sample[3];
- *(writePtr++) = sample[2];
- *(writePtr++) = sample[1];
- *(writePtr++) = sample[0];
- }
- }
- TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
- delete[] data;
- }
- static void DumpColorTexture(const std::string& filename, u32 width, u32 height)
- {
- TextureToPng(SWRenderer::GetCurrentColorTexture(), width * 4, filename, width, height, true);
- }
- void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name)
- {
- int buffer = bufferBase + subBuffer;
- u32 offset = (x + y * EFB_WIDTH) * 4;
- u8 *dst = (u8*)&ObjectBuffer[buffer][offset];
- *(dst++) = color[2];
- *(dst++) = color[1];
- *(dst++) = color[0];
- *(dst++) = color[3];
- DrawnToBuffer[buffer] = true;
- ObjectBufferName[buffer] = name;
- BufferBase[buffer] = bufferBase;
- }
- void DrawTempBuffer(u8 *color, int buffer)
- {
- u8 *dst = (u8*)&TempBuffer[buffer];
- *(dst++) = color[2];
- *(dst++) = color[1];
- *(dst++) = color[0];
- *(dst++) = color[3];
- }
- void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name)
- {
- int buffer = bufferBase + subBuffer;
- u32 offset = (x + y * EFB_WIDTH);
- ObjectBuffer[buffer][offset] = TempBuffer[buffer];
- DrawnToBuffer[buffer] = true;
- ObjectBufferName[buffer] = name;
- BufferBase[buffer] = bufferBase;
- }
- void OnObjectBegin()
- {
- if (!g_bSkipCurrentFrame)
- {
- if (g_SWVideoConfig.bDumpTextures && swstats.thisFrame.numDrawnObjects >= g_SWVideoConfig.drawStart && swstats.thisFrame.numDrawnObjects < g_SWVideoConfig.drawEnd)
- DumpActiveTextures();
- if (g_SWVideoConfig.bHwRasterizer)
- {
- HwRasterizer::BeginTriangles();
- drawingHwTriangles = true;
- }
- }
- }
- void OnObjectEnd()
- {
- if (!g_bSkipCurrentFrame)
- {
- if (g_SWVideoConfig.bDumpObjects && swstats.thisFrame.numDrawnObjects >= g_SWVideoConfig.drawStart && swstats.thisFrame.numDrawnObjects < g_SWVideoConfig.drawEnd)
- DumpEfb(StringFromFormat("%sobject%i.png",
- File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
- swstats.thisFrame.numDrawnObjects));
- if (g_SWVideoConfig.bHwRasterizer || drawingHwTriangles)
- {
- HwRasterizer::EndTriangles();
- drawingHwTriangles = false;
- }
- for (int i = 0; i < NUM_OBJECT_BUFFERS; i++)
- {
- if (DrawnToBuffer[i])
- {
- DrawnToBuffer[i] = false;
- std::string filename = StringFromFormat("%sobject%i_%s(%i).png",
- File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
- swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]);
- TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
- memset(ObjectBuffer[i], 0, EFB_WIDTH * EFB_HEIGHT * sizeof(u32));
- }
- }
- swstats.thisFrame.numDrawnObjects++;
- }
- }
- // If frame dumping is enabled, dump whatever is drawn to the screen.
- void OnFrameEnd(u32 width, u32 height)
- {
- if (!g_bSkipCurrentFrame)
- {
- if (SConfig::GetInstance().m_DumpFrames)
- {
- DumpColorTexture(StringFromFormat("%sframe%i_color.png",
- File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount), width, height);
- }
- }
- }
- }
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