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- // Copyright 2012 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include "VideoBackends/OGL/GLInterfaceBase.h"
- #include "VideoBackends/OGL/GLUtil.h"
- #include "VideoBackends/OGL/PerfQuery.h"
- #include "VideoCommon/RenderBase.h"
- namespace OGL
- {
- PerfQueryBase* GetPerfQuery()
- {
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 &&
- GLExtensions::Supports("GL_NV_occlusion_query_samples"))
- return new PerfQueryGLESNV();
- else if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
- return new PerfQueryGL(GL_ANY_SAMPLES_PASSED);
- else
- return new PerfQueryGL(GL_SAMPLES_PASSED);
- }
- PerfQuery::PerfQuery()
- : m_query_read_pos()
- {
- ResetQuery();
- }
- void PerfQuery::EnableQuery(PerfQueryGroup type)
- {
- m_query->EnableQuery(type);
- }
- void PerfQuery::DisableQuery(PerfQueryGroup type)
- {
- m_query->DisableQuery(type);
- }
- bool PerfQuery::IsFlushed() const
- {
- return 0 == m_query_count;
- }
- // TODO: could selectively flush things, but I don't think that will do much
- void PerfQuery::FlushResults()
- {
- m_query->FlushResults();
- }
- void PerfQuery::ResetQuery()
- {
- m_query_count = 0;
- std::fill_n(m_results, ArraySize(m_results), 0);
- }
- u32 PerfQuery::GetQueryResult(PerfQueryType type)
- {
- u32 result = 0;
- if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
- {
- result = m_results[PQG_ZCOMP_ZCOMPLOC];
- }
- else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
- {
- result = m_results[PQG_ZCOMP];
- }
- else if (type == PQ_BLEND_INPUT)
- {
- result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
- }
- else if (type == PQ_EFB_COPY_CLOCKS)
- {
- result = m_results[PQG_EFB_COPY_CLOCKS];
- }
- return result / 4;
- }
- // Implementations
- PerfQueryGL::PerfQueryGL(GLenum query_type)
- : m_query_type(query_type)
- {
- for (ActiveQuery& query : m_query_buffer)
- glGenQueries(1, &query.query_id);
- }
- PerfQueryGL::~PerfQueryGL()
- {
- for (ActiveQuery& query : m_query_buffer)
- glDeleteQueries(1, &query.query_id);
- }
- void PerfQueryGL::EnableQuery(PerfQueryGroup type)
- {
- // Is this sane?
- if (m_query_count > m_query_buffer.size() / 2)
- WeakFlush();
- if (m_query_buffer.size() == m_query_count)
- {
- FlushOne();
- //ERROR_LOG(VIDEO, "Flushed query buffer early!");
- }
- // start query
- if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
- {
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
- glBeginQuery(m_query_type, entry.query_id);
- entry.query_type = type;
- ++m_query_count;
- }
- }
- void PerfQueryGL::DisableQuery(PerfQueryGroup type)
- {
- // stop query
- if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
- {
- glEndQuery(m_query_type);
- }
- }
- void PerfQueryGL::WeakFlush()
- {
- while (!IsFlushed())
- {
- auto& entry = m_query_buffer[m_query_read_pos];
- GLuint result = GL_FALSE;
- glGetQueryObjectuiv(entry.query_id, GL_QUERY_RESULT_AVAILABLE, &result);
- if (GL_TRUE == result)
- {
- FlushOne();
- }
- else
- {
- break;
- }
- }
- }
- void PerfQueryGL::FlushOne()
- {
- auto& entry = m_query_buffer[m_query_read_pos];
- GLuint result = 0;
- glGetQueryObjectuiv(entry.query_id, GL_QUERY_RESULT, &result);
- // NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
- m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
- }
- // TODO: could selectively flush things, but I don't think that will do much
- void PerfQueryGL::FlushResults()
- {
- while (!IsFlushed())
- FlushOne();
- }
- PerfQueryGLESNV::PerfQueryGLESNV()
- {
- for (ActiveQuery& query : m_query_buffer)
- glGenOcclusionQueriesNV(1, &query.query_id);
- }
- PerfQueryGLESNV::~PerfQueryGLESNV()
- {
- for (ActiveQuery& query : m_query_buffer)
- glDeleteOcclusionQueriesNV(1, &query.query_id);
- }
- void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
- {
- // Is this sane?
- if (m_query_count > m_query_buffer.size() / 2)
- WeakFlush();
- if (m_query_buffer.size() == m_query_count)
- {
- FlushOne();
- //ERROR_LOG(VIDEO, "Flushed query buffer early!");
- }
- // start query
- if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
- {
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
- glBeginOcclusionQueryNV(entry.query_id);
- entry.query_type = type;
- ++m_query_count;
- }
- }
- void PerfQueryGLESNV::DisableQuery(PerfQueryGroup type)
- {
- // stop query
- if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
- {
- glEndOcclusionQueryNV();
- }
- }
- void PerfQueryGLESNV::WeakFlush()
- {
- while (!IsFlushed())
- {
- auto& entry = m_query_buffer[m_query_read_pos];
- GLuint result = GL_FALSE;
- glGetOcclusionQueryuivNV(entry.query_id, GL_PIXEL_COUNT_AVAILABLE_NV, &result);
- if (GL_TRUE == result)
- {
- FlushOne();
- }
- else
- {
- break;
- }
- }
- }
- void PerfQueryGLESNV::FlushOne()
- {
- auto& entry = m_query_buffer[m_query_read_pos];
- GLuint result = 0;
- glGetOcclusionQueryuivNV(entry.query_id, GL_OCCLUSION_TEST_RESULT_HP, &result);
- // NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
- m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
- }
- // TODO: could selectively flush things, but I don't think that will do much
- void PerfQueryGLESNV::FlushResults()
- {
- while (!IsFlushed())
- FlushOne();
- }
- } // namespace
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