AboutDialog.ui 2.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <ui version="4.0">
  3. <class>DAboutDialog</class>
  4. <widget class="QDialog" name="DAboutDialog">
  5. <property name="geometry">
  6. <rect>
  7. <x>0</x>
  8. <y>0</y>
  9. <width>504</width>
  10. <height>458</height>
  11. </rect>
  12. </property>
  13. <property name="sizePolicy">
  14. <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
  15. <horstretch>0</horstretch>
  16. <verstretch>0</verstretch>
  17. </sizepolicy>
  18. </property>
  19. <property name="windowTitle">
  20. <string>About Dolphin</string>
  21. </property>
  22. <layout class="QVBoxLayout" name="verticalLayout">
  23. <item>
  24. <widget class="QLabel" name="label">
  25. <property name="text">
  26. <string>&lt;big&gt;&lt;b&gt;Dolphin&lt;/b&gt;&lt;/big&gt; %1&lt;br&gt;
  27. © 2003-%2 Dolphin Team&lt;br&gt;
  28. Branch: %3&lt;br&gt;
  29. Revision: %4&lt;br&gt;
  30. Compiled: %5 @ %6&lt;br&gt;
  31. Dolphin is a GameCube/Wii emulator, which was originally written by&lt;br&gt;F|RES and ector. Today Dolphin is an open source project with many&lt;br&gt; contributors, too many to list. If interested, just go check out &lt;a href=&quot;https://github.com/dolphin-emu/dolphin&quot;&gt;the project&lt;br&gt;page&lt;/a&gt;.&lt;br&gt;
  32. &lt;br&gt;
  33. Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik,&lt;br&gt;or9, and Hotquik for their reverse engineering and docs/demos.&lt;br&gt;
  34. &lt;br&gt;
  35. Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our&lt;br&gt; development a kickstart.&lt;br&gt;
  36. &lt;br&gt;
  37. Thanks to Frank Wille for his PowerPC disassembler, which or9 and we&lt;br&gt; modified to include Gekko specifics.&lt;br&gt;
  38. &lt;br&gt;
  39. Thanks to hcs/destop for their GC ADPCM decoder.&lt;br&gt;
  40. &lt;br&gt;
  41. We are not affiliated with Nintendo in any way. GameCube and Wii are&lt;br&gt; trademarks of Nintendo. This emulator should not be used to play games&lt;br&gt;you do not legally own.</string>
  42. </property>
  43. <property name="textFormat">
  44. <enum>Qt::RichText</enum>
  45. </property>
  46. <property name="alignment">
  47. <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
  48. </property>
  49. <property name="openExternalLinks">
  50. <bool>true</bool>
  51. </property>
  52. </widget>
  53. </item>
  54. <item>
  55. <widget class="QDialogButtonBox" name="buttonBox">
  56. <property name="orientation">
  57. <enum>Qt::Horizontal</enum>
  58. </property>
  59. <property name="standardButtons">
  60. <set>QDialogButtonBox::Ok</set>
  61. </property>
  62. </widget>
  63. </item>
  64. </layout>
  65. </widget>
  66. <resources/>
  67. <connections>
  68. <connection>
  69. <sender>buttonBox</sender>
  70. <signal>accepted()</signal>
  71. <receiver>DAboutDialog</receiver>
  72. <slot>accept()</slot>
  73. <hints>
  74. <hint type="sourcelabel">
  75. <x>248</x>
  76. <y>254</y>
  77. </hint>
  78. <hint type="destinationlabel">
  79. <x>157</x>
  80. <y>274</y>
  81. </hint>
  82. </hints>
  83. </connection>
  84. </connections>
  85. </ui>