123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 |
- // Copyright 2009 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #pragma once
- #include <cstddef>
- #include <map>
- #include <string>
- #include <vector>
- #include "Common/CommonTypes.h"
- #include "DiscIO/Volume.h"
- namespace DiscIO
- {
- bool Add_Ticket(u64 TitleID, const u8 *p_tik, u32 tikSize);
- struct SNANDContent
- {
- u32 m_ContentID;
- u16 m_Index;
- u16 m_Type;
- u32 m_Size;
- u8 m_SHA1Hash[20];
- u8 m_Header[36]; //all of the above
- std::string m_Filename;
- u8* m_pData;
- };
- // pure virtual interface so just the NANDContentManager can create these files only
- class INANDContentLoader
- {
- public:
- INANDContentLoader() {}
- virtual ~INANDContentLoader() {}
- virtual bool IsValid() const = 0;
- virtual void RemoveTitle() const = 0;
- virtual u64 GetTitleID() const = 0;
- virtual u16 GetIosVersion() const = 0;
- virtual u32 GetBootIndex() const = 0;
- virtual size_t GetContentSize() const = 0;
- virtual const SNANDContent* GetContentByIndex(int _Index) const = 0;
- virtual const u8* GetTMDView() const = 0;
- virtual const u8* GetTMDHeader() const = 0;
- virtual u32 GetTIKSize() const = 0;
- virtual const u8* GetTIK() const = 0;
- virtual const std::vector<SNANDContent>& GetContent() const = 0;
- virtual u16 GetTitleVersion() const = 0;
- virtual u16 GetNumEntries() const = 0;
- virtual DiscIO::IVolume::ECountry GetCountry() const = 0;
- virtual u8 GetCountryChar() const = 0;
- enum
- {
- TMD_VIEW_SIZE = 0x58,
- TMD_HEADER_SIZE = 0x1E4,
- CONTENT_HEADER_SIZE = 0x24,
- TICKET_SIZE = 0x2A4
- };
- };
- // we open the NAND Content files too often... let's cache them
- class CNANDContentManager
- {
- public:
- static CNANDContentManager& Access() { static CNANDContentManager instance; return instance; }
- u64 Install_WiiWAD(const std::string& fileName);
- const INANDContentLoader& GetNANDLoader(const std::string& _rName, bool forceReload = false);
- const INANDContentLoader& GetNANDLoader(u64 _titleId, bool forceReload = false);
- bool RemoveTitle(u64 _titleID);
- private:
- CNANDContentManager() {}
- ~CNANDContentManager();
- CNANDContentManager(CNANDContentManager const&) = delete;
- void operator=(CNANDContentManager const&) = delete;
- typedef std::map<std::string, INANDContentLoader*> CNANDContentMap;
- CNANDContentMap m_Map;
- };
- class CSharedContent
- {
- public:
- static CSharedContent& AccessInstance() { static CSharedContent instance; return instance; }
- std::string GetFilenameFromSHA1(const u8* _pHash);
- std::string AddSharedContent(const u8* _pHash);
- void UpdateLocation();
- private:
- CSharedContent();
- virtual ~CSharedContent();
- CSharedContent(CSharedContent const&) = delete;
- void operator=(CSharedContent const&) = delete;
- #pragma pack(push,1)
- struct SElement
- {
- u8 FileName[8];
- u8 SHA1Hash[20];
- };
- #pragma pack(pop)
- u32 m_lastID;
- std::string m_contentMap;
- std::vector<SElement> m_Elements;
- };
- class cUIDsys
- {
- public:
- static cUIDsys& AccessInstance() { static cUIDsys instance; return instance; }
- u32 GetUIDFromTitle(u64 _Title);
- void AddTitle(u64 _Title);
- void GetTitleIDs(std::vector<u64>& _TitleIDs, bool _owned = false);
- void UpdateLocation();
- private:
- cUIDsys();
- virtual ~cUIDsys();
- cUIDsys(cUIDsys const&) = delete;
- void operator=(cUIDsys const&) = delete;
- #pragma pack(push,1)
- struct SElement
- {
- u8 titleID[8];
- u8 UID[4];
- };
- #pragma pack(pop)
- u32 m_lastUID;
- std::string m_uidSys;
- std::vector<SElement> m_Elements;
- };
- }
|