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- // Copyright 2009 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include <cstring>
- #include <map>
- #include <string>
- #include <utility>
- #include "Common/CommonTypes.h"
- #include "Common/SymbolDB.h"
- #include "Common/Logging/Log.h"
- void SymbolDB::List()
- {
- for (const auto& func : functions)
- {
- DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls",
- func.second.name.c_str(), func.second.address,
- func.second.size, func.second.hash,
- func.second.numCalls);
- }
- INFO_LOG(OSHLE, "%lu functions known in this program above.",
- (unsigned long)functions.size());
- }
- void SymbolDB::Clear(const char *prefix)
- {
- // TODO: honor prefix
- functions.clear();
- checksumToFunction.clear();
- }
- void SymbolDB::Index()
- {
- int i = 0;
- for (auto& func : functions)
- {
- func.second.index = i++;
- }
- }
- Symbol* SymbolDB::GetSymbolFromName(const std::string& name)
- {
- for (auto& func : functions)
- {
- if (func.second.name == name)
- return &func.second;
- }
- return nullptr;
- }
- void SymbolDB::AddCompleteSymbol(const Symbol &symbol)
- {
- functions.insert(std::pair<u32, Symbol>(symbol.address, symbol));
- }
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