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- // Copyright 2008 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <cstddef>
- #include <cstdio>
- #include <cstring>
- #include <fcntl.h>
- #include <limits.h>
- #include <string>
- #include <vector>
- #include <sys/stat.h>
- #include "Common/CommonPaths.h"
- #include "Common/CommonTypes.h"
- #include "Common/FileUtil.h"
- #ifdef _WIN32
- #include <commdlg.h> // for GetSaveFileName
- #include <direct.h> // getcwd
- #include <io.h>
- #include <objbase.h> // guid stuff
- #include <shellapi.h>
- #include <windows.h>
- #else
- #include <dirent.h>
- #include <errno.h>
- #include <libgen.h>
- #include <stdlib.h>
- #include <unistd.h>
- #endif
- #if defined(__APPLE__)
- #include <CoreFoundation/CFBundle.h>
- #include <CoreFoundation/CFString.h>
- #include <CoreFoundation/CFURL.h>
- #include <sys/param.h>
- #endif
- #ifndef S_ISDIR
- #define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
- #endif
- #if defined BSD4_4 || defined __FreeBSD__
- #define stat64 stat
- #define fstat64 fstat
- #endif
- // This namespace has various generic functions related to files and paths.
- // The code still needs a ton of cleanup.
- // REMEMBER: strdup considered harmful!
- namespace File
- {
- // Remove any ending forward slashes from directory paths
- // Modifies argument.
- static void StripTailDirSlashes(std::string &fname)
- {
- if (fname.length() > 1)
- {
- while (fname.back() == DIR_SEP_CHR)
- fname.pop_back();
- }
- }
- // Returns true if file filename exists
- bool Exists(const std::string &filename)
- {
- struct stat64 file_info;
- std::string copy(filename);
- StripTailDirSlashes(copy);
- #ifdef _WIN32
- int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
- #else
- int result = stat64(copy.c_str(), &file_info);
- #endif
- return (result == 0);
- }
- // Returns true if filename is a directory
- bool IsDirectory(const std::string &filename)
- {
- struct stat64 file_info;
- std::string copy(filename);
- StripTailDirSlashes(copy);
- #ifdef _WIN32
- int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
- #else
- int result = stat64(copy.c_str(), &file_info);
- #endif
- if (result < 0)
- {
- WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s",
- filename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- return S_ISDIR(file_info.st_mode);
- }
- // Deletes a given filename, return true on success
- // Doesn't supports deleting a directory
- bool Delete(const std::string &filename)
- {
- INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
- // Return true because we care about the file no
- // being there, not the actual delete.
- if (!Exists(filename))
- {
- WARN_LOG(COMMON, "Delete: %s does not exist", filename.c_str());
- return true;
- }
- // We can't delete a directory
- if (IsDirectory(filename))
- {
- WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str());
- return false;
- }
- #ifdef _WIN32
- if (!DeleteFile(UTF8ToTStr(filename).c_str()))
- {
- WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s",
- filename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- #else
- if (unlink(filename.c_str()) == -1)
- {
- WARN_LOG(COMMON, "Delete: unlink failed on %s: %s",
- filename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- #endif
- return true;
- }
- // Returns true if successful, or path already exists.
- bool CreateDir(const std::string &path)
- {
- INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
- #ifdef _WIN32
- if (::CreateDirectory(UTF8ToTStr(path).c_str(), nullptr))
- return true;
- DWORD error = GetLastError();
- if (error == ERROR_ALREADY_EXISTS)
- {
- WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str());
- return true;
- }
- ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error);
- return false;
- #else
- if (mkdir(path.c_str(), 0755) == 0)
- return true;
- int err = errno;
- if (err == EEXIST)
- {
- WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str());
- return true;
- }
- ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err));
- return false;
- #endif
- }
- // Creates the full path of fullPath returns true on success
- bool CreateFullPath(const std::string &fullPath)
- {
- int panicCounter = 100;
- INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
- if (File::Exists(fullPath))
- {
- INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
- return true;
- }
- size_t position = 0;
- while (true)
- {
- // Find next sub path
- position = fullPath.find(DIR_SEP_CHR, position);
- // we're done, yay!
- if (position == fullPath.npos)
- return true;
- // Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
- std::string const subPath(fullPath.substr(0, position + 1));
- if (!File::IsDirectory(subPath))
- File::CreateDir(subPath);
- // A safety check
- panicCounter--;
- if (panicCounter <= 0)
- {
- ERROR_LOG(COMMON, "CreateFullPath: directory structure is too deep");
- return false;
- }
- position++;
- }
- }
- // Deletes a directory filename, returns true on success
- bool DeleteDir(const std::string &filename)
- {
- INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
- // check if a directory
- if (!File::IsDirectory(filename))
- {
- ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
- return false;
- }
- #ifdef _WIN32
- if (::RemoveDirectory(UTF8ToTStr(filename).c_str()))
- return true;
- #else
- if (rmdir(filename.c_str()) == 0)
- return true;
- #endif
- ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- // renames file srcFilename to destFilename, returns true on success
- bool Rename(const std::string &srcFilename, const std::string &destFilename)
- {
- INFO_LOG(COMMON, "Rename: %s --> %s",
- srcFilename.c_str(), destFilename.c_str());
- #ifdef _WIN32
- auto sf = UTF8ToTStr(srcFilename);
- auto df = UTF8ToTStr(destFilename);
- // The Internet seems torn about whether ReplaceFile is atomic or not.
- // Hopefully it's atomic enough...
- if (ReplaceFile(df.c_str(), sf.c_str(), nullptr, REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr))
- return true;
- // Might have failed because the destination doesn't exist.
- if (GetLastError() == ERROR_FILE_NOT_FOUND)
- {
- if (MoveFile(sf.c_str(), df.c_str()))
- return true;
- }
- #else
- if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
- return true;
- #endif
- ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s",
- srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- #ifndef _WIN32
- static void FSyncPath(const char *path)
- {
- int fd = open(path, O_RDONLY);
- if (fd != -1)
- {
- fsync(fd);
- close(fd);
- }
- }
- #endif
- bool RenameSync(const std::string &srcFilename, const std::string &destFilename)
- {
- if (!Rename(srcFilename, destFilename))
- return false;
- #ifdef _WIN32
- int fd = _topen(UTF8ToTStr(srcFilename).c_str(), _O_RDONLY);
- if (fd != -1)
- {
- _commit(fd);
- close(fd);
- }
- #else
- char *path = strdup(srcFilename.c_str());
- FSyncPath(path);
- FSyncPath(dirname(path));
- free(path);
- path = strdup(destFilename.c_str());
- FSyncPath(dirname(path));
- free(path);
- #endif
- return true;
- }
- // copies file srcFilename to destFilename, returns true on success
- bool Copy(const std::string &srcFilename, const std::string &destFilename)
- {
- INFO_LOG(COMMON, "Copy: %s --> %s",
- srcFilename.c_str(), destFilename.c_str());
- #ifdef _WIN32
- if (CopyFile(UTF8ToTStr(srcFilename).c_str(), UTF8ToTStr(destFilename).c_str(), FALSE))
- return true;
- ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s",
- srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg().c_str());
- return false;
- #else
- // buffer size
- #define BSIZE 1024
- char buffer[BSIZE];
- // Open input file
- std::ifstream input;
- OpenFStream(input, srcFilename, std::ifstream::in | std::ifstream::binary);
- if (!input.is_open())
- {
- ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s",
- srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- // open output file
- File::IOFile output(destFilename, "wb");
- if (!output.IsOpen())
- {
- ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s",
- srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- // copy loop
- while (!input.eof())
- {
- // read input
- input.read(buffer, BSIZE);
- if (!input)
- {
- ERROR_LOG(COMMON,
- "Copy: failed reading from source, %s --> %s: %s",
- srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- // write output
- if (!output.WriteBytes(buffer, BSIZE))
- {
- ERROR_LOG(COMMON,
- "Copy: failed writing to output, %s --> %s: %s",
- srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- }
- return true;
- #endif
- }
- // Returns the size of filename (64bit)
- u64 GetSize(const std::string &filename)
- {
- if (!Exists(filename))
- {
- WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str());
- return 0;
- }
- if (IsDirectory(filename))
- {
- WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str());
- return 0;
- }
- struct stat64 buf;
- #ifdef _WIN32
- if (_tstat64(UTF8ToTStr(filename).c_str(), &buf) == 0)
- #else
- if (stat64(filename.c_str(), &buf) == 0)
- #endif
- {
- DEBUG_LOG(COMMON, "GetSize: %s: %lld",
- filename.c_str(), (long long)buf.st_size);
- return buf.st_size;
- }
- ERROR_LOG(COMMON, "GetSize: Stat failed %s: %s",
- filename.c_str(), GetLastErrorMsg().c_str());
- return 0;
- }
- // Overloaded GetSize, accepts file descriptor
- u64 GetSize(const int fd)
- {
- struct stat64 buf;
- if (fstat64(fd, &buf) != 0)
- {
- ERROR_LOG(COMMON, "GetSize: stat failed %i: %s",
- fd, GetLastErrorMsg().c_str());
- return 0;
- }
- return buf.st_size;
- }
- // Overloaded GetSize, accepts FILE*
- u64 GetSize(FILE *f)
- {
- // can't use off_t here because it can be 32-bit
- u64 pos = ftello(f);
- if (fseeko(f, 0, SEEK_END) != 0)
- {
- ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
- f, GetLastErrorMsg().c_str());
- return 0;
- }
- u64 size = ftello(f);
- if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0))
- {
- ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
- f, GetLastErrorMsg().c_str());
- return 0;
- }
- return size;
- }
- // creates an empty file filename, returns true on success
- bool CreateEmptyFile(const std::string &filename)
- {
- INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str());
- if (!File::IOFile(filename, "wb"))
- {
- ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
- filename.c_str(), GetLastErrorMsg().c_str());
- return false;
- }
- return true;
- }
- // Scans the directory tree gets, starting from _Directory and adds the
- // results into parentEntry. Returns the number of files+directories found
- FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive)
- {
- INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
- // How many files + directories we found
- FSTEntry parent_entry;
- parent_entry.physicalName = directory;
- parent_entry.isDirectory = true;
- parent_entry.size = 0;
- #ifdef _WIN32
- // Find the first file in the directory.
- WIN32_FIND_DATA ffd;
- HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
- if (hFind == INVALID_HANDLE_VALUE)
- {
- FindClose(hFind);
- return parent_entry;
- }
- // Windows loop
- do
- {
- const std::string virtual_name(TStrToUTF8(ffd.cFileName));
- #else
- struct dirent dirent, *result = nullptr;
- DIR *dirp = opendir(directory.c_str());
- if (!dirp)
- return parent_entry;
- // non Windows loop
- while (!readdir_r(dirp, &dirent, &result) && result)
- {
- const std::string virtual_name(result->d_name);
- #endif
- if (virtual_name == "." || virtual_name == "..")
- continue;
- auto physical_name = directory + DIR_SEP + virtual_name;
- FSTEntry entry;
- entry.isDirectory = IsDirectory(physical_name);
- if (entry.isDirectory)
- {
- if (recursive)
- entry = ScanDirectoryTree(physical_name, true);
- else
- entry.size = 0;
- parent_entry.size += entry.size;
- }
- else
- {
- entry.size = GetSize(physical_name);
- }
- entry.virtualName = virtual_name;
- entry.physicalName = physical_name;
- ++parent_entry.size;
- // Push into the tree
- parent_entry.children.push_back(entry);
- #ifdef _WIN32
- } while (FindNextFile(hFind, &ffd) != 0);
- FindClose(hFind);
- #else
- }
- closedir(dirp);
- #endif
- // Return number of entries found.
- return parent_entry;
- }
- // Deletes the given directory and anything under it. Returns true on success.
- bool DeleteDirRecursively(const std::string &directory)
- {
- INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
- #ifdef _WIN32
- // Find the first file in the directory.
- WIN32_FIND_DATA ffd;
- HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
- if (hFind == INVALID_HANDLE_VALUE)
- {
- FindClose(hFind);
- return false;
- }
- // Windows loop
- do
- {
- const std::string virtualName(TStrToUTF8(ffd.cFileName));
- #else
- struct dirent dirent, *result = nullptr;
- DIR *dirp = opendir(directory.c_str());
- if (!dirp)
- return false;
- // non Windows loop
- while (!readdir_r(dirp, &dirent, &result) && result)
- {
- const std::string virtualName = result->d_name;
- #endif
- // check for "." and ".."
- if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
- ((virtualName[0] == '.') && (virtualName[1] == '.') &&
- (virtualName[2] == '\0')))
- continue;
- std::string newPath = directory + DIR_SEP_CHR + virtualName;
- if (IsDirectory(newPath))
- {
- if (!DeleteDirRecursively(newPath))
- {
- #ifndef _WIN32
- closedir(dirp);
- #endif
- return false;
- }
- }
- else
- {
- if (!File::Delete(newPath))
- {
- #ifndef _WIN32
- closedir(dirp);
- #endif
- return false;
- }
- }
- #ifdef _WIN32
- } while (FindNextFile(hFind, &ffd) != 0);
- FindClose(hFind);
- #else
- }
- closedir(dirp);
- #endif
- File::DeleteDir(directory);
- return true;
- }
- // Create directory and copy contents (does not overwrite existing files)
- void CopyDir(const std::string &source_path, const std::string &dest_path)
- {
- if (source_path == dest_path) return;
- if (!File::Exists(source_path)) return;
- if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
- #ifdef _WIN32
- WIN32_FIND_DATA ffd;
- HANDLE hFind = FindFirstFile(UTF8ToTStr(source_path + "\\*").c_str(), &ffd);
- if (hFind == INVALID_HANDLE_VALUE)
- {
- FindClose(hFind);
- return;
- }
- do
- {
- const std::string virtualName(TStrToUTF8(ffd.cFileName));
- #else
- struct dirent dirent, *result = nullptr;
- DIR *dirp = opendir(source_path.c_str());
- if (!dirp) return;
- while (!readdir_r(dirp, &dirent, &result) && result)
- {
- const std::string virtualName(result->d_name);
- #endif
- // check for "." and ".."
- if (virtualName == "." || virtualName == "..")
- continue;
- std::string source = source_path + DIR_SEP + virtualName;
- std::string dest = dest_path + DIR_SEP + virtualName;
- if (IsDirectory(source))
- {
- if (!File::Exists(dest)) File::CreateFullPath(dest + DIR_SEP);
- CopyDir(source, dest);
- }
- else if (!File::Exists(dest)) File::Copy(source, dest);
- #ifdef _WIN32
- } while (FindNextFile(hFind, &ffd) != 0);
- FindClose(hFind);
- #else
- }
- closedir(dirp);
- #endif
- }
- // Returns the current directory
- std::string GetCurrentDir()
- {
- char *dir;
- // Get the current working directory (getcwd uses malloc)
- if (!(dir = __getcwd(nullptr, 0)))
- {
- ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
- GetLastErrorMsg().c_str());
- return nullptr;
- }
- std::string strDir = dir;
- free(dir);
- return strDir;
- }
- // Sets the current directory to the given directory
- bool SetCurrentDir(const std::string &directory)
- {
- return __chdir(directory.c_str()) == 0;
- }
- std::string CreateTempDir()
- {
- #ifdef _WIN32
- TCHAR temp[MAX_PATH];
- if (!GetTempPath(MAX_PATH, temp))
- return "";
- GUID guid;
- CoCreateGuid(&guid);
- TCHAR tguid[40];
- StringFromGUID2(guid, tguid, 39);
- tguid[39] = 0;
- std::string dir = TStrToUTF8(temp) + "/" + TStrToUTF8(tguid);
- if (!CreateDir(dir))
- return "";
- dir = ReplaceAll(dir, "\\", DIR_SEP);
- return dir;
- #else
- const char* base = getenv("TMPDIR") ?: "/tmp";
- std::string path = std::string(base) + "/DolphinWii.XXXXXX";
- if (!mkdtemp(&path[0]))
- return "";
- return path;
- #endif
- }
- std::string GetTempFilenameForAtomicWrite(const std::string &path)
- {
- std::string abs = path;
- #ifdef _WIN32
- TCHAR absbuf[MAX_PATH];
- if (_tfullpath(absbuf, UTF8ToTStr(path).c_str(), MAX_PATH) != nullptr)
- abs = TStrToUTF8(absbuf);
- #else
- char absbuf[PATH_MAX];
- if (realpath(path.c_str(), absbuf) != nullptr)
- abs = absbuf;
- #endif
- return abs + ".xxx";
- }
- #if defined(__APPLE__)
- std::string GetBundleDirectory()
- {
- CFURLRef BundleRef;
- char AppBundlePath[MAXPATHLEN];
- // Get the main bundle for the app
- BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
- CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
- CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
- CFRelease(BundleRef);
- CFRelease(BundlePath);
- return AppBundlePath;
- }
- #endif
- #ifdef _WIN32
- std::string& GetExeDirectory()
- {
- static std::string DolphinPath;
- if (DolphinPath.empty())
- {
- TCHAR Dolphin_exe_Path[2048];
- GetModuleFileName(nullptr, Dolphin_exe_Path, 2048);
- DolphinPath = TStrToUTF8(Dolphin_exe_Path);
- DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
- }
- return DolphinPath;
- }
- #endif
- std::string GetSysDirectory()
- {
- std::string sysDir;
- #if defined (__APPLE__)
- sysDir = GetBundleDirectory() + DIR_SEP + SYSDATA_DIR;
- #elif defined (_WIN32)
- sysDir = GetExeDirectory() + DIR_SEP + SYSDATA_DIR;
- #else
- sysDir = SYSDATA_DIR;
- #endif
- sysDir += DIR_SEP;
- INFO_LOG(COMMON, "GetSysDirectory: Setting to %s:", sysDir.c_str());
- return sysDir;
- }
- static std::string s_user_paths[NUM_PATH_INDICES];
- static void RebuildUserDirectories(unsigned int dir_index)
- {
- switch (dir_index)
- {
- case D_USER_IDX:
- s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
- s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
- s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
- s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
- s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
- s_user_paths[D_CACHE_IDX] = s_user_paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
- s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
- s_user_paths[D_SHADERS_IDX] = s_user_paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
- s_user_paths[D_STATESAVES_IDX] = s_user_paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
- s_user_paths[D_SCREENSHOTS_IDX] = s_user_paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
- s_user_paths[D_LOAD_IDX] = s_user_paths[D_USER_IDX] + LOAD_DIR DIR_SEP;
- s_user_paths[D_HIRESTEXTURES_IDX] = s_user_paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
- s_user_paths[D_DUMP_IDX] = s_user_paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
- s_user_paths[D_DUMPFRAMES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
- s_user_paths[D_DUMPAUDIO_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
- s_user_paths[D_DUMPTEXTURES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
- s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
- s_user_paths[D_LOGS_IDX] = s_user_paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
- s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
- s_user_paths[D_THEMES_IDX] = s_user_paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
- s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
- s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
- s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
- s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
- s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
- s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
- s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
- s_user_paths[F_GCSRAM_IDX] = s_user_paths[D_GCUSER_IDX] + GC_SRAM;
- break;
- case D_CONFIG_IDX:
- s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
- s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
- s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
- break;
- case D_GCUSER_IDX:
- s_user_paths[F_GCSRAM_IDX] = s_user_paths[D_GCUSER_IDX] + GC_SRAM;
- break;
- case D_DUMP_IDX:
- s_user_paths[D_DUMPFRAMES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
- s_user_paths[D_DUMPAUDIO_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
- s_user_paths[D_DUMPTEXTURES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
- s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
- s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
- s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
- s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
- break;
- case D_LOGS_IDX:
- s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
- s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
- break;
- case D_LOAD_IDX:
- s_user_paths[D_HIRESTEXTURES_IDX] = s_user_paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
- break;
- }
- }
- // Gets a set user directory path
- // Don't call prior to setting the base user directory
- const std::string& GetUserPath(unsigned int dir_index)
- {
- return s_user_paths[dir_index];
- }
- // Sets a user directory path
- // Rebuilds internal directory structure to compensate for the new directory
- void SetUserPath(unsigned int dir_index, const std::string& path)
- {
- if (path.empty())
- return;
- s_user_paths[dir_index] = path;
- RebuildUserDirectories(dir_index);
- }
- std::string GetThemeDir(const std::string& theme_name)
- {
- std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/";
- // If theme does not exist in user's dir load from shared directory
- if (!File::Exists(dir))
- dir = GetSysDirectory() + THEMES_DIR "/" + theme_name + "/";
- return dir;
- }
- bool WriteStringToFile(const std::string &str, const std::string& filename)
- {
- return File::IOFile(filename, "wb").WriteBytes(str.data(), str.size());
- }
- bool ReadFileToString(const std::string& filename, std::string &str)
- {
- File::IOFile file(filename, "rb");
- auto const f = file.GetHandle();
- if (!f)
- return false;
- size_t read_size;
- str.resize(GetSize(f));
- bool retval = file.ReadArray(&str[0], str.size(), &read_size);
- return retval;
- }
- IOFile::IOFile()
- : m_file(nullptr), m_good(true)
- {}
- IOFile::IOFile(std::FILE* file)
- : m_file(file), m_good(true)
- {}
- IOFile::IOFile(const std::string& filename, const char openmode[])
- : m_file(nullptr), m_good(true)
- {
- Open(filename, openmode);
- }
- IOFile::~IOFile()
- {
- Close();
- }
- IOFile::IOFile(IOFile&& other)
- : m_file(nullptr), m_good(true)
- {
- Swap(other);
- }
- IOFile& IOFile::operator=(IOFile&& other)
- {
- Swap(other);
- return *this;
- }
- void IOFile::Swap(IOFile& other)
- {
- std::swap(m_file, other.m_file);
- std::swap(m_good, other.m_good);
- }
- bool IOFile::Open(const std::string& filename, const char openmode[])
- {
- Close();
- #ifdef _WIN32
- _tfopen_s(&m_file, UTF8ToTStr(filename).c_str(), UTF8ToTStr(openmode).c_str());
- #else
- m_file = fopen(filename.c_str(), openmode);
- #endif
- m_good = IsOpen();
- return m_good;
- }
- bool IOFile::Close()
- {
- if (!IsOpen() || 0 != std::fclose(m_file))
- m_good = false;
- m_file = nullptr;
- return m_good;
- }
- std::FILE* IOFile::ReleaseHandle()
- {
- std::FILE* const ret = m_file;
- m_file = nullptr;
- return ret;
- }
- void IOFile::SetHandle(std::FILE* file)
- {
- Close();
- Clear();
- m_file = file;
- }
- u64 IOFile::GetSize()
- {
- if (IsOpen())
- return File::GetSize(m_file);
- else
- return 0;
- }
- bool IOFile::Seek(s64 off, int origin)
- {
- if (!IsOpen() || 0 != fseeko(m_file, off, origin))
- m_good = false;
- return m_good;
- }
- u64 IOFile::Tell() const
- {
- if (IsOpen())
- return ftello(m_file);
- else
- return -1;
- }
- bool IOFile::Flush()
- {
- if (!IsOpen() || 0 != std::fflush(m_file))
- m_good = false;
- return m_good;
- }
- bool IOFile::Resize(u64 size)
- {
- if (!IsOpen() || 0 !=
- #ifdef _WIN32
- // ector: _chsize sucks, not 64-bit safe
- // F|RES: changed to _chsize_s. i think it is 64-bit safe
- _chsize_s(_fileno(m_file), size)
- #else
- // TODO: handle 64bit and growing
- ftruncate(fileno(m_file), size)
- #endif
- )
- m_good = false;
- return m_good;
- }
- } // namespace
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