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- // This file is under the public domain.
- #pragma once
- #include <cstddef>
- #include <initializer_list>
- #include <type_traits>
- #include "CommonTypes.h"
- // Helper functions:
- #ifdef _WIN32
- template <typename T>
- static inline int CountSetBits(T v)
- {
- // from https://graphics.stanford.edu/~seander/bithacks.html
- // GCC has this built in, but MSVC's intrinsic will only emit the actual
- // POPCNT instruction, which we're not depending on
- v = v - ((v >> 1) & (T)~(T)0/3);
- v = (v & (T)~(T)0/15*3) + ((v >> 2) & (T)~(T)0/15*3);
- v = (v + (v >> 4)) & (T)~(T)0/255*15;
- return (T)(v * ((T)~(T)0/255)) >> (sizeof(T) - 1) * 8;
- }
- static inline int LeastSignificantSetBit(u8 val)
- {
- unsigned long index;
- _BitScanForward(&index, val);
- return (int)index;
- }
- static inline int LeastSignificantSetBit(u16 val)
- {
- unsigned long index;
- _BitScanForward(&index, val);
- return (int)index;
- }
- static inline int LeastSignificantSetBit(u32 val)
- {
- unsigned long index;
- _BitScanForward(&index, val);
- return (int)index;
- }
- static inline int LeastSignificantSetBit(u64 val)
- {
- unsigned long index;
- _BitScanForward64(&index, val);
- return (int)index;
- }
- #else
- static inline int CountSetBits(u8 val) { return __builtin_popcount(val); }
- static inline int CountSetBits(u16 val) { return __builtin_popcount(val); }
- static inline int CountSetBits(u32 val) { return __builtin_popcount(val); }
- static inline int CountSetBits(u64 val) { return __builtin_popcountll(val); }
- static inline int LeastSignificantSetBit(u8 val) { return __builtin_ctz(val); }
- static inline int LeastSignificantSetBit(u16 val) { return __builtin_ctz(val); }
- static inline int LeastSignificantSetBit(u32 val) { return __builtin_ctz(val); }
- static inline int LeastSignificantSetBit(u64 val) { return __builtin_ctzll(val); }
- #endif
- // namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly
- namespace BS
- {
- // Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
- // using the set bits of an integer to represent a set of integers. Like that
- // class, it acts like an array of bools:
- // BitSet32 bs;
- // bs[1] = true;
- // but also like the underlying integer ([0] = least significant bit):
- // BitSet32 bs2 = ...;
- // bs = (bs ^ bs2) & BitSet32(0xffff);
- // The following additional functionality is provided:
- // - Construction using an initializer list.
- // BitSet bs { 1, 2, 4, 8 };
- // - Efficiently iterating through the set bits:
- // for (int i : bs)
- // [i is the *index* of a set bit]
- // (This uses the appropriate CPU instruction to find the next set bit in one
- // operation.)
- // - Counting set bits using .Count() - see comment on that method.
- // TODO: use constexpr when MSVC gets out of the Dark Ages
- template <typename IntTy>
- class BitSet
- {
- static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
- public:
- // A reference to a particular bit, returned from operator[].
- class Ref
- {
- public:
- Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {}
- Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {}
- operator bool() const { return (m_bs->m_val & m_mask) != 0; }
- bool operator=(bool set)
- {
- m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0);
- return set;
- }
- private:
- BitSet* m_bs;
- IntTy m_mask;
- };
- // A STL-like iterator is required to be able to use range-based for loops.
- class Iterator
- {
- public:
- Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
- Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {}
- Iterator& operator=(Iterator other) { new (this) Iterator(other); return *this; }
- int operator*() { return m_bit; }
- Iterator& operator++()
- {
- if (m_val == 0)
- {
- m_bit = -1;
- }
- else
- {
- int bit = LeastSignificantSetBit(m_val);
- m_val &= ~(1 << bit);
- m_bit = bit;
- }
- return *this;
- }
- Iterator operator++(int _)
- {
- Iterator other(*this);
- ++*this;
- return other;
- }
- bool operator==(Iterator other) const { return m_bit == other.m_bit; }
- bool operator!=(Iterator other) const { return m_bit != other.m_bit; }
- private:
- IntTy m_val;
- int m_bit;
- };
- BitSet() : m_val(0) {}
- explicit BitSet(IntTy val) : m_val(val) {}
- BitSet(std::initializer_list<int> init)
- {
- m_val = 0;
- for (int bit : init)
- m_val |= (IntTy)1 << bit;
- }
- static BitSet AllTrue(size_t count)
- {
- return BitSet(count == sizeof(IntTy)*8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
- }
- Ref operator[](size_t bit) { return Ref(this, (IntTy)1 << bit); }
- const Ref operator[](size_t bit) const { return (*const_cast<BitSet*>(this))[bit]; }
- bool operator==(BitSet other) const { return m_val == other.m_val; }
- bool operator!=(BitSet other) const { return m_val != other.m_val; }
- BitSet operator|(BitSet other) const { return BitSet(m_val | other.m_val); }
- BitSet operator&(BitSet other) const { return BitSet(m_val & other.m_val); }
- BitSet operator^(BitSet other) const { return BitSet(m_val ^ other.m_val); }
- BitSet operator~() const { return BitSet(~m_val); }
- BitSet& operator|=(BitSet other) { return *this = *this | other; }
- BitSet& operator&=(BitSet other) { return *this = *this & other; }
- BitSet& operator^=(BitSet other) { return *this = *this ^ other; }
- operator u32() = delete;
- operator bool() { return m_val != 0; }
- // Warning: Even though on modern CPUs this is a single fast instruction,
- // Dolphin's official builds do not currently assume POPCNT support on x86,
- // so slower explicit bit twiddling is generated. Still should generally
- // be faster than a loop.
- unsigned int Count() const { return CountSetBits(m_val); }
- Iterator begin() const { Iterator it(m_val, 0); return ++it; }
- Iterator end() const { return Iterator(m_val, -1); }
- IntTy m_val;
- };
- }
- typedef BS::BitSet<u8> BitSet8;
- typedef BS::BitSet<u16> BitSet16;
- typedef BS::BitSet<u32> BitSet32;
- typedef BS::BitSet<u64> BitSet64;
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