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- // Copyright 2009 Dolphin Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- // IWYU pragma: private, include "Common/Atomic.h"
- #pragma once
- #include <Windows.h>
- #include "Common/Common.h"
- #include "Common/Intrinsics.h"
- // Atomic operations are performed in a single step by the CPU. It is
- // impossible for other threads to see the operation "half-done."
- //
- // Some atomic operations can be combined with different types of memory
- // barriers called "Acquire semantics" and "Release semantics", defined below.
- //
- // Acquire semantics: Future memory accesses cannot be relocated to before the
- // operation.
- //
- // Release semantics: Past memory accesses cannot be relocated to after the
- // operation.
- //
- // These barriers affect not only the compiler, but also the CPU.
- //
- // NOTE: Acquire and Release are not differentiated right now. They perform a
- // full memory barrier instead of a "one-way" memory barrier. The newest
- // Windows SDK has Acquire and Release versions of some Interlocked* functions.
- namespace Common
- {
- inline void AtomicAdd(volatile u32& target, u32 value)
- {
- _InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
- }
- inline void AtomicAnd(volatile u32& target, u32 value)
- {
- _InterlockedAnd((volatile LONG*)&target, (LONG)value);
- }
- inline void AtomicIncrement(volatile u32& target)
- {
- _InterlockedIncrement((volatile LONG*)&target);
- }
- inline void AtomicDecrement(volatile u32& target)
- {
- _InterlockedDecrement((volatile LONG*)&target);
- }
- inline void AtomicOr(volatile u32& target, u32 value)
- {
- _InterlockedOr((volatile LONG*)&target, (LONG)value);
- }
- template <typename T>
- inline T AtomicLoad(volatile T& src)
- {
- return src; // 32-bit reads are always atomic.
- }
- template <typename T>
- inline T AtomicLoadAcquire(volatile T& src)
- {
- T result = src; // 32-bit reads are always atomic.
- _ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
- return result;
- }
- template <typename T, typename U>
- inline void AtomicStore(volatile T& dest, U value)
- {
- dest = (T) value; // 32-bit writes are always atomic.
- }
- template <typename T, typename U>
- inline void AtomicStoreRelease(volatile T& dest, U value)
- {
- _WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
- dest = (T) value; // 32-bit writes are always atomic.
- }
- template <typename T, typename U>
- inline T* AtomicExchangeAcquire(T* volatile& loc, U newval)
- {
- return (T*) _InterlockedExchangePointer_acq((void* volatile*) &loc, (void*) newval);
- }
- }
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