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- ########################################
- # General setup
- #
- cmake_minimum_required(VERSION 2.8.8)
- project(dolphin-emu)
- option(USE_EGL "Enables EGL OpenGL Interface" OFF)
- option(TRY_X11 "Enables X11 Support" ON)
- option(USE_SHARED_ENET "Use shared libenet if found rather than Dolphin's soon-to-compatibly-diverge version" OFF)
- option(USE_UPNP "Enables UPnP port mapping support" ON)
- option(DISABLE_WX "Disable wxWidgets (use Qt or CLI interface)" OFF)
- option(ENABLE_QT "Enable Qt (use the experimental Qt interface)" OFF)
- option(ENABLE_PCH "Use PCH to speed up compilation" ON)
- option(ENABLE_LTO "Enables Link Time Optimization" OFF)
- option(ENABLE_GENERIC "Enables generic build that should run on any little-endian host" OFF)
- # Enable SDL for default on operating systems that aren't OSX, Android, Linux or Windows.
- if(NOT APPLE AND NOT ANDROID AND NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND NOT MSVC)
- option(ENABLE_SDL "Enables SDL as a generic controller backend" ON)
- else()
- option(ENABLE_SDL "Enables SDL as a generic controller backend" OFF)
- endif()
- if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND NOT ANDROID)
- option(ENABLE_EVDEV "Enables the evdev controller backend" ON)
- endif()
- if(APPLE)
- option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
- endif()
- option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
- option(FASTLOG "Enable all logs" OFF)
- option(OPROFILING "Enable profiling" OFF)
- option(GDBSTUB "Enable gdb stub for remote debugging." OFF)
- if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
- option(VTUNE "Enable Intel VTune integration for JIT symbols." OFF)
- endif()
- if(APPLE)
- option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
- endif()
- ########################################
- # Optional Targets
- # TODO: Add DSPSpy
- option(DSPTOOL "Build dsptool" OFF)
- # Update compiler before calling project()
- if (APPLE)
- # Use clang compiler
- if (NOT DEFINED CMAKE_CXX_COMPILER)
- set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++")
- if (NOT EXISTS "${CMAKE_CXX_COMPILER}")
- set(CMAKE_CXX_COMPILER "clang++")
- endif()
- endif()
- if (NOT DEFINED CMAKE_C_COMPILER)
- set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang")
- if (NOT EXISTS "${CMAKE_C_COMPILER}")
- set(CMAKE_C_COMPILER "clang")
- endif()
- endif()
- endif()
- set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
- # Libraries to link
- set(LIBS)
- # Set up paths
- if(APPLE)
- # The gettext module will install the translations unconditionally.
- # Redirect the installation to a build directory where it does no harm.
- set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/install-dummy)
- else()
- set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
- set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
- add_definitions(-DDATA_DIR="${datadir}/")
- endif()
- set(userdir ".dolphin-emu" CACHE STRING "User directory")
- add_definitions(-DUSER_DIR="${userdir}")
- # Set where the binary files will be built. The program will not execute from
- # here. You must run "make install" to install these to the proper location
- # as defined above.
- set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
- # Precompiled header support for MSVC:
- # Call this after setting the source list (and don't add the source file used
- # to generate the pch file, this will be done here automatically)
- function(enable_precompiled_headers PRECOMPILED_HEADER SOURCE_FILE SOURCE_VARIABLE_NAME)
- if(MSVC)
- set(files ${${SOURCE_VARIABLE_NAME}})
- # Generate precompiled header translation unit
- get_filename_component(pch_basename ${PRECOMPILED_HEADER} NAME_WE)
- set(pch_abs ${CMAKE_CURRENT_SOURCE_DIR}/${PRECOMPILED_HEADER})
- set(pch_unity ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
- set_source_files_properties(${pch_unity} PROPERTIES COMPILE_FLAGS
- "/Yc\"${pch_abs}\"")
- # Update properties of source files to use the precompiled header.
- # Additionally, force the inclusion of the precompiled header at
- # beginning of each source file.
- foreach(source_file ${files} )
- set_source_files_properties(${source_file} PROPERTIES COMPILE_FLAGS
- "/Yu\"${pch_abs}\" /FI\"${pch_abs}\"")
- endforeach(source_file)
- # Finally, update the source file collection to contain the
- # precompiled header translation unit
- set(${SOURCE_VARIABLE_NAME} ${pch_unity} ${${SOURCE_VARIABLE_NAME}} PARENT_SCOPE)
- endif(MSVC)
- endfunction(enable_precompiled_headers)
- # for revision info
- include(FindGit OPTIONAL)
- if(GIT_FOUND AND NOT DOLPHIN_WC_REVISION)
- # defines DOLPHIN_WC_REVISION
- EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
- OUTPUT_VARIABLE DOLPHIN_WC_REVISION
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- # defines DOLPHIN_WC_DESCRIBE
- EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} describe --always --long --dirty
- OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- # remove hash (and trailing "-0" if needed) from description
- STRING(REGEX REPLACE "(-0)?-[^-]+((-dirty)?)$" "\\2" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}")
- # defines DOLPHIN_WC_BRANCH
- EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
- OUTPUT_VARIABLE DOLPHIN_WC_BRANCH
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- endif()
- # version number
- set(DOLPHIN_VERSION_MAJOR "5")
- set(DOLPHIN_VERSION_MINOR "0")
- if(DOLPHIN_WC_BRANCH STREQUAL "stable")
- set(DOLPHIN_VERSION_PATCH "0")
- else()
- set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
- endif()
- # Architecture detection and arch specific settings
- message(${CMAKE_SYSTEM_PROCESSOR})
- # Detect 64bit or 32bit
- # CMake doesn't provide a simple way to determine 32bit or 64bit
- # If we ever support a architecture that is 64bit with 32bit pointers then this'll break
- # Of course the chances of that are slim(x32?) so who cares
- if(CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(_ARCH_64 1)
- add_definitions(-D_ARCH_64=1)
- else()
- set(_ARCH_32 1)
- add_definitions(-D_ARCH_32=1)
- endif()
- if(NOT ENABLE_GENERIC)
- if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^x86" OR
- ${CMAKE_SYSTEM_PROCESSOR} MATCHES "i.86" OR
- ${CMAKE_SYSTEM_PROCESSOR} MATCHES "amd64" OR
- APPLE)
- if(_ARCH_64)
- set(_M_X86 1)
- set(_M_X86_64 1)
- add_definitions(-D_M_X86=1 -D_M_X86_64=1 -msse2)
- else()
- message(FATAL_ERROR "x86_32 is an unsupported platform. Enable generic build if you really want a JIT-less binary.")
- endif()
- elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
- message(FATAL_ERROR "ARMv7 is an unsupported platform. Enable generic build if you really want a JIT-less binary.")
- elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64")
- # This option only applies to 64bit ARM
- set(_M_ARM 1)
- set(_M_ARM_64 1)
- add_definitions(-D_M_ARM=1 -D_M_ARM_64=1)
- add_definitions(-march=armv8-a+crc)
- else()
- set(ENABLE_GENERIC 1)
- endif()
- endif()
- if(ENABLE_GENERIC)
- message("Warning! Building generic build!")
- set(_M_GENERIC 1)
- add_definitions(-D_M_GENERIC=1)
- endif()
- include(CheckCXXCompilerFlag)
- macro(check_and_add_flag var flag)
- CHECK_CXX_COMPILER_FLAG(${flag} FLAG_${var})
- if(FLAG_${var})
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
- endif()
- endmacro()
- # Enabling all warnings in MSVC spams too much
- if(NOT MSVC)
- add_definitions(-Wall)
- # TODO: would like these but they produce overwhelming amounts of warnings
- #check_and_add_flag(EXTRA -Wextra)
- #check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers)
- #check_and_add_flag(SWITCH_DEFAULT -Wswitch-default)
- #check_and_add_flag(FLOAT_EQUAL -Wfloat-equal)
- #check_and_add_flag(CONVERSION -Wconversion)
- #check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant)
- check_and_add_flag(TYPE_LIMITS -Wtype-limits)
- check_and_add_flag(SIGN_COMPARE -Wsign-compare)
- check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers)
- check_and_add_flag(UNINITIALIZED -Wuninitialized)
- check_and_add_flag(LOGICAL_OP -Wlogical-op)
- check_and_add_flag(SHADOW -Wshadow)
- check_and_add_flag(INIT_SELF -Winit-self)
- check_and_add_flag(MISSING_DECLARATIONS -Wmissing-declarations)
- check_and_add_flag(MISSING_VARIABLE_DECLARATIONS -Wmissing-variable-declarations)
- endif(NOT MSVC)
- # gcc uses some optimizations which might break stuff without this flag
- add_definitions(-fno-strict-aliasing -fno-exceptions)
- check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
- if(UNIX AND NOT APPLE)
- check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
- endif()
- if(ENABLE_LTO)
- check_and_add_flag(LTO -flto)
- if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
- set(CMAKE_AR gcc-ar)
- set(CMAKE_RANLIB gcc-ranlib)
- endif()
- endif()
- if(APPLE)
- if(NOT OSX_USE_DEFAULT_SEARCH_PATH)
- # Hack up the path to prioritize the path to built-in OS libraries to
- # increase the chance of not depending on a bunch of copies of them
- # installed by MacPorts, Fink, Homebrew, etc, and ending up copying
- # them into the bundle. Since we optionally depend on libraries which
- # are not part of OS X (ffmpeg, libusb, etc.), however, don't remove
- # the default path entirely as was done in a previous version of this
- # file. This is still kinda evil, since it defeats the user's path
- # settings...
- # See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
- set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr")
- endif()
- # Identify the target system:
- # Ask for 64-bit binary.
- set(TARGET_FLAGS "-arch x86_64")
- # Minimum OS X version.
- # This is inserted into the Info.plist as well.
- # Note that the SDK determines the maximum version of which optional
- # features can be used, not the minimum required version to run.
- set(OSX_MIN_VERSION "10.9")
- set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
- set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.9.sdk")
- set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk")
- if(EXISTS "${SYSROOT_PATH}/")
- set(TARGET_SYSROOT ${SYSROOT_PATH})
- elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
- set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH})
- endif()
- if(${TARGET_SYSROOT})
- set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}")
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,${TARGET_SYSROOT}")
- endif()
- # Do not warn about frameworks that are not available on all architectures.
- # This avoids a warning when linking with QuickTime.
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
- # Specify target CPUs.
- set(TARGET_FLAGS "${TARGET_FLAGS} -mssse3")
- set(TARGET_FLAGS "${TARGET_FLAGS} -march=core2")
- # Target flags apply to both C and C++ compilation.
- # CMake passes these to the compiler on the link command line as well.
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${TARGET_FLAGS}")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TARGET_FLAGS}")
- # Linker flags.
- # Drop unreachable code and data.
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
- # Reserve the minimum size for the zero page.
- # Our JIT requires virtual memory space below 2GB, while the default zero
- # page on x86_64 is 4GB in size.
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000")
- find_library(APPKIT_LIBRARY AppKit)
- find_library(APPSERV_LIBRARY ApplicationServices)
- find_library(ATB_LIBRARY AudioToolbox)
- find_library(AU_LIBRARY AudioUnit)
- find_library(CARBON_LIBRARY Carbon)
- find_library(COCOA_LIBRARY Cocoa)
- find_library(COREAUDIO_LIBRARY CoreAudio)
- find_library(COREFUND_LIBRARY CoreFoundation)
- find_library(CORESERV_LIBRARY CoreServices)
- find_library(FOUNDATION_LIBRARY foundation)
- find_library(IOB_LIBRARY IOBluetooth)
- find_library(IOK_LIBRARY IOKit)
- find_library(QUICKTIME_LIBRARY QuickTime)
- find_library(WEBKIT_LIBRARY WebKit)
- find_library(FORCEFEEDBACK ForceFeedback)
- find_library(OPENGL_LIBRARY OpenGL)
- endif()
- if(WIN32)
- add_definitions(-D_SECURE_SCL=0)
- add_definitions(-D_CRT_SECURE_NO_WARNINGS)
- add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
- endif(WIN32)
- # Dolphin requires threads.
- # The Apple build may not need an explicit flag because one of the
- # frameworks may already provide it.
- # But for non-OSX systems, we will use the CMake Threads package.
- IF(NOT APPLE)
- FIND_PACKAGE(Threads)
- ENDIF(NOT APPLE)
- if(NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE "Release" CACHE STRING
- "Build type (Release/Debug/RelWithDebInfo/MinSizeRe)" FORCE)
- endif(NOT CMAKE_BUILD_TYPE)
- if(CMAKE_BUILD_TYPE STREQUAL Debug)
- add_definitions(-D_DEBUG -ggdb)
- set(wxWidgets_USE_DEBUG ON CACHE BOOL "Use wxWidgets Debugging")
- option(ENABLE_GPROF "Enable gprof profiling (must be using Debug build)" OFF)
- if(ENABLE_GPROF)
- add_definitions(-pg)
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg")
- endif()
- endif(CMAKE_BUILD_TYPE STREQUAL Debug)
- if(CMAKE_BUILD_TYPE STREQUAL Release AND NOT APPLE)
- add_definitions(-fomit-frame-pointer)
- endif()
- if(FASTLOG)
- add_definitions(-DDEBUGFAST)
- endif()
- if(GDBSTUB)
- add_definitions(-DUSE_GDBSTUB)
- endif(GDBSTUB)
- if(VTUNE)
- if(EXISTS "$ENV{VTUNE_AMPLIFIER_XE_2015_DIR}")
- set(VTUNE_DIR "$ENV{VTUNE_AMPLIFIER_XE_2015_DIR}")
- elseif(EXISTS "$ENV{VTUNE_AMPLIFIER_XE_2013_DIR}")
- set(VTUNE_DIR "$ENV{VTUNE_AMPLIFIER_XE_2013_DIR}")
- else()
- message(ERROR "Could find neither VTUNE_AMPLIFIER_XE_2015_DIR nor VTUNE_AMPLIFIER_XE_2013_DIR.")
- endif()
- add_definitions(-DUSE_VTUNE)
- include_directories("${VTUNE_DIR}/include")
- set(VTUNE_LIBRARIES
- "${VTUNE_DIR}/lib64/libjitprofiling.a"
- "${VTUNE_DIR}/lib64/libittnotify.a"
- )
- endif(VTUNE)
- if(ANDROID)
- message("Building for Android")
- add_definitions(-DANDROID)
- set(USE_X11 0)
- set(USE_UPNP 0)
- set(USE_EGL 1)
- endif()
- include_directories(Externals/GL)
- add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
- ########################################
- # Dependency checking
- #
- # TODO: We should have options for dependencies included in the externals to
- # override autodetection of system libraries and force the usage of the
- # externals.
- include(CheckLib)
- include(CheckCXXSourceRuns)
- if(NOT ANDROID)
- include(FindOpenGL)
- include_directories(${OPENGL_INCLUDE_DIR})
- include(FindALSA OPTIONAL)
- if(ALSA_FOUND)
- add_definitions(-DHAVE_ALSA=1)
- message("ALSA found, enabling ALSA sound backend")
- else()
- add_definitions(-DHAVE_ALSA=0)
- message("ALSA NOT found, disabling ALSA sound backend")
- endif(ALSA_FOUND)
- check_lib(AO ao ao QUIET)
- if(AO_FOUND)
- add_definitions(-DHAVE_AO=1)
- message("ao found, enabling ao sound backend")
- else()
- add_definitions(-DHAVE_AO=0)
- message("ao NOT found, disabling ao sound backend")
- endif(AO_FOUND)
- check_lib(BLUEZ bluez bluez QUIET)
- if(BLUEZ_FOUND)
- add_definitions(-DHAVE_BLUEZ=1)
- message("bluez found, enabling bluetooth support")
- else()
- add_definitions(-DHAVE_BLUEZ=0)
- message("bluez NOT found, disabling bluetooth support")
- endif(BLUEZ_FOUND)
- check_lib(PULSEAUDIO libpulse pulse QUIET)
- if(PULSEAUDIO_FOUND)
- add_definitions(-DHAVE_PULSEAUDIO=1)
- message("PulseAudio found, enabling PulseAudio sound backend")
- else()
- add_definitions(-DHAVE_PULSEAUDIO=0)
- message("PulseAudio NOT found, disabling PulseAudio sound backend")
- endif(PULSEAUDIO_FOUND)
- include(FindOpenAL OPTIONAL)
- if(OPENAL_FOUND)
- add_definitions(-DHAVE_OPENAL=1)
- include_directories(${OPENAL_INCLUDE_DIR})
- message("OpenAL found, enabling OpenAL sound backend")
- else()
- add_definitions(-DHAVE_OPENAL=0)
- message("OpenAL NOT found, disabling OpenAL sound backend")
- endif(OPENAL_FOUND)
- include(FindLLVM OPTIONAL)
- if (LLVM_FOUND)
- add_definitions(-DHAS_LLVM=1)
- set(HAS_LLVM 1)
- include_directories(${LLVM_INCLUDE_DIRS})
- list(APPEND LIBS ${LLVM_LIBRARIES})
- message(STATUS "Found LLVM ${LLVM_PACKAGE_VERSION}")
- endif()
- set(USE_X11 0)
- if(UNIX AND NOT APPLE)
- include(FindX11)
- if(TRY_X11 AND X11_FOUND)
- set(USE_X11 1)
- add_definitions(-DHAVE_X11=1)
- include_directories(${X11_INCLUDE_DIR})
- message("X11 support enabled")
- else()
- set(USE_X11 0)
- SET(X11_FOUND "")
- message("X11 support disabled")
- add_definitions(-DHAVE_X11=0)
- endif(TRY_X11 AND X11_FOUND)
- if (NOT USE_X11)
- message(FATAL_ERROR "\n"
- "No suitable display platform found\n"
- "Requires x11 to run")
- endif()
- endif()
- if(USE_X11)
- check_lib(XRANDR xrandr Xrandr)
- if(XRANDR_FOUND)
- add_definitions(-DHAVE_XRANDR=1)
- else()
- add_definitions(-DHAVE_XRANDR=0)
- endif(XRANDR_FOUND)
- pkg_check_modules(XINPUT2 xi>=1.5.0)
- if(XINPUT2_FOUND)
- add_definitions(-DHAVE_X11_XINPUT2=1)
- else()
- add_definitions(-DHAVE_X11_XINPUT2=0)
- endif(XINPUT2_FOUND)
- endif()
- if(ENCODE_FRAMEDUMPS)
- check_libav()
- if(LIBAV_FOUND)
- LIST(APPEND LIBS ${LIBAV_LIBRARIES})
- endif()
- endif()
- set(CMAKE_REQUIRED_LIBRARIES portaudio)
- CHECK_CXX_SOURCE_RUNS(
- "#include <portaudio.h>
- int main(int argc, char **argv)
- { if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
- PORTAUDIO)
- unset(CMAKE_REQUIRED_LIBRARIES)
- if(PORTAUDIO)
- message("PortAudio found, enabling mic support")
- add_definitions(-DHAVE_PORTAUDIO=1)
- set(PORTAUDIO_FOUND TRUE)
- else()
- message("PortAudio not found, disabling mic support")
- add_definitions(-DHAVE_PORTAUDIO=0)
- set(PORTAUDIO_FOUND FALSE)
- endif(PORTAUDIO)
- if(OPROFILING)
- check_lib(OPROFILE "(no .pc for opagent)" opagent opagent.h)
- check_lib(BFD "(no .pc for bfd)" bfd bfd.h)
- if(OPROFILE_FOUND AND BFD_FOUND)
- message("oprofile found, enabling profiling support")
- add_definitions(-DUSE_OPROFILE=1)
- else()
- message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
- endif()
- endif()
- endif()
- if(USE_EGL)
- message("EGL OpenGL interface enabled")
- add_definitions(-DUSE_EGL=1)
- endif()
- if(ENABLE_EVDEV)
- include(FindLibudev REQUIRED)
- include(FindLibevdev REQUIRED)
- if(LIBUDEV_FOUND AND LIBEVDEV_FOUND)
- message("libevdev/libudev found, enabling evdev controller backend")
- add_definitions(-DHAVE_LIBUDEV=1)
- add_definitions(-DHAVE_LIBEVDEV=1)
- include_directories(${LIBUDEV_INCLUDE_DIR} ${LIBEVDEV_INCLUDE_DIR})
- else()
- message(FATAL_ERROR "Couldn't find libevdev and/or libudev. Can't build evdev controller backend.\nDisable ENABLE_EVDEV if you wish to build without controller support")
- endif()
- endif()
- ########################################
- # Setup include directories (and make sure they are preferred over the Externals)
- #
- include_directories(Source/Core)
- ########################################
- # Process externals and setup their include directories
- #
- # NOTES about adding Externals:
- # - add the include directory here
- # - make sure to tell cmake to link them statically or dynamically (most
- # should be linked statically)
- # - place the CMakeLists.txt in the first-level subdirectory, e.g.
- # Externals/zlib/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
- #
- add_subdirectory(Externals/Bochs_disasm)
- include_directories(Externals/Bochs_disasm)
- if(NOT ANDROID AND USE_SHARED_ENET)
- check_lib(ENET libenet enet enet/enet.h QUIET)
- include(CheckSymbolExists)
- if (ENET_FOUND)
- set(CMAKE_REQUIRED_INCLUDES ${ENET_INCLUDE_DIRS})
- # hack: LDFLAGS already contains -lenet but all flags but the first are
- # dropped; ugh, cmake
- set(CMAKE_REQUIRED_FLAGS ${ENET_LDFLAGS})
- set(CMAKE_REQUIRED_LIBRARIES ${ENET_LIBRARIES})
- CHECK_SYMBOL_EXISTS(enet_socket_get_address enet/enet.h ENET_HAVE_SGA)
- set(CMAKE_REQUIRED_INCLUDES)
- set(CMAKE_REQUIRED_FLAGS)
- set(CMAKE_REQUIRED_LIBRARIES)
- if (NOT ENET_HAVE_SGA)
- # enet is too old
- set(ENET_FOUND FALSE)
- endif()
- endif()
- endif()
- if (ENET_FOUND)
- message("Using shared enet")
- else()
- message("Using static enet from Externals")
- include_directories(Externals/enet/include)
- add_subdirectory(Externals/enet)
- endif()
- LIST(APPEND LIBS enet)
- if(NOT XXHASH_FOUND)
- message("Using static xxhash from Externals")
- add_subdirectory(Externals/xxhash)
- include_directories(Externals/xxhash)
- endif()
- LIST(APPEND LIBS xxhash)
- # If zlib has already been found on a previous run of cmake don't check again
- # as the check seems to take a long time.
- if(NOT ZLIB_FOUND)
- include(FindZLIB OPTIONAL)
- endif()
- if(ZLIB_FOUND)
- set(ZLIB_FOUND 1 CACHE INTERNAL "")
- message("Using shared zlib")
- include_directories(${ZLIB_INCLUDE_DIRS})
- else(ZLIB_FOUND)
- message("Shared zlib not found, falling back to the static library")
- add_subdirectory(Externals/zlib)
- include_directories(Externals/zlib)
- endif(ZLIB_FOUND)
- if(NOT APPLE AND NOT ANDROID)
- check_lib(LZO "(no .pc for lzo2)" lzo2 lzo/lzo1x.h QUIET)
- endif()
- if(LZO_FOUND)
- message("Using shared lzo")
- else()
- message("Using static lzo from Externals")
- add_subdirectory(Externals/LZO)
- include_directories(Externals/LZO)
- set(LZO lzo2)
- endif()
- list(APPEND LIBS ${LZO})
- if(NOT APPLE AND NOT ANDROID)
- check_lib(PNG libpng png png.h QUIET)
- endif()
- if (PNG_FOUND)
- message("Using shared libpng")
- else()
- message("Using static libpng from Externals")
- add_subdirectory(Externals/libpng)
- include_directories(Externals/libpng)
- set(PNG png)
- endif()
- if(OPENAL_FOUND)
- if(NOT APPLE)
- check_lib(SOUNDTOUCH soundtouch SoundTouch soundtouch/SoundTouch.h QUIET)
- endif()
- if (SOUNDTOUCH_FOUND)
- message("Using shared soundtouch")
- else()
- message("Using static soundtouch from Externals")
- add_subdirectory(Externals/soundtouch)
- include_directories(Externals)
- endif()
- endif()
- if(ENABLE_SDL)
- include(FindSDL2 OPTIONAL)
- if(SDL2_FOUND)
- message("Using shared SDL2")
- add_definitions(-DHAVE_SDL=1)
- include_directories(${SDL2_INCLUDE_DIR})
- else(SDL2_FOUND)
- # SDL2 not found, try SDL
- include(FindSDL OPTIONAL)
- if(SDL_FOUND)
- message("Using shared SDL")
- add_definitions(-DHAVE_SDL=1)
- include_directories(${SDL_INCLUDE_DIR})
- else(SDL_FOUND)
- message("SDL NOT found, disabling SDL input")
- endif(SDL_FOUND)
- endif(SDL2_FOUND)
- endif()
- include(FindLibUSB OPTIONAL)
- if(LIBUSB_FOUND)
- message("Using shared LibUSB")
- add_definitions(-D__LIBUSB__)
- include_directories(${LIBUSB_INCLUDE_DIR})
- endif(LIBUSB_FOUND)
- set(SFML_REQD_VERSION 2.1)
- if(NOT APPLE AND NOT ANDROID)
- find_package(SFML ${SFML_REQD_VERSION} COMPONENTS network system)
- endif()
- if(SFML_FOUND)
- message("Using shared SFML")
- else()
- message("Using static SFML ${SFML_REQD_VERSION} from Externals")
- add_definitions(-DSFML_STATIC)
- add_subdirectory(Externals/SFML)
- include_directories(BEFORE Externals/SFML/include)
- endif()
- if(USE_UPNP)
- if(NOT APPLE AND NOT ANDROID)
- include(FindMiniupnpc)
- endif()
- if(MINIUPNP_FOUND AND MINIUPNPC_VERSION_1_7_OR_HIGHER)
- message("Using shared miniupnpc")
- include_directories(${MINIUPNP_INCLUDE_DIR})
- else()
- message("Using static miniupnpc from Externals")
- add_subdirectory(Externals/miniupnpc)
- include_directories(Externals/miniupnpc/src)
- endif()
- add_definitions(-DUSE_UPNP)
- list(APPEND LIBS miniupnpc)
- endif()
- if(NOT APPLE AND NOT ANDROID)
- include(FindPolarSSL)
- endif()
- if(POLARSSL_FOUND AND POLARSSL_WORKS)
- message("Using shared PolarSSL")
- include_directories(${POLARSSL_INCLUDE_DIR})
- else()
- message("Using PolarSSL from Externals")
- set(POLARSSL_LIBRARY polarssl)
- add_subdirectory(Externals/polarssl/)
- include_directories(Externals/polarssl/include)
- endif()
- if(NOT APPLE AND NOT ANDROID)
- check_lib(SOIL "(no .pc for SOIL)" SOIL SOIL/SOIL.h QUIET)
- endif()
- if(SOIL_FOUND)
- message("Using shared SOIL")
- else()
- message("Using static SOIL from Externals")
- add_subdirectory(Externals/SOIL)
- include_directories(Externals/SOIL)
- endif()
- if (ANDROID)
- message("Using static iconv from Externals")
- include_directories(Externals/libiconv-1.14/include)
- add_subdirectory(Externals/libiconv-1.14)
- list(APPEND LIBS iconv)
- else()
- find_library(ICONV_LIBRARIES NAMES iconv libiconv libiconv-2 c)
- find_path(ICONV_INCLUDE_DIR NAMES iconv.h)
- list(APPEND LIBS ${ICONV_LIBRARIES})
- mark_as_advanced(ICONV_INCLUDE_DIR ICONV_LIBRARIES)
- endif()
- if(ENABLE_QT)
- find_package(Qt5Widgets REQUIRED)
- message("Found Qt version ${Qt5Core_VERSION}, enabling the Qt backend")
- endif()
- if(NOT DISABLE_WX AND NOT ANDROID)
- include(FindwxWidgets OPTIONAL)
- FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
- if(wxWidgets_FOUND)
- EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
- COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
- ${wxWidgets_CONFIG_OPTIONS} --version
- OUTPUT_VARIABLE wxWidgets_VERSION
- OUTPUT_STRIP_TRAILING_WHITESPACE
- ERROR_QUIET
- )
- message("Found wxWidgets version ${wxWidgets_VERSION}")
- set(wxMIN_VERSION "3.0.1")
- if(${wxWidgets_VERSION} VERSION_LESS ${wxMIN_VERSION})
- message("At least ${wxMIN_VERSION} is required; ignoring found version")
- unset(wxWidgets_FOUND)
- endif()
- endif(wxWidgets_FOUND)
- if(UNIX AND NOT APPLE)
- # There is a bug in the FindGTK module in cmake version 2.8.2 that
- # does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
- # users have complained that pkg-config does not find
- # gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
- # Ubuntu Natty does not find the glib libraries correctly.
- # Ugly!!!
- execute_process(COMMAND lsb_release -c -s
- OUTPUT_VARIABLE DIST_NAME
- ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
- if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
- VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
- check_lib(GTK2 gtk+-2.0 gtk+-2.0 gtk.h REQUIRED)
- else()
- include(FindGTK2)
- if(GTK2_FOUND)
- include_directories(${GTK2_INCLUDE_DIRS})
- list(APPEND LIBS ${GTK2_LIBRARIES})
- else()
- message(FATAL_ERROR "GTK is required to build the WX UI. Please install the GTK development libraries.")
- endif()
- endif()
- endif()
- if(wxWidgets_FOUND)
- include(${wxWidgets_USE_FILE})
- message("wxWidgets found, enabling GUI build")
- else(wxWidgets_FOUND)
- message("Using static wxWidgets from Externals")
- # These definitions and includes are used when building dolphin against wx,
- # not when building wx itself (see wxw3 CMakeLists.txt for that)
- if(APPLE)
- add_definitions(-D__WXOSX_COCOA__)
- elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
- add_definitions(-D__WXGTK__)
- # Check for required libs
- check_lib(GTHREAD2 gthread-2.0 gthread-2.0 glib/gthread.h REQUIRED)
- check_lib(PANGOCAIRO pangocairo pangocairo pango/pangocairo.h REQUIRED)
- elseif(WIN32)
- add_definitions(-D__WXMSW__)
- else()
- message(FATAL_ERROR "wxWidgets in Externals is not compatible with your platform")
- endif()
- include_directories(
- Externals/wxWidgets3
- Externals/wxWidgets3/include)
- add_subdirectory(Externals/wxWidgets3)
- set(wxWidgets_FOUND TRUE)
- set(wxWidgets_LIBRARIES "wx")
- endif(wxWidgets_FOUND)
- add_definitions(-DHAVE_WX=1)
- endif(NOT DISABLE_WX AND NOT ANDROID)
- if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD|NetBSD")
- set(LIBS ${LIBS} usbhid)
- endif()
- if(APPLE)
- # Link against OS X system frameworks.
- list(APPEND LIBS
- ${APPKIT_LIBRARY}
- ${AU_LIBRARY}
- ${COREAUDIO_LIBRARY}
- ${COREFUND_LIBRARY}
- ${CORESERV_LIBRARY}
- ${IOK_LIBRARY}
- ${FORCEFEEDBACK}
- )
- endif()
- ########################################
- # Pre-build events: Define configuration variables and write SCM info header
- #
- if(DOLPHIN_WC_BRANCH STREQUAL "master" OR DOLPHIN_WC_BRANCH STREQUAL "stable")
- set(DOLPHIN_WC_IS_STABLE "1")
- else()
- set(DOLPHIN_WC_IS_STABLE "0")
- endif()
- file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/scmrev.h
- "#define SCM_REV_STR \"" ${DOLPHIN_WC_REVISION} "\"\n"
- "#define SCM_DESC_STR \"" ${DOLPHIN_WC_DESCRIBE} "\"\n"
- "#define SCM_BRANCH_STR \"" ${DOLPHIN_WC_BRANCH} "\"\n"
- "#define SCM_IS_MASTER " ${DOLPHIN_WC_IS_STABLE} "\n"
- )
- include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common")
- ########################################
- # Unit testing.
- #
- include_directories(Externals/gtest/include)
- add_subdirectory(Externals/gtest)
- enable_testing()
- add_custom_target(unittests)
- add_custom_command(TARGET unittests POST_BUILD COMMAND ${CMAKE_CTEST_COMMAND})
- ########################################
- # Start compiling our code
- #
- add_definitions(-std=gnu++0x)
- # These aren't actually needed for C11/C++11
- # but some dependencies require them (LLVM, libav).
- add_definitions(-D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS)
- # Do this at the last minute because try_compile ignores linker flags. Yay...
- if(APPLE)
- # Some of our code contains Objective C constructs.
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c -stdlib=libc++")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -x objective-c++ -stdlib=libc++")
- # Avoid mistaking an object file for a source file on the link command line.
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")
- endif()
- add_subdirectory(Source)
- ########################################
- # Install shared data files
- #
- if(NOT APPLE)
- install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
- endif()
- if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|Darwin")
- install(FILES Data/license.txt DESTINATION ${datadir})
- endif()
- if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
- # Install the application icon and menu item
- install(FILES Installer/dolphin-emu.xpm
- DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
- install(FILES Installer/dolphin-emu.desktop
- DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
- endif()
- # packaging information
- set(CPACK_PACKAGE_NAME "dolphin-emu")
- set(CPACK_PACKAGE_VENDOR "Dolphin Team")
- set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
- set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
- set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
- set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
- set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A GameCube, Wii and Triforce emulator")
- set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
- set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
- # TODO: CPACK_RESOURCE_FILE_README
- # TODO: CPACK_RESOURCE_FILE_WELCOME
- # TODO: CPACK_PACKAGE_ICON
- # TODO: CPACK_NSIS_*
- # TODO: Use CPack components for DSPSpy, etc => cpack_add_component
- set(CPACK_SET_DESTDIR ON)
- set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
- set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
- list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
- # CPack must be included after the CPACK_* variables are set in order for those
- # variables to take effect.
- Include(CPack)
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