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- # Translation of dolphin-emu.pot to LANGUAGE
- # Copyright (C) 2003-2013
- # This file is distributed under the same license as the Dolphin Emulator package.
- #
- # Translators:
- # Boris Peeters, 2017-2018
- # Boris Peeters, 2017
- # Boris Peeters, 2018-2020
- # Boris Peeters, 2020
- # Sintendo <bram.speeckaert@gmail.com>, 2015-2016
- # Garteal <garteal@gmail.com>, 2013-2014,2016-2017
- # Jos van Mourik, 2018-2019,2021
- # Lena Wildervanck <lena.wildervanck@gmail.com>, 2022
- # MADCreations <http://www.dpro.freehosting.org>, 2011
- # Marijn Kneppers, 2023
- # Marinus Schot <marinus@live.com>, 2013
- # Martin Dierikx, 2022
- # Mike van der Kuijl <kuijlmike@gmail.com>, 2019-2020
- # Mike van der Kuijl <kuijlmike@gmail.com>, 2020-2024
- # Mike van der Kuijl <kuijlmike@gmail.com>, 2021-2022
- # Appel “Appel Taart” Taart <mauritspullen@gmail.com>, 2014
- # Philip Goto <philip.goto@gmail.com>, 2023
- # Pierre Bourdon <delroth@gmail.com>, 2014
- # Simon Mariën, 2022
- # Lena Wildervanck <lena.wildervanck@gmail.com>, 2015-2016
- # Lena Wildervanck <lena.wildervanck@gmail.com>, 2016,2020
- # Wafoe Wafoe, 2021
- msgid ""
- msgstr ""
- "Project-Id-Version: Dolphin Emulator\n"
- "Report-Msgid-Bugs-To: \n"
- "POT-Creation-Date: 2025-03-01 22:47+0100\n"
- "PO-Revision-Date: 2013-01-23 13:48+0000\n"
- "Last-Translator: Mike van der Kuijl <kuijlmike@gmail.com>, 2020-2024\n"
- "Language-Team: Dutch (http://app.transifex.com/dolphinemu/dolphin-emu/"
- "language/nl/)\n"
- "Language: nl\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Plural-Forms: nplurals=2; plural=(n != 1);\n"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1446
- msgid ""
- "\n"
- "\n"
- "Because GameCube disc images contain little verification data, there may be "
- "problems that Dolphin is unable to detect."
- msgstr ""
- "\n"
- "\n"
- "Omdat GameCube-schijfafbeeldingen weinig verificatiedata bevatten kunnen er "
- "problemen zijn die Dolphin niet kan detecteren."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1452
- msgid ""
- "\n"
- "\n"
- "Because this title is not for retail Wii consoles, Dolphin cannot ensure "
- "that it hasn't been tampered with, even if signatures appear valid."
- msgstr ""
- "\n"
- "\n"
- "Omdat deze titel niet voor retail-Wii-consoles is, kan Dolphin niet "
- "garanderen dat er niet mee geknoeid is, zelfs als de handtekeningen geldig "
- "lijken."
- #. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale
- #. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:189
- msgid " %1 %2 (%3% fragmented)"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:106
- msgid " (Disc %1)"
- msgstr " (schijf %1)"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:322
- msgid "! Not"
- msgstr "! Niet"
- #: Source/Core/Core/Boot/Boot.cpp:263
- msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
- msgstr "\"{0}\" is een ongeldig GCM/ISO-bestand."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:335
- msgid "$ User Variable"
- msgstr "$ Gebruiker Variabele"
- #. i18n: The symbol for percent.
- #. i18n: The percent symbol.
- #. i18n: Percentage symbol.
- #. i18n: The percent symbol.
- #. i18n: The symbol/abbreviation for percent.
- #. i18n: The percent symbol.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:392
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
- msgid "%"
- msgstr "%"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:325
- msgid "% Modulo"
- msgstr "% Modulo"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
- msgid ""
- "%1\n"
- "wants to join your party."
- msgstr ""
- "%1\n"
- "wil lid worden van uw partij."
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:73
- msgid "%1 %"
- msgstr "%1 %"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:325
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:351
- msgid "%1 %2"
- msgstr "%1 %2"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:334
- msgid "%1 %2 %3"
- msgstr "%1 %2 %3"
- #: Source/Core/DolphinQt/AboutDialog.cpp:24
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:171
- msgid "%1 (%2)"
- msgstr "%1 (%2)"
- #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
- #. a copy of it gets created with this name
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:121
- msgid "%1 (Copy)"
- msgstr "%1 (Kopie)"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:99
- msgid "%1 (Disc %2, Revision %3)"
- msgstr "%1 (Schijf %2, Revisie %3)"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:103
- msgid "%1 (Revision %3)"
- msgstr "%1 (Revisie %3)"
- #. i18n: "Stock" refers to input profiles included with Dolphin
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:535
- msgid "%1 (Stock)"
- msgstr "%1 (Standaard)"
- #. i18n: %1 is the name of a compression method (e.g. Zstandard)
- #: Source/Core/DolphinQt/ConvertDialog.cpp:233
- msgid "%1 (recommended)"
- msgstr "%1 (aanbevolen)"
- #. i18n: %1 is the name of a compression method (e.g. LZMA)
- #: Source/Core/DolphinQt/ConvertDialog.cpp:215
- msgid "%1 (slow)"
- msgstr "%1 (langzaam)"
- #. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
- #. changes
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
- msgid "%1 *"
- msgstr "%1 *"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:318
- msgid ""
- "%1 FIFO bytes\n"
- "%2 memory bytes\n"
- "%3 frames"
- msgstr ""
- "%1 FIFO bytes\n"
- "%2 geheugen bytes\n"
- "%3 frames"
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
- msgid "%1 Graphics Configuration"
- msgstr "%1 Grafische Configuratie"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:295
- msgid "%1 MB (MEM1)"
- msgstr "%1 MB (MEM1)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:309
- msgid "%1 MB (MEM2)"
- msgstr "%1 MB (MEM2)"
- #. i18n: A positive number of version control commits made compared to some named branch
- #: Source/Core/DolphinQt/AboutDialog.cpp:27
- msgid "%1 commit(s) ahead of %2"
- msgstr "%1 commit(s) voor op %2"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:144
- msgid "%1 doesn't support this feature on your system."
- msgstr "%1 ondersteunt deze functie niet op uw systeem."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
- msgid "%1 doesn't support this feature."
- msgstr "%1 ondersteunt deze functie niet."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:298
- msgid ""
- "%1 frame(s)\n"
- "%2 object(s)\n"
- "Current Frame: %3"
- msgstr ""
- "%1 frame(s)\n"
- "%2 object(en)\n"
- "Huidige Frame: %3"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
- msgid "%1 has joined"
- msgstr "%1 doet nu mee"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:922
- msgid "%1 has left"
- msgstr "%1 is vertrokken"
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124
- msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
- msgstr "%1 heeft %2/%3 prestaties ontgrendeld die %4/%5 punten waard zijn"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1120
- msgid "%1 is not a valid ROM"
- msgstr "%1 is geen geldige ROM"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1044
- msgid "%1 is now golfing"
- msgstr "%1 is nu aan het golfen"
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123
- msgid "%1 is playing %2"
- msgstr "%1 is %2 aan het spelen"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:118
- msgid "%1 memory ranges"
- msgstr "%1 geheugen reeksen"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:264
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:336
- msgid "%1 ms"
- msgstr "%1 ms"
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146
- msgid "%1 points"
- msgstr "%1 punten"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
- msgid "%1 session found"
- msgstr "%1 sessie gevonden"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
- msgid "%1 sessions found"
- msgstr "%1 sessies gevonden"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
- msgid "%1%"
- msgstr "%1%"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:278
- msgid "%1% (%2 MHz)"
- msgstr "%1% (%2 MHz)"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176
- msgid "%1% (Normal Speed)"
- msgstr "%1% (Normale Snelheid)"
- #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:646
- msgid "%1's value is changed"
- msgstr "%1's waarde is veranderd"
- #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:640
- msgid "%1's value is hit"
- msgstr "%1's waarde is geraakt"
- #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:643
- msgid "%1's value is used"
- msgstr "%1's waarde is gebruikt"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
- msgid "%1, %2, %3, %4"
- msgstr "%1, %2, %3, %4"
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137
- msgid "%1/%2"
- msgstr "%1/%2"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:606
- msgid "%1: %2"
- msgstr "%1: %2"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:283
- msgid "%1<br><br>%2"
- msgstr "%1<br><br>%2"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
- msgid "%1[%2]: %3"
- msgstr "%1[%2]: %3"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
- msgid "%1[%2]: %3 %"
- msgstr "%1[%2]: %3 %"
- #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
- msgid "%1[%2]: %3/%4 MiB"
- msgstr "%1[%2]: %3/%4 MiB"
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
- msgid "%1h %2m"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:428
- #, c-format
- msgid "%1x MSAA"
- msgstr "%1x MSAA"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
- msgid "%1x Native (%2x%3)"
- msgstr "%1x Native (%2x%3)"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
- msgid "%1x Native (%2x%3) for %4"
- msgstr "%1x Native (%2x%3) voor %4"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:436
- #, c-format
- msgid "%1x SSAA"
- msgstr "%1x SSAA"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:330
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:348
- #, c-format
- msgctxt ""
- msgid "%n address(es) could not be accessed in emulated memory."
- msgstr ""
- "%n adres(sen) kon(den) niet worden benaderd in het geëmuleerde geheugen."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:321
- #, c-format
- msgctxt ""
- msgid "%n address(es) remain."
- msgstr "%n adres(sen) blijft/blijven over."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:320
- #, c-format
- msgctxt ""
- msgid "%n address(es) were removed."
- msgstr "%n adres(sen) is/zijn verwijderd."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
- msgid "& And"
- msgstr "& En"
- #: Source/Core/DolphinQt/GBAWidget.cpp:438
- msgid "&1x"
- msgstr "&1x"
- #: Source/Core/DolphinQt/GBAWidget.cpp:440
- msgid "&2x"
- msgstr "&2x"
- #: Source/Core/DolphinQt/GBAWidget.cpp:442
- msgid "&3x"
- msgstr "&3x"
- #: Source/Core/DolphinQt/GBAWidget.cpp:444
- msgid "&4x"
- msgstr "&4x"
- #: Source/Core/DolphinQt/MenuBar.cpp:665
- msgid "&About"
- msgstr "&Over"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:604
- msgid "&Add Function"
- msgstr "&Voeg Functie toe"
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362
- msgid "&Add Memory Breakpoint"
- msgstr "&Voeg Geheugen Breekpunt Toe"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:66
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:99
- msgid "&Add New Code..."
- msgstr "&Nieuwe Code Toevoegen..."
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
- msgid "&Add..."
- msgstr "&Toevoegen..."
- #: Source/Core/DolphinQt/MenuBar.cpp:553
- msgid "&Assembler"
- msgstr "&Assembler"
- #: Source/Core/DolphinQt/MenuBar.cpp:598
- msgid "&Audio Settings"
- msgstr "&Geluidsinstellingen"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196
- msgid "&Auto Update:"
- msgstr "&Automatisch Bijwerken:"
- #: Source/Core/DolphinQt/GBAWidget.cpp:447
- msgid "&Borderless Window"
- msgstr "&Randloos venster"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:502
- msgid "&Branch Type"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444
- msgid "&Break on Hit"
- msgstr "&Breek bij Hit."
- #: Source/Core/DolphinQt/MenuBar.cpp:522
- msgid "&Breakpoints"
- msgstr "&Breekpunten"
- #: Source/Core/DolphinQt/MenuBar.cpp:648
- msgid "&Bug Tracker"
- msgstr "&Bug-tracker"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:105
- msgid "&Cancel"
- msgstr "&Annuleren"
- #: Source/Core/DolphinQt/MenuBar.cpp:270
- msgid "&Cheats Manager"
- msgstr "&Cheats Beheer"
- #: Source/Core/DolphinQt/MenuBar.cpp:658
- msgid "&Check for Updates..."
- msgstr "&Controleer op updates..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1044
- msgid "&Clear Symbols"
- msgstr "Symbolen &wissen"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
- msgid "&Clone..."
- msgstr "&Klonen…"
- #: Source/Core/DolphinQt/MenuBar.cpp:487
- msgid "&Code"
- msgstr "&Code"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:504
- msgid "&Condition"
- msgstr ""
- #: Source/Core/DolphinQt/GBAWidget.cpp:392
- msgid "&Connected"
- msgstr "&Verbonden"
- #: Source/Core/DolphinQt/MenuBar.cpp:600
- msgid "&Controller Settings"
- msgstr "&Controllerinstellingen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580
- msgid "&Copy Address"
- msgstr "&Kopieer Adres"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:137
- msgid "&Create..."
- msgstr "&Aanmaken…"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:113
- msgid "&Delete"
- msgstr "&Verwijderen"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
- msgid "&Delete Watch"
- msgstr "&Verwijder Watchvenster"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340
- msgid "&Delete Watches"
- msgstr "&Verwijder Watches"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:67
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:189
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:100
- msgid "&Edit Code..."
- msgstr "Code &bewerken…"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
- msgid "&Edit..."
- msgstr "&Bewerken…"
- #: Source/Core/DolphinQt/MenuBar.cpp:250
- msgid "&Eject Disc"
- msgstr "Schijf &uitwerpen"
- #: Source/Core/DolphinQt/MenuBar.cpp:361
- msgid "&Emulation"
- msgstr "&Emulatie"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:626
- msgid "&Erase Block(s)"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:285
- msgid "&Export"
- msgstr "&Exporteren"
- #: Source/Core/DolphinQt/GBAWidget.cpp:419
- msgid "&Export Save Game..."
- msgstr "Game-save &exporteren…"
- #: Source/Core/DolphinQt/GBAWidget.cpp:427
- msgid "&Export State..."
- msgstr "State &exporteren…"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:117
- msgid "&Export as .gci..."
- msgstr "Als .gci exporteren…"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512
- #: Source/Core/DolphinQt/MenuBar.cpp:240
- msgid "&File"
- msgstr "&Bestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:620
- msgid "&Font..."
- msgstr "&Lettertype..."
- #: Source/Core/DolphinQt/MenuBar.cpp:367
- msgid "&Frame Advance"
- msgstr "&Frame Voorwaarts"
- #: Source/Core/DolphinQt/MenuBar.cpp:602
- msgid "&Free Look Settings"
- msgstr "&Vrije-kijkinstellingen"
- #: Source/Core/DolphinQt/MenuBar.cpp:1046
- msgid "&Generate Symbols From"
- msgstr "Symbolen &genereren van"
- #: Source/Core/DolphinQt/MenuBar.cpp:644
- msgid "&GitHub Repository"
- msgstr "&GitHub-repository"
- #: Source/Core/DolphinQt/MenuBar.cpp:597
- msgid "&Graphics Settings"
- msgstr "&Grafische instellingen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:536
- #: Source/Core/DolphinQt/MenuBar.cpp:635
- msgid "&Help"
- msgstr "&Hulp"
- #: Source/Core/DolphinQt/MenuBar.cpp:601
- msgid "&Hotkey Settings"
- msgstr "&Sneltoetsinstellingen"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
- msgid "&Import"
- msgstr "&Importeren"
- #: Source/Core/DolphinQt/GBAWidget.cpp:416
- msgid "&Import Save Game..."
- msgstr "Save-game &importeren…"
- #: Source/Core/DolphinQt/GBAWidget.cpp:424
- msgid "&Import State..."
- msgstr "State &importeren…"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:127
- msgid "&Import..."
- msgstr "&Importeren…"
- #: Source/Core/DolphinQt/MenuBar.cpp:276
- msgid "&Infinity Base"
- msgstr "&Infinity Base"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:606
- msgid "&Insert BLR"
- msgstr "&Voeg BLR in"
- #: Source/Core/DolphinQt/GBAWidget.cpp:457
- msgid "&Interframe Blending"
- msgstr "&Interframe Menging"
- #: Source/Core/DolphinQt/MenuBar.cpp:547
- msgid "&JIT"
- msgstr "&JIT"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:132
- msgid "&Language:"
- msgstr "&Taal:"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:515
- msgid "&Load Branch Watch"
- msgstr "&Laad Branch Watch"
- #: Source/Core/DolphinQt/MenuBar.cpp:384
- msgid "&Load State"
- msgstr "State &laden"
- #: Source/Core/DolphinQt/MenuBar.cpp:1052
- msgid "&Load Symbol Map"
- msgstr "Symbol-map &laden"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
- msgid "&Load file to current address"
- msgstr "&Laad bestand naar huidig adres"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343
- msgid "&Lock Watches"
- msgstr "&Vergrendel Watches"
- #: Source/Core/DolphinQt/MenuBar.cpp:479
- msgid "&Lock Widgets In Place"
- msgstr "&Vergrendel Widgets op hun Plaats"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:445
- msgid "&Log on Hit"
- msgstr "&Log bij Hit."
- #: Source/Core/DolphinQt/MenuBar.cpp:531
- msgid "&Memory"
- msgstr "&Geheugen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:505
- msgid "&Misc. Controls"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:795
- msgid "&Movie"
- msgstr "&Opname"
- #: Source/Core/DolphinQt/GBAWidget.cpp:430
- msgid "&Mute"
- msgstr "&Dempen"
- #: Source/Core/DolphinQt/MenuBar.cpp:539
- msgid "&Network"
- msgstr "&Netwerk"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:720
- msgid "&No"
- msgstr "&Nee"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:136
- #: Source/Core/DolphinQt/MenuBar.cpp:242 Source/Core/DolphinQt/MenuBar.cpp:244
- msgid "&Open..."
- msgstr "&Openen…"
- #: Source/Core/DolphinQt/MenuBar.cpp:588
- msgid "&Options"
- msgstr "&Opties"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:503
- msgid "&Origin and Destination"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1072
- msgid "&Patch HLE Functions"
- msgstr "&Patch HLE Functies"
- #: Source/Core/DolphinQt/MenuBar.cpp:363
- msgid "&Pause"
- msgstr "&Pauze"
- #: Source/Core/DolphinQt/MenuBar.cpp:362
- msgid "&Play"
- msgstr "&Spelen"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:404
- msgid "&Properties"
- msgstr "&Eigenschappen"
- #: Source/Core/DolphinQt/MenuBar.cpp:810
- msgid "&Read-Only Mode"
- msgstr "&Alleen-lezen-modus"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
- msgid "&Refresh List"
- msgstr "Lijst &verversen"
- #: Source/Core/DolphinQt/MenuBar.cpp:495
- msgid "&Registers"
- msgstr "&Registers"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:50
- msgid "&Remove"
- msgstr "&Verwijderen"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:68
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:101
- msgid "&Remove Code"
- msgstr "&Code verwijderen"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
- msgid "&Rename Symbol"
- msgstr "&Hernoem Symbool"
- #: Source/Core/DolphinQt/GBAWidget.cpp:410
- #: Source/Core/DolphinQt/MenuBar.cpp:365
- msgid "&Reset"
- msgstr "&Resetten"
- #: Source/Core/DolphinQt/MenuBar.cpp:267
- msgid "&Resource Pack Manager"
- msgstr "&Resource Pack Beheer"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513
- msgid "&Save Branch Watch"
- msgstr "&Sla Branch Watch op"
- #: Source/Core/DolphinQt/MenuBar.cpp:1053
- msgid "&Save Symbol Map"
- msgstr "&Symbol-map opslaan"
- #: Source/Core/DolphinQt/GBAWidget.cpp:406
- msgid "&Scan e-Reader Card(s)..."
- msgstr "&Scan e-Reader Kaart(en)..."
- #: Source/Core/DolphinQt/MenuBar.cpp:275
- msgid "&Skylanders Portal"
- msgstr "&Skylanders Portal"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:181
- msgid "&Speed Limit:"
- msgstr "&Snelheidslimiet:"
- #: Source/Core/DolphinQt/MenuBar.cpp:364
- msgid "&Stop"
- msgstr "&Stoppen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143
- msgid "&Theme:"
- msgstr "&Thema:"
- #: Source/Core/DolphinQt/MenuBar.cpp:504
- msgid "&Threads"
- msgstr "&Threads"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:522
- msgid "&Tool"
- msgstr "&Gereedschap"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:534
- msgid "&Toolbar Visibility"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:265
- msgid "&Tools"
- msgstr "&Gereedschap"
- #: Source/Core/DolphinQt/GBAWidget.cpp:402
- msgid "&Unload ROM"
- msgstr "&ROM ontladen"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346
- msgid "&Unlock Watches"
- msgstr "Watches &ontgrendelen"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257
- #: Source/Core/DolphinQt/MenuBar.cpp:453
- msgid "&View"
- msgstr "&Weergave"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/MenuBar.cpp:514
- msgid "&Watch"
- msgstr "&Watch"
- #: Source/Core/DolphinQt/MenuBar.cpp:637
- msgid "&Website"
- msgstr "&Website"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:407
- msgid "&Wiki"
- msgstr "&Wiki"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:716
- msgid "&Yes"
- msgstr "&Ja"
- #: Source/Core/DolphinQt/MenuBar.cpp:1367
- msgid "'%1' not found, no symbol names generated"
- msgstr "'%1' niet gevonden, geen symboolnamen gegenereerd"
- #: Source/Core/DolphinQt/MenuBar.cpp:1592
- msgid "'%1' not found, scanning for common functions instead"
- msgstr "'%1' niet gevonden, in plaats daarvan zoeken naar algemene functies"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:157
- msgid "(Dark)"
- msgstr "(Dark)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:156
- msgid "(Light)"
- msgstr "(Licht)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152
- msgid "(System)"
- msgstr "(Systeem)"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303
- msgid "(off)"
- msgstr "(uit)"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323
- msgid "* Multiply"
- msgstr "* Vermenigvuldig"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:326
- msgid "+ Add"
- msgstr "+ Optellen"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:338
- msgid ", Comma"
- msgstr ", Komma"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:327
- msgid "- Subtract"
- msgstr "- Aftrekken"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:382
- msgid "--> %1"
- msgstr "--> %1"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:231
- msgid "--Unknown--"
- msgstr "--Onbekend--"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:369
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
- msgid "..."
- msgstr "..."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
- msgid "/ Divide"
- msgstr "/ Delen"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579
- msgid "0"
- msgstr "0"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
- msgid "1 GiB"
- msgstr "1 GiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92
- msgid "1080p"
- msgstr "1080p"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
- msgid "128 Mbit (2043 blocks)"
- msgstr "128 Mbit (2043 blokken)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
- msgid "128 MiB"
- msgstr "128 MiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92
- msgid "1440p"
- msgstr "1440p"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:215
- msgid "16 Bytes"
- msgstr "16 Bytes"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
- msgid "16 GiB (SDHC)"
- msgstr "16 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
- msgid "16 Mbit (251 blocks)"
- msgstr "16 Mbit (251 blokken)"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
- msgid "16-bit"
- msgstr "16-bits"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
- msgid "16-bit Signed Integer"
- msgstr "16-bit Signed Integer"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
- msgid "16-bit Unsigned Integer"
- msgstr "16-bit Unsigned Integer"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
- msgid "16:9"
- msgstr "16:9"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
- msgid "16x Anisotropic"
- msgstr "16x Anisotropisch"
- #: Source/Core/Core/HotkeyManager.cpp:196
- msgid "1x"
- msgstr "1x"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
- msgid "2 GiB"
- msgstr "2 GiB"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
- msgid "256 MiB"
- msgstr "256 MiB"
- #: Source/Core/Core/HotkeyManager.cpp:197
- msgid "2x"
- msgstr "2x"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:133
- msgid "2x Anisotropic"
- msgstr "2x Anisotropisch"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:86
- msgid "32 GiB (SDHC)"
- msgstr "32 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
- msgid "32 Mbit (507 blocks)"
- msgstr "32 Mbit (507 blokken)"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
- msgid "32-bit"
- msgstr "32-bits"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
- msgid "32-bit Float"
- msgstr "32-bit Float"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
- msgid "32-bit Signed Integer"
- msgstr "32-bit Signed Integer"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
- msgid "32-bit Unsigned Integer"
- msgstr "32-bit Unsigned Integer"
- #. i18n: Stereoscopic 3D
- #: Source/Core/Core/HotkeyManager.cpp:357
- #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:484
- msgid "3D"
- msgstr "3D"
- #. i18n: Stereoscopic 3D
- #: Source/Core/Core/HotkeyManager.cpp:359
- #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
- msgid "3D Depth"
- msgstr "3D diepte"
- #: Source/Core/Core/HotkeyManager.cpp:198
- msgid "3x"
- msgstr "3x"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:213
- msgid "4 Bytes"
- msgstr "4 Bytes"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
- msgid "4 GiB (SDHC)"
- msgstr "4 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
- msgid "4 Mbit (59 blocks)"
- msgstr "4 Mbit (59 blokken)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:164
- msgid "4:3"
- msgstr "4:3"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93
- msgid "4K"
- msgstr "4K"
- #: Source/Core/Core/HotkeyManager.cpp:199
- msgid "4x"
- msgstr "4x"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
- msgid "4x Anisotropic"
- msgstr "4x Anisotropisch"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
- msgid "512 MiB"
- msgstr "512 MiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93
- msgid "5K"
- msgstr "5K"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
- msgid "64 Mbit (1019 blocks)"
- msgstr "64 Mbit (1019 blokken)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
- msgid "64 MiB"
- msgstr "64 MiB"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
- msgid "64-bit Float"
- msgstr "64-bit Float"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
- msgid "64-bit Signed Integer"
- msgstr "64-bit Signed Integer"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
- msgid "64-bit Unsigned Integer"
- msgstr "64-bit Unsigned Integer"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92
- msgid "720p"
- msgstr "720p"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
- msgid "8 Bytes"
- msgstr "8 Bytes"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
- msgid "8 GiB (SDHC)"
- msgstr "8 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
- msgid "8 Mbit (123 blocks)"
- msgstr "8 Mbit (123 blokken)"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
- msgid "8-bit"
- msgstr "8-bits"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
- msgid "8-bit Signed Integer"
- msgstr "8-bit Signed Integer"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
- msgid "8-bit Unsigned Integer"
- msgstr "8-bit Unsigned Integer"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
- msgid "8K"
- msgstr "8K"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
- msgid "8x Anisotropic"
- msgstr "8x Anisotropisch"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:329
- msgid "< Less-than"
- msgstr "< Minder dan"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:132
- msgid "<Nothing>"
- msgstr "<Niks>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:43
- msgid "<System Language>"
- msgstr "<systeemtaal>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:277
- msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
- msgstr "<dolphin_emphasis>Uitgeschakeld in Hardcore-modus.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:460
- msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr "<dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:714
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295
- msgid ""
- "<font color='#ff0000'>AutoStepping timed out. Current instruction is "
- "irrelevant."
- msgstr ""
- "<font color='#ff0000'>AutoStepping timed out. Huidige instructie is niet "
- "relevant."
- #: Source/Core/DolphinQt/Updater.cpp:65
- msgid ""
- "<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
- "download. You are running %2.<br> Would you like to update?<br><h4>Release "
- "Notes:</h4>"
- msgstr ""
- "<h2>Een nieuwe versie van Dolphin is beschikbaar!</h2>Dolphin %1 is "
- "beschikbaar om te downloaden. U gebruikt %2.<br>Wilt u bijwerken?"
- "<br><h4>Releaseopmerkingen:</h4>"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
- msgid ""
- "<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
- msgstr ""
- "<span style=\"color: red; font-weight: bold\">Fout</span> op regel %1 kolom "
- "%2"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
- msgid ""
- "<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
- "defaulting to 0"
- msgstr ""
- "<span style=\"color:#ffcc00\">Waarschuwing</span> ongeldig basisadres, "
- "standaard op 0"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
- msgid "> Greater-than"
- msgstr "> Meer dan"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:332
- msgid "? Conditional"
- msgstr ""
- #: Source/Core/DolphinQt/MainWindow.cpp:1559
- #: Source/Core/DolphinQt/MainWindow.cpp:1626
- msgid "A NetPlay Session is already in progress!"
- msgstr "Er is al een NetPlay sesie bezig!"
- #: Source/Core/Core/WiiUtils.cpp:174
- msgid ""
- "A different version of this title is already installed on the NAND.\n"
- "\n"
- "Installed version: {0}\n"
- "WAD version: {1}\n"
- "\n"
- "Installing this WAD will replace it irreversibly. Continue?"
- msgstr ""
- "Een andere versie van deze titel is al geïnstalleerd op de NAND.\n"
- "\n"
- "Geïnstalleerde versie: {0}\n"
- "WAD-versie: {1}\n"
- "\n"
- "Het installeren van deze WAD zal het onherstelbaar vervangen. Doorgaan?"
- #: Source/Core/Core/HW/DVD/DVDInterface.cpp:469
- msgid "A disc is already about to be inserted."
- msgstr "Er ligt al een schijf in de lade."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:505
- msgid ""
- "A group of features to make the colors more accurate, matching the color "
- "space Wii and GC games were meant for."
- msgstr ""
- "Een groep functies om de kleuren nauwkeuriger te maken, zodat ze "
- "overeenkomen met de kleurruimte waar Wii en GC-spellen voor bedoeld zijn."
- #: Source/Core/DolphinQt/Main.cpp:229
- msgid "A save state cannot be loaded without specifying a game to launch."
- msgstr ""
- "Een save state kan niet worden gebruikt zonder een spel te specificeren. "
- #: Source/Core/DolphinQt/MainWindow.cpp:965
- msgid ""
- "A shutdown is already in progress. Unsaved data may be lost if you stop the "
- "current emulation before it completes. Force stop?"
- msgstr ""
- "Er wordt al afgesloten. Niet-opgeslagen data kan verloren gaan wanneer u de "
- "huidige emulatie stopzet voordat het afsluiten voltooid wordt. Stop forceren?"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:161
- msgid ""
- "A supported Bluetooth device could not be found.\n"
- "You must manually connect your Wii Remote."
- msgstr ""
- "Er is geen ondersteunde Bluetooth apparaat gevonden.\n"
- "Koppel je Wii-afstandsbediening handmatig aan het systeem."
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234
- msgid "A sync can only be triggered when a Wii game is running."
- msgstr ""
- "Een synchronisatie kan alleen worden geactiveerd wanneer er een Wii spel "
- "draait."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:517
- msgid "A&uto Save"
- msgstr "A&utomatisch Opslaan"
- #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
- #: Source/Core/Core/HW/EXI/EXI_Device.h:98
- msgid "AD16"
- msgstr "AD16"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
- msgid ""
- "ALERT:\n"
- "\n"
- "All players must use the same Dolphin version.\n"
- "If enabled, SD cards must be identical between players.\n"
- "If DSP LLE is used, DSP ROMs must be identical between players.\n"
- "If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
- "Dual Core.\n"
- "If connecting directly, the host must have the chosen UDP port open/"
- "forwarded!\n"
- "\n"
- "Wii Remote support in netplay is experimental and may not work correctly.\n"
- "Use at your own risk.\n"
- msgstr ""
- "WAARSCHUWING:\n"
- "\n"
- "Alle spelers moeten dezelfde Dolphin versie gebruiken.\n"
- "Indien ingeschakeld, moeten SD kaarten identiek zijn voor alle spelers.\n"
- "Wanneer DSP LLE wordt gebruikt, moeten de DSP ROMs identiek zijn voor alle "
- "spelers.\n"
- "Wanneer een spel vastloopt bij opstarten, ondersteunt deze mogelijk geen "
- "Dual-core Netplay. Schakel Dual-core uit.\n"
- "Wanneer u een directe verbinding maakt, moet de host de gekozen UDP poort "
- "open hebben gezet!\n"
- "\n"
- "Wii-afstandbediening ondersteuning in netplay is experimenteel en "
- "functioneert mogelijk niet optimaal. Gebruik op eigen risico.\n"
- #: Source/Core/DolphinQt/CheatsManager.cpp:130
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
- msgid "AR Code"
- msgstr "AR Code"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:71
- msgid "AR Codes"
- msgstr "AR Codes"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202
- msgid "ASCII"
- msgstr "ASCII"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:433
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:724
- msgid "Abort"
- msgstr "Annuleer"
- #: Source/Core/Core/Movie.cpp:1293
- msgid "Aborting playback. Error in DeserializeDesiredState. byte:{0}{1}"
- msgstr ""
- #: Source/Core/DolphinQt/AboutDialog.cpp:17
- msgid "About Dolphin"
- msgstr "Over Dolphin"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
- msgid "Accelerometer"
- msgstr "Versnellingsmeter"
- #. i18n: Percentage value of accelerometer data (complementary filter coefficient).
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
- msgid "Accelerometer Influence"
- msgstr "Versnellingsmeter Invloed"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
- msgid "Accuracy:"
- msgstr "Nauwkeurigheid:"
- #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39
- msgid "Achievement Settings"
- msgstr "Prestatie-instellingen"
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29
- #: Source/Core/DolphinQt/MenuBar.cpp:287
- msgid "Achievements"
- msgstr "Prestaties"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
- msgid "Action"
- msgstr "Actie"
- #: Source/Core/Core/ARDecrypt.cpp:474
- msgid ""
- "Action Replay Code Decryption Error:\n"
- "Parity Check Failed\n"
- "\n"
- "Culprit Code:\n"
- "{0}"
- msgstr ""
- "Action Replay Code decryptiefout:\n"
- "Pariteitscontrole mislukt\n"
- "\n"
- "Verantwoordelijke code:\n"
- "{0}"
- #: Source/Core/Core/ActionReplay.cpp:541
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
- "({2})"
- msgstr ""
- "Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x} ) in Voeg "
- "Code Toe ({2})"
- #: Source/Core/Core/ActionReplay.cpp:633
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
- "Slide ({2})"
- msgstr ""
- "Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x} ) in Vul en "
- "Shuif({2})"
- #: Source/Core/Core/ActionReplay.cpp:414
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
- "And Fill ({2})"
- msgstr ""
- "Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x}) in Ram "
- "Schrijf En Vul ({2})"
- #: Source/Core/Core/ActionReplay.cpp:475
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
- "Pointer ({2})"
- msgstr ""
- "Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x}) in Schrijf "
- "Naar Pointer ({2})"
- #: Source/Core/Core/ActionReplay.cpp:692
- msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
- msgstr ""
- "Action Replay Fout: Ongeldige waarde ({0:08x}) in Geheugen Kopie ({1})"
- #: Source/Core/Core/ActionReplay.cpp:556
- msgid ""
- "Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
- "({0})\n"
- "Master codes are not needed. Do not use master codes."
- msgstr ""
- "Action Replay Fout: Master Code en Schrijf naar CCXXXXXX niet "
- "geïmplementeerd ({0})\\n\n"
- "Master codes zijn niet nodig en moeten niet gebruikt worden."
- #: Source/Core/Core/ActionReplay.cpp:230
- msgid "Action Replay Error: invalid AR code line: {0}"
- msgstr "Action Replay Fout: Ongeldige AR code regel: {0}"
- #: Source/Core/Core/ActionReplay.cpp:804
- msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
- msgstr "Action Replay: Conditionele Code: Onjuiste Grootte {0:08x} ({1})"
- #: Source/Core/Core/ActionReplay.cpp:771
- msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
- msgstr "Action Replay: Onjuiste Normal Code Type {0:08x} ({1})"
- #: Source/Core/Core/ActionReplay.cpp:729
- msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
- msgstr "Action Replay: Normal Code 0: Onjuist Subtype {0:08x} ({1})"
- #: Source/Core/Core/ActionReplay.cpp:828
- msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
- msgstr "Action Replay: Normal Code {1}: Onjuist Subtype {1:08x} ({2})"
- #: Source/Core/Core/HotkeyManager.cpp:39
- msgid "Activate NetPlay Chat"
- msgstr "Activeer NetPlay Chat"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- msgid "Active"
- msgstr "Actief"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:80
- msgid "Active Infinity Figures:"
- msgstr "Actieve Infinity Figuren:"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
- msgid "Active thread queue"
- msgstr "Actieve thread wachtrij"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
- msgid "Active threads"
- msgstr "Actieve threads"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:328
- msgid "Adapter"
- msgstr "Adapter"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
- msgid "Adapter Detected"
- msgstr "Adapter gedetecteerd"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:99
- msgid "Adapter:"
- msgstr "Adapter:"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:48
- msgid "Add"
- msgstr "Toevoegen"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
- msgid "Add &breakpoint"
- msgstr "Plaats &breekpunt"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
- msgid "Add New DSU Server"
- msgstr "Voeg Nieuwe DSU Server toe"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:44
- msgid "Add New USB Device"
- msgstr "Nieuw USB Apparaat Toevoegen"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:494
- #: Source/Core/DolphinQt/GameList/GameList.cpp:497
- msgid "Add Shortcut to Desktop"
- msgstr "Voeg Snelkoppeling toe aan Bureaublad"
- #: Source/Core/Core/HotkeyManager.cpp:80
- msgid "Add a Breakpoint"
- msgstr "Voeg een Breekpunt Toe"
- #: Source/Core/Core/HotkeyManager.cpp:81
- msgid "Add a Memory Breakpoint"
- msgstr "Voeg Een Geheugen Breekpunt Toe"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
- msgid "Add memory &breakpoint"
- msgstr "Plaats geheugen &breekpunt"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
- msgid "Add memory breakpoint"
- msgstr "Plaats geheugen breekpunt"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
- msgid "Add to &watch"
- msgstr "Toevoegen aan &watchvenster"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:503
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1082
- msgid "Add to watch"
- msgstr "Voeg toe aan watch"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:141
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:328
- msgid "Add..."
- msgstr "Toevoegen..."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
- #: Source/Core/DolphinQt/MenuBar.cpp:1047
- msgid "Address"
- msgstr "Adres"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:167
- msgid "Address Space"
- msgstr "Adresruimte"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
- msgid "Address space by CPU state"
- msgstr "Adresruimte per CPU state"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
- msgid "Address:"
- msgstr "Adres:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:467
- msgid ""
- "Adjust the texture filtering. Anisotropic filtering enhances the visual "
- "quality of textures that are at oblique viewing angles. Force Nearest and "
- "Force Linear override the texture scaling filter selected by the game."
- "<br><br>Any option except 'Default' will alter the look of the game's "
- "textures and might cause issues in a small number of games.<br><br>This "
- "setting is disabled when Manual Texture Sampling is enabled."
- "<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
- msgstr ""
- #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
- msgid "Adjusts target radius of simulated stick gate."
- msgstr "Stelt het bereik van de gesimuleerde stick in."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:189
- msgid ""
- "Adjusts the accuracy at which the GPU receives texture updates from RAM."
- "<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
- "texture updates from RAM. Lower accuracies cause in-game text to appear "
- "garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
- "rightmost value.</dolphin_emphasis>"
- msgstr ""
- "Past de nauwkeurigheid aan waarmee de GPU texture-updates ontvangt van het "
- "RAM.<br><br>De \"Veilig\" optie sluit de kans dat de GPU texture-updates "
- "mist van RAM uit. Een lagere nauwkeurigheid kan leiden tot verminkte "
- "weergave en het ontbreken van tekst.<br><br><dolphin_emphasis>In geval van "
- "twijfel de meest rechter waarde gebruiken.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152
- msgid ""
- "Adjusts the amount of RAM in the emulated console.\n"
- "\n"
- "WARNING: Enabling this will completely break many games. Only a small number "
- "of games can benefit from this."
- msgstr ""
- "Past de hoeveelheid RAM in de geëmuleerde console aan.\n"
- "\n"
- "WAARSCHUWING: Dit inschakelen zal vele spellen kapot maken. Slechts een "
- "klein aantal spellen kan hiervan profiteren."
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111
- msgid ""
- "Adjusts the emulated CPU's clock rate.\n"
- "\n"
- "Higher values may make variable-framerate games run at a higher framerate, "
- "at the expense of performance. Lower values may activate a game's internal "
- "frameskip, potentially improving performance.\n"
- "\n"
- "WARNING: Changing this from the default (100%) can and will break games and "
- "cause glitches. Do so at your own risk. Please do not report bugs that occur "
- "with a non-default clock."
- msgstr ""
- "Past de kloksnelheid van de geëmuleerde CPU aan.\n"
- "\n"
- "Hogere waarden kunnen ervoor zorgen dat variabele framerate spellen op een "
- "hogere framerate draaien, ten koste van prestaties. Lagere waarden kunnen de "
- "interne frameskip van een spel activeren, waardoor prestaties mogelijk "
- "verbeteren.\n"
- "\n"
- "WAARSCHUWING: Het veranderen van de standaard (100%) kan en zal spellen "
- "breken en glitches veroorzaken. Doe dit op eigen risico. Rapporteer "
- "alstublieft geen bugs die plaatsvinden als u dit aanpast."
- #: Source/Core/Core/HW/EXI/EXI_Device.h:104
- msgid "Advance Game Port"
- msgstr "Advance Game Port"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:214
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:164
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
- msgid "Advanced"
- msgstr "Geavanceerd"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:244
- msgid "Advanced Settings"
- msgstr "Geavanceerde instellingen"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:474
- msgid ""
- "Affects how the game output is scaled to the window resolution.<br>The "
- "performance mostly depends on the number of samples each method uses."
- "<br>Compared to SSAA, resampling is useful in case the output "
- "window<br>resolution isn't a multiplier of the native emulation resolution."
- "<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
- "not gamma corrected.<br>This setting might be ignored if gamma correction is "
- "forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
- "interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
- "corrected cubic interpolation between pixels.<br>Good when rescaling between "
- "close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
- "<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
- "Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
- "Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
- "b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
- "look,<br>but also does some blending to avoid shimmering.<br>Works best with "
- "2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
- "samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
- "corrected.<br>Best for downscaling by more than 2x."
- "<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/UICommon/NetPlayIndex.cpp:251
- msgid "Africa"
- msgstr "Afrika"
- #. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345
- msgid "Air"
- msgstr "Lucht"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
- msgid "Aligned to data type length"
- msgstr "Uitgelijnd naar data type lengte"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401
- msgid "All"
- msgstr "Alle"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
- msgid "All Assembly files"
- msgstr "Alle Assembly-bestanden"
- #. i18n: A double precision floating point number
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:170
- msgid "All Double"
- msgstr "Alles Double"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:363
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:440
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:591
- #: Source/Core/DolphinQt/MainWindow.cpp:793
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:345
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:51
- msgid "All Files"
- msgstr "Alle Bestanden"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:681
- msgid "All Files (*)"
- msgstr "Alle Bestanden (*)"
- #. i18n: A floating point number
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
- msgid "All Float"
- msgstr "Alle Float"
- #: Source/Core/DolphinQt/MainWindow.cpp:792
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:50
- msgid "All GC/Wii files"
- msgstr "Alle GC/Wii bestanden"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160
- msgid "All Hexadecimal"
- msgstr "Alle Hexadecimaal"
- #: Source/Core/DolphinQt/MainWindow.cpp:1422
- #: Source/Core/DolphinQt/MainWindow.cpp:1434
- msgid "All Save States (*.sav *.s##);; All Files (*)"
- msgstr "Alle Save States (*.sav *.s##);; Alle Bestanden (*)"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162
- msgid "All Signed Integer"
- msgstr "Alles Signed Integer"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:164
- msgid "All Unsigned Integer"
- msgstr "Alles Unsigned Integer"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:744
- msgid "All files (*)"
- msgstr "Alle Bestanden (*)"
- #: Source/Core/Core/NetPlayServer.cpp:1216
- msgid "All players' codes synchronized."
- msgstr "Codes van alle spelers gesynchroniseerd."
- #: Source/Core/Core/NetPlayServer.cpp:1158
- msgid "All players' saves synchronized."
- msgstr "Saves van alle spelers gesynchroniseerd."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
- msgid "Allow Mismatched Region Settings"
- msgstr "Niet-overeenkomende regio-instellingen toestaan"
- #: Source/Core/DolphinQt/Main.cpp:262
- msgid "Allow Usage Statistics Reporting"
- msgstr "Rapportage van gebruiksstatistieken toestaan"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:219
- msgid "Allow Writes to SD Card"
- msgstr "Sta Schrijven naar SD-Kaart toe"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
- msgid ""
- "Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Maakt manipulatie van de in-game camera mogelijk."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
- #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
- msgid "Alternate Input Sources"
- msgstr "Alternatieve inputbronnen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:216
- msgid "Always"
- msgstr "Altijd"
- #. i18n: Treat a controller as always being connected regardless of what
- #. devices the user actually has plugged in
- #: Source/Core/Core/HW/GCPadEmu.cpp:87
- msgid "Always Connected"
- msgstr "Altijd Verbonden"
- #: Source/Core/DolphinQt/GBAWidget.cpp:452
- msgid "Always on &Top"
- msgstr "Altijd &Bovenop"
- #: Source/Core/Core/HW/DVD/DVDThread.cpp:115
- msgid "An inserted disc was expected but not found."
- msgstr "Een geplaatste schijf werd verwacht maar is niet gevonden."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
- msgid "Anaglyph"
- msgstr "Anaglyph"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:173
- msgid "Analyze"
- msgstr "Analyseer"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
- msgid "Angle"
- msgstr "Hoek"
- #. i18n: Refers to the dead-zone setting of gyroscope input.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
- msgid "Angular velocity to ignore and remap."
- msgstr "Hoeksnelheid om te negeren en te remappen."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
- msgid "Anti-Aliasing"
- msgstr "Anti-Aliasing"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:182
- msgid "Anti-Aliasing:"
- msgstr "Anti-Aliasing:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
- msgid "Any Region"
- msgstr "Elke Regio"
- #: Source/Core/DolphinQt/MenuBar.cpp:1737
- msgid "Append Signature To"
- msgstr "Voeg Signatuur toe aan"
- #: Source/Core/DolphinQt/MenuBar.cpp:1065
- msgid "Append to &Existing Signature File..."
- msgstr "Toevoegen aan &Bestaand Signatuurbestand..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1069
- msgid "Appl&y Signature File..."
- msgstr "P&as Signatuur Toe..."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:508
- msgid ""
- "Applies a post-processing effect after rendering a frame.<br><br /"
- "><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
- msgstr ""
- "Past een post-processing effect toe na het verwerken van een frame. <br><br /"
- "><dolphin_emphasis>In geval van twijfel selecteer (uit).</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:128
- msgid "Apploader Date:"
- msgstr "Apploader Datum:"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:738
- msgid "Apply"
- msgstr "Toepassen"
- #: Source/Core/DolphinQt/MenuBar.cpp:1760
- msgid "Apply Signature File"
- msgstr "Pas Signatuurbestand toe"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
- msgid "Arbitrary Mipmap Detection"
- msgstr "Arbitraire Mipmapdetectie"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:281
- msgid "Are you sure that you want to delete '%1'?"
- msgstr "Weet u zeker dat u '%1' wilt verwijderen?"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:832
- msgid "Are you sure you want to delete this file?"
- msgstr "Weet u zeker dat u dit bestand wilt verwijderen?"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:241
- msgid "Are you sure you want to delete this pack?"
- msgstr "Weet u zeker dat u dit pakket wilt verwijderen?"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:277
- msgid "Are you sure you want to log out of RetroAchievements?"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502
- msgid "Are you sure you want to quit NetPlay?"
- msgstr "Weet u zeker dat u NetPlay wilt afsluiten?"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:291
- msgid "Are you sure you want to turn hardcore mode off?"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:283
- msgid "Are you sure?"
- msgstr "Weet u het zeker?"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
- msgid "Area Sampling"
- msgstr "Gebiedssampling"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:330
- msgid "Aspect Ratio"
- msgstr "Beeldverhouding"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:179
- msgid "Aspect Ratio Corrected Internal Resolution"
- msgstr "Beeldverhouding gecorrigeerde interne resolutie"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:162
- msgid "Aspect Ratio:"
- msgstr "Beeldverhouding:"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
- msgid "Assemble"
- msgstr "Assemble"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
- msgid "Assemble Instruction"
- msgstr "Assemble Instructie"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
- msgid "Assembler"
- msgstr "Assembler"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
- msgid "Assembly File"
- msgstr "Assembly Bestand"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:298
- msgid "Assign Controller Ports"
- msgstr "Controllerpoorten Toewijzen"
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
- msgid "Assign Controllers"
- msgstr "Controllers Toewijzen"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:536
- msgid ""
- "At least two of the selected save files have the same internal filename."
- msgstr ""
- "Minstens twee van de geselecteerde opslagbestanden hebben dezelfde interne "
- "bestandsnaam."
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279
- msgid "Attach MotionPlus"
- msgstr "Koppel MotionPlus"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
- msgid "Audio"
- msgstr "Audio"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
- msgid "Audio Backend:"
- msgstr "Audio-backend:"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
- msgid "Audio Stretching Settings"
- msgstr "Audiorekkingsinstellingen"
- #: Source/Core/DiscIO/Enums.cpp:33
- msgid "Australia"
- msgstr "Australië"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Author"
- msgstr "Auteur"
- #: Source/Core/DolphinQt/AboutDialog.cpp:78
- msgid "Authors"
- msgstr "Auteurs"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
- msgid "Auto"
- msgstr "Auto"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
- msgid "Auto (Multiple of 640x528)"
- msgstr "Auto (veelvoud van 640x528)"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:459
- msgid "Auto Update"
- msgstr "Automatisch Bijwerken"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186
- msgid "Auto Update Settings"
- msgstr "Instellingen voor automatisch bijwerken"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:483
- msgid ""
- "Auto internal resolution is not allowed in strict sync mode, as it depends "
- "on window size.\n"
- "\n"
- "Please select a specific internal resolution."
- msgstr ""
- "Automatische interne resolutie is niet toegestaan in de strikte "
- "synchronisatiemodus, omdat dit afhankelijk is van de venstergrootte.\n"
- "\n"
- "Selecteer een specifieke interne resolutie."
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:266
- msgid "Auto update memory values"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118
- msgid "Auto-Adjust Window Size"
- msgstr "Venstergrootte automatisch aanpassen"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
- msgid "Auto-Hide"
- msgstr "Automatisch Verbergen"
- #: Source/Core/DolphinQt/MenuBar.cpp:1377
- msgid "Auto-detect RSO modules?"
- msgstr "Auto-detect RSO module?"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:239
- msgid "Automatically Sync with Folder"
- msgstr "Automatisch synchroniseren met map"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258
- msgid ""
- "Automatically adjusts the window size to the internal resolution."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Past de venster grootte automatisch aan aan de interne resolutie."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:388
- msgid ""
- "Automatically changes the game disc when requested by games with two discs. "
- "This feature requires the game to be launched in one of the following ways:"
- "<br>- From the game list, with both discs being present in the game list."
- "<br>- With File > Open or the command line interface, with the paths to both "
- "discs being provided.<br>- By launching an M3U file with File > Open or the "
- "command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:246
- msgid "Automatically update Current Values"
- msgstr "Automatisch bijwerken van huidige waardes"
- #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
- #. (Auxiliary RAM).
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:176
- msgid "Auxiliary"
- msgstr "Auxiliary"
- #. i18n: The symbol for the unit "bytes"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "B"
- msgstr "B"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
- msgid "BAT incorrect. Dolphin will now exit"
- msgstr "BAT is fout. Dolphin sluit zich nu af"
- #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72
- msgid ""
- "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
- "address must be used. Generate a new MAC address starting with 00:09:bf or "
- "00:17:ab."
- msgstr ""
- "BBA MAC adres {0} is ongeldig voor XLink Kai. Een geldige Nintendo GameCube "
- "MAC adres moet worden gebruikt. Genereer een MAC adres dat start met 00:09:"
- "bf of 00:17:ab."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
- msgid "BBA destination address"
- msgstr "BBA Bestemmingsadres"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
- msgid "BIOS:"
- msgstr "BIOS:"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:534
- msgid "BP register "
- msgstr "BP register "
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- msgid "Back Chain"
- msgstr "Back Chain"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323
- msgid "Backend"
- msgstr "Backend"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:211
- msgid "Backend Multithreading"
- msgstr "Backend Multi-threading"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
- msgid "Backend Settings"
- msgstr "Backend-instellingen"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96
- msgid "Backend:"
- msgstr "Backend:"
- #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:71
- msgid "Background Input"
- msgstr "Achtergrondinput"
- #: Source/Core/Core/FreeLookManager.cpp:96
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
- msgid "Backward"
- msgstr "Achteruit"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:872
- msgid "Bad Value Given"
- msgstr "Slechte Waarde Gegeven"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:687
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:733
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:858
- msgid "Bad address provided."
- msgstr "Verkeerd adres opgegeven."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:353
- msgid "Bad dump"
- msgstr "Slechte dump"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:693
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:739
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:864
- msgid "Bad offset provided."
- msgstr "Slechte offset gegeven."
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:702
- msgid "Bad value provided."
- msgstr "Verkeerde waarde opgegeven."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:998
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:241
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:152
- #: Source/Core/DolphinQt/MenuBar.cpp:692
- msgid "Banner"
- msgstr "Banner"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:147
- msgid "Banner Details"
- msgstr "Banner Details"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:171
- msgid "Banner:"
- msgstr "Banner:"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
- msgid "Bar"
- msgstr "Balk"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
- msgid "Base Address"
- msgstr "Basis Adres"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
- msgid "Base priority"
- msgstr "Basisprioriteit"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
- msgid "Basic"
- msgstr "Basis"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138
- msgid "Basic Settings"
- msgstr "Basisinstellingen"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
- msgid "Bass"
- msgstr "Bass"
- #: Source/Core/DolphinQt/Main.cpp:236
- msgid "Batch mode cannot be used without specifying a game to launch."
- msgstr "Batch modus kan niet worden gebruikt zonder een spel te specificeren. "
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
- msgid "Battery"
- msgstr "Batterij"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
- msgid "BetterJoy, DS4Windows, etc"
- msgstr "BetterJoy, DS4Windows, etc."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
- msgid "Bicubic: B-Spline"
- msgstr "Bicubic: B-Spline"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
- msgid "Bicubic: Catmull-Rom"
- msgstr "Bicubic: Catmull-Rom"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
- msgid "Bicubic: Mitchell-Netravali"
- msgstr "Bicubic: Mitchell-Netravali"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
- msgid "Bilinear"
- msgstr "Bilineair"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
- msgid "Binary SSL"
- msgstr "Binaire SSL"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
- msgid "Binary SSL (read)"
- msgstr "Binaire SSL (lees)"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
- msgid "Binary SSL (write)"
- msgstr "Binaire SSL (schrijf)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195
- msgid "Bitrate (kbps):"
- msgstr "Bitrate (kbps):"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:307
- msgid ""
- "Blank figure creation failed at:\n"
- "%1\n"
- "\n"
- "Try again with a different character."
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1008
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:255
- #: Source/Core/DolphinQt/MenuBar.cpp:702
- msgid "Block Size"
- msgstr "Blokgrootte"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:76
- #: Source/Core/DolphinQt/ConvertDialog.cpp:64
- msgid "Block Size:"
- msgstr "Blokgrootte:"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- msgid "Blocking"
- msgstr "Blokkeren"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:158
- msgid "Blocks"
- msgstr "Blokken"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
- msgid "Blue"
- msgstr "Blauw"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
- msgid "Blue Left"
- msgstr "Blauw Links"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
- msgid "Blue Right"
- msgstr "Blauw Rechts"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
- msgid ""
- "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
- "Passthrough mode cannot be used."
- msgstr ""
- "Bluetooth passthrough modus staat aan, maar Dolphin is gecompileerd zonder "
- "libusb. Passthrough mode kan niet gebruikt worden."
- #: Source/Core/DolphinQt/MenuBar.cpp:607
- msgid "Boot to Pause"
- msgstr "Opstarten naar Pauze"
- #: Source/Core/DolphinQt/MainWindow.cpp:1786
- msgid "BootMii NAND backup file (*.bin);;All Files (*)"
- msgstr "BootMii NAND backup bestanden (*.bin);;Alle bestanden (*)"
- #: Source/Core/DolphinQt/MainWindow.cpp:1812
- msgid "BootMii keys file (*.bin);;All Files (*)"
- msgstr "BootMii sleutelbestand (*.bin);;Alle Bestanden (*)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226
- msgid "Borderless Fullscreen"
- msgstr "Randloos volledig scherm"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:358
- msgid "Bottom"
- msgstr "Beneden"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306
- msgid "Branch"
- msgstr "Branch"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307
- msgid "Branch (LR saved)"
- msgstr "Branch (LR opgeslagen)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308
- msgid "Branch Conditional"
- msgstr "Voorwaardelijke Branch"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309
- msgid "Branch Conditional (LR saved)"
- msgstr "Voorwaardelijke Brach (LR opgeslagen)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:316
- msgid "Branch Conditional to Count Register"
- msgstr "Voorwaardelijke Branch naar Tel Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317
- msgid "Branch Conditional to Count Register (LR saved)"
- msgstr "Voorwaardelijke Branch naar Tel Register (LR opgeslagen)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
- msgid "Branch Conditional to Link Register"
- msgstr "Voorwaardelijke Branch naar Link Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313
- msgid "Branch Conditional to Link Register (LR saved)"
- msgstr "Voorwaardelijke Branch naar Link Register (LR opgeslagen)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:394
- msgid "Branch Not Overwritten"
- msgstr "Branch Niet Overschreven"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:320
- msgid "Branch Type"
- msgstr "Branch Type"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:389
- msgid "Branch Was Overwritten"
- msgstr "Branch Was Overschreven"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109
- msgid "Branch Watch"
- msgstr "Branch Watch"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202
- msgid "Branch Watch Tool"
- msgstr "Branch Watch Tool"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:733
- msgid "Branch Watch Tool Help (1/4)"
- msgstr "Branch Watch Tool Hulp (1/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:746
- msgid "Branch Watch Tool Help (2/4)"
- msgstr "Branch Watch Tool Hulp (2/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:754
- msgid "Branch Watch Tool Help (3/4)"
- msgstr "Branch Watch Tool Hulp (3/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:766
- msgid "Branch Watch Tool Help (4/4)"
- msgstr "Branch Watch Tool Hulp (4/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:734
- msgid ""
- "Branch Watch is a code-searching tool that can isolate branches tracked by "
- "the emulated CPU by testing candidate branches with simple criteria. If you "
- "are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
- "\n"
- "Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
- "Watch persists across emulation sessions, and a snapshot of your progress "
- "can be saved to and loaded from the User Directory to persist after Dolphin "
- "Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
- "available, and auto-saving can be enabled to save a snapshot at every step "
- "of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
- "tracking further branch hits until it is told to resume. Press the \"Clear "
- "Branch Watch\" button to clear all candidates and return to the blacklist "
- "phase."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:747
- msgid ""
- "Branch Watch starts in the blacklist phase, meaning no candidates have been "
- "chosen yet, but candidates found so far can be excluded from the candidacy "
- "by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
- "\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
- "is pressed for the first time, Branch Watch will switch to the reduction "
- "phase, and the table will populate with all eligible candidates."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314
- msgid "Branch to Count Register"
- msgstr "Branch naar Tel Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:315
- msgid "Branch to Count Register (LR saved)"
- msgstr "Branch naar Tel Register (LR opgeslagen)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
- msgid "Branch to Link Register"
- msgstr "Branch naar Link Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
- msgid "Branch to Link Register (LR saved)"
- msgstr "Branch naar Link Register (LR opgeslagen)"
- #. i18n: "Branch" means the version control term, not a literal tree branch.
- #: Source/Core/DolphinQt/AboutDialog.cpp:63
- msgid "Branch: %1"
- msgstr "Branch: %1"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
- msgid "Branches"
- msgstr "Branches"
- #. i18n: This is a selectable action when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
- msgid "Break"
- msgstr "Afbreken"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:447
- msgid "Break &and Log on Hit"
- msgstr "Breek &en Log bij Hit."
- #: Source/Core/Core/HotkeyManager.cpp:347
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
- msgid "Breakpoint"
- msgstr "Breekpunt"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:588
- msgid "Breakpoint encountered! Step out aborted."
- msgstr "Breekpunt tegengekomen! Uitstappen afgebroken."
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:98
- msgid "Breakpoints"
- msgstr "Breekpunten"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:107
- msgid "Broadband Adapter (HLE)"
- msgstr "Breedbandadapter (HLE)"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:100
- msgid "Broadband Adapter (TAP)"
- msgstr "Breedbandadapter (TAP)"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:105
- msgid "Broadband Adapter (XLink Kai)"
- msgstr "Breedbandadapter (XLink Kai)"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:106
- msgid "Broadband Adapter (tapserver)"
- msgstr "Breedbandadapter (tapserver)"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
- msgid "Broadband Adapter DNS setting"
- msgstr "Breedbandadapter-DNS-instelling"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134
- msgid "Broadband Adapter Error"
- msgstr "Breedbandadapterfout"
- #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
- #. interface (physical) like a serial number. "MAC" should be kept in translations.
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
- msgid "Broadband Adapter MAC Address"
- msgstr "Breedbandadapter-MAC-adres"
- #: Source/Core/DolphinQt/MenuBar.cpp:282
- msgid "Browse &NetPlay Sessions...."
- msgstr "Blader &NetPlay Sessies...."
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:145
- msgid "Buffer Size:"
- msgstr "Buffergrootte:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:932
- msgid "Buffer size changed to %1"
- msgstr "Buffergrootte gewijzigd naar %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
- msgid "Buffer:"
- msgstr "Buffer:"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:270
- msgid ""
- "Buggy GPU driver detected.\n"
- "Please either install the closed-source GPU driver or update your Mesa 3D "
- "version."
- msgstr ""
- "Problematische GPU stuurprogramma gedetecteerd.\n"
- "Installeer het closed-source GPU stuurprogramma of werk uw Mesa 3D versie "
- "bij."
- #: Source/Core/Core/HW/GCPadEmu.cpp:75
- msgid "Button"
- msgstr "Knop"
- #: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
- #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
- #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
- msgid "Buttons"
- msgstr "Knoppen"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213
- msgid "By: %1"
- msgstr "Door: %1"
- #: Source/Core/Core/HW/GCPadEmu.cpp:57
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
- msgid "C Stick"
- msgstr "C Stick"
- #: Source/Core/DolphinQt/MenuBar.cpp:1064
- msgid "C&reate Signature File..."
- msgstr "M&aak Signatuurbestand aan..."
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551
- msgid "CP register "
- msgstr "CP register "
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:64
- msgid "CPU Emulation Engine:"
- msgstr "CPU Emulatie Engine:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:53
- msgid "CPU Options"
- msgstr "CPU Opties"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
- msgid "CRC32:"
- msgstr "CRC32:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
- msgid "Cached Interpreter (slower)"
- msgstr "Gecachete interpreter (trager)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:363
- msgid ""
- "Caches custom textures to system RAM on startup.<br><br>This can require "
- "exponentially more RAM but fixes possible stuttering."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Cachet aangepaste textures in het systeem RAM tijdens het opstarten."
- "<br><br>Dit kan exponentieel meer ram vereisen, maar lost mogelijke "
- "stotteringen op.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
- msgid "Calculate"
- msgstr "Bereken"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
- msgid ""
- "Calculates lighting of 3D objects per-pixel rather than per-vertex, "
- "smoothing out the appearance of lit polygons and making individual triangles "
- "less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Berekent de belichting van 3D objecten per pixel in plaats van per vertex, "
- "vereffent het uiterlijk van belichte veelhoeken en maakt individuele "
- "driehoeken minder opvallend.<br><br />Zorgt bijna nooit voor vertragingen of "
- "grafische problemen.<br><br><dolphin_emphasis>In geval van twijfel leeg "
- "laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:988
- msgid "Calibrate"
- msgstr "Kalibreren"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:980
- msgid "Calibration"
- msgstr "Kalibratie"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
- msgid "Calibration Period"
- msgstr "Kalibratieperiode"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:288
- msgid "Call display list at %1 with size %2"
- msgstr "Roep weergave lijst op bij %1 met grootte %2"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145
- msgid "Callers"
- msgstr "Callers"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141
- msgid "Calls"
- msgstr "Calls"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133
- msgid "Callstack"
- msgstr "Callstack"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:75
- msgid "Camera 1"
- msgstr "Camera 1"
- #. i18n: Refers to emulated wii remote camera properties.
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
- msgid "Camera field of view (affects sensitivity of pointing)."
- msgstr "Camera gezichtsveld (beïnvloedt gevoeligheid van het wijzen)."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:572
- msgid "Can only generate AR code for values in virtual memory."
- msgstr "Kan alleen AR code genereren voor waarden in virtueel geheugen."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
- msgid "Can't be modified yet!"
- msgstr "Kan nog niet aangepast worden!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:298
- msgid "Can't edit villains for this trophy!"
- msgstr "Kan de schurken voor deze trofee niet aanpassen"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1921
- msgid "Can't find Wii Remote by connection handle {0:02x}"
- msgstr "Kan Wii-afstandsbediening niet vinden via verbindingshendel {0:02x}"
- #: Source/Core/DolphinQt/MainWindow.cpp:1552
- #: Source/Core/DolphinQt/MainWindow.cpp:1619
- msgid "Can't start a NetPlay Session while a game is still running!"
- msgstr "Kan geen NetPlay-sessie starten als spel nog draait!"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
- #: Source/Core/DolphinQt/MenuBar.cpp:1410
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:280
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:305
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:732
- msgid "Cancel"
- msgstr "Annuleren"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1028
- msgid "Cancel Calibration"
- msgstr "Kalibratie Annuleren"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1053
- msgid "Candidates: %1"
- msgstr "Kandidaten: %1"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1056
- msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
- msgstr "Kandidaten: %1 | Uitgesloten: %2 | Overgebleven %3"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1071
- msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
- msgstr "Kandidaten: %1 | Gefilterd: %2 | Overgebleven %3"
- #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247
- msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
- msgstr ""
- "Kan SingleStep niet uitvoeren. Gebruik in plaats hiervan Frame Voorwaarts."
- #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
- msgid "Cannot boot this WAD because it could not be installed to the NAND."
- msgstr ""
- "Kan deze WAD niet starten omdat het niet op de NAND kon worden geïnstalleerd."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:290
- msgid "Cannot compare against last value on first search."
- msgstr "Kan niet vergelijken met de laatste waarde bij de eerste zoekactie."
- #: Source/Core/Core/Boot/Boot.cpp:646
- msgid "Cannot find the GC IPL."
- msgstr "Kan de GC IPL niet vinden."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:575
- msgid "Cannot generate AR code for this address."
- msgstr "Kan geen AR code genereren voor dit adres."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:440
- msgid "Cannot refresh without results."
- msgstr "Kan niet verversen zonder resultaten."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
- msgid "Cannot set GCI folder to an empty path."
- msgstr "Kan GCI map niet op een leeg pad zetten."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
- msgid "Cannot set memory card to an empty path."
- msgstr "Kan geheugenkaart niet op een leeg pad zetten."
- #: Source/Core/Core/Boot/Boot.cpp:644
- msgid "Cannot start the game, because the GC IPL could not be found."
- msgstr "Kan het spel niet starten, omdat de GC IPL niet kon worden gevonden."
- #. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
- #. villain was just captured
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:321
- msgid "Captured villain %1:"
- msgstr "Gevangen schurk %1:"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
- msgid "Card Size"
- msgstr "Kaartgrootte"
- #. i18n: Refers to the "center" of a TaTaCon drum.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
- msgid "Center"
- msgstr "Middelpunt"
- #: Source/Core/Core/HotkeyManager.cpp:38
- msgid "Center Mouse"
- msgstr "Centreer Muis"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:989
- msgid "Center and Calibrate"
- msgstr "Centreer en Kalibreer"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:424
- msgid "Change &Disc"
- msgstr "&Schijf wisselen"
- #: Source/Core/DolphinQt/MenuBar.cpp:249
- msgid "Change &Disc..."
- msgstr "&Schijf wisselen…"
- #: Source/Core/Core/HotkeyManager.cpp:28
- msgid "Change Disc"
- msgstr "Schijf wisselen"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:154
- msgid "Change Discs Automatically"
- msgstr "Verwissel Schijven Automatisch"
- #: Source/Core/Core/Movie.cpp:1239
- msgid "Change the disc to {0}"
- msgstr "Verander de schijf naar {0}"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:337
- msgid ""
- "Changes the appearance and color of Dolphin's buttons."
- "<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
- msgstr ""
- "Verandert het uiterlijk en de kleur van de knoppen van Dolphin."
- "<br><br><dolphin_emphasis>In geval van twijfel, Clean selecteren.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:313
- msgid ""
- "Changes the color of the FPS counter depending on emulation speed."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Verandert de kleur van de FPS-teller afhankelijk van de emulatiesnelheid."
- "<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:51
- msgid ""
- "Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
- "full camera control on all axes, akin to moving a spacecraft in zero "
- "gravity. This is the most powerful Free Look option but is the most "
- "challenging to use.<br> <br>First Person: Controls the free camera similarly "
- "to a first person video game. The camera can rotate and travel, but roll is "
- "impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
- "camera around the original camera. Has no lateral movement, only rotation "
- "and you may zoom up to the camera's origin point."
- msgstr ""
- "Verandert de in-game camera methode tijdens Vrije-Kijk.<br><br>Zes Assen: "
- "Biedt volledige camerabesturing op alle assen, vergelijkbaar met het "
- "verplaatsen van een ruimtevaartuig zonder zwaartekracht. Dit is de "
- "krachtigste Vrije-Kijk methode maar is het meest uitdagend om te gebruiken."
- "<br><br>First Person: Bedient de vrije camera vergelijkbaar aan een first-"
- "person videospel. De camera kan draaien en rond bewegen maar rollen is "
- "onmogelijk. Makkelijk te gebruiken, maar beperkend.<br><br>Orbitaal: Draait "
- "de vrije camera rond de originele camera. Heeft geen zijwaartse beweging, "
- "alleen rotatie. U kunt inzoomen tot het oorsprongspunt van de camera."
- #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:68
- msgid "Changing cheats will only take effect when the game is restarted."
- msgstr ""
- "Het veranderen van cheats zal pas van kracht worden wanneer het spel opnieuw "
- "wordt opgestart."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
- msgid "Channel Partition (%1)"
- msgstr "Kanaal Partitie (%1)"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:276
- msgid "Character entered is invalid!"
- msgstr "Ingevoerde karakter is ongeldig!"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
- msgid "Chat"
- msgstr "Chat"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
- msgid "Cheat Code Editor"
- msgstr "Cheat Code Bewerker"
- #: Source/Core/DolphinQt/CheatsManager.cpp:151
- msgid "Cheat Search"
- msgstr "Cheat Zoeken"
- #: Source/Core/DolphinQt/CheatsManager.cpp:30
- msgid "Cheats Manager"
- msgstr "Cheats Beheer"
- #: Source/Core/DolphinQt/MenuBar.cpp:311
- msgid "Check NAND..."
- msgstr "Controleer NAND..."
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:149
- msgid "Check for Game List Changes in the Background"
- msgstr "Controleer op de achtergrond op spellijstwijzigingen"
- #: Source/Core/DolphinQt/AboutDialog.cpp:68
- msgid "Check for updates"
- msgstr "Controleer op updates"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:858
- msgid ""
- "Check whether you have the permissions required to delete the file or "
- "whether it's still in use."
- msgstr ""
- "Controleer of u de vereiste machtigingen heeft om het bestand te "
- "verwijderen, of dat het nog in gebruik is."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
- msgid "Checksum"
- msgstr "Controlesom"
- #: Source/Core/UICommon/NetPlayIndex.cpp:249
- msgid "China"
- msgstr "China"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:218
- msgid "Choose"
- msgstr "Kies"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216
- msgid "Choose Folder to Extract To"
- msgstr "Kies een Map om naar Uit te Pakken"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541
- msgid "Choose GCI Base Folder"
- msgstr "Kies GCI Basismap"
- #: Source/Core/DolphinQt/MenuBar.cpp:1780
- msgid "Choose Priority Input File"
- msgstr "Kies Prioriteit Inputbestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:1785
- msgid "Choose Secondary Input File"
- msgstr "Kies Secundair Inputbestand"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647
- msgid "Choose a File to Open"
- msgstr "Kies een Bestand om te Openen"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437
- msgid "Choose a File to Open or Create"
- msgstr "Kies een Bestand om te Openen of te Creëren"
- #. i18n: Refers to emulated wii remote movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
- msgid "Clamping of rotation about the yaw axis."
- msgstr "Limiteert rotatie rond the vertical as."
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:335
- msgid "Classic Buttons"
- msgstr "Klassieke Knoppen"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
- msgid "Classic Controller"
- msgstr "Klassieke Controller"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:136
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:166
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:177
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
- msgid "Clear"
- msgstr "Legen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:257
- msgid "Clear Branch Watch"
- msgstr "Leeg Branch Watch"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:595
- #: Source/Core/DolphinQt/MenuBar.cpp:924
- msgid "Clear Cache"
- msgstr "Leeg Cache"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
- msgid "Clear Slot"
- msgstr "Leeg Slot"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
- msgid "Clock Override"
- msgstr "Klok Overschrijven"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:189
- msgid "Clone and &Edit Code..."
- msgstr "Clone en &Wijzig Code..."
- #: Source/Core/DolphinQt/SearchBar.cpp:27
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:730
- msgid "Close"
- msgstr "Sluiten"
- #: Source/Core/DolphinQt/MenuBar.cpp:590 Source/Core/DolphinQt/MenuBar.cpp:593
- msgid "Co&nfiguration"
- msgstr "Co&nfiguratie"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:43
- msgid "Code"
- msgstr "Code"
- #. i18n: Code Buffer Size
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:390
- msgid "Code Buff. Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:636
- msgid "Code Buffer Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
- msgid "Code Path Not Taken"
- msgstr "Code Pad Niet Genomen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261
- msgid "Code Path Was Taken"
- msgstr "Code Pad Werd Genomen"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
- msgid "Code:"
- msgstr "Code:"
- #: Source/Core/Core/NetPlayClient.cpp:1867
- msgid "Codes received!"
- msgstr "Codes ontvangen!"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
- msgid "Color Correction"
- msgstr "Kleur Correctie"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
- msgid "Color Correction Configuration"
- msgstr "Kleur Correctie Configuratie"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:194
- msgid "Color Correction:"
- msgstr "Kleur Correctie:"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
- msgid "Color Space"
- msgstr "Kleurruimte"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:533
- msgid "Column &Visibility"
- msgstr "Kolom &Zichtbaarheid"
- #: Source/Core/DolphinQt/MenuBar.cpp:1067
- msgid "Combine &Two Signature Files..."
- msgstr "Combineer &Twee Signatuurbestanden..."
- #. i18n: This is "common" as in "shared", not the opposite of "uncommon"
- #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
- msgid "Common"
- msgstr "Algemeen"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
- msgid "Comparand:"
- msgstr "Vergelijking:"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1420
- msgid ""
- "Compared to the Wii disc release of the game, problems of low severity were "
- "found. Despite this, it's possible that this is a good dump compared to the "
- "Wii U eShop release of the game. Dolphin can't verify this."
- msgstr ""
- "Vergeleken met de Wii disc release van het spel zijn er problemen van lage "
- "ernst gevonden. Desondanks is het mogelijk dat dit een goede dump is "
- "vergeleken met de Wii U eShop release van het spel. Dolphin kan dit niet "
- "verifiëren."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1384
- msgid ""
- "Compared to the Wii disc release of the game, this is a bad dump. Despite "
- "this, it's possible that this is a good dump compared to the Wii U eShop "
- "release of the game. Dolphin can't verify this."
- msgstr ""
- "Vergeleken met de Wii disc release van het spel is dit een slechte dump. "
- "Desondanks is het mogelijk dat dit een goede dump is vergeleken met de Wii U "
- "eShop release van het spel. Dolphin kan dit niet verifiëren."
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:150
- msgid "Compile Shaders Before Starting"
- msgstr "Compileer Shaders Voor Starten"
- #: Source/Core/VideoCommon/ShaderCache.cpp:174
- msgid "Compiling Shaders"
- msgstr "Shaders Compileren"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1009
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:257
- #: Source/Core/DolphinQt/MenuBar.cpp:703
- msgid "Compression"
- msgstr "Compressie"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:72
- msgid "Compression Level:"
- msgstr "Compressieniveau:"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
- #: Source/Core/DolphinQt/ConvertDialog.cpp:68
- msgid "Compression:"
- msgstr "Compressie:"
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
- msgid "Cond."
- msgstr "Voorwaarde"
- #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
- #. triggering the breakpoint.
- #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
- #. for triggering the breakpoint.
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:478
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:276
- msgid "Condition"
- msgstr "Conditie"
- #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
- #. triggering the breakpoint.
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
- msgid "Condition:"
- msgstr "Voorwaarde:"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
- msgid "Conditional"
- msgstr "Voorwaarde"
- #. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
- #. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:373
- msgid "Conditional help"
- msgstr "Voorwaardelijke hulp"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
- msgid ""
- "Conditions:\n"
- "Sets an expression that is evaluated when a breakpoint is hit. If the "
- "expression is false or 0, the breakpoint is ignored until hit again. "
- "Statements should be separated by a comma. Only the last statement will be "
- "used to determine what to do.\n"
- "\n"
- "Registers that can be referenced:\n"
- "GPRs : r0..r31\n"
- "FPRs : f0..f31\n"
- "SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
- "sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
- "dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
- "ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
- "pmc1..pmc4, thrm1..thrm3\n"
- "Other : pc, msr\n"
- "\n"
- "Functions:\n"
- "Set a register: r1 = 8\n"
- "Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
- "Callstack: callstack(0x80123456), callstack(\"anim\")\n"
- "Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
- "string constants.\n"
- "Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
- "f32, f64\n"
- "Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
- "*currently writing will always be triggered\n"
- "\n"
- "Operations:\n"
- "Unary: -u, !u, ~u\n"
- "Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
- "Compare: <, <=, >, >=, ==, !=, &&, ||\n"
- "Bitwise: &, |, ^\n"
- "\n"
- "Examples:\n"
- "r4 == 1\n"
- "f0 == 1.0 && f2 < 10.0\n"
- "r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
- "p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
- "Write and break: r4 = 8, 1\n"
- "Write and continue: f3 = f1 + f2, 0\n"
- "The condition must always be last\n"
- "\n"
- "Strings should only be used in callstack() or streq() and \"quoted\". Do not "
- "assign strings to a variable.\n"
- "All variables will be printed in the Memory Interface log, if there's a hit "
- "or a NaN result. To check for issues, assign a variable to your equation, so "
- "it can be printed.\n"
- "\n"
- "Note: All values are internally converted to Doubles for calculations. It's "
- "possible for them to go out of range or to become NaN. A warning will be "
- "given if NaN is returned, and the var that became NaN will be logged."
- msgstr ""
- #: Source/Core/DolphinQt/ToolBar.cpp:130
- msgid "Config"
- msgstr "Config"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:87
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:152
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
- msgid "Configure"
- msgstr "Configureren"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
- msgid "Configure Controller"
- msgstr "Configureer Controller"
- #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:45
- #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
- msgid "Configure Dolphin"
- msgstr "Dolphin Configureren"
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
- msgid "Configure Extension"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
- msgid "Configure Input"
- msgstr "Configureer Input"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
- msgid "Configure Output"
- msgstr "Configureer Output"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:280
- #: Source/Core/DolphinQt/ConvertDialog.cpp:282
- #: Source/Core/DolphinQt/ConvertDialog.cpp:406
- #: Source/Core/DolphinQt/GameList/GameList.cpp:650
- #: Source/Core/DolphinQt/GameList/GameList.cpp:831
- #: Source/Core/DolphinQt/MainWindow.cpp:964
- #: Source/Core/DolphinQt/MainWindow.cpp:1752
- #: Source/Core/DolphinQt/WiiUpdate.cpp:142
- msgid "Confirm"
- msgstr "Bevestigen"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:291
- msgid "Confirm Hardcore Off"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:277
- msgid "Confirm Logout"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207
- msgid "Confirm backend change"
- msgstr "Backend-wijziging bevestigen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:196
- msgid "Confirm on Stop"
- msgstr "Bevestiging bij Stop"
- #: Source/Core/DolphinQt/MenuBar.cpp:1320
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:240
- msgid "Confirmation"
- msgstr "Bevestiging"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
- msgid "Connect"
- msgstr "Verbind"
- #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:355
- msgid "Connect Balance Board"
- msgstr "Verbind Balance Board"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
- msgid "Connect USB Keyboard"
- msgstr "USB-toetsenbord verbinden"
- #: Source/Core/DolphinQt/MenuBar.cpp:347
- msgid "Connect Wii Remote %1"
- msgstr "Verbind Wii-afstandsbediening %1"
- #: Source/Core/Core/HotkeyManager.cpp:84
- msgid "Connect Wii Remote 1"
- msgstr "Verbind Wii-afstandsbediening 1"
- #: Source/Core/Core/HotkeyManager.cpp:85
- msgid "Connect Wii Remote 2"
- msgstr "Verbind Wii-afstandsbediening 2"
- #: Source/Core/Core/HotkeyManager.cpp:86
- msgid "Connect Wii Remote 3"
- msgstr "Verbind Wii-afstandsbediening 3"
- #: Source/Core/Core/HotkeyManager.cpp:87
- msgid "Connect Wii Remote 4"
- msgstr "Verbind Wii-afstandsbediening 4"
- #: Source/Core/DolphinQt/MenuBar.cpp:340
- msgid "Connect Wii Remotes"
- msgstr "Verbind Wii-afstandsbedieningen"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:116
- msgid "Connect Wii Remotes for Emulated Controllers"
- msgstr "Verbind Wii-afstandbediening voor Geëmuleerde Controllers"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:143
- msgid "Connect to the Internet and perform an online system update?"
- msgstr "Verbinding maken met internet en een online systeemupdate uitvoeren?"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
- msgid "Connected"
- msgstr "Verbonden"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
- msgid "Connecting"
- msgstr "Verbinden"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196
- msgid "Connection Type:"
- msgstr "Verbindingstype:"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1225
- msgid "Content {0:08x} is corrupt."
- msgstr "Inhoud {0:08x} is beschadigd."
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
- msgid "Continuous Scanning"
- msgstr "Continu Scannen"
- #: Source/Core/Core/HotkeyManager.cpp:40
- msgid "Control NetPlay Golf Mode"
- msgstr "Bedien NetPlay Golf Modus"
- #: Source/Core/Core/HW/GCPadEmu.cpp:55
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
- msgid "Control Stick"
- msgstr "Controle Stick"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:480
- msgid "Controller Profile"
- msgstr "Controllerprofiel"
- #: Source/Core/Core/HotkeyManager.cpp:349
- msgid "Controller Profile 1"
- msgstr "Controllerprofiel 1"
- #: Source/Core/Core/HotkeyManager.cpp:350
- msgid "Controller Profile 2"
- msgstr "Controllerprofiel 2"
- #: Source/Core/Core/HotkeyManager.cpp:351
- msgid "Controller Profile 3"
- msgstr "Controllerprofiel 3"
- #: Source/Core/Core/HotkeyManager.cpp:352
- msgid "Controller Profile 4"
- msgstr "Controllerprofiel 4"
- #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
- msgid "Controller Settings"
- msgstr "Controllerinstellingen"
- #: Source/Core/DolphinQt/ToolBar.cpp:132
- msgid "Controllers"
- msgstr "Controllers"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:403
- msgid ""
- "Controls how fast emulation runs relative to the original hardware."
- "<br><br>Values higher than 100% will emulate faster than the original "
- "hardware can run, if your hardware is able to keep up. Values lower than "
- "100% will slow emulation instead. Unlimited will emulate as fast as your "
- "hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
- msgid ""
- "Controls the base luminance of a paper white surface in nits. Useful for "
- "adjusting to different environmental lighting conditions when using a HDR "
- "display.<br><br>HDR output is required for this setting to take effect."
- "<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:543
- msgid ""
- "Controls the distance of the convergence plane. This is the distance at "
- "which virtual objects will appear to be in front of the screen.<br><br>A "
- "higher value creates stronger out-of-screen effects while a lower value is "
- "more comfortable."
- msgstr ""
- "Regelt de afstand van de convergentie-vlak. Dit is de afstand dat bepaalt of "
- "virtuele objecten op de voorgrond van een scherm moeten worden getoond."
- "<br><br>Een hogere waarde zorgt voor een sterker 'uit het scherm' effect."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:454
- msgid ""
- "Controls the rendering resolution.<br><br>A high resolution greatly improves "
- "visual quality, but also greatly increases GPU load and can cause issues in "
- "certain games. Generally speaking, the lower the internal resolution, the "
- "better performance will be.<br><br><dolphin_emphasis>If unsure, select "
- "Native.</dolphin_emphasis>"
- msgstr ""
- "Regelt de render resolutie.<br><br>Een hoge resolutie verbetert de visuele "
- "kwaliteit aanzienlijk, maar verhoogt de GPU-belasting enorm en kan problemen "
- "veroorzaken in bepaalde spellen. Over het algemeen geldt dat hoe lager de "
- "interne resolutie is, hoe beter uw prestaties zullen zijn."
- "<br><br><dolphin_emphasis>In geval van twijfel Native selecteren.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:540
- msgid ""
- "Controls the separation distance between the virtual cameras.<br><br>A "
- "higher value creates a stronger feeling of depth while a lower value is more "
- "comfortable."
- msgstr ""
- "Regelt de scheidingsafstand tussen de virtuele camera's.<br><br>Een hogere "
- "waarde zorgt voor een sterker gevoel van diepte."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
- msgid ""
- "Controls whether or not Dual Core should be enabled. Can improve performance "
- "but can also cause issues. Defaults to <b>True</b>"
- msgstr ""
- "Bepaalt of Dual Core moet worden ingeschakeld. Kan de prestaties verbeteren, "
- "maar kan ook problemen veroorzaken. Standaard ingesteld op <b>Aan</b>"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
- msgid ""
- "Controls whether or not the Memory Management Unit should be emulated fully. "
- "Few games require it."
- msgstr ""
- "Bepaalt of de geheugenbeheerseenheid (MMU) volledig moet worden geëmuleerd. "
- "Weinig spellen vereisen dit."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
- msgid ""
- "Controls whether to use high or low-level DSP emulation. Defaults to "
- "<b>True</b>"
- msgstr ""
- "Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard "
- "ingesteld op <b>Waar</b>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:620
- msgid "Convergence"
- msgstr "Convergentie"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:158
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:241
- msgid "Convergence:"
- msgstr "Convergentie:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:292
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:317
- msgid "Conversion failed."
- msgstr "Conversie mislukt."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:44
- msgid "Convert"
- msgstr "Converteer"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:422
- msgid "Convert File..."
- msgstr "Converteer Bestand..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:386
- msgid "Convert Selected Files..."
- msgstr "Converteer Geselecteerde Bestanden..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:79
- msgid "Convert..."
- msgstr "Converteren..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:315
- msgid ""
- "Converting Wii disc images to GCZ without removing junk data does not save "
- "any noticeable amount of space compared to converting to ISO. Do you want to "
- "continue anyway?"
- msgstr ""
- "Het converteren van Wii-schijfimages naar GCZ zonder het verwijderen van "
- "junk data bespaart geen merkbare hoeveelheid ruimte in vergelijking met het "
- "converteren naar ISO. Wilt u toch doorgaan?"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:433
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:280
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:305
- msgid "Converting..."
- msgstr "Converteren..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:441
- msgid ""
- "Converting...\n"
- "%1"
- msgstr ""
- "Converteren...\n"
- "%1"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
- msgid ""
- "Converts the colors from the color spaces that GC/Wii were meant to work "
- "with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
- "space games were meant for, given there were multiple standards and most "
- "games didn't acknowledge them, so it's not correct to assume a format from "
- "the game disc region. Just pick the one that looks more natural to you, or "
- "match it with the region the game was developed in.<br><br>HDR output is "
- "required to show all the colors from the PAL and NTSC-J color spaces."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Converteert de kleuren naar de kleurruimten waarvoor GC/Wii bedoeld waren om "
- "mee te werken naar sRGB/Rec.709.<br><br>Er is geen manier om te weten voor "
- "welke kleurruimte games precies bedoeld waren, aangezien er meerdere "
- "standaarden waren en de meeste games deze niet erkenden, dus het is niet "
- "correct om uit te gaan van een formaat uit de disc-regio van de game. Kies "
- "het formaat dat er het meest natuurlijk uitziet, of stem het af op de regio "
- "waarin de game werd ontwikkeld.<br><br>HDR-output is vereist om alle kleuren "
- "van de PAL- en NTSC-J-kleurruimten weer te geven."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
- msgid ""
- "Converts the gamma from what the game targeted to what your current SDR "
- "display targets.<br>Monitors often target sRGB. TVs often target 2.2."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Converteert het gamma van wat het spel als doel had naar wat je huidige SDR-"
- "scherm als streven heeft.<br>Monitoren hebben vaak sRGB als streven. TV's "
- "streven vaak naar 2.2.<br><br><dolphin_emphasis>In geval van twijfel leeg "
- "laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:709
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:766
- msgid "Copy"
- msgstr "Kopieer"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582
- msgid "Copy &Function"
- msgstr "Kopieer &Functie"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
- msgid "Copy &Hex"
- msgstr "Kopieer &Hex"
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1066
- msgid "Copy Address"
- msgstr "Kopieer Adres"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584
- msgid "Copy Code &Line"
- msgstr "Kopieer Code &Lijn"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:641
- msgid "Copy Failed"
- msgstr "Kopie mislukt"
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1068
- msgid "Copy Hex"
- msgstr "Kopieer Hex"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:591
- msgid "Copy Tar&get Address"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1071
- msgid "Copy Value"
- msgstr "Kopieer Waarde"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:244
- msgid "Copy to A"
- msgstr "Kopiëren naar A"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:244
- msgid "Copy to B"
- msgstr "Kopiëren naar B"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
- msgid "Core"
- msgstr "Core"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
- msgid "Correct Color Space"
- msgstr "Correcte Kleurruimte"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
- msgid "Correct SDR Gamma"
- msgstr "Correcte SDR Gamma"
- #: Source/Core/Core/NetPlayClient.cpp:177
- #: Source/Core/Core/NetPlayClient.cpp:241
- msgid "Could not communicate with host."
- msgstr "Kon niet communiceren met de host."
- #: Source/Core/Core/NetPlayClient.cpp:143
- msgid "Could not create client."
- msgstr "Kon geen client maken."
- #: Source/Core/Core/NetPlayClient.cpp:157
- msgid "Could not create peer."
- msgstr "Kon geen peer maken."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:49
- msgid ""
- "Could not download update files from Nintendo. Please check your Internet "
- "connection and try again."
- msgstr ""
- "Kon geen updatebestanden van Nintendo downloaden. Controleer uw "
- "internetverbinding en probeer het opnieuw."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:44
- msgid ""
- "Could not download update information from Nintendo. Please check your "
- "Internet connection and try again."
- msgstr ""
- "Kon geen updateinformatie van Nintendo downloaden. Controleer uw "
- "internetverbinding en probeer het opnieuw."
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:170
- msgid ""
- "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
- "\n"
- "The emulated console will now stop."
- msgstr ""
- "Kan geen bruikbare Bluetooth USB-adapter vinden voor Bluetooth Passthrough.\n"
- "\n"
- "De geëmuleerde console stopt nu."
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:176
- msgid ""
- "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
- "The following error occurred when Dolphin tried to use an adapter:\n"
- "{0}\n"
- "\n"
- "The emulated console will now stop."
- msgstr ""
- "Kan geen bruikbare Bluetooth USB-adapter vinden voor Bluetooth Passthrough.\n"
- "De volgende fout deed zich voor toen Dolphin probeerde een adapter te "
- "gebruiken: {0}\n"
- "\n"
- "De geëmuleerde console stopt nu."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:54
- msgid ""
- "Could not install an update to the Wii system memory. Please refer to logs "
- "for more information."
- msgstr ""
- "Kon geen update installeren naar het Wii-systeemgeheugen. Raadpleeg de logs "
- "voor meer informatie."
- #: Source/Core/Core/IOS/ES/ES.cpp:381
- msgid ""
- "Could not launch IOS {0:016x} because it is missing from the NAND.\n"
- "The emulated software will likely hang now."
- msgstr ""
- "Kon IOS {0:016x} niet starten omdat het ontbreekt in de NAND.\n"
- "De geëmuleerde software zal nu waarschijnlijk vasthangen."
- #: Source/Core/Core/IOS/ES/ES.cpp:416
- msgid ""
- "Could not launch the Wii Menu because it is missing from the NAND.\n"
- "The emulated software will likely hang now."
- msgstr ""
- "Kon het Wii-menu niet starten omdat het ontbreekt in de NAND.\n"
- "De geëmuleerde software zal nu waarschijnlijk vasthangen."
- #: Source/Core/Core/IOS/ES/ES.cpp:421
- msgid ""
- "Could not launch title {0:016x} because it is missing from the NAND.\n"
- "The emulated software will likely hang now."
- msgstr ""
- "Kon titel {0:016x} niet starten omdat het in de NAND mist.\n"
- "De geëmuleerde software zal nu waarschijnlijk vast lopen."
- #: Source/Core/Core/Boot/Boot.cpp:285 Source/Core/Core/Boot/Boot.cpp:302
- msgid "Could not recognize file {0}"
- msgstr "Kon het bestand {0} niet herkennen"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:280
- msgid "Could not save your changes!"
- msgstr "Kon de wijzigingen niet opslaan!"
- #: Source/Core/UICommon/AutoUpdate.cpp:307
- #: Source/Core/UICommon/AutoUpdate.cpp:313
- msgid "Could not start updater process: {0}"
- msgstr "Kon updater proces niet starten: {0}"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
- msgid ""
- "Could not write memory card file {0}.\n"
- "\n"
- "Are you running Dolphin from a CD/DVD, or is the save file maybe write "
- "protected?\n"
- "\n"
- "Are you receiving this after moving the emulator directory?\n"
- "If so, then you may need to re-specify your memory card location in the "
- "options."
- msgstr ""
- "Kon niet naar geheugenkaart {0} schrijven. \n"
- "\n"
- "Draait u Dolphin vanaf een CD/DVD, of is het bestand misschien beveiligd "
- "tegen schrijven?\n"
- "\n"
- "Krijgt u dit nadat u de emulator map hebt verplaatst?\n"
- "In dat geval moet u uw geheugenkaartlocatie opnieuw aangeven in de "
- "configuratie."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
- msgid "Couldn't look up central server"
- msgstr "Kon de centrale server niet vinden"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:829
- msgid "Couldn't open file."
- msgstr "Kon bestand niet openen."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:832
- msgid "Couldn't read file."
- msgstr "Kon bestand niet lezen."
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
- msgid "Country:"
- msgstr "Land:"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:117
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:258
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
- msgid "Create"
- msgstr "Creëer"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:296
- msgid "Create Infinity File"
- msgstr "Maak Infinity Bestand aan"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:114
- msgid "Create Mappings for Other Devices"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
- msgid "Create New Memory Card"
- msgstr "Maak Nieuwe Geheugenkaart"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
- msgid "Create Skylander File"
- msgstr "Maak Skylander Bestand aan"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
- msgid "Create..."
- msgstr "Creëer..."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:119
- msgid "Creator:"
- msgstr "Maker:"
- #: Source/Core/Common/MsgHandler.cpp:62
- msgid "Critical"
- msgstr "Kritiek"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:208
- msgid "Crop"
- msgstr "Bijsnijden"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:411
- msgid ""
- "Crops the picture from its native aspect ratio (which rarely exactly matches "
- "4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
- msgid "Crossfade"
- msgstr "Crossfade"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217
- msgid "Cull Vertices on the CPU"
- msgstr "Cull Vertices op de CPU"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:429
- msgid ""
- "Cull vertices on the CPU to reduce the number of draw calls required. May "
- "affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Cull vertices op de CPU om het aantal benodigde draw calls te verminderen. "
- "Kan de prestaties beïnvloeden.<br><br><dolphin_emphasis>In geval van twijfel "
- "leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/MenuBar.cpp:322
- msgid "Current Region"
- msgstr "Huidige Regio"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- msgid "Current Value"
- msgstr "Huidige Waarde"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
- msgid "Current context"
- msgstr "Huidige context"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
- msgid "Current game"
- msgstr "Huidig spel"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
- msgid "Current thread"
- msgstr "Huidige thread"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
- msgid "Custom"
- msgstr "Aangepast"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
- msgid "Custom (Stretch)"
- msgstr "Aangepast (Strech)"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
- msgid "Custom Address Space"
- msgstr "Aangepaste Adresruimte"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:334
- msgid "Custom Aspect Ratio Height"
- msgstr "Aangepaste Beeldverhouding Hoogte"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:333
- msgid "Custom Aspect Ratio Width"
- msgstr "Aangepaste Beeldverhouding Breedte"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:78
- msgid "Custom Aspect Ratio:"
- msgstr "Aangepaste Beeldverhouding:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:159
- msgid "Custom RTC Options"
- msgstr "Aangepaste RTC Opties"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
- msgid "Custom:"
- msgstr "Aangepast:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
- msgid "Customize"
- msgstr "Aanpassen"
- #. i18n: Cycles Percent
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:402
- msgid "Cycles %"
- msgstr ""
- #. i18n: "Cycles" means instruction cycles.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:647
- msgid "Cycles Average"
- msgstr ""
- #. i18n: Cycles Average
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400
- msgid "Cycles Avg."
- msgstr ""
- #. i18n: "Cycles" means instruction cycles.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:649
- msgid "Cycles Percent"
- msgstr ""
- #. i18n: "Cycles" means instruction cycles.
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:398
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:645
- msgid "Cycles Spent"
- msgstr ""
- #: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
- #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
- msgid "D-Pad"
- msgstr "D-Pad"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
- msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
- msgstr ""
- "Magisch nummer van DFF bestand is incorrect: kreeg {0:08x}, verwachtte "
- "{1:08x}"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
- msgid "DFF file size is 0; corrupt/incomplete file?"
- msgstr "DFF bestandsgrootte is 0; corrupt/incompleet bestand?"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
- msgid "DJ Turntable"
- msgstr "DJ Draaitafel"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41
- msgid "DK Bongos"
- msgstr "DK Bongos"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
- msgid "DSP Emulation Engine"
- msgstr "DSP Emulatie Engine"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
- msgid "DSP HLE (fast)"
- msgstr "DSP HLE (snel)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
- msgid "DSP HLE (recommended)"
- msgstr "DSP HLE (aanbevolen)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
- msgid "DSP LLE Interpreter (very slow)"
- msgstr "DSP LLE Interpreter (zeer langzaam)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
- msgid "DSP LLE Recompiler (slow)"
- msgstr "DSP LLE Recompiler (langzaam)"
- #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
- msgid "DSU Client"
- msgstr "DSU Client"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
- msgid ""
- "DSU protocol enables the use of input and motion data from compatible "
- "sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
- "setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=DSU_Client\">refer to this page</a>."
- msgstr ""
- "DSU-protocol maakt het gebruik van input- en bewegingsdata van compatibele "
- "inputbronnen, zoals PlayStation, Nintendo Switch en Steam-controllers "
- "mogelijk. <br><br><a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=DSU_Client\">Raadpleeg deze pagina voor installatie-instructies.</a>"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
- msgid "Dance Mat"
- msgstr "Dansmat"
- #. i18n: One of the elements in the Skylanders games. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
- msgid "Dark"
- msgstr "Dark"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
- msgid "Data"
- msgstr "Data"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
- msgid "Data Partition (%1)"
- msgstr "Data Partitie (%1)"
- #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47
- msgid "Data Transfer"
- msgstr "Data Overdracht"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
- msgid "Data Type"
- msgstr "Data Type"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:850
- msgid "Data in area of file that should be unused."
- msgstr "Data in bestandsgedeelte dat ongebruikt zou moeten zijn."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:867
- msgid "Data in unrecognized format or corrupted."
- msgstr "Data in onherkenbaar formaat of corrupt."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:378
- msgid "Data inconsistency in GCMemcardManager, aborting action."
- msgstr "Data inconsistent in GCMemcardManager, actie afbreken."
- #: Source/Core/Core/NetPlayClient.cpp:1825
- msgid "Data received!"
- msgstr "Data ontvangen!"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:403
- msgid "Datel MaxDrive/Pro files"
- msgstr "Datel MaxDrive/Pro bestanden"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
- msgid "Dead Zone"
- msgstr "Dead Zone"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
- msgid "Debug"
- msgstr "Debug"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:95
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:477
- msgid "Debugging"
- msgstr "Debugging"
- #. i18n: The base 10 numeral system. Not related to non-integer numbers
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
- msgid "Decimal"
- msgstr "Decimaal"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:101
- msgid "Decoding Quality:"
- msgstr "Decoderingskwaliteit:"
- #: Source/Core/Core/FreeLookManager.cpp:100
- msgid "Decrease"
- msgstr "Verlaag"
- #: Source/Core/Core/HotkeyManager.cpp:131
- msgid "Decrease Convergence"
- msgstr "Verlaag Convergentie"
- #: Source/Core/Core/HotkeyManager.cpp:129
- msgid "Decrease Depth"
- msgstr "Verlaag Diepte"
- #: Source/Core/Core/HotkeyManager.cpp:49
- msgid "Decrease Emulation Speed"
- msgstr "Verlaag Emulatiesnelheid"
- #. i18n: IR stands for internal resolution
- #: Source/Core/Core/HotkeyManager.cpp:122
- msgid "Decrease IR"
- msgstr "Verlaag IR"
- #: Source/Core/Core/HotkeyManager.cpp:186
- msgid "Decrease Selected State Slot"
- msgstr "Verlaag Geselecteerde State Slot"
- #: Source/Core/Core/FreeLookManager.cpp:111
- msgid "Decrease X"
- msgstr "Verlaag X"
- #: Source/Core/Core/FreeLookManager.cpp:113
- msgid "Decrease Y"
- msgstr "Verlaag Y"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:167
- msgid "Default"
- msgstr "Standaard"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:174
- msgid "Default Config (Read Only)"
- msgstr "Standaardconfiguratie (Alleen-lezen)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:386
- msgid "Default Device"
- msgstr "Standaardapparaat"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:138
- msgid "Default Font"
- msgstr "Standaardlettertype"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:185
- msgid "Default ISO:"
- msgstr "Standaard-ISO:"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:156
- msgid "Default thread"
- msgstr "Standaard-thread"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:237
- msgid "Defer EFB Cache Invalidation"
- msgstr "EFB-cache-invalidatie uitschakelen"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58
- msgid "Defer EFB Copies to RAM"
- msgstr "Stel EFB Kopieën naar RAM uit"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:433
- msgid ""
- "Defers invalidation of the EFB access cache until a GPU synchronization "
- "command is executed. If disabled, the cache will be invalidated with every "
- "draw call. <br><br>May improve performance in some games which rely on CPU "
- "EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Stelt het invalideren van de EFB toegangscache uit totdat een GPU "
- "synchronisatieopdracht wordt uitgevoerd. Indien uitgeschakeld, wordt de "
- "cache geïnvalideerd bij elke teken-oproep. <br><br>Kan prestaties verbeteren "
- "in sommige spellen die afhankelijk zijn van CPU EFB toegang, ten koste van "
- "stabiliteit.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:145
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:544
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
- msgid "Delete"
- msgstr "Verwijderen"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:492
- msgid "Delete File..."
- msgstr "Verwijder Bestand..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:397
- msgid "Delete Selected Files..."
- msgstr "Verwijder Geselecteerde Bestanden..."
- #: Source/Core/AudioCommon/WaveFile.cpp:38
- #: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
- msgid "Delete the existing file '{0}'?"
- msgstr "Verwijder het bestaande bestand '{0}'?"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:617
- msgid "Depth"
- msgstr "Diepte"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:155
- msgid "Depth Percentage:"
- msgstr "Dieptepercentage:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:239
- msgid "Depth:"
- msgstr "Diepte:"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1000
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:243
- #: Source/Core/DolphinQt/MenuBar.cpp:694
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Description"
- msgstr "Beschrijving"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:120
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:159
- msgid "Description:"
- msgstr "Beschrijving:"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220
- msgid "Description: %1"
- msgstr "Beschrijving: %1"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:479
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
- msgid "Destination"
- msgstr "Bestemming"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
- msgid "Destination (UNIX socket path or address:port):"
- msgstr "Bestemming (Unix socket pad of adres:poort)"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
- msgid "Destination (address:port):"
- msgstr "Bestemming (adres:poort)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349
- msgid "Destination Max"
- msgstr "Bestemming Max"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:348
- msgid "Destination Min"
- msgstr "Bestemming Min"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:347
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:480
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
- msgid "Destination Symbol"
- msgstr "Bestemming Symbool"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
- msgid "Detached"
- msgstr "Ontkoppeld"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
- msgid "Detect Input"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1411
- msgid "Detecting RSO Modules"
- msgstr "RSO Module Detecteren"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
- msgid "Deterministic dual core:"
- msgstr "Deterministische dual-core:"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:201
- msgid "Dev (multiple times a day)"
- msgstr "Dev (meerdere keren per dag)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104
- msgid "Device"
- msgstr "Apparaat"
- #. i18n: PID means Product ID (in the context of a USB device), not Process ID
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102
- msgid "Device PID (e.g., 0305)"
- msgstr "Apparaat PID (bijv., 0305)"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
- msgid "Device Settings"
- msgstr "Apparaatinstellingen"
- #. i18n: VID means Vendor ID (in the context of a USB device)
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100
- msgid "Device VID (e.g., 057e)"
- msgstr "Apparaat VID (bijv., 057e)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:129
- msgid "Device:"
- msgstr "Apparaat:"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151
- msgid "Did not recognize %1 as a valid Riivolution XML file."
- msgstr "%1 werd niet herkend als een geldig Riivolution XML bestand."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:189
- msgid "Dims the screen after five minutes of inactivity."
- msgstr "Dimt het scherm na vijf minuten inactiviteit."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
- msgid "Direct Connection"
- msgstr "Rechtstreekse Verbinding"
- #: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
- msgid "Direct3D 11"
- msgstr "Direct3D 11"
- #: Source/Core/DolphinQt/GBAWidget.cpp:392
- msgid "Dis&connected"
- msgstr "&Verbinding Verbroken"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:111
- msgid "Disable Bounding Box"
- msgstr "Schakel Bounding Box uit"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:169
- msgid "Disable Copy Filter"
- msgstr "Schakel Kopieerfilter uit"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136
- msgid "Disable EFB VRAM Copies"
- msgstr "Schakel EFB VRAM Kopieën uit"
- #: Source/Core/Core/HotkeyManager.cpp:51
- msgid "Disable Emulation Speed Limit"
- msgstr "Schakel Emulatie Snelheidslimit uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:904
- msgid "Disable Fastmem"
- msgstr "Schakel Fastmem uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:910
- msgid "Disable Fastmem Arena"
- msgstr "Schakel Fastmem Arena uit"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:166
- msgid "Disable Fog"
- msgstr "Schakel Mist uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:896
- msgid "Disable JIT Cache"
- msgstr "JIT-cache uitschakelen"
- #: Source/Core/DolphinQt/MenuBar.cpp:916
- msgid "Disable Large Entry Points Map"
- msgstr "Schakel Large Entry Points Map uit"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214
- msgid "Disabled"
- msgstr "Uitgeschakeld"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:222
- msgid ""
- "Disables bounding box emulation.<br><br>This may improve GPU performance "
- "significantly, but some games will break.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Schakelt bounding box emulatie uit.<br><br>Dit kan de GPU prestatie enorm "
- "verbeteren, maar breekt sommige spellen.<br><br><dolphin_emphasis>In geval "
- "van twijfel geselecteerd laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:373
- msgid ""
- "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
- "upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Schakelt de VRAM kopie van de EFB uit, waardoor een retour naar RAM wordt "
- "afgedwongen. Blokkeert alle opschaling.<br><br><dolphin_emphasis>In geval "
- "van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
- msgid ""
- "Disables the blending of adjacent rows when copying the EFB. This is known "
- "in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
- "filter has no effect on performance, but may result in a sharper image. "
- "Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Schakelt mengen van aangrenzende rijen uit bij het kopiëren van de EFB. Dit "
- "staat in sommige spellen bekend als \"deflickering\" of \"smoothing\"."
- "<br><br>Uitschakelen van de filter heeft geen effect op de prestaties, maar "
- "kan een scherper beeld geven, en veroorzaakt weinig grafische problemen."
- "<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:357
- msgid ""
- "Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
- msgid "Disc"
- msgstr "Schijf"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:734
- msgid "Discard"
- msgstr "Verwerpen"
- #. i18n: Settings that affect how achievements are displayed while playing.
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:141
- msgid "Display Settings"
- msgstr "Weergave-instellingen"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:187
- msgid "Display Type"
- msgstr "Weergavetype"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
- msgid "Display values in Hex"
- msgstr "Geef waardes weer in Hex"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:200
- msgid ""
- "Displays XFB copies as soon as they are created, instead of waiting for "
- "scanout.<br><br>Can cause graphical defects in some games if the game "
- "doesn't expect all XFB copies to be displayed. However, turning this setting "
- "on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- "Geeft de XFB-kopieën weer zodra ze zijn gemaakt, zonder op scanout te "
- "wachten.<br><br>Kan in sommige spellen grafische defecten veroorzaken als "
- "het spel niet verwacht dat alle XFB-kopieën worden weergegeven. Echter neemt "
- "de vertraging af als u deze instelling inschakelt."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
- msgid "Distance"
- msgstr "Afstand"
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
- msgid "Distance of travel from neutral position."
- msgstr "Reisafstand vanaf neutrale positie."
- #: Source/Core/DolphinQt/Main.cpp:264
- msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
- msgstr ""
- "Machtigt u Dolphin om informatie te rapporteren aan de ontwikkelaars van "
- "Dolphin?"
- #: Source/Core/DolphinQt/MainWindow.cpp:1753
- msgid "Do you want to add \"%1\" to the list of Game Paths?"
- msgstr "Wilt u \"%1\" toevoegen aan de lijst met Spelpaden?"
- #: Source/Core/DolphinQt/MenuBar.cpp:1321
- msgid "Do you want to clear the list of symbol names?"
- msgstr "Wilt u de lijst met symboolnamen legen?"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:659
- #, c-format
- msgctxt ""
- msgid "Do you want to delete the %n selected save file(s)?"
- msgstr "Wilt u de %n geselecteerde save bestand(en) verwijderen?"
- #: Source/Core/DolphinQt/MainWindow.cpp:968
- msgid "Do you want to stop the current emulation?"
- msgstr "Wilt u de emulatie stoppen?"
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
- msgid "Do you want to try to repair the NAND?"
- msgstr "Wilt u proberen de NAND te repareren?"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
- msgid "Dolby Pro Logic II Decoder"
- msgstr "Dolby Pro Logic II Decoder"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:222
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233
- msgid "Dolphin FIFO Log (*.dff)"
- msgstr "Dolphin FIFO Log (*.dff)"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
- msgid "Dolphin Game Mod Preset"
- msgstr "Dolphin Spel Modificatie Voorinstelling "
- #: Source/Core/DolphinQt/MenuBar.cpp:1622
- #: Source/Core/DolphinQt/MenuBar.cpp:1639
- #: Source/Core/DolphinQt/MenuBar.cpp:1658
- msgid "Dolphin Map File (*.map)"
- msgstr "Dolphin Mapbestand (*.map)"
- #: Source/Core/DolphinQt/MenuBar.cpp:79
- msgid "Dolphin Signature CSV File"
- msgstr "Dolphin CSV Signatuurbestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:79
- msgid "Dolphin Signature File"
- msgstr "Dolphin Signatuurbestand"
- #: Source/Core/DolphinQt/MainWindow.cpp:1834
- #: Source/Core/DolphinQt/MainWindow.cpp:1912
- msgid "Dolphin TAS Movies (*.dtm)"
- msgstr "Dolphin TAS Opname (*.dtm)"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:326
- msgid ""
- "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
- "in Dolphin will result in another NKit file.\n"
- "\n"
- "If you want to convert an NKit file to a non-NKit file, you can use the same "
- "program as you originally used when converting the file to the NKit format.\n"
- "\n"
- "Do you want to continue anyway?"
- msgstr ""
- "Dolphin kan NKit bestanden niet converteren naar non-NKit bestanden. Het "
- "converteren van een NKit bestand in Dolphin zal resulteren in een ander NKit "
- "bestand.\n"
- "\n"
- "Als u een NKit bestand wilt converteren naar een non-NKit bestand, dan kunt "
- "u hetzelfde programma gebruiken dat u heeft gebruikt bij het converteren van "
- "het oorspronkelijk bestand naar het NKit formaat.\n"
- "\n"
- "Wilt u toch doorgaan?"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:284
- msgid ""
- "Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
- "Double-click here to set a games directory..."
- msgstr ""
- "Dolphin kon geen GameCube/Wii ISO's of WAD's vinden.\n"
- "Dubbelklik hier om een spellenmap in te stellen ..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:528
- msgid "Dolphin failed to complete the requested action."
- msgstr "Dolphin kon de gevraagde actie niet voltooien."
- #. i18n: The word "free" in the standard phrase "free and open source"
- #. is "free" as in "freedom" - it refers to certain properties of the
- #. software's license, not the software's price. (It is true that Dolphin
- #. can be downloaded at no cost, but that's not what this message says.)
- #: Source/Core/DolphinQt/AboutDialog.cpp:74
- msgid "Dolphin is a free and open-source GameCube and Wii emulator."
- msgstr "Dolphin is een vrije en open-source GameCub- en Wii-emulator."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1003
- msgid "Dolphin is too old for traversal server"
- msgstr "Dolphin is te oud voor de traversal server"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1373
- msgid ""
- "Dolphin is unable to verify typical TGC files properly, since they are not "
- "dumps of actual discs."
- msgstr ""
- "Dolphin kan TGC bestanden niet verifiëren, omdat het geen dumps zijn van "
- "werkelijke schijven."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1366
- msgid "Dolphin is unable to verify unlicensed discs."
- msgstr "Dolphin kan ongelicenseerde schijven niet verifiëren."
- #: Source/Core/Core/HW/EXI/EXI_Device.cpp:141
- msgid ""
- "Dolphin was built with Cubeb disabled. The Microphone device cannot be used."
- msgstr ""
- #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:75
- msgid "Dolphin's cheat system is currently disabled."
- msgstr "Dolphin's cheatsysteem is momenteel uitgeschakeld."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- msgid "Domain"
- msgstr "Domein"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:199
- msgid "Don't Update"
- msgstr "Niet Updaten"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
- msgid "Don't show this again"
- msgstr "Laat dit niet meer tonen"
- #: Source/Core/DiscIO/CompressedBlob.cpp:374
- msgid "Done compressing disc image."
- msgstr "Comprimeren van schijfafbeelding voltooid."
- #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
- #. Labeled 戸じめ (in Japanese) on the actual controller.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
- msgid "Doors Locked"
- msgstr "Deuren Gesloten"
- #. i18n: A double precision floating point number
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156
- msgid "Double"
- msgstr "Double"
- #: Source/Core/Core/FreeLookManager.cpp:92
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:44
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
- msgid "Down"
- msgstr "Omlaag"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:102
- msgid "Download Codes"
- msgstr "Download Codes"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106
- msgid "Download Codes from the WiiRD Database"
- msgstr "Download Codes van de WiiRD-Database"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
- msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
- msgstr "Download Game Covers van GameTDB.com voor gebruik in Grid-modus"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:406
- msgid "Download complete"
- msgstr "Download voltooid"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407
- msgid "Downloaded %1 codes. (added %2)"
- msgstr "%1 codes gedownload. (%2 toegevoegd)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:350
- msgid ""
- "Downloads full game covers from GameTDB.com to display in the game list's "
- "Grid View. If this setting is unchecked, the game list displays a banner "
- "from the game's save data, and if the game has no save file, displays a "
- "generic banner instead.<br><br>List View will always use the save file "
- "banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
- msgid "Drawsome Tablet"
- msgstr "Drawsome Tablet"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
- msgid "Drum Kit"
- msgstr "Drumstel"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
- msgid "Dual Core"
- msgstr "Dual-Core"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:218
- msgid "Dual View"
- msgstr "Dubbele Weergave"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:94
- msgid "Dummy"
- msgstr "Dummy"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:288
- msgid "Dump &ARAM"
- msgstr "Dump &ARAM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:287
- msgid "Dump &ExRAM"
- msgstr "Dump &ExRAM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:289
- msgid "Dump &FakeVMEM"
- msgstr "Dump &FakeVMEM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:286
- msgid "Dump &MRAM"
- msgstr "Dump &MRAM"
- #: Source/Core/DolphinQt/MenuBar.cpp:865
- msgid "Dump Audio"
- msgstr "Dump Audio"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155
- msgid "Dump Base Textures"
- msgstr "Basistexturen dumpen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126
- msgid "Dump EFB Target"
- msgstr "Dump EFB Doel"
- #: Source/Core/DolphinQt/MenuBar.cpp:859
- msgid "Dump Frames"
- msgstr "Dump Frames"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
- msgid "Dump GameCube BBA traffic"
- msgstr "Dump GameCube BBA verkeer"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:156
- msgid "Dump Mip Maps"
- msgstr "Dump Mip Maps"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:202
- msgid "Dump Path:"
- msgstr "Dump-Pad:"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127
- msgid "Dump XFB Target"
- msgstr "Dump XFB Doel"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
- msgid "Dump decrypted SSL reads"
- msgstr "Dump gedecodeerde SSL-leesbewerkingen"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377
- msgid "Dump decrypted SSL writes"
- msgstr "Dump gedecodeerde SSL-schrijfbewerkingen"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370
- msgid "Dump options"
- msgstr "Dump opties"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
- msgid "Dump peer certificates"
- msgstr "Dump peer certificaten"
- #. i18n: CA stands for certificate authority
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
- msgid "Dump root CA certificates"
- msgstr "Dump root CA certificaten"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345
- msgid ""
- "Dumps decoded game textures based on the other flags to User/Dump/Textures/"
- "<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Dumpt gedecodeerde spel textures gebaseerd op de andere opties naar User/"
- "Dump/Textures/<game_id>/.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:367
- msgid ""
- "Dumps the contents of EFB copies to User/Dump/Textures/."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Dumpt de inhoud van EFB-kopieën naar User/Dump/Textures/."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:370
- msgid ""
- "Dumps the contents of XFB copies to User/Dump/Textures/."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Dumpt de inhoud van XFB-kopieën naar User/Dump/Textures/."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:61
- msgid "Duration of Turbo Button Press (frames):"
- msgstr "Duur van Turbo-knop in Drukken (frames):"
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:67
- msgid "Duration of Turbo Button Release (frames):"
- msgstr "Duur van Tubo-knop los Laten (frames):"
- #: Source/Core/DiscIO/Enums.cpp:95
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
- msgid "Dutch"
- msgstr "Nederlands"
- #: Source/Core/DolphinQt/MenuBar.cpp:259
- msgid "E&xit"
- msgstr "Sl&uiten"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176
- msgid "EFB copy %1"
- msgstr "EFB kopie %1"
- #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
- msgid ""
- "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
- "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
- "reboot is probably required at this point to get Windows to see the new "
- "driver."
- msgstr ""
- "FOUT: Deze versie van Dolphin vereist een TAP-Win32 driver van op zijn minst "
- "versie {0}.{1} -- Als u Dolphin recentelijk heeft geüpdatet is het mogelijk "
- "dat Windows eerst moet herstarten voordat de driver herkend wordt."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
- msgid ""
- "Each player sends their own inputs to the game, with equal buffer size for "
- "all players, configured by the host.\n"
- "Suitable for competitive games where fairness and minimal latency are most "
- "important."
- msgstr ""
- "Elke speler stuurt zijn eigen input naar het spel, met dezelfde "
- "buffergrootte voor alle spelers, geconfigureerd door de host.\n"
- "Geschikt voor competitieve spellen waarbij rechtvaardigheid en minimale "
- "latentie het belangrijkst zijn."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:129
- msgid "Early Memory Updates"
- msgstr "Vroege Geheugen Updates"
- #. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339
- msgid "Earth"
- msgstr "Aarde"
- #: Source/Core/UICommon/NetPlayIndex.cpp:249
- msgid "East Asia"
- msgstr "Oost-Azië"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
- msgid "Edit Breakpoint"
- msgstr "Bewerk Breekpunt"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:240
- msgid "Edit Conditional"
- msgstr "Bewerk Voorwaarde"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:240
- msgid "Edit conditional expression"
- msgstr "Bewerk voorwaardelijke uitdrukking"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:530
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:543
- msgid "Edit..."
- msgstr "Bewerk..."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:215
- msgid "Editor"
- msgstr "Bewerker"
- #. i18n: Effective Address
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:388
- msgid "Eff. Address"
- msgstr ""
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
- msgid "Effect"
- msgstr "Effect"
- #. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
- #. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:173
- msgid "Effective"
- msgstr "Effectief"
- #. i18n: "Effective" means this memory address might be translated within the MMU.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635
- msgid "Effective Address"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:370
- msgid "Effective address %1 has no physical address translation."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
- msgid "Effective priority"
- msgstr "Effectieve prioriteit"
- #: Source/Core/UICommon/UICommon.cpp:525
- msgid "EiB"
- msgstr "EiB"
- #: Source/Core/Core/HotkeyManager.cpp:29
- msgid "Eject Disc"
- msgstr "Schijf uitwerpen"
- #. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
- #. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287
- msgid "Element"
- msgstr "Element"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
- msgid "Embedded Frame Buffer (EFB)"
- msgstr "Embedded Frame Buffer (EFB)"
- #: Source/Core/Core/State.cpp:649
- msgid "Empty"
- msgstr "Leeg"
- #: Source/Core/Core/Core.cpp:247
- msgid "Emu Thread already running"
- msgstr "Emu Thread draait al"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:109
- msgid "Emulate Disc Speed"
- msgstr "Emuleer Disc Snelheid"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:66
- msgid "Emulate Infinity Base"
- msgstr "Emuleer Infinity Base"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144
- msgid "Emulate Skylander Portal"
- msgstr "Emuleer Skylander Portal"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
- msgid "Emulate the Wii's Bluetooth adapter"
- msgstr "Bluetooth-adapter Wii emuleren"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
- msgid ""
- "Emulate the disc speed of real hardware. Disabling can cause instability. "
- "Defaults to <b>True</b>"
- msgstr ""
- "Emuleert de schijfsnelheid van echte hardware. Uitschakelen kan "
- "instabiliteit veroorzaken. Staat standaard op <b>Aan</b>"
- #: Source/Core/DolphinQt/MenuBar.cpp:274
- msgid "Emulated USB Devices"
- msgstr "Geëmuleerde USB Apparaten"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
- msgid "Emulated Wii Remote"
- msgstr "Geëmuleerde Wii-afstandsbediening"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
- msgid ""
- "Emulated memory size mismatch!\n"
- "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
- "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
- msgstr ""
- "Geëmuleerde geheugengrootte komt niet overeen!\n"
- "Huidig: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
- "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
- #: Source/Core/Core/HotkeyManager.cpp:342
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
- msgid "Emulation Speed"
- msgstr "Emulatiesnelheid"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:154
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:137
- msgid "Enable"
- msgstr "Inschakelen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
- msgid "Enable API Validation Layers"
- msgstr "Activeer API Validatielagen"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:142
- msgid "Enable Audio Stretching"
- msgstr "Activeer Audio Uitrekking"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
- msgid "Enable Cheats"
- msgstr "Activeer Cheats"
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:56
- msgid "Enable Controller Inpu&t"
- msgstr "Schakel Controller Inpu&t in"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:163
- msgid "Enable Custom RTC"
- msgstr "Activeer Aangepaste RTC"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
- msgid "Enable Debugging UI"
- msgstr "Activeer Degugging UI"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116
- msgid "Enable Discord Presence"
- msgstr "Activeer Discord Presence"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
- msgid "Enable Dual Core"
- msgstr "Activeer Dual-Core"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
- msgid "Enable Dual Core (speedhack)"
- msgstr "Activeer Dual-Core (snelheidshack)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
- msgid "Enable Emulated CPU Clock Override"
- msgstr "Activeer Overschrijven van Geëmuleerde CPU Klok"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:126
- msgid "Enable Emulated Memory Size Override"
- msgstr "Schakel Gemuleerde Geheugen Grootte Overschrijven in"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
- msgid "Enable Encore Achievements"
- msgstr "Activeer Encore Prestaties"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106
- msgid "Enable FPRF"
- msgstr "Activeer FPRF"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139
- msgid "Enable Graphics Mods"
- msgstr "Schakel Grafische Mods in"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
- msgid "Enable Hardcore Mode"
- msgstr "Schakel Hardcore-modus in"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:85
- msgid ""
- "Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
- "to provide an experience as close to gaming on the original hardware as "
- "possible. RetroAchievements rankings are primarily oriented towards Hardcore "
- "points (Softcore points are tracked but not as heavily emphasized) and "
- "leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
- "experience, the following features will be disabled, as they give emulator "
- "players an advantage over console players:<br>- Loading states<br>-- Saving "
- "states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
- "disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
- "patches are allowed<br>- Debug UI<br>- "
- "Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
- "playing.</dolphin_emphasis><br>Close your current game before enabling."
- "<br>Be aware that turning Hardcore Mode off while a game is running requires "
- "the game to be closed before re-enabling."
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:120
- msgid "Enable Iterative Input Mapping"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:935
- msgid "Enable JIT Block Profiling"
- msgstr "Activeer JIT Blok Profilering"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:70
- msgid "Enable MMU"
- msgstr "Activeer MMU"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178
- msgid "Enable Play Time Tracking"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:120
- msgid "Enable Progress Notifications"
- msgstr "Activeer Voortgangsmeldingen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:210
- msgid "Enable Progressive Scan"
- msgstr "Activeer Progressieve Scan"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
- msgid "Enable RetroAchievements.org Integration"
- msgstr "Activeer RetroAchievements.org Integratie"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:353
- msgid "Enable Rumble"
- msgstr "Activeer Trillen"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
- msgid "Enable Screen Saver"
- msgstr "Activeer Schermbeveiliger"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
- msgid "Enable Speaker Data"
- msgstr "Activeer Speaker Data"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109
- msgid "Enable Spectator Mode"
- msgstr "Activeer Toeschouwer Modus"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97
- msgid "Enable Unofficial Achievements"
- msgstr "Activeer Onofficiële Prestaties"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:234
- msgid "Enable Usage Statistics Reporting"
- msgstr "Activeer Rapportage van Gebruiksstatistieken"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
- msgid "Enable WiiConnect24 via WiiLink"
- msgstr "Activeer WiiConnect24 via WiiLink"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:100
- msgid "Enable Wireframe"
- msgstr "Activeer Wireframe"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
- msgid "Enable Write-Back Cache (slow)"
- msgstr "Activeer Write-back Cache (traag)"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:125
- msgid ""
- "Enable emulated disc speed. Disabling this can cause crashes and other "
- "problems in some games. (ON = Compatible, OFF = Unlocked)"
- msgstr ""
- "Activeer geëmuleerde schijfsnelheid. Het deactiveren hiervan kan in sommige "
- "spellen crashes en andere problemen veroorzaken. (AAN = Compatibel, UIT = "
- "Ontgrendeld)"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:70
- msgid ""
- "Enable integration with RetroAchievements for earning achievements and "
- "competing in leaderboards.<br><br>Must log in with a RetroAchievements "
- "account to use. Dolphin does not save your password locally and uses an API "
- "token to maintain login."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:122
- msgid ""
- "Enable progress notifications on achievements.<br><br>Displays a brief popup "
- "message whenever the player makes progress on an achievement that tracks an "
- "accumulated value, such as 60 out of 120 stars."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105
- msgid ""
- "Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
- "achievements the player has already unlocked on the site so that the player "
- "will be notified if they meet the unlock conditions again, useful for custom "
- "speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
- "game load."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:111
- msgid ""
- "Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
- "Mode, achievements and leaderboards will be processed and displayed on "
- "screen, but will not be submitted to the server.<br><br>If this is on at "
- "game launch, it will not be turned off until game close, because a "
- "RetroAchievements session will not be created.<br><br>If this is off at game "
- "launch, it can be toggled freely while the game is running."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99
- msgid ""
- "Enable unlocking unofficial achievements as well as official achievements."
- "<br><br>Unofficial achievements may be optional or unfinished achievements "
- "that have not been deemed official by RetroAchievements and may be useful "
- "for testing or simply for fun.<br><br>Setting takes effect on next game load."
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:97
- msgid ""
- "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
- "only."
- msgstr ""
- "Activeert Dolby Pro Logic II emulatie met 5.1 surround. Alleen bij bepaalde "
- "backends."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:120
- msgid ""
- "Enables Floating Point Result Flag calculation, needed for a few games. (ON "
- "= Compatible, OFF = Fast)"
- msgstr ""
- "Activeert Floating Point Result Flag berekening, nodig voor enkele spellen. "
- "(AAN = Compatibel, UIT = Snel)"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
- msgid ""
- "Enables detection of arbitrary mipmaps, which some games use for special "
- "distance-based effects.<br><br>May have false positives that result in "
- "blurry textures at increased internal resolution, such as in games that use "
- "very low resolution mipmaps. Disabling this can also reduce stutter in games "
- "that frequently load new textures.<br><br>This setting is disabled when GPU "
- "Texture Decoding is enabled.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:86
- msgid ""
- "Enables emulation of the CPU write-back cache.<br>Enabling will have a "
- "significant impact on performance.<br>This should be left disabled unless "
- "absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:419
- msgid ""
- "Enables multithreaded command submission in backends where supported. "
- "Enabling this option may result in a performance improvement on systems with "
- "more than two CPU cores. Currently, this is limited to the Vulkan backend."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Activeert multi-threaded command indiening voor backends die dit "
- "ondersteunen. Als u deze optie inschakelt, kan dit resulteren in een "
- "prestatieverbetering op systemen met meer dan twee CPU kernen. Momenteel is "
- "deze functie alleen beschikbaar voor de Vulkan backend."
- "<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:415
- msgid ""
- "Enables progressive scan if supported by the emulated software. Most games "
- "don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
- "this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Activeert progressieve scan als het ondersteund wordt door de geëmuleerde "
- "software. De meeste spellen geven hier niks om.<br><br><dolphin_emphasis>In "
- "geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:573
- msgid ""
- "Enables scRGB HDR output (if supported by your graphics backend and "
- "monitor). Fullscreen might be required.<br><br>This gives post process "
- "shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
- "work, and allows to fully display the PAL and NTSC-J color spaces."
- "<br><br>Note that games still render in SDR internally."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:151
- msgid "Enables stretching of the audio to match emulation speed."
- msgstr ""
- "Activeert uitrekking van audio om overeen te komen met de emulatiesnelheid."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:212
- msgid ""
- "Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
- "result in performance gains in some scenarios, or on systems where the CPU "
- "is the bottleneck.<br><br>If this setting is enabled, Arbitrary Mipmap "
- "Detection will be disabled.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
- msgid ""
- "Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
- "OFF = Fast)"
- msgstr ""
- "Activeert de Memory Management Unit, dit is nodig is voor sommige spellen. "
- "(AAN = Compatibel, UIT = Snel)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:72
- msgid ""
- "Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
- "OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Activeert de Memory Management Unit, dit is nodig is voor sommige spellen. "
- "(AAN = Compatibel, UIT = Snel)<br><br><dolphin_emphasis>In geval van twijfel "
- "leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:191
- msgid ""
- "Enables the WiiLink service for WiiConnect24 channels.\n"
- "WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
- "such as the Forecast and Nintendo Channels\n"
- "Read the Terms of Service at: https://www.wiilink24.com/tos"
- msgstr ""
- "Activeert de WiiLink-dienst voor WiiConnect24-kanalen.\n"
- "WiiLink is een alternatieve provider voor de beëindigde WiiConnect24-kanalen "
- "zoals de Voorspellings- en Nintendo-kanalen.\n"
- "Lees de servicevoorwaarden op: https://www.wiilink24.com/tos"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:378
- msgid ""
- "Enables the use of AR and Gecko cheat codes which can be used to modify "
- "games' behavior. These codes can be configured with the Cheats Manager in "
- "the Tools menu.<br><br>This setting cannot be changed while emulation is "
- "active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:340
- msgid ""
- "Enables validation of API calls made by the video backend, which may assist "
- "in debugging graphical issues. On the Vulkan and D3D backends, this also "
- "enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Activeert validatie van API-aanroepen door de video-backend, dit kan helpen "
- "bij het debuggen van grafische problemen. Met Vulkan en D3D backends, "
- "schakelt dit ook debug symbolen in voor de gecompileerde shaders."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:396
- msgid ""
- "Encodes frame dumps using the Ut Video codec. If this option is unchecked, a "
- "lossy Xvid codec will be used.<br><br><dolphin_emphasis>If unsure, leave "
- "this unchecked.</dolphin_emphasis>"
- msgstr ""
- #. i18n: Character encoding
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
- msgid "Encoding"
- msgstr "Encoding"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:616
- msgid ""
- "Encountered the following errors while opening save files:\n"
- "%1\n"
- "\n"
- "Aborting import."
- msgstr ""
- "De volgende fouten zijn opgetreden bij het openen van opslagbestanden: \n"
- "% 1\n"
- "\n"
- "Importeren afbreken."
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
- msgid "End Addr"
- msgstr "Eind Adres"
- #: Source/Core/Core/NetPlayServer.cpp:132
- msgid "Enet Didn't Initialize"
- msgstr "Enet niet geïnitialiseerd"
- #: Source/Core/DiscIO/Enums.cpp:80
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
- msgid "English"
- msgstr "Engels"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:210
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
- msgid "Enhancements"
- msgstr "Verbeteringen"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
- msgid "Enter IP address of device running the XLink Kai Client:"
- msgstr "Voer IP-adres in van het apparaat waarop de XLink Kai Client draait:"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:58
- msgid "Enter USB device ID"
- msgstr "Voer USB apparaat ID in"
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
- msgid "Enter address to watch:"
- msgstr "Voer adres in voor watch:"
- #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
- #. interface (physical) like a serial number. "MAC" should be kept in translations.
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
- msgid "Enter new Broadband Adapter MAC address:"
- msgstr "Voer een nieuw MAC-adres voor de breedbandadapter in:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
- msgid "Enter password"
- msgstr "Voer wachtwoord in"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
- msgid "Enter the DNS server to use:"
- msgstr "Voer de te gebruiken DNS-server in:"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
- msgid ""
- "Enter the IP address and port of the tapserver instance you want to connect "
- "to."
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1382
- msgid "Enter the RSO module address:"
- msgstr "Voer adres van de RSO-module in:"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:311
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
- #: Source/Core/DolphinQt/ConvertDialog.cpp:425
- #: Source/Core/DolphinQt/ConvertDialog.cpp:472
- #: Source/Core/DolphinQt/ConvertDialog.cpp:527
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:105
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:614
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:625
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1092
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1106
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:687
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:693
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:702
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:733
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:739
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:754
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:762
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:786
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:793
- #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
- #: Source/Core/DolphinQt/GBAWidget.cpp:583
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:347
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:377
- #: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:228
- #: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:315
- #: Source/Core/DolphinQt/MainWindow.cpp:323
- #: Source/Core/DolphinQt/MainWindow.cpp:1143
- #: Source/Core/DolphinQt/MainWindow.cpp:1551
- #: Source/Core/DolphinQt/MainWindow.cpp:1558
- #: Source/Core/DolphinQt/MainWindow.cpp:1618
- #: Source/Core/DolphinQt/MainWindow.cpp:1625
- #: Source/Core/DolphinQt/MainWindow.cpp:1731
- #: Source/Core/DolphinQt/MenuBar.cpp:222 Source/Core/DolphinQt/MenuBar.cpp:1276
- #: Source/Core/DolphinQt/MenuBar.cpp:1366
- #: Source/Core/DolphinQt/MenuBar.cpp:1389
- #: Source/Core/DolphinQt/MenuBar.cpp:1404
- #: Source/Core/DolphinQt/MenuBar.cpp:1436
- #: Source/Core/DolphinQt/MenuBar.cpp:1461
- #: Source/Core/DolphinQt/MenuBar.cpp:1678
- #: Source/Core/DolphinQt/MenuBar.cpp:1690
- #: Source/Core/DolphinQt/MenuBar.cpp:1702
- #: Source/Core/DolphinQt/MenuBar.cpp:1724
- #: Source/Core/DolphinQt/MenuBar.cpp:1750
- #: Source/Core/DolphinQt/MenuBar.cpp:1802
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:482
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:987
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1120
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349
- #: Source/Core/DolphinQt/RenderWidget.cpp:125
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:204
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:225
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:465
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:486
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:507
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:588
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:611
- #: Source/Core/DolphinQt/Translation.cpp:321
- msgid "Error"
- msgstr "Fout"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
- msgid "Error Log"
- msgstr "Fout Log"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
- msgid "Error Opening Adapter: %1"
- msgstr "Fout bij openen van adapter: %1"
- #: Source/Core/Core/NetPlayServer.cpp:1508
- msgid "Error collecting save data!"
- msgstr "Fout bij verzamelen van save data!"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:276
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
- msgid "Error converting value"
- msgstr "Fout bij het omzetten van de waarde"
- #: Source/Core/DolphinQt/Translation.cpp:322
- msgid "Error loading selected language. Falling back to system default."
- msgstr ""
- "Fout bij het laden van de geselecteerde taal. Dolphin zal terugvallen op de "
- "systeemtaal."
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
- msgid "Error obtaining session list: %1"
- msgstr "Fout in het verkrijgen van sessie lijst: %1"
- #: Source/Core/DolphinQt/MainWindow.cpp:316
- msgid "Error occurred while loading some texture packs"
- msgstr "Fout opgetreden bij het laden van sommige texture packs"
- #: Source/Core/Core/NetPlayClient.cpp:1854
- msgid "Error processing codes."
- msgstr "Fout bij verwerking van codes."
- #: Source/Core/Core/NetPlayClient.cpp:1826
- msgid "Error processing data."
- msgstr "Fout bij het verwerken van data."
- #: Source/Core/Core/NetPlayCommon.cpp:60
- msgid "Error reading file: {0}"
- msgstr "Fout bij het lezen van bestand: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1544
- msgid "Error synchronizing cheat codes!"
- msgstr "Fout bij het synchroniseren van cheat codes!"
- #: Source/Core/Core/NetPlayServer.cpp:1530
- msgid "Error synchronizing save data!"
- msgstr "Fout bij synchroniseren van save data!"
- #: Source/Core/Core/NetPlayCommon.cpp:214
- msgid "Error writing file: {0}"
- msgstr "Fout bij het schrijven van bestand: {0}"
- #: Source/Core/Common/ChunkFile.h:310
- msgid ""
- "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
- "#x}). Aborting savestate load..."
- msgstr ""
- "Fout: Na \"{0}\", gevonden {1} ({2:#x}) in plaats van bewaar punt {3} ({4:"
- "#x}). Savestate laadactie wordt geannuleerd..."
- #: Source/Core/Core/HW/GBACore.cpp:192
- msgid "Error: GBA{0} failed to create core"
- msgstr "Fout: GBA{0} creëren core mislukt"
- #: Source/Core/Core/HW/GBACore.cpp:347
- msgid "Error: GBA{0} failed to load the BIOS in {1}"
- msgstr "Fout: GBA{0} BIOS in {1} laden mislukt"
- #: Source/Core/Core/HW/GBACore.cpp:212
- msgid "Error: GBA{0} failed to load the ROM in {1}"
- msgstr "Fout: GBA{0} ROM in {1} laden mislukt"
- #: Source/Core/Core/HW/GBACore.cpp:366
- msgid "Error: GBA{0} failed to load the save in {1}"
- msgstr "Fout: GBA{0} save in {1} laden mislukt"
- #: Source/Core/Core/HW/GBACore.cpp:341
- msgid "Error: GBA{0} failed to open the BIOS in {1}"
- msgstr "Fout: GBA{0} BIOS in {1} openen mislukt"
- #: Source/Core/Core/HW/GBACore.cpp:182
- msgid "Error: GBA{0} failed to open the ROM in {1}"
- msgstr "Fout: GBA{0} ROM in {1} openen mislukt"
- #: Source/Core/Core/HW/GBACore.cpp:360
- msgid "Error: GBA{0} failed to open the save in {1}"
- msgstr "Fout: GBA{0} save in {1} openen mislukt"
- #: Source/Core/Core/HW/SI/SI_Device.cpp:176
- msgid "Error: This build does not support emulated GBA controllers"
- msgstr "Fout: Deze versie ondersteunt geen geëmuleerde GBA-controllers"
- #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339
- msgid ""
- "Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
- "not show fonts correctly, or crash."
- msgstr ""
- "Fout: Poging tot het verkrijgen van toegang tot Shift JIS-lettertypen, maar "
- "deze zijn niet geladen. Spellen kunnen wellicht lettertypes niet juist "
- "weergeven, of crashen."
- #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334
- msgid ""
- "Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
- "may not show fonts correctly, or crash."
- msgstr ""
- "Fout: Poging tot het verkrijgen van toegang tot Windows-1252-lettertypen, "
- "maar deze zijn niet geladen. Spellen kunnen wellicht lettertypes niet juist "
- "weergeven, of crashen."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1322
- msgid "Errors were found in {0} blocks in the {1} partition."
- msgstr "Er zijn fouten gevonden in {0} blokken in de {1} partitie."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1333
- msgid "Errors were found in {0} unused blocks in the {1} partition."
- msgstr "Er zijn fouten gevonden in {0} ongebruikte blokken in de {1} partitie."
- #. i18n: This button name refers to a gameplay element in DJ Hero
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
- msgid "Euphoria"
- msgstr "Euforie"
- #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:324
- #: Source/Core/UICommon/NetPlayIndex.cpp:249
- msgid "Europe"
- msgstr "Europa"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:139
- msgid "Exclusive Ubershaders"
- msgstr "Exclusieve Ubershaders"
- #: Source/Core/Core/HotkeyManager.cpp:36
- msgid "Exit"
- msgstr "Sluit"
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1075
- msgid "Expected + or closing paren."
- msgstr "+ of haakje sluiten verwacht."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:854
- msgid "Expected arguments: {0}"
- msgstr "Verwachte argumenten: {0}"
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:839
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1042
- msgid "Expected closing paren."
- msgstr "Verwachtte haakje sluiten."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1010
- msgid "Expected colon."
- msgstr ""
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:766
- msgid "Expected end of expression."
- msgstr "Verwachtte eind van uitdrukking."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1061
- msgid "Expected name of input."
- msgstr "Verwachte naam van input."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1052
- msgid "Expected opening paren."
- msgstr "Verwachte haakje openen."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:921
- msgid "Expected start of expression."
- msgstr "Verwachte start van de uitdrukking."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:895
- msgid "Expected variable name."
- msgstr "Verwachtte naam van variabele."
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:232
- msgid "Experimental"
- msgstr "Experimenteel"
- #: Source/Core/DolphinQt/MenuBar.cpp:338
- msgid "Export All Wii Saves"
- msgstr "Exporteer alle Wii Saves"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:423
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:448
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:493
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:500
- msgid "Export Failed"
- msgstr "Exporteren Mislukt"
- #: Source/Core/Core/HotkeyManager.cpp:60
- msgid "Export Recording"
- msgstr "Exporteer Opname"
- #: Source/Core/DolphinQt/MenuBar.cpp:803
- msgid "Export Recording..."
- msgstr "Exporteer Opname..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:438
- msgid "Export Save File"
- msgstr "Exporteer Save Bestand"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:455
- msgid "Export Save Files"
- msgstr "Exporteer Save Bestanden"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:477
- msgid "Export Wii Save"
- msgstr "Exporteer Wii Save"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:393
- msgid "Export Wii Saves"
- msgstr "Exporteer Wii Saves"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:118
- msgid "Export as .&gcs..."
- msgstr "Exporteer als .&gcs..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:119
- msgid "Export as .&sav..."
- msgstr "Exporteer als .&sav..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1201
- #, c-format
- msgctxt ""
- msgid "Exported %n save(s)"
- msgstr "%n save(s) geëxporteerd"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:460
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
- msgid "Extension"
- msgstr "Extensie"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:129
- msgid "Extension Motion Input"
- msgstr "Extensie Bewegings-input"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:130
- msgid "Extension Motion Simulation"
- msgstr "Extensie Bewegings-simulatie"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525
- msgid "External"
- msgstr "Extern"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
- msgid "External Frame Buffer (XFB)"
- msgstr "Externe Frame Buffer (XFB)"
- #: Source/Core/DolphinQt/MenuBar.cpp:312
- msgid "Extract Certificates from NAND"
- msgstr "Certificaten uitpakken van NAND"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
- msgid "Extract Entire Disc..."
- msgstr "Volledige Schijf Uitpakken..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
- msgid "Extract Entire Partition..."
- msgstr "Volledige Partitie Uitpakken..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
- msgid "Extract File..."
- msgstr "Bestand Uitpakken..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
- msgid "Extract Files..."
- msgstr "Bestanden Uitpakken..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
- msgid "Extract System Data..."
- msgstr "Systeemdata Uitpakken..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
- msgid "Extracting All Files..."
- msgstr "Alle Bestanden Uitpakken..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
- msgid "Extracting Directory..."
- msgstr "Map Uitpakken..."
- #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- msgid "FD"
- msgstr "FD"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40
- #: Source/Core/DolphinQt/MenuBar.cpp:272
- msgid "FIFO Player"
- msgstr "FIFO Speler"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
- msgid "Failed loading XML."
- msgstr "Mislukt XML te laden."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:348
- msgid ""
- "Failed opening memory card:\n"
- "%1"
- msgstr ""
- "Mislukt geheugenkaart te open:\n"
- "%1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:459
- msgid "Failed to add this session to the NetPlay index: %1"
- msgstr "Mislukt om deze sessie aan de NetPlay index toe voegen: %1"
- #: Source/Core/DolphinQt/MenuBar.cpp:1751
- msgid "Failed to append to signature file '%1'"
- msgstr "Mislukt om signatuurbestand toe te voegen aan bestand '%1'"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:672
- msgid "Failed to claim interface for BT passthrough: {0}"
- msgstr ""
- "Mislukt om toegang te krijgen tot de interface voor BT passthrough: {0}"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
- msgid "Failed to clear Skylander!"
- msgstr "Mislukt om Skylander te legen!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665
- msgid "Failed to clear the Skylander from slot %1!"
- msgstr "Mislukt om Skylander van slot %1 te legen!"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:109
- msgid "Failed to connect to Redump.org"
- msgstr "Mislukt om met Redump.org te verbinden"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:988
- msgid "Failed to connect to server: %1"
- msgstr "Mislukt om verbinding te maken met server: %1"
- #: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
- #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
- msgid "Failed to create D3D swap chain"
- msgstr "Mislukt om D3D swap chain te maken"
- #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
- msgid "Failed to create D3D12 context"
- msgstr "Mislukt om D3D12 context te creëren"
- #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
- msgid "Failed to create D3D12 global resources"
- msgstr "Mislukt om D3D12 global resources te creëren"
- #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
- msgid "Failed to create DXGI factory"
- msgstr "Mislukt om DXGI factory te creëren"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:306
- msgid "Failed to create Infinity file"
- msgstr "Mislukt om Infinity bestand te creëren"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788
- msgid "Failed to create Skylander file!"
- msgstr "Mislukt om Skylander bestand te creëren!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:789
- msgid ""
- "Failed to create Skylander file:\n"
- "%1\n"
- "\n"
- "The Skylander may already be on the portal."
- msgstr ""
- "Mislukt om Skylander bestand te creëren:\n"
- "%1\n"
- "Skylander is mogelijk al op het portal"
- #: Source/Core/Core/NetPlayClient.cpp:1294
- msgid ""
- "Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
- msgstr ""
- "NetPlay GBA{0} save bestand verwijderen mislukt. Controleer uw "
- "schrijfrechten."
- #: Source/Core/Core/NetPlayClient.cpp:1084
- msgid "Failed to delete NetPlay memory card. Verify your write permissions."
- msgstr ""
- "Kon de NetPlay-geheugenkaart niet verwijderen. Controleer uw schrijfrechten."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:857
- msgid "Failed to delete the selected file."
- msgstr "Kon het geselecteerde bestand niet verwijderen."
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:665
- msgid "Failed to detach kernel driver for BT passthrough: {0}"
- msgstr "Kon kernel driver voor BT passthrough niet ontkoppelen: {0}"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379
- msgid "Failed to download codes."
- msgstr "Kon codes niet downloaden."
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:787
- msgid "Failed to dump %1: Can't open file"
- msgstr "Kon %1 niet dumpen: Kon het bestand niet openen"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:794
- msgid "Failed to dump %1: Failed to write to file"
- msgstr "Kon %1 niet dumpen: Kon niet naar het bestand schrijven"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:489
- msgctxt ""
- msgid "Failed to export %n out of %1 save file(s)."
- msgstr "Exporteren van %n van de %1 save bestand(en) is mislukt."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:592
- msgid "Failed to export the following save files:"
- msgstr "Kon de volgende save bestanden niet exporteren:"
- #: Source/Core/DolphinQt/MenuBar.cpp:1276
- msgid "Failed to extract certificates from NAND"
- msgstr "Kon geen certificaten uitpakken van NAND"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
- msgid "Failed to extract file."
- msgstr "Uitpakken van het bestand is mislukt."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
- msgid "Failed to extract system data."
- msgstr "Uitpakken van de systeemdata is mislukt."
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
- msgid ""
- "Failed to find new filename.\n"
- "{0}\n"
- " will be overwritten"
- msgstr ""
- "Nieuwe bestandsnaam vinden mislukt.\n"
- "{0}\n"
- "wordt overschreven"
- #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
- msgid "Failed to find one or more D3D symbols"
- msgstr "Kon één of meerdere D3D symbolen niet vinden"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:566
- msgid "Failed to import \"%1\"."
- msgstr "Mislukt om \"%1\" te importeren."
- #: Source/Core/DolphinQt/MenuBar.cpp:1177
- msgid ""
- "Failed to import save file. Please launch the game once, then try again."
- msgstr ""
- "Save bestand importeren mislukt. Start het spel eerst en probeer het dan "
- "opnieuw."
- #: Source/Core/DolphinQt/MenuBar.cpp:1171
- msgid ""
- "Failed to import save file. The given file appears to be corrupted or is not "
- "a valid Wii save."
- msgstr ""
- "Save bestand importeren mislukt. Het bestand lijkt beschadigd te zijn of is "
- "geen geldige Wii-save."
- #: Source/Core/DolphinQt/MenuBar.cpp:1184
- msgid ""
- "Failed to import save file. Your NAND may be corrupt, or something is "
- "preventing access to files within it. Try repairing your NAND (Tools -> "
- "Manage NAND -> Check NAND...), then import the save again."
- msgstr ""
- "Save bestand importeren mislukt. Uw NAND is mogelijk beschadigd of iets "
- "verhindert de toegang tot bestanden erin. Probeer uw NAND te repareren "
- "(Tools -> Beheer NAND -> Controleer NAND...) en importeer de save opnieuw."
- #: Source/Core/DolphinQt/MainWindow.cpp:1143
- msgid "Failed to init core"
- msgstr "Kon core niet initiëren"
- #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
- msgid ""
- "Failed to initialize Direct3D.\n"
- "Make sure your video card supports at least D3D 10.0\n"
- "{0}"
- msgstr ""
- "Direct3D initialisatie mislukt.\n"
- "Zorg ervoor dat uw videokaart ten minste D3D 10.0 ondersteunt.\n"
- "{0}"
- #: Source/Core/VideoCommon/VideoBackendBase.cpp:378
- msgid "Failed to initialize renderer classes"
- msgstr "Initialiseren renderer classes mislukt"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:205
- msgid "Failed to install pack: %1"
- msgstr "Het is niet gelukt om het pakket te installeren: %1"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:636
- #: Source/Core/DolphinQt/MenuBar.cpp:1142
- msgid "Failed to install this title to the NAND."
- msgstr "Kon deze titel niet installeren op de NAND."
- #: Source/Core/DolphinQt/MainWindow.cpp:1653
- msgid ""
- "Failed to listen on port %1. Is another instance of the NetPlay server "
- "running?"
- msgstr ""
- "Luisteren naar poort %1 mislukt. Is er nog een exemplaar van de NetPlay-"
- "server actief?"
- #: Source/Core/DolphinQt/MenuBar.cpp:1404
- #: Source/Core/DolphinQt/MenuBar.cpp:1461
- msgid "Failed to load RSO module at %1"
- msgstr "Kon RSO-module op %1 niet laden"
- #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
- msgid "Failed to load d3d11.dll"
- msgstr "Kon d3d11.dll niet laden"
- #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
- msgid "Failed to load dxgi.dll"
- msgstr "Kon dxgi.dll niet laden"
- #: Source/Core/DolphinQt/MenuBar.cpp:1690
- msgid "Failed to load map file '%1'"
- msgstr "Kon mapbestand'%1' niet laden"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:832
- msgid "Failed to load the Skylander file!"
- msgstr "Laden van Skylander bestand mislukt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:833
- msgid ""
- "Failed to load the Skylander file:\n"
- "%1"
- msgstr ""
- "Mislukt om Skylander bestand te laden:\n"
- "%1"
- #: Source/Core/Core/Boot/Boot.cpp:600
- msgid "Failed to load the executable to memory."
- msgstr "Kon het uitvoerbare bestand niet in het geheugen laden."
- #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
- msgid ""
- "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
- "update package."
- msgstr ""
- "Laden van {0} mislukt. Als u Windows 7 gebruikt, probeer dan het KB4019990 "
- "update pakket te installeren."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651
- msgid "Failed to modify Skylander!"
- msgstr "Mislukt om Skylander te wijzigen!"
- #: Source/Core/DolphinQt/MenuBar.cpp:223
- msgid "Failed to open \"%1\" for writing."
- msgstr "Mislukt om \"%1\" te openen voor schrijven."
- #: Source/Android/jni/MainAndroid.cpp:466
- msgid "Failed to open \"{0}\" for writing."
- msgstr "Mislukt om \"{0}\" te openen voor schrijven."
- #: Source/Core/DolphinQt/GBAWidget.cpp:583
- #: Source/Core/DolphinQt/MainWindow.cpp:1731
- #: Source/Core/DolphinQt/RenderWidget.cpp:125
- msgid "Failed to open '%1'"
- msgstr "Kon '%1' niet openen"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:648
- msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1107
- msgid "Failed to open Branch Watch snapshot \"%1\""
- msgstr "Mislukt om Branch Watch snapshot \"%1\" te openen"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
- msgid "Failed to open config file!"
- msgstr "Kon het configuratiebestand niet openen!"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
- msgid "Failed to open file"
- msgstr "Mislukt om bestand te open"
- #: Source/Core/Core/NetPlayCommon.cpp:26
- msgid "Failed to open file \"{0}\"."
- msgstr "Openen van bestand \"{0}\" mislukt"
- #: Source/Core/Core/NetPlayCommon.cpp:184
- msgid "Failed to open file \"{0}\". Verify your write permissions."
- msgstr "Openen van bestand \"{0}\" mislukt. Controleer uw schrijfrechten."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
- msgid ""
- "Failed to open file in external editor.\n"
- "Make sure there's an application assigned to open INI files."
- msgstr ""
- "Openen van bestand in externe editor mislukt.\n"
- "Zorg ervoor dat er een toepassing is toegewezen om INI-bestanden te openen."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:863
- msgid "Failed to open file."
- msgstr "Openen bestand mislukt."
- #: Source/Core/DolphinQt/MainWindow.cpp:1652
- msgid "Failed to open server"
- msgstr "Kon server niet openen"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:175
- msgid "Failed to open the Infinity file!"
- msgstr "Openen van Infinity bestand mislukt!"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:176
- msgid ""
- "Failed to open the Infinity file:\n"
- "%1\n"
- "\n"
- "The file may already be in use on the base."
- msgstr ""
- "Mislukt om Infinity bestand te openen:\n"
- "%1\n"
- "\n"
- "Het bestand is mogelijk al in gebruik op de base."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:807
- msgid "Failed to open the Skylander file!"
- msgstr "Openen van Skylander bestand mislukt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:808
- msgid ""
- "Failed to open the Skylander file:\n"
- "%1\n"
- "\n"
- "The file may already be in use on the portal."
- msgstr ""
- "Mislukt om Skylander bestand te openen:\n"
- "%1\n"
- "\n"
- "Het bestand is mogelijk al in gebruik op het portal."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:473
- msgid "Failed to open the input file \"%1\"."
- msgstr "Kan het inputbestand \"% 1\" niet openen."
- #: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
- #: Source/Core/DiscIO/WIABlob.cpp:2050
- msgid ""
- "Failed to open the output file \"{0}\".\n"
- "Check that you have permissions to write the target folder and that the "
- "media can be written."
- msgstr ""
- "Openen van \"{0}\" is mislukt.\n"
- "Controleer of u permissies heeft om de map te maken, en dat de media "
- "geschreven kan worden."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:218
- #: Source/Core/DiscIO/VolumeVerifier.cpp:317
- msgid "Failed to parse Redump.org data"
- msgstr "Ontleden van Redump.org data mislukt"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:303
- msgid "Failed to parse given value into target data type."
- msgstr "Kan de gegeven waarde niet verwerken tot het beoogde data type."
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
- msgid "Failed to read DFF file."
- msgstr "Lezen DFF bestand mislukt."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:865
- msgid "Failed to read from file."
- msgstr "Lezen bestand mislukt."
- #: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
- #: Source/Core/DiscIO/WIABlob.cpp:2065
- msgid "Failed to read from the input file \"{0}\"."
- msgstr "Lezen van het inputbestand \"{0}\" is mislukt."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:424
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:642
- msgid "Failed to read selected savefile(s) from memory card."
- msgstr "Lezen van geselecteerde save bestand(en) van geheugenkaart mislukt."
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:185
- msgid "Failed to read the Infinity file!"
- msgstr "Lezen van infinity bestand mislukt!"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:186
- msgid ""
- "Failed to read the Infinity file:\n"
- "%1\n"
- "\n"
- "The file was too small."
- msgstr ""
- "Mislukt om Infinity bestand te lezen:\n"
- "%1\n"
- "\n"
- "Het bestand was te klein."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
- msgid "Failed to read the Skylander file!"
- msgstr "Lezen van Skylander bestand mislukt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
- msgid ""
- "Failed to read the Skylander file:\n"
- "%1\n"
- "\n"
- "The file was too small."
- msgstr ""
- "Mislukt om Skylander bestand te lezen:\n"
- "%1\n"
- "\n"
- "Het bestand was te klein."
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
- msgid ""
- "Failed to read the contents of file:\n"
- "%1"
- msgstr ""
- #: Source/Core/Core/Movie.cpp:993
- msgid "Failed to read {0}"
- msgstr "Lezen van {0} is mislukt"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:669
- msgid "Failed to remove file."
- msgstr "Verwijderen bestand mislukt."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:454
- msgid ""
- "Failed to remove junk data from file \"%1\".\n"
- "\n"
- "Would you like to convert it without removing junk data?"
- msgstr ""
- "Kan junk data niet verwijderen uit bestand \"% 1\".\n"
- "\n"
- "Wilt u het converteren zonder deze ongewenste data te verwijderen?"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:666
- msgid "Failed to remove this title from the NAND."
- msgstr "Kon deze titel niet van de NAND verwijderen."
- #: Source/Core/Core/NetPlayClient.cpp:1108
- msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
- msgstr "Kon NetPlay CGI-map niet resetten. Controleer uw schrijfrechten."
- #: Source/Core/Core/NetPlayClient.cpp:1139
- msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
- msgstr "Kon NetPlay NAND-map niet resetten. Controleer uw schrijfrechten."
- #: Source/Core/Core/NetPlayClient.cpp:1145
- msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
- msgstr "Kon NetPlay omleid map niet resetten. Controleer uw schrijfrechten."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1093
- msgid "Failed to save Branch Watch snapshot \"%1\""
- msgstr ""
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
- msgid "Failed to save FIFO log."
- msgstr "Mislukt om FIFO op te slaan."
- #: Source/Core/DolphinQt/MenuBar.cpp:1679
- msgid "Failed to save code map to path '%1'"
- msgstr "Kon code map niet opslaan naar pad '%1'"
- #: Source/Core/DolphinQt/MenuBar.cpp:1724
- msgid "Failed to save signature file '%1'"
- msgstr "Kon signatuurbestand '%1' niet opslaan"
- #: Source/Core/DolphinQt/MenuBar.cpp:1703
- msgid "Failed to save symbol map to path '%1'"
- msgstr "Kon symbool map niet opslaan naar pad '%1'"
- #: Source/Core/DolphinQt/MenuBar.cpp:1803
- msgid "Failed to save to signature file '%1'"
- msgstr "Kon niet opslaan naar signatuurbestand '%1'"
- #: Source/Core/Core/Core.cpp:538
- msgid ""
- "Failed to sync SD card with folder. All changes made this session will be "
- "discarded on next boot if you do not manually re-issue a resync in Config > "
- "Wii > SD Card Settings > {0}!"
- msgstr ""
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:226
- msgid "Failed to uninstall pack: %1"
- msgstr "Het is niet gelukt om het pakket te deïnstalleren: %1"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77
- msgid "Failed to write BT.DINF to SYSCONF"
- msgstr "Het schrijven van BT.DINF naar SYSCONF is mislukt"
- #: Source/Core/Core/NetPlayClient.cpp:1175
- msgid "Failed to write Mii data."
- msgstr "Kon Mii data niet schrijven."
- #: Source/Core/Core/NetPlayClient.cpp:1260
- msgid "Failed to write Wii save."
- msgstr "Kon Wii-save niet schrijven."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
- msgid "Failed to write config file!"
- msgstr "Kon configuratiebestand niet schrijven!"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:574
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:677
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:692
- msgid "Failed to write modified memory card to disk."
- msgstr "Schrijven van gewijzigde geheugenkaart naar schijf mislukt."
- #: Source/Core/Core/NetPlayClient.cpp:1273
- msgid "Failed to write redirected save."
- msgstr "Schrijven van omgeleide save mislukt."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:448
- msgid "Failed to write savefile to disk."
- msgstr "Schrijven van save bestand naar schijf mislukt."
- #: Source/Core/DiscIO/CompressedBlob.cpp:382
- #: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2069
- msgid ""
- "Failed to write the output file \"{0}\".\n"
- "Check that you have enough space available on the target drive."
- msgstr ""
- "Schrijven naar outputbestand \"{0}\" is mislukt.\n"
- "Controleer of u voldoende ruimte beschikbaar heeft op de doelschijf."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:634
- #: Source/Core/DolphinQt/GameList/GameList.cpp:664
- #: Source/Core/DolphinQt/GameList/GameList.cpp:856
- #: Source/Core/DolphinQt/MenuBar.cpp:1142
- msgid "Failure"
- msgstr "Gefaald"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187
- msgid "Fair Input Delay"
- msgstr "Eerlijke Input Vertraging"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:463
- msgid "Fallback Region"
- msgstr "Terugvalregio"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:220
- msgid "Fallback Region:"
- msgstr "Terugvalregio:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:84
- msgid "Fast"
- msgstr "Snel"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
- msgid "Fast Depth Calculation"
- msgstr "Snelle Diepteberekening"
- #: Source/Core/Core/FreeLookManager.cpp:108
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
- msgid "Field of View"
- msgstr "Gezichtsveld"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:249
- msgid "Figure Number:"
- msgstr "Figuur Nummer:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367
- msgid "Figure type"
- msgstr "Figuurtype"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:47
- msgid "File Details"
- msgstr "Bestand Details"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1007
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:253
- #: Source/Core/DolphinQt/MenuBar.cpp:701
- msgid "File Format"
- msgstr "Bestandsformaat"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:66
- msgid "File Format:"
- msgstr "Bestandsformaat:"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
- msgid "File Info"
- msgstr "Bestandsinfo"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1002
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:247
- #: Source/Core/DolphinQt/MenuBar.cpp:696
- msgid "File Name"
- msgstr "Bestandsnaam"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1003
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:249
- #: Source/Core/DolphinQt/MenuBar.cpp:697
- msgid "File Path"
- msgstr "Bestandspad"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1006
- #: Source/Core/DolphinQt/MenuBar.cpp:700
- msgid "File Size"
- msgstr "Bestandsgrootte"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
- msgid "File Size:"
- msgstr "Bestandsgrootte:"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
- msgid "File contained no codes."
- msgstr "Bestand bevat geen codes."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:150
- msgid "Filename"
- msgstr "Bestandsnaam"
- #: Source/Core/DiscIO/CompressedBlob.cpp:294
- msgid "Files opened, ready to compress."
- msgstr "Bestanden geopend, gereed voor compressie."
- #: Source/Core/Core/Boot/Boot.cpp:94
- msgid ""
- "Files specified in the M3U file \"{0}\" were not found:\n"
- "{1}"
- msgstr ""
- "Bestanden gespecificeerd in het M3U-bestand \"{0}\" werden niet gevonden:\n"
- "{1}"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:835
- msgid "Filesize does not match any known GameCube Memory Card size."
- msgstr ""
- "Bestandsgrootte komt niet overeen met een bekende GameCube geheugenkaart "
- "grootte."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:838
- msgid "Filesize in header mismatches actual card size."
- msgstr ""
- "Bestandsgrootte in header komt niet overeen met de werkelijke kaartgrootte."
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:91
- msgid "Filesystem"
- msgstr "Bestandssysteem"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
- msgid "Filters"
- msgstr "Filters"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:157
- msgid "Find &Next"
- msgstr "Vind &Volgende"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:158
- msgid "Find &Previous"
- msgstr "Vind &Vorige"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1013
- msgid "Finish Calibration"
- msgstr "Kalibratie Afronden"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:110
- msgid ""
- "Finishing the update...\n"
- "This can take a while."
- msgstr ""
- "De update voltooien...\n"
- "Dit kan even duren."
- #. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
- msgid "Fire"
- msgstr "Vuur"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
- msgid "First Person"
- msgstr "First Person"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:128
- msgid "Fix Checksums"
- msgstr "Herstel Controlesommen"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:691
- msgid "Fix Checksums Failed"
- msgstr "Herstel Controlesom Mislukt"
- #. i18n: "Fixed" here means that the alignment is always the same
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208
- msgid "Fixed Alignment"
- msgstr "Vaste Uitlijning"
- #. i18n: A floating point number
- #. i18n: Floating-point (non-integer) number
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
- msgid "Float"
- msgstr "Float"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:576
- msgid "Follow &Branch"
- msgstr "Volg &Branch"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:981
- msgid "For best results please slowly move your input to all possible regions."
- msgstr ""
- "Stuur voor de beste resultaten uw input langzaam naar alle mogelijke "
- "uithoeken."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
- msgid ""
- "For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=Broadband_Adapter\">refer to this page</a>."
- msgstr ""
- "Voor setup instructies, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=Broadband_Adapter\">raadpleeg deze pagina</a>."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
- msgid ""
- "For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
- "\">refer to this page</a>."
- msgstr ""
- "Voor setup instructies, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
- "\">raadpleeg deze pagina."
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
- msgid "Force 16:9"
- msgstr "Forceer 16:9"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
- msgid "Force 24-Bit Color"
- msgstr "24-bits kleuren forceren"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
- msgid "Force 4:3"
- msgstr "Forceer 4:3"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
- msgid "Force Linear"
- msgstr "Forceer Lineair"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142
- msgid "Force Linear and 16x Anisotropic"
- msgstr "Forceer Lineair en 16x Anisotropisch"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:139
- msgid "Force Linear and 2x Anisotropic"
- msgstr "Forceer Lineair en 2x Anisotropisch"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140
- msgid "Force Linear and 4x Anisotropic"
- msgstr "Forceer Lineair en 4x Anisotropisch"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:141
- msgid "Force Linear and 8x Anisotropic"
- msgstr "Forceer Lineair en 8x Anisotropisch"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
- msgid "Force Listen Port:"
- msgstr "Forceer Luisterpoort:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:137
- msgid "Force Nearest"
- msgstr "Forceer Nearest"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:499
- msgid "Forced off because %1 doesn't support VS expansion."
- msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt."
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:496
- msgid "Forced on because %1 doesn't support geometry shaders."
- msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:522
- msgid ""
- "Forces the game to output graphics at any aspect ratio by expanding the view "
- "frustum without stretching the image.<br>This is a hack, and its results "
- "will vary widely game to game (it often causes the UI to stretch).<br>Game-"
- "specific AR/Gecko-code aspect ratio patches are preferable over this if "
- "available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
- msgid ""
- "Forces the game to render the RGB color channels in 24-bit, thereby "
- "increasing quality by reducing color banding.<br><br>Has no impact on "
- "performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Forceert het spel om de RGB-kleurkanalen in 24-bits weer te geven, wat de "
- "kwaliteit verbetert doordat kleurbanding wordt vermindert.<br><br>Dit heeft "
- "geen invloed op prestaties en veroorzaakt weinig grafische problemen."
- "<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:340
- msgid ""
- "Forces the render window to stay on top of other windows and applications."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:60
- msgid "Format:"
- msgstr "Formaat:"
- #: Source/Core/Core/FreeLookManager.cpp:95
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
- msgid "Forward"
- msgstr "Vooruit"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:149
- msgid "Forward port (UPnP)"
- msgstr "Poort forwarden (UPnP)"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:467
- msgid "Found %1 results for \"%2\""
- msgstr "%1 resultaten gevonden voor \"%2\""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:339
- #, c-format
- msgctxt ""
- msgid "Found %n address(es)."
- msgstr "%n adres(sen) gevonden."
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:155
- msgid "Frame %1"
- msgstr "Frame %1"
- #: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
- msgid "Frame Advance"
- msgstr "Frame Voorwaarts"
- #: Source/Core/Core/HotkeyManager.cpp:54
- msgid "Frame Advance Decrease Speed"
- msgstr "Frame Voorwaarts Verlaag Snelheid"
- #: Source/Core/Core/HotkeyManager.cpp:55
- msgid "Frame Advance Increase Speed"
- msgstr "Frame Vordering Verhoog Snelheid"
- #: Source/Core/Core/HotkeyManager.cpp:56
- msgid "Frame Advance Reset Speed"
- msgstr "Frame Voorwaarts Reset Snelheid"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:174
- msgid "Frame Dumping"
- msgstr "Frame Dumping"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:112
- msgid "Frame Range"
- msgstr "Framebereik"
- #: Source/Core/VideoCommon/FrameDumper.cpp:328
- msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
- msgstr "Frame Dump-afbeelding(en) '{0}' bestaan al. Overschrijven?"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:142
- msgid "Frames to Record:"
- msgstr "Frames om Op te Nemen:"
- #: Source/Core/DiscIO/Enums.cpp:36
- msgid "France"
- msgstr "Frankrijk"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:312
- msgid "Free Blocks: %1"
- msgstr "Vrije Blokken: %1"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:313
- msgid "Free Files: %1"
- msgstr "Vrije Bestanden: %1"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:49
- msgid "Free Look Control Type"
- msgstr "Vrije-Kijk Bestuur Methode"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:496
- msgid "Free Look Controller %1"
- msgstr "Vrije-Kijk Controller %1"
- #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
- msgid "Free Look Settings"
- msgstr "Vrije-kijk-instellingen"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:61
- msgid ""
- "Free Look allows for manipulation of the in-game camera. Different camera "
- "types are available from the dropdown.<br><br>For detailed instructions, <a "
- "href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
- "this page</a>."
- msgstr ""
- "Vrije-Kijk maakt manipulatie van de in-game camera mogelijk. Verschillende "
- "camera types zijn beschikbaar in de keuzelijst.<br><br>Raadpleeg deze <a "
- "href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">pagina voor "
- "gedetailleerde instructies.</a>"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:183
- msgid "Free memory:"
- msgstr ""
- #: Source/Core/Core/FreeLookManager.cpp:318
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
- msgid "FreeLook"
- msgstr "Vrije-Kijk"
- #: Source/Core/Core/HotkeyManager.cpp:355
- msgid "Freelook"
- msgstr "Vrije-Kijk"
- #: Source/Core/Core/HotkeyManager.cpp:124
- msgid "Freelook Toggle"
- msgstr "Vrije-Kijk Schakelaar"
- #: Source/Core/DiscIO/Enums.cpp:86
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
- msgid "French"
- msgstr "Frans"
- #. i18n: Refers to a number of actions per second in Hz.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
- msgid "Frequency"
- msgstr "Frequentie"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
- msgid "Frets"
- msgstr "Frets"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
- msgid "From"
- msgstr "Van"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:101
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:116
- msgid "From:"
- msgstr "Van:"
- #: Source/Core/DolphinQt/ToolBar.cpp:125
- msgid "FullScr"
- msgstr "Volledig scherm"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- msgid "Function"
- msgstr "Functie"
- #. i18n: Settings that affect the functionality of unlocking achievements.
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:135
- msgid "Function Settings"
- msgstr "Functie-instellingen"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
- msgid "Functions"
- msgstr "Functies"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43
- msgid "GBA (Integrated)"
- msgstr "GBA (Geïntegreerd)"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
- msgid "GBA (TCP)"
- msgstr "GBA (TCP)"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
- msgid "GBA Cartridge Path:"
- msgstr "Pad naar GBA-cartridge:"
- #: Source/Core/Core/HotkeyManager.cpp:365
- msgid "GBA Core"
- msgstr "GBA Core"
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
- msgid "GBA Port %1"
- msgstr "GBA Port %1"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
- msgid "GBA Settings"
- msgstr "GBA-instellingen"
- #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
- msgid "GBA TAS Input %1"
- msgstr "GBA-TAS-input %1"
- #: Source/Core/Core/HotkeyManager.cpp:366
- msgid "GBA Volume"
- msgstr "GBA Volume"
- #: Source/Core/Core/HotkeyManager.cpp:367
- msgid "GBA Window Size"
- msgstr "GBA-venstergrootte"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
- msgid "GBA%1 ROM changed to \"%2\""
- msgstr "GBA%1 ROM verandert naar \"%2\""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:845
- msgid "GBA%1 ROM disabled"
- msgstr "GBA%1 ROM uitgeschakeld"
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
- msgid "GC Port %1"
- msgstr "GC Poort %1"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:103
- msgid "GCI Folder"
- msgstr "GCI Map"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
- msgid "GCI Folder Path:"
- msgstr "Pad naar GCI-map:"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
- msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
- msgstr "GCMemcardDirectory: ClearBlock aangeroepen met ongeldige blok adres"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:348
- msgid "GCZ GC/Wii images (*.gcz)"
- msgstr "GCZ GC/Wii schijfafbeeldingen (*.gcz)"
- #: Source/Core/VideoCommon/CommandProcessor.cpp:686
- msgid ""
- "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
- "\n"
- "{3}\n"
- "\n"
- "Further errors will be sent to the Video Backend log and Dolphin will now "
- "likely crash or hang."
- msgstr ""
- "GFX FIFO: Onbekende Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
- "\n"
- "{3}\n"
- "\n"
- "Verdere fouten worden naar het Video Backend log gestuurd en Dolphin zal nu "
- "waarschijnlijk crashen of hangen."
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
- msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
- msgstr "GL_MAX_TEXTURE_SIZE is {0} - moet op zijn minst 1024 zijn."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
- msgid "GPU Texture Decoding"
- msgstr "Textuurdecodering door GPU"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:236
- msgid ""
- "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
- "GPU: Does your video card support OpenGL 3.0?"
- msgstr ""
- "GPU: FOUT: GL_ARB_framebuffer_object vereist voor meerdere render doelen.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
- msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
- msgstr "GPU: OGL FOUT: Ondersteunt uw videokaart OpenGL 2.0?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:254
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
- "GPU: Does your video card support OpenGL 3.0?"
- msgstr ""
- "GPU: OGL FOUT: GL_ARB_map_buffer_range vereist.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:279
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
- "GPU: Does your video card support OpenGL 3.3?"
- msgstr ""
- "GPU: OGL FOUT: GL_ARB_sampler_objects vereist.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.3?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:263
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
- "GPU: Does your video card support OpenGL 3.1?"
- msgstr ""
- "GPU: OGL FOUT: GL_ARB_uniform_buffer_object vereist.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.1?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:245
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
- "GPU: Does your video card support OpenGL 3.0?"
- msgstr ""
- "GPU: OGL FOUT: GL_ARB_vertex_array_object vereist.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
- msgid ""
- "GPU: OGL ERROR: Need OpenGL version 3.\n"
- "GPU: Does your video card support OpenGL 3?"
- msgstr ""
- "GPU: OGL FOUT: OpenGL versie 3 vereist.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:471
- msgid ""
- "GPU: OGL ERROR: Need at least GLSL 1.30\n"
- "GPU: Does your video card support OpenGL 3.0?\n"
- "GPU: Your driver supports GLSL {0}"
- msgstr ""
- "GPU: OGL FOUT: Minstens GLSL 1.30 nodig\n"
- "GPU: Ondersteunt uw videokaart OpenGL 3.0?\n"
- "GPU: Uw stuurprogramma ondersteunt GLSL {0}"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
- msgid ""
- "GPU: OGL ERROR: Number of attributes {0} not enough.\n"
- "GPU: Does your video card support OpenGL 2.x?"
- msgstr ""
- "GPU: OGL FOUT: Aantal attributen {0} niet genoeg.\n"
- "GPU: Ondersteunt uw videokaart OpenGL 2.x?"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:243
- msgid "Game"
- msgstr "Spel"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:487
- msgid "Game Boy Advance"
- msgstr "Game Boy Advance"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:648
- msgid "Game Boy Advance Carts (*.gba)"
- msgstr "Game Boy Advance Carts (*.gba)"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:835
- msgid ""
- "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
- "All Files (*)"
- msgstr ""
- "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
- "Alle Bestanden (*)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
- msgid "Game Boy Advance at Port %1"
- msgstr "Game Boy Advance aan Poort %1"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
- msgid "Game Color Space:"
- msgstr "Kleurruimte Spel:"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
- msgid "Game Config"
- msgstr "Spelconfiguratie"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:88
- msgid "Game Details"
- msgstr "Spel Details"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:120
- msgid "Game Folders"
- msgstr "Spelmappen"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
- msgid "Game Gamma"
- msgstr "Spel Gamma"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
- msgid "Game Gamma:"
- msgstr "Gamma Spel:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1004
- #: Source/Core/DolphinQt/MenuBar.cpp:698
- msgid "Game ID"
- msgstr "Spel ID"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
- msgid "Game ID:"
- msgstr "Spel ID:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Game Status"
- msgstr "Spelstatus"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:832
- msgid "Game changed to \"%1\""
- msgstr "Spel gewijzigd naar \"%1\""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
- msgid ""
- "Game file has a different hash; right-click it, select Properties, switch to "
- "the Verify tab, and select Verify Integrity to check the hash"
- msgstr ""
- "Het spelbestand heeft een andere hash; klik er met de rechtermuisknop op, "
- "selecteer Eigenschappen, ga naar het tabblad Verifieer, en selecteer "
- "Verifieer Integriteit om de hash te controleren"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
- msgid "Game has a different disc number"
- msgstr "Spel heeft een ander schijf nummer"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
- msgid "Game has a different revision"
- msgstr "Spel heeft een andere revisie"
- #: Source/Core/Core/NetPlayClient.cpp:1751
- msgid "Game is already running!"
- msgstr "Het spel draait al!"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
- msgid ""
- "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
- msgstr "Spel overschreven door een andere save. Data corruptie {0:#x}, {1:#x}"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
- msgid "Game region does not match"
- msgstr "Spel regio komt niet overeen"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
- msgid "GameCube"
- msgstr "GameCube"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:442
- msgid "GameCube Controller"
- msgstr "GameCube Controller"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
- msgid "GameCube Controller Adapter (USB)"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
- msgid "GameCube Controller Adapter at Port %1"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:441
- msgid "GameCube Controller at Port %1"
- msgstr "GameCube Controller op Poort %1"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:78
- msgid "GameCube Controllers"
- msgstr "GameCube-controllers"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:434
- msgid "GameCube Keyboard"
- msgstr "GameCube-toetsenbord"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
- msgid "GameCube Keyboard at Port %1"
- msgstr "GameCube-toetsenbord op poort %1"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:100
- msgid "GameCube Memory Card Manager"
- msgstr "GameCube Geheugenkaart Beheer"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:363
- msgid "GameCube Memory Cards"
- msgstr "GameCube Geheugenkaart"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439
- msgid "GameCube Memory Cards (*.raw *.gcp)"
- msgstr "GameCube Geheugenkaarten (*.raw *.gcp)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
- msgid "GameCube Microphone Slot %1"
- msgstr "GameCube Microfoon Slot %1"
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
- msgid "GameCube TAS Input %1"
- msgstr "GameCube-TAS-input %1"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
- msgid "Gamma"
- msgstr "Gamma"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
- msgid "Gate Size"
- msgstr "Stickbereik Grootte"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
- msgid "Gecko (04)"
- msgstr "Gecko (04)"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
- msgid "Gecko (C0)"
- msgstr "Gecko (C0)"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
- msgid "Gecko (C2)"
- msgstr "Gecko (C2)"
- #: Source/Core/DolphinQt/CheatsManager.cpp:134
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
- msgid "Gecko Codes"
- msgstr "Gecko Codes"
- #: Source/Core/Core/HotkeyManager.cpp:337
- #: Source/Core/Core/HotkeyManager.cpp:339
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:208
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
- #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:472
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:494
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
- msgid "General"
- msgstr "Algemeen"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
- msgid "General and Options"
- msgstr "Algemeen en Opties"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:507
- msgid "Generate Action Replay Code(s)"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:235
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:469
- msgid "Generate a New Statistics Identity"
- msgstr "Nieuwe statistiekidentiteit genereren"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:438
- msgid ""
- "Generate a new anonymous ID for your usage statistics. This will cause any "
- "future statistics to be unassociated with your previous statistics."
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:589
- msgid "Generated AR code(s)."
- msgstr "Gegenereerde AR code(s)."
- #: Source/Core/DolphinQt/MenuBar.cpp:1360
- msgid "Generated symbol names from '%1'"
- msgstr "Gegenereerde symboolnamen van '%1'"
- #: Source/Core/DiscIO/Enums.cpp:83
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
- msgid "German"
- msgstr "Duits"
- #: Source/Core/DiscIO/Enums.cpp:39
- msgid "Germany"
- msgstr "Duitsland"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:162
- msgid "GetDeviceList failed: {0}"
- msgstr "GetDeviceList mislukt: {0}"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "GiB"
- msgstr "GiB"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405
- msgid "Giant"
- msgstr "Giant"
- #. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
- #. it was released in. It was not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265
- msgid "Giants"
- msgstr "Giants"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199
- msgid "Golf Mode"
- msgstr "Golf Modus"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:343
- msgid "Good dump"
- msgstr "Goede dump"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:203
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:481
- #: Source/Core/DolphinQt/ToolBar.cpp:131
- msgid "Graphics"
- msgstr "Grafisch"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
- msgid "Graphics Mods"
- msgstr "Grafische Mods"
- #: Source/Core/Core/HotkeyManager.cpp:353
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
- msgid "Graphics Toggles"
- msgstr "Graphics Schakelaars"
- #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
- msgid "Graphics mods are currently disabled."
- msgstr "Grafische mods zijn momenteel uitgeschakeld."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:511
- msgid ""
- "Greatly increases the quality of textures generated using render-to-texture "
- "effects.<br><br>Slightly increases GPU load and causes relatively few "
- "graphical issues. Raising the internal resolution will improve the effect of "
- "this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Verhoogt de kwaliteit enorm van de textures die gegenereerd worden met "
- "behulp van render-naar-texture-effecten.<br><br>Het verhogen van de interne "
- "resolutie zal het effect van deze instelling verbeteren. Verhoogt de GPU-"
- "belasting een beetje maar zorgt voor weinig grafische problemen."
- "<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
- msgid "Green"
- msgstr "Groen"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
- msgid "Green Left"
- msgstr "Groen Links"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
- msgid "Green Right"
- msgstr "Groen Rechts"
- #: Source/Core/DolphinQt/MenuBar.cpp:673
- msgid "Grid View"
- msgstr "Rasterweergave"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
- msgid "Guitar"
- msgstr "Gitaar"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254
- msgid "Gyroscope"
- msgstr "Gyroscoop"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225
- msgid "HDMI 3D"
- msgstr "HDMI 3D"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
- msgid "HDR"
- msgstr "HDR"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
- msgid "HDR Paper White Nits"
- msgstr "HDR Papier Wit Nits"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
- msgid "HDR Paper White Nits:"
- msgstr "HDR Papier Wit Nits:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:175
- msgid "HDR Post-Processing"
- msgstr "HDR Post-Processing"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:212
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
- msgid "Hacks"
- msgstr "Hacks"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
- msgid "Head"
- msgstr "Hoofd"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:736
- msgid "Help"
- msgstr "Help"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:131
- msgid "Hero level:"
- msgstr "Heldenlevel:"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125
- msgid "Hex"
- msgstr "Hex"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
- msgid "Hex 16"
- msgstr "Hex 16"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
- msgid "Hex 32"
- msgstr "Hex 32"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
- msgid "Hex 8"
- msgstr "Hex 8"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
- msgid "Hex Byte String"
- msgstr "Hex Byte String"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
- msgid "Hexadecimal"
- msgstr "Hexadecimaal"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
- msgid "Hide"
- msgstr "Verbergen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:524
- msgid "Hide &Controls"
- msgstr "Verberg &Bediening"
- #: Source/Core/DolphinQt/MenuBar.cpp:769
- msgid "Hide All"
- msgstr "Alles verbergen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
- msgid "Hide In-Game Sessions"
- msgstr "In-game-sessies verbergen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
- msgid "Hide Incompatible Sessions"
- msgstr "Incompatibele sessies verbergen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
- msgid "Hide Remote GBAs"
- msgstr "Externe GBA's verbergen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:389
- msgid ""
- "Hides the mouse cursor whenever it is inside the render window and the "
- "render window is focused.<br><br><dolphin_emphasis>If unsure, select ""
- "On Movement".</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:207
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:445
- msgid "High"
- msgstr "Hoog"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:443
- msgid "Highest"
- msgstr "Hoogste"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:282
- msgid "Highlight color"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:277
- msgid "Highlight recently changed values"
- msgstr ""
- #. i18n: Refers to how hard emulated drum pads are struck.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
- msgid "Hit Strength"
- msgstr "Slagsterkte "
- #. i18n: FOV stands for "Field of view".
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
- msgid "Horizontal FOV"
- msgstr "Horizontaal gezichtsveld"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:206
- msgid "Host"
- msgstr "Host"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
- msgid "Host Code:"
- msgstr "Host-code:"
- #. i18n: Host Far Code Size
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:396
- msgid "Host F. Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:614
- msgid "Host Far Code Cache"
- msgstr ""
- #. i18n: "Far Code" refers to the far code cache of Dolphin's JITs.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642
- msgid "Host Far Code Size"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193
- msgid "Host Input Authority"
- msgstr "Host Input Autoriteit"
- #. i18n: Host Near Code Size
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:394
- msgid "Host N. Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613
- msgid "Host Near Code Cache"
- msgstr ""
- #. i18n: "Near Code" refers to the near code cache of Dolphin's JITs.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:640
- msgid "Host Near Code Size"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195
- msgid ""
- "Host has control of sending all inputs to the game, as received from other "
- "players, giving the host zero latency but increasing latency for others.\n"
- "Suitable for casual games with 3+ players, possibly on unstable or high "
- "latency connections."
- msgstr ""
- "Host heeft controle over het verzenden van alle input naar het spel, zoals "
- "die ontvangen wordt van andere spelers, waardoor de host geen latentie heeft "
- "maar de latentie voor anderen groter wordt. Geschikt voor casual spellen met "
- "3+ spelers, mogelijk op onstabiele of hoge latency-verbindingen."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
- msgid "Host input authority disabled"
- msgstr "Host Input Autoriteit uitgeschakeld"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
- msgid "Host input authority enabled"
- msgstr "Host Input Autoriteit geactiveerd"
- #. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs.
- #. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a
- #. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's
- #. recompilation was when considering the host instruction count vs the PPC instruction count.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:241
- msgid "Host instruction count: %1 near %2 far (%3% blowup)"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:530
- msgid "Host with NetPlay"
- msgstr "Host met NetPlay"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- msgid "Hostname"
- msgstr "Hostnaam"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:488
- msgid "Hotkey Settings"
- msgstr "Sneltoetsinstellingen"
- #: Source/Core/Core/HotkeyManager.cpp:213
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
- msgid "Hotkeys"
- msgstr "Sneltoetsen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
- msgid "Hotkeys Require Window Focus"
- msgstr "Sneltoetsen vereisen vensterfocus"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:140
- msgid "Hybrid Ubershaders"
- msgstr "Hybride Ubershaders"
- #. i18n: The symbol/abbreviation for hertz (cycles per second).
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
- msgid "Hz"
- msgstr "Hz"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
- msgid "I am aware of the risks and want to continue"
- msgstr "Ik ben me bewust van de risico's en wil doorgaan"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:239
- msgid "ID"
- msgstr "ID"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
- msgid "ID entered is invalid!"
- msgstr "De ingevoerde ID is ongeldig!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
- msgid "ID:"
- msgstr "ID:"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:137
- msgid "IOS Version:"
- msgstr "IOS-versie:"
- #: Source/Core/Core/IOS/Network/SSL.cpp:181
- msgid ""
- "IOS: A file required for SSL services ({0}) is invalid. Please refer to "
- "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
- "setting up Wii networking."
- msgstr ""
- "IOS: Een vereist bestand voor SSL-services ({0}) is ongeldig. Raadpleeg "
- "https://dolphin-emu.org/docs/guides/wii-network-guide/ voor instructies over "
- "het instellen van Wii-netwerken."
- #: Source/Core/Core/IOS/Network/SSL.cpp:166
- msgid ""
- "IOS: Could not read a file required for SSL services ({0}). Please refer to "
- "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
- "setting up Wii networking."
- msgstr ""
- "IOS: Kon een vereist bestand voor SSL-services ({0}) niet lezen. Raadpleeg "
- "https://dolphin-emu.org/docs/guides/wii-network-guide/ voor instructies over "
- "het instellen van Wii-netwerken."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
- msgid "IP Address:"
- msgstr "IP-adres:"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
- msgid "IPL Settings"
- msgstr "IPL-instellingen"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
- msgid "IR"
- msgstr "IR"
- #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:362
- msgid "IR Sensitivity:"
- msgstr "IR-gevoeligheid:"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:88
- msgid ""
- "ISO: A simple and robust format which is supported by many programs. It "
- "takes up more space than any other format.\n"
- "\n"
- "GCZ: A basic compressed format which is compatible with most versions of "
- "Dolphin and some other programs. It can't efficiently compress junk data "
- "(unless removed) or encrypted Wii data.\n"
- "\n"
- "WIA: An advanced compressed format which is compatible with Dolphin "
- "5.0-12188 and later, and a few other programs. It can efficiently compress "
- "encrypted Wii data, but not junk data (unless removed).\n"
- "\n"
- "RVZ: An advanced compressed format which is compatible with Dolphin "
- "5.0-12188 and later. It can efficiently compress both junk data and "
- "encrypted Wii data."
- msgstr ""
- "ISO: Een simpel en robust formaat dat wordt ondersteund door vele "
- "programma's. Het gebruik meer opslagruimte in dan andere formaten.\n"
- "\n"
- "GCZ: Een basis gecomprimeerd formaat dat compatibel is met de meeste versies "
- "van Dolphin en een aantal andere programma's. Het kan junk data (tenzij "
- "verwijdert) en versleuteld Wii data niet efficiënt comprimeren.\n"
- "\n"
- "WIA: Een geavanceerd gecomprimeerd formaat dat compatibel is met Dolphin "
- "5.0-12188 en latere versies en een aantal andere programma's. Het kan "
- "versleuteld Wii data efficiënt comprimeren maar junk data niet (tenzij "
- "verwijdert).\n"
- "\n"
- "RVZ: Een geavanceerd gecomprimeerd formaat dat compatibel is met Dolphin "
- "5.0-12188 en latere versies. Het kan versleuteld Wii data en junk data "
- "efficiënt comprimeren."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:156
- msgid "Icon"
- msgstr "Icoon"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
- msgid ""
- "Identical to Host Input Authority, except the \"Host\" (who has zero "
- "latency) can be switched at any time.\n"
- "Suitable for turn-based games with timing-sensitive controls, such as golf."
- msgstr ""
- "Hetzelfde als Host Input Autoriteit, behalve dat de \"Host\" (die geen "
- "vertraging heeft) op elk moment gewisseld kan worden.\n"
- "Geschikt voor turn-based spellen met timing gevoelige bediening, zoals golf."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:362
- msgid "Identity Generation"
- msgstr "Identiteitsgeneratie"
- #: Source/Core/DolphinQt/Main.cpp:266
- msgid ""
- "If authorized, Dolphin can collect data on its performance, feature usage, "
- "and configuration, as well as data on your system's hardware and operating "
- "system.\n"
- "\n"
- "No private data is ever collected. This data helps us understand how people "
- "and emulated games use Dolphin and prioritize our efforts. It also helps us "
- "identify rare configurations that are causing bugs, performance and "
- "stability issues.\n"
- "This authorization can be revoked at any time through Dolphin's settings."
- msgstr ""
- "Indien toegestaan, kan Dolphin data verzamelen over zijn prestaties, gebruik "
- "van functies en configuratie, evenals gegevens over de hardware en het "
- "besturingssysteem van uw apparaat.\n"
- "\n"
- "Er worden nooit privégedata verzameld. Deze informatie helpt ons begrijpen "
- "hoe Dolphin wordt gebruikt, en bij het stellen van onze prioriteiten. Het "
- "helpt ons ook om zeldzame configuraties te herkennen die bugs en prestatie- "
- "en stabiliteitsproblemen veroorzaken. \n"
- "Deze machtiging kan op elk moment worden ingetrokken via de Dolphin-"
- "instellingen."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
- msgid ""
- "If checked, all Wii saves will be used instead of only the save of the game "
- "being started. Useful when switching games mid-session. Has no effect if No "
- "Save Data is selected."
- msgstr ""
- "Indien aangevinkt worden alle Wii saves gebruikt in plaats van alleen de "
- "save van het spel dat gestart wordt. Handig als u halverwege van spel "
- "wisselt. Heeft geen effect als Geen Save Data is geselecteerd."
- #: Source/Core/Core/HW/GCPadEmu.cpp:88
- msgid ""
- "If checked, the emulated controller is always connected.\n"
- "If unchecked, the connection state of the emulated controller is linked\n"
- "to the connection state of the real default device (if there is one)."
- msgstr ""
- "Indien aangevinkt, is de geëmuleerde controller altijd verbonden. Indien "
- "niet aangevinkt, is de verbindingsstatus van de geëmuleerde controller "
- "gekoppeld aan de verbindingsstatus van de echte standaard controller (als er "
- "een is)."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
- msgid ""
- "If enabled, then all memory updates happen at once before the first frame."
- "<br><br>Causes issues with many fifologs, but can be useful for testing."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Indien geactiveerd, worden alle geheugenupdates tegelijk uitgevoerd voor het "
- "eerste frame.<br><br>Veroorzaakt problemen met veel fifologs, maar kan "
- "nuttig zijn voor testen<br><br><dolphin_emphasis>In geval van twijfel leeg "
- "laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:432
- msgid ""
- "If selected, Dolphin can collect data on its performance, feature usage, "
- "emulated games, and configuration, as well as data on your system's hardware "
- "and operating system.<br><br>No private data is ever collected. This data "
- "helps us understand how people and emulated games use Dolphin and prioritize "
- "our efforts. It also helps us identify rare configurations that are causing "
- "bugs, performance and stability issues."
- msgstr ""
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:211
- msgid ""
- "If unchecked, then playback of the fifolog stops after the final frame."
- "<br><br>This is generally only useful when a frame-dumping option is enabled."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Indien niet geselecteerd, stopt het afspelen van fifolog na het laatste "
- "frame.<br><br>Dit is over het algemeen alleen nuttig wanneer een frame-dump "
- "optie is ingeschakeld.<br><br><dolphin_emphasis>In geval van twijfel "
- "geselecteerd laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:728
- msgid "Ignore"
- msgstr "Negeren"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:526
- msgid "Ignore &Apploader Branch Hits"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
- msgid "Ignore Format Changes"
- msgstr "Formaatwijzigingen negeren"
- #: Source/Core/DolphinQt/Main.cpp:77
- msgid "Ignore for this session"
- msgstr "Negeren voor deze sessie"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:171
- msgid ""
- "Ignores any changes to the EFB format.<br><br>Improves performance in many "
- "games without any negative effect. Causes graphical defects in a small "
- "number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Negeert elke verandering aan het EFB formaat.<br><br>Verbetert de prestaties "
- "in veel spelen zonder een negatieve effect. Kan voor grafische glitches "
- "zorgen in een aantal spellen.<br><br><dolphin_emphasis>In geval van twijfel "
- "geselecteerd laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:166
- msgid ""
- "Ignores any requests from the CPU to read from or write to the EFB. "
- "<br><br>Improves performance in some games, but will disable all EFB-based "
- "graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:95
- msgid "Immediately Present XFB"
- msgstr "XFB direct presenteren"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:452
- msgid ""
- "Implements fullscreen mode with a borderless window spanning the whole "
- "screen instead of using exclusive mode. Allows for faster transitions "
- "between fullscreen and windowed mode, but slightly increases input latency, "
- "makes movement less smooth and slightly decreases performance."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Gebruikt volledig scherm met randloos venster dat het hele scherm opvult. "
- "Zorgt voor een snellere schakeling tussen volledig scherm en venstermodus, "
- "maar verhoogt de inputvertraging enigszins, maakt bewegingen minder vloeiend "
- "en vermindert prestaties enigszins.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/MenuBar.cpp:309
- msgid "Import BootMii NAND Backup..."
- msgstr "BootMii-NAND-back-up importeren…"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:551
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:565
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:573
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:615
- msgid "Import Failed"
- msgstr "Importeren mislukt"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:587
- msgid "Import Save File(s)"
- msgstr "Save-bestand(en) importeren"
- #: Source/Core/DolphinQt/MenuBar.cpp:336
- msgid "Import Wii Save..."
- msgstr "Wii-save importeren…"
- #: Source/Core/DolphinQt/MainWindow.cpp:1795
- msgid "Importing NAND backup"
- msgstr "NAND-back-up importeren"
- #: Source/Core/DolphinQt/MainWindow.cpp:1805
- #, c-format
- msgid ""
- "Importing NAND backup\n"
- " Time elapsed: %1s"
- msgstr ""
- "NAND-back-up importeren\n"
- " Verstreken tijd: %1s"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:367
- msgid ""
- "In the event of an error, Dolphin will halt to inform you of the error and "
- "present choices on how to proceed. With this option disabled, Dolphin will "
- "\"ignore\" all errors. Emulation will not be halted and you will not be "
- "notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
- msgid "In-Game?"
- msgstr "In het spel?"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:226
- msgid ""
- "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
- "copies in save states. Fixes missing and/or non-upscaled textures/objects "
- "when loading states at the cost of additional save/load time."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Neemt de inhoud van de embedded frame buffer (EFB) en opgeschaalde EFB "
- "kopieën in de save states op. Lost missende en/of niet opgeschaalde textures/"
- "objecten op wanneer save states worden geladen ten koste van langere save/"
- "load tijd.<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten."
- "</dolphin_emphasis>"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:225
- msgid "Incorrect hero level value!"
- msgstr "Onjuiste heldenlevelwaarde!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:248
- msgid "Incorrect last placed time!"
- msgstr "Onjuiste laatst geplaatste tijd!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:242
- msgid "Incorrect last reset time!"
- msgstr "Onjuiste laatste resettijd!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:219
- msgid "Incorrect money value!"
- msgstr "Onjuiste geldwaarde!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:231
- msgid "Incorrect nickname!"
- msgstr "Onjuiste nickname!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:237
- msgid "Incorrect playtime value!"
- msgstr "Onjuiste speeltijdwaarde!"
- #: Source/Core/Core/FreeLookManager.cpp:101
- msgid "Increase"
- msgstr "Verhogen"
- #: Source/Core/Core/HotkeyManager.cpp:132
- msgid "Increase Convergence"
- msgstr "Convergentie verhogen"
- #: Source/Core/Core/HotkeyManager.cpp:130
- msgid "Increase Depth"
- msgstr "Diepte verhogen"
- #: Source/Core/Core/HotkeyManager.cpp:50
- msgid "Increase Emulation Speed"
- msgstr "Emulatiesnelheid verhogen"
- #. i18n: IR stands for internal resolution
- #: Source/Core/Core/HotkeyManager.cpp:120
- msgid "Increase IR"
- msgstr "IR verhogen"
- #: Source/Core/Core/HotkeyManager.cpp:185
- msgid "Increase Selected State Slot"
- msgstr "Geselecteerde state-slot verhogen"
- #: Source/Core/Core/FreeLookManager.cpp:110
- msgid "Increase X"
- msgstr "X verhogen"
- #: Source/Core/Core/FreeLookManager.cpp:112
- msgid "Increase Y"
- msgstr "Y verhogen"
- #: Source/Core/Core/FreeLookManager.cpp:116
- msgid "Incremental Rotation"
- msgstr "Incrementele Rotatie"
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
- msgid "Incremental Rotation (rad/sec)"
- msgstr "Incrementele Rotatie (rad/sec)"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:200
- msgid "Infinity Figure Creator"
- msgstr "Infinity Figuur Maker"
- #. i18n: Window for managing Disney Infinity figures
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:42
- msgid "Infinity Manager"
- msgstr "Infinity Beheer"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:297
- msgid "Infinity Object (*.bin);;"
- msgstr "Infinity Object (*.bin);;"
- #. i18n: Refers to a setting controling the influence of accelerometer data.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
- msgid ""
- "Influence of accelerometer data on pitch and roll. Higher values will reduce "
- "drift at the cost of noise. Consider values between 1% and 3%."
- msgstr ""
- "Invloed van versnellingsmeterdata op pitch en rol. Hogere waarden "
- "verminderen drift ten koste van ruis. Overweeg waarden tussen 1% en 3%."
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76
- #: Source/Core/DolphinQt/ConvertDialog.cpp:102
- msgid "Info"
- msgstr "Info"
- #: Source/Core/Common/MsgHandler.cpp:59
- #: Source/Core/DolphinQt/GameList/GameList.cpp:720
- #: Source/Core/DolphinQt/GameList/GameList.cpp:782
- #: Source/Core/DolphinQt/MenuBar.cpp:1359
- #: Source/Core/DolphinQt/MenuBar.cpp:1602
- msgid "Information"
- msgstr "Informatie"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
- msgid "Inhibit Screensaver During Emulation"
- msgstr "Schermbeveiliging blokkeren tijdens emulatie"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
- msgid "Inject"
- msgstr "Injecteren"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
- #: Source/Core/DolphinQt/MenuBar.cpp:1382
- #: Source/Core/DolphinQt/MenuBar.cpp:1442
- #: Source/Core/DolphinQt/MenuBar.cpp:1709
- #: Source/Core/DolphinQt/MenuBar.cpp:1734
- msgid "Input"
- msgstr "Input"
- #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
- msgid "Input strength required for activation."
- msgstr "Drempelwaarde voor inputsterkte"
- #. i18n: Refers to the dead-zone setting of gamepad inputs.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
- msgid "Input strength to ignore and remap."
- msgstr "Inputsterkte om te negeren en opnieuw in te stellen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439
- msgid "Insert &BLR"
- msgstr "Plaats &BLR"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
- msgid "Insert &NOP"
- msgstr "Plaats &NOP"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
- msgid "Insert Input"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
- msgid "Insert Output"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:217
- msgid "Insert SD Card"
- msgstr "SD-Kaart Invoegen"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:40
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:321
- msgid "Install"
- msgstr "Installeren"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
- msgid "Install Partition (%1)"
- msgstr "Installatiepartitie (%1)"
- #: Source/Core/DolphinQt/Updater.cpp:87
- msgid "Install Update"
- msgstr "Installeer Update"
- #: Source/Core/DolphinQt/MenuBar.cpp:307
- msgid "Install WAD..."
- msgstr "WAD installeren…"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:447
- msgid "Install to the NAND"
- msgstr "Naar NAND installeren"
- #. i18n: Short for "Instruction"
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
- msgid "Instr."
- msgstr "Instr."
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:478
- #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
- msgid "Instruction"
- msgstr "Instructie"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
- msgid "Instruction Breakpoint"
- msgstr "Instructiebreekpunt"
- #: Source/Core/DolphinQt/MenuBar.cpp:1831
- msgid "Instruction:"
- msgstr "Instructie:"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:123
- #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
- msgid "Instruction: %1"
- msgstr "Instructie: %1"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:744
- msgid ""
- "Instructions executed: %1\n"
- "Value contained in:\n"
- "Registers: %2\n"
- "Memory: %3"
- msgstr ""
- "Uitgevoerde instructies: %1\n"
- "Waarde in:\n"
- "Registers: %2\n"
- "Geheugen: %3"
- #. i18n: Refers to the intensity of shaking an emulated wiimote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
- msgid "Intensity"
- msgstr "Intensiteit"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
- msgid "Interface"
- msgstr "Interface"
- #: Source/Core/Core/State.cpp:685
- msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
- msgstr "Interne LZ4-fout - Geprobeerd {0} bytes decomprimeren"
- #: Source/Core/Core/State.cpp:338
- msgid "Internal LZ4 Error - compression failed"
- msgstr "Interne LZ4-fout - compressie mislukt"
- #: Source/Core/Core/State.cpp:705
- msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
- msgstr "Interne LZ4-fout - decompressie mislukt ({0}, {1}, {2})"
- #: Source/Core/Core/State.cpp:718
- msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
- msgstr "Interne LZ4-fout - grootte van de data komt niet overeen ({0} / {1}))"
- #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
- msgid "Internal LZO Error - compression failed"
- msgstr "Interne LZO fout - compressie is mislukt"
- #: Source/Core/Core/NetPlayCommon.cpp:208
- #: Source/Core/Core/NetPlayCommon.cpp:291
- msgid "Internal LZO Error - decompression failed"
- msgstr "Interne LZO fout - decompressie is mislukt"
- #: Source/Core/Core/State.cpp:549
- msgid ""
- "Internal LZO Error - decompression failed ({0}) ({1}) \n"
- "Unable to retrieve outdated savestate version info."
- msgstr ""
- "Interne LZO-fout - decompressie mislukt ({0}) ({1})\n"
- "Niet in staat om verouderde savestate versie-informatie op te halen."
- #: Source/Core/Core/State.cpp:562
- msgid ""
- "Internal LZO Error - failed to parse decompressed version cookie and version "
- "string length ({0})"
- msgstr ""
- "Interne LZO-fout - parsen van gedecomprimeerde versie-string lengte en "
- "versie-cookie mislukt ({0})"
- #: Source/Core/Core/State.cpp:579
- msgid ""
- "Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
- msgstr ""
- "Interne LZO-fout - parsen van gedecomprimeerde versie-string mislukt ({0} / "
- "{1})"
- #: Source/Core/Core/HotkeyManager.cpp:354
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:580
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
- msgid "Internal Resolution"
- msgstr "Interne resolutie"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:178
- msgid "Internal Resolution:"
- msgstr "Interne resolutie:"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:578
- msgid "Internal error while generating AR code."
- msgstr "Interne fout bij het genereren van AR code."
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
- msgid "Interpreter (slowest)"
- msgstr "Interpreter (traagst)"
- #: Source/Core/DolphinQt/MenuBar.cpp:876
- msgid "Interpreter Core"
- msgstr "Interpreter Core"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:799
- msgid "Invalid Expression."
- msgstr "Ongeldige expressie"
- #: Source/Core/UICommon/AutoUpdate.cpp:218
- msgid "Invalid JSON received from auto-update service : {0}"
- msgstr "Ongeldige JSON ontvangen van auto-update service: {0}"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
- msgid "Invalid Mixed Code"
- msgstr "Ongeldige Gemengde Code"
- #: Source/Core/DolphinQt/MainWindow.cpp:324
- msgid "Invalid Pack %1 provided: %2"
- msgstr "Ongeldige Pakket %1 ingevoerd: %2"
- #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
- msgid "Invalid Player ID"
- msgstr "Ongeldige Speler-ID"
- #: Source/Core/DolphinQt/MenuBar.cpp:1389
- msgid "Invalid RSO module address: %1"
- msgstr "Ongeldig RSO-moduleadres: %1"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:352
- msgid "Invalid callstack"
- msgstr "Ongeldige callstack"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:841
- msgid "Invalid checksums."
- msgstr "Ongeldige controlesom"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
- msgid "Invalid game."
- msgstr "Ongeldig spel"
- #: Source/Core/Core/NetPlayClient.cpp:1986
- msgid "Invalid host"
- msgstr "Ongeldige host"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
- msgid "Invalid input for the field \"%1\""
- msgstr "Ongeldige input voor het veld \"%1\""
- #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
- msgid "Invalid input provided"
- msgstr "Ongeldige input opgegeven"
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:527
- msgid "Invalid literal."
- msgstr "Ongeldige tekst."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:375
- msgid "Invalid parameters given to search."
- msgstr "Ongeldige parameters gegeven om te zoeken."
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
- msgid "Invalid password provided."
- msgstr "Ongeldig wachtwoord ingevoerd."
- #: Source/Core/Core/Movie.cpp:917
- msgid "Invalid recording file"
- msgstr "Onjuist opnamebestand"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:394
- msgid "Invalid search parameters (no object selected)"
- msgstr "Ongeldige zoekparameters (geen object geselecteerd)"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:421
- msgid "Invalid search string (couldn't convert to number)"
- msgstr "Ongeldige zoekopdracht (niet in staat naar nummers te converteren)"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:404
- msgid "Invalid search string (only even string lengths supported)"
- msgstr ""
- "Ongeldige zoekopdracht (alleen gelijke string lengtes zijn ondersteund)"
- #: Source/Core/Core/Movie.cpp:1275
- msgid "Invalid serialized length:{0} in PlayWiimote. byte:{1}"
- msgstr ""
- #: Source/Core/DolphinQt/Main.cpp:212
- msgid "Invalid title ID."
- msgstr "Ongeldige titel-ID."
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
- msgid "Invalid watch address: %1"
- msgstr "Ongeldig watch adres: 1%"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:421
- msgid "Invert &Condition"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:425
- msgid "Invert &Decrement Check"
- msgstr ""
- #: Source/Core/DiscIO/Enums.cpp:92
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
- msgid "Italian"
- msgstr "Italiaans"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:257
- msgid ""
- "Italics mark default game settings, bold marks user settings.\n"
- "Right-click to remove user settings.\n"
- "Graphics tabs don't display the value of a default game setting.\n"
- "Anti-Aliasing settings are disabled when the global graphics backend doesn't "
- "match the game setting."
- msgstr ""
- #: Source/Core/DiscIO/Enums.cpp:42
- msgid "Italy"
- msgstr "Italië"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413
- msgid "Item"
- msgstr "Voorwerp"
- #: Source/Core/DolphinQt/MenuBar.cpp:874
- msgid "JIT"
- msgstr "JIT"
- #: Source/Core/DolphinQt/MenuBar.cpp:888
- msgid "JIT Block Linking Off"
- msgstr "JIT Block Linking Uit"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:515
- msgid "JIT Blocks"
- msgstr "JIT Blokken"
- #: Source/Core/DolphinQt/MenuBar.cpp:1025
- msgid "JIT Branch Off"
- msgstr "JIT Branch Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:997
- msgid "JIT FloatingPoint Off"
- msgstr "JIT FloatingPoint Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:1004
- msgid "JIT Integer Off"
- msgstr "JIT Integer Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:982
- msgid "JIT LoadStore Floating Off"
- msgstr "JIT LoadStore Floating Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:954
- msgid "JIT LoadStore Off"
- msgstr "JIT LoadStore Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:990
- msgid "JIT LoadStore Paired Off"
- msgstr "JIT LoadStore Paired Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:968
- msgid "JIT LoadStore lXz Off"
- msgstr "JIT LoadStore lXz Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:961
- msgid "JIT LoadStore lbzx Off"
- msgstr "JIT LoadStore lbzx Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:975
- msgid "JIT LoadStore lwz Off"
- msgstr "JIT LoadStore lwz Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:948
- msgid "JIT Off (JIT Core)"
- msgstr "JIT Uit (JIT Core)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1011
- msgid "JIT Paired Off"
- msgstr "JIT Paired Uit"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:35
- msgid "JIT Recompiler for ARM64 (recommended)"
- msgstr "JIT Recompiler voor ARM64 (aanbevolen)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:34
- msgid "JIT Recompiler for x86-64 (recommended)"
- msgstr "JIT Recompiler voor x86-64 (aanbevolen)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1032
- msgid "JIT Register Cache Off"
- msgstr "JIT Registercache Uit"
- #: Source/Core/DolphinQt/MenuBar.cpp:1018
- msgid "JIT SystemRegisters Off"
- msgstr "JIT SysteemRegisters Uit"
- #: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:323
- #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:854
- #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1045
- msgid ""
- "JIT failed to find code space after a cache clear. This should never happen. "
- "Please report this incident on the bug tracker. Dolphin will now exit."
- msgstr ""
- "JIT kon geen ruimte voor code vinden na het vrij maken van cache. Dit zou "
- "nooit moeten gebeuren. Meld dit incident alstublieft via de bugtracker. "
- "Dolphin zal nu afsluiten."
- #: Source/Android/jni/MainAndroid.cpp:440
- #: Source/Android/jni/MainAndroid.cpp:456
- msgid "JIT is not active"
- msgstr "JIT is niet actief"
- #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:326
- msgid "Japan"
- msgstr "Japan"
- #: Source/Core/DiscIO/Enums.cpp:77
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
- msgid "Japanese"
- msgstr "Japans"
- #. i18n: The translation of this string should be consistent with the translation of the
- #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
- #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
- msgid "Japanese (Shift-JIS)"
- msgstr "Japans (Shift-JIS)"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:299
- msgid ""
- "Kaos is the only villain for this trophy and is always unlocked. No need to "
- "edit anything!"
- msgstr ""
- "Kaos is de enige vijand voor deze trofee. Er hoeft niets gewijzigd te worden!"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:685
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:297
- msgid "Keep Running"
- msgstr "Blijf Uitvoeren"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:195
- msgid "Keep Window on Top"
- msgstr "Venster bovenaan houden"
- #. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
- #. or "is less than or equal to", followed by another dropdown where the user can select "any
- #. value", "last value", or "this value:". These three UI elements are intended to form a sentence
- #. together. Because the UI elements can't be reordered by a translation, you may have to give
- #. up on the idea of having them form a sentence depending on the grammar of your target language.
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
- msgid "Keep addresses where value in memory"
- msgstr "Bewaar adressen waar de waarde in het geheugen"
- #: Source/Core/Core/HW/GCKeyboard.cpp:20
- msgid "Keyboard"
- msgstr "Toetsenbord"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:46
- msgid "Keyboard Controller"
- msgstr "Toetsenbordcontroller"
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80
- msgid "Keys"
- msgstr "Toetsen"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "KiB"
- msgstr "KiB"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:297
- msgid "Kick Player"
- msgstr "Speler kicken"
- #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:328
- msgid "Korea"
- msgstr "Korea"
- #: Source/Core/DiscIO/Enums.cpp:104
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
- msgid "Korean"
- msgstr "Koreaans"
- #. i18n: The left trigger button (labeled L on real controllers)
- #: Source/Core/Core/HW/GCPadEmu.h:73
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
- msgid "L"
- msgstr "L"
- #: Source/Core/DolphinQt/GBAWidget.cpp:398
- msgid "L&oad ROM..."
- msgstr "L&aad ROM..."
- #. i18n: The left trigger button (labeled L on real controllers) used as an analog input
- #: Source/Core/Core/HW/GCPadEmu.h:77
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
- msgid "L-Analog"
- msgstr "L-Analoog"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- msgid "LR Save"
- msgstr "LR Save"
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
- msgid "Label"
- msgstr "Label"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:407
- msgid "Language"
- msgstr "Taal"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- msgid "Last Value"
- msgstr "Laatste Waarde"
- #. i18n: A timestamp for when the Skylander was most recently used
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:159
- msgid "Last placed:"
- msgstr "Laatst geplaatst:"
- #. i18n: A timestamp for when the Skylander was most recently reset
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:149
- msgid "Last reset:"
- msgstr "Laatste reset:"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
- msgid "Latency:"
- msgstr "Vertraging:"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:454
- msgid "Latency: ~10 ms"
- msgstr "Vertraging: ~10 ms"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:456
- msgid "Latency: ~20 ms"
- msgstr "Vertraging: ~20 ms"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:460
- msgid "Latency: ~40 ms"
- msgstr "Vertraging: ~40 ms"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:458
- msgid "Latency: ~80 ms"
- msgstr "Vertraging: ~80 ms"
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
- msgid "Launching these titles may also fix the issues."
- msgstr "Het starten van deze spellen kan de problemen ook verhelpen."
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:64
- msgid "Leaderboards"
- msgstr "Leiderborden"
- #: Source/Core/Core/FreeLookManager.cpp:93
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:215
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
- msgid "Left"
- msgstr "Links"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95
- msgid "Left Stick"
- msgstr "Linker Stick"
- #. i18n: "Table" refers to a turntable
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
- msgid "Left Table"
- msgstr "Linker Tafel"
- #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
- msgid ""
- "Left click to set the IR value.\n"
- "Right click to re-center it."
- msgstr ""
- "Klik met de linkermuisknop om de IR-waarde in te stellen.\n"
- "Klik met de rechtermuisknop om het opnieuw te centreren."
- #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
- msgid ""
- "Left click to set the stick value.\n"
- "Right click to re-center it."
- msgstr ""
- "Klik met de linkermuisknop om de stick-waarde in te stellen.\n"
- "Klik met de rechtermuisknop om het opnieuw te centreren."
- #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:75
- msgid ""
- "Left-click to detect input.\n"
- "Middle-click to clear.\n"
- "Right-click for more options."
- msgstr ""
- "Klik met de linkermuisknop om input te detecteren.\n"
- "Midden-klik om te wissen.\n"
- "Klik met de rechtermuisknop voor meer opties."
- #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:79
- msgid ""
- "Left/Right-click to configure output.\n"
- "Middle-click to clear."
- msgstr ""
- "Links / Rechts-klik om output te configureren.\n"
- "Midden-klik om te wissen."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:383
- msgid ""
- "Lets you use languages and other region-related settings that the game may "
- "not be designed for. May cause various crashes and bugs.<br><br>This setting "
- "cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
- msgid "Levers"
- msgstr "Hendels"
- #: Source/Core/DolphinQt/AboutDialog.cpp:77
- msgid "License"
- msgstr "Licentie"
- #. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342
- msgid "Life"
- msgstr "Leven"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
- msgid "Lift"
- msgstr "Optillen"
- #. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
- #. i18n: One of the elements in the Skylanders games. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
- msgid "Light"
- msgstr "Licht"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
- msgid "Limit Chunked Upload Speed:"
- msgstr "Beperk chunked-uploadsnelheid:"
- #: Source/Core/DolphinQt/MenuBar.cpp:708
- msgid "List Columns"
- msgstr "Lijstkolommen"
- #: Source/Core/DolphinQt/MenuBar.cpp:670
- msgid "List View"
- msgstr "Lijstweergave"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
- msgid "Listening"
- msgstr "Luisteren"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:143
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:118
- msgid "Load"
- msgstr "Laden"
- #: Source/Core/DolphinQt/MenuBar.cpp:1057
- msgid "Load &Bad Map File..."
- msgstr "Laad &Slechte Mapbestand..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1056
- msgid "Load &Other Map File..."
- msgstr "Laad &Ander Mapbestand..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:516
- msgid "Load Branch Watch &From..."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:647
- msgid "Load Branch Watch Snapshot"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
- msgid "Load Custom Textures"
- msgstr "Laad Aangepaste Textures"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
- msgid "Load File"
- msgstr "Laad Bestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:292
- msgid "Load GameCube Main Menu"
- msgstr "GameCube Hoofdmenu Laden"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149
- msgid "Load Host's Save Data Only"
- msgstr "Laad Alleen Host Save Data"
- #: Source/Core/Core/HotkeyManager.cpp:363
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
- msgid "Load Last State"
- msgstr "Laad Laatste State"
- #: Source/Core/DolphinQt/MenuBar.cpp:1621
- #: Source/Core/DolphinQt/MenuBar.cpp:1638
- msgid "Load Map File"
- msgstr "Laad Mapbestand"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:211
- msgid "Load Path:"
- msgstr "Laad-pad:"
- #: Source/Core/Core/HotkeyManager.cpp:188
- msgid "Load ROM"
- msgstr "Laad ROM"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
- msgid "Load Slot"
- msgstr "Laad Slot"
- #: Source/Core/Core/HotkeyManager.cpp:184
- #: Source/Core/Core/HotkeyManager.cpp:360
- msgid "Load State"
- msgstr "Laad State"
- #: Source/Core/Core/HotkeyManager.cpp:169
- msgid "Load State Last 1"
- msgstr "Laad Laatste State 1"
- #: Source/Core/Core/HotkeyManager.cpp:178
- msgid "Load State Last 10"
- msgstr "Laad Laatste State 10"
- #: Source/Core/Core/HotkeyManager.cpp:170
- msgid "Load State Last 2"
- msgstr "Laad Laatste State 2"
- #: Source/Core/Core/HotkeyManager.cpp:171
- msgid "Load State Last 3"
- msgstr "Laad Laatste State 3"
- #: Source/Core/Core/HotkeyManager.cpp:172
- msgid "Load State Last 4"
- msgstr "Laad Laatste State 4"
- #: Source/Core/Core/HotkeyManager.cpp:173
- msgid "Load State Last 5"
- msgstr "Laad Laatste State 5"
- #: Source/Core/Core/HotkeyManager.cpp:174
- msgid "Load State Last 6"
- msgstr "Laad Laatste State 6"
- #: Source/Core/Core/HotkeyManager.cpp:175
- msgid "Load State Last 7"
- msgstr "Laad Laatste State 7"
- #: Source/Core/Core/HotkeyManager.cpp:176
- msgid "Load State Last 8"
- msgstr "Laad Laatste State 8"
- #: Source/Core/Core/HotkeyManager.cpp:177
- msgid "Load State Last 9"
- msgstr "Laad Laatste State 9"
- #: Source/Core/Core/HotkeyManager.cpp:134
- msgid "Load State Slot 1"
- msgstr "Laad State Slot 1"
- #: Source/Core/Core/HotkeyManager.cpp:143
- msgid "Load State Slot 10"
- msgstr "Laad State Slot 10"
- #: Source/Core/Core/HotkeyManager.cpp:135
- msgid "Load State Slot 2"
- msgstr "Laad State Slot 2"
- #: Source/Core/Core/HotkeyManager.cpp:136
- msgid "Load State Slot 3"
- msgstr "Laad State Slot 3"
- #: Source/Core/Core/HotkeyManager.cpp:137
- msgid "Load State Slot 4"
- msgstr "Laad State Slot 4"
- #: Source/Core/Core/HotkeyManager.cpp:138
- msgid "Load State Slot 5"
- msgstr "Laad State Slot 5"
- #: Source/Core/Core/HotkeyManager.cpp:139
- msgid "Load State Slot 6"
- msgstr "Laad State Slot 6"
- #: Source/Core/Core/HotkeyManager.cpp:140
- msgid "Load State Slot 7"
- msgstr "Laad State Slot 7"
- #: Source/Core/Core/HotkeyManager.cpp:141
- msgid "Load State Slot 8"
- msgstr "Laad State Slot 8"
- #: Source/Core/Core/HotkeyManager.cpp:142
- msgid "Load State Slot 9"
- msgstr "Laad State Slot 9"
- #: Source/Core/DolphinQt/MenuBar.cpp:385
- msgid "Load State from File"
- msgstr "Laad State van Bestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:386
- msgid "Load State from Selected Slot"
- msgstr "Laad State van Geselecteerde Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:387
- msgid "Load State from Slot"
- msgstr "Laad State van Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:1102
- msgid "Load Wii System Menu %1"
- msgstr "Wii-systeemmenu %1 laden"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
- msgid "Load and Write Host's Save Data"
- msgstr "Laad en Schrijf Alleen Host Save Data"
- #: Source/Core/Core/HotkeyManager.cpp:144
- msgid "Load from Selected Slot"
- msgstr "Laden van Geselecteerde Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:445
- msgid "Load from Slot %1 - %2"
- msgstr "Laad van Slot Slot %1 - %2"
- #: Source/Core/DolphinQt/MenuBar.cpp:1101
- msgid "Load vWii System Menu %1"
- msgstr "Laad vWii Systeem Menu %1"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
- msgid "Load..."
- msgstr "Laden..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1603
- msgid "Loaded symbols from '%1'"
- msgstr "Symbolen geladen van '%1'"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:359
- msgid ""
- "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
- "DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Laadt aangepaste textures van User/Load/Textures/<game_id>/ en User/Load/"
- "DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:377
- msgid ""
- "Loads graphics mods from User/Load/GraphicsMods/."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Laadt grafische mods van User/Load/GraphicsMods/."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:530
- msgid "Local"
- msgstr "Lokaal"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:222
- msgid "Lock Mouse Cursor"
- msgstr "Vergrendel Muisaanwijzer"
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
- msgid "Locked"
- msgstr "Vergrendeld"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:382
- msgid ""
- "Locks the mouse cursor to the Render Widget as long as it has focus. You can "
- "set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:34
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:242
- msgid "Log"
- msgstr "Log"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
- msgid "Log Configuration"
- msgstr "Logconfiguratie"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:200
- msgid "Log In"
- msgstr "Aanmelden"
- #: Source/Core/DolphinQt/MenuBar.cpp:929
- msgid "Log JIT Instruction Coverage"
- msgstr "Log JIT Instructiedekking"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:79
- msgid "Log Out"
- msgstr "Afmelden"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:80
- msgid "Log Render Time to File"
- msgstr "Log Rendertijden naar Bestand"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
- msgid "Log Types"
- msgstr "Log Types"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
- msgid "Logger Outputs"
- msgstr "Logger Outputs"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
- msgid "Login Failed"
- msgstr "Inloggen Mislukt"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:50
- msgid "Login Failed - Invalid Username/Password"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:53
- msgid "Login Failed - No Internet Connection"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
- msgid "Login Failed - Server Error"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:323
- msgid ""
- "Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
- "this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Logt de rendertijd van elke frame naar User/Logs/render_time.txt."
- "<br><br>Gebruik deze optie als u de prestaties van Dolphin wilt meten."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:130
- msgid "Loop"
- msgstr "Loop"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:981
- msgid "Lost connection to NetPlay server..."
- msgstr "Verbinding met NetPlay-server verloren..."
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
- msgid "Low"
- msgstr "Laag"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:439
- msgid "Lowest"
- msgstr "Laagste"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
- msgid "MD5:"
- msgstr "MD5:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
- msgid "MMU"
- msgstr "MMU"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
- msgid "MORIBUND"
- msgstr "MORIBUND"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:401
- msgid "MadCatz Gameshark files"
- msgstr "MadCatz Gameshark bestanden"
- #. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327
- msgid "Magic"
- msgstr "Magie"
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
- msgid "Main Stick"
- msgstr "Hoofd Stick"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:429
- msgid "Make &Unconditional"
- msgstr ""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:226
- msgid "Make sure that the hero level value is between 0 and 100!"
- msgstr "Zorg ervoor dat de heldenlevelwaarde tussen 0 en 100 ligt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:249
- msgid "Make sure that the last placed datetime value is valid!"
- msgstr "Zorg ervoor dat de laatst geplaatste datumtijd waarde geldig is!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:243
- msgid "Make sure that the last reset datetime value is valid!"
- msgstr "Zorg ervoor dat de laatste geresette datumtijd waarde geldig is!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:220
- msgid "Make sure that the money value is between 0 and 65000!"
- msgstr "Zorg ervoor dat de geldwaarde tussen 0 en 65000 ligt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:232
- msgid "Make sure that the nickname is between 0 and 15 characters long!"
- msgstr "Zorg ervoor dat de nickname tussen 0 en 15 karakters lang is!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:238
- msgid "Make sure that the playtime value is valid!"
- msgstr "Zorg ervoor dat de speeltijdwaarde geldig is!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652
- msgid "Make sure there is a Skylander in slot %1!"
- msgstr "Zorg ervoor dat er een Skylander in slot %1 zit!"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1001
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:245
- #: Source/Core/DolphinQt/MenuBar.cpp:695
- msgid "Maker"
- msgstr "Maker"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
- msgid "Maker:"
- msgstr "Maker:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:528
- msgid ""
- "Makes distant objects more visible by removing fog, thus increasing the "
- "overall detail.<br><br>Disabling fog will break some games which rely on "
- "proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Maakt objecten op afstand meer zichtbaar door de mist te verwijderen."
- "<br><br>Het deactiveren van mist zal sommige spellen breken dat op correcte "
- "mist emulatie rekent.<br><br><dolphin_emphasis>In geval van twijfel leeg "
- "laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/MenuBar.cpp:308
- msgid "Manage NAND"
- msgstr "Beheer NAND"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239
- msgid "Manual Texture Sampling"
- msgstr "Handmatige Texture Sampling"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Mapping"
- msgstr "Mapping"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:96
- msgid "Mask ROM"
- msgstr "Mask ROM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:894
- msgid "Match Found"
- msgstr "Overeenkomst Gevonden"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
- msgid "Max Buffer:"
- msgstr "Max Buffer:"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:574
- msgid "Max Effective Address"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:931
- msgid "Max buffer size changed to %1"
- msgstr "Max buffergrootte gewijzigd naar %1"
- #. i18n: Refers to tilting an emulated Wii Remote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
- msgid "Maximum tilt angle."
- msgstr "Maximale kantel hoek."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:195
- msgid "May cause slow down in Wii Menu and some games."
- msgstr "Kan leiden tot vertraging van het Wii-menu en een aantal spellen."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:204
- msgid "Medium"
- msgstr "Medium"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:46
- msgid "Memory"
- msgstr "Geheugen"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
- msgid "Memory Breakpoint"
- msgstr "Geheugenbreekpunt"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:95
- msgid "Memory Card"
- msgstr "Geheugenkaart"
- #: Source/Core/DolphinQt/MenuBar.cpp:301
- msgid "Memory Card Manager"
- msgstr "Geheugenkaart Beheer"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
- msgid "Memory Card Path:"
- msgstr "Geheugenkaartpad:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121
- msgid "Memory Override"
- msgstr "Geheugen overschrijven"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:226
- msgid "Memory breakpoint options"
- msgstr "Geheugenbreekpuntopties"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
- msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
- msgstr "MemoryCard: ClearBlock opgeroepen op ongeldige adres ({0:#x})"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
- msgid "MemoryCard: Read called with invalid source address ({0:#x})"
- msgstr "MemoryCard: Read opgeroepen met onjuiste bron adres ({0:#x})"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
- msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
- msgstr "MemoryCard: Write opgeroepen met ongeldige bestemming adres ({0:#x})"
- #: Source/Core/DolphinQt/MainWindow.cpp:1776
- msgid ""
- "Merging a new NAND over your currently selected NAND will overwrite any "
- "channels and savegames that already exist. This process is not reversible, "
- "so it is recommended that you keep backups of both NANDs. Are you sure you "
- "want to continue?"
- msgstr ""
- "Het samenvoegen van een nieuwe NAND over uw momenteel geselecteerde NAND "
- "overschrijft alle bestaande kanalen en savegames. Dit proces is niet "
- "omkeerbaar, dus het is raadzaam om back-ups van beide NAND's maken. Weet u "
- "zeker dat u wilt doorgaan?"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "MiB"
- msgstr "MiB"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:62
- #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
- msgid "Microphone"
- msgstr "Microfoon"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:571
- msgid "Min Effective Address"
- msgstr ""
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411
- msgid "Mini"
- msgstr "Mini"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:204
- msgid "Misc"
- msgstr "Overig"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:153
- msgid "Misc Settings"
- msgstr "Overige instellingen"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:410
- msgid "Misc. Controls"
- msgstr "Overige Bediening"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:162
- msgid "Miscellaneous Settings"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:844
- msgid "Mismatch between free block count in header and actually unused blocks."
- msgstr ""
- "Verschil tussen het aantal vrije blokken in de header en de werkelijke "
- "ongebruikte blokken."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:847
- msgid "Mismatch between internal data structures."
- msgstr "Verschil tussen interne data structuren."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1112
- msgid ""
- "Mismatched ROMs\n"
- "Selected: {0}\n"
- "- Title: {1}\n"
- "- Hash: {2:02X}\n"
- "Expected:\n"
- "- Title: {3}\n"
- "- Hash: {4:02X}"
- msgstr ""
- "Niet-overeenkomende ROMs\n"
- "Geselecteerd: {0}\n"
- "- Titel: {1}\n"
- "- Hash: {2:02X}\n"
- "Verwacht:\n"
- "- Titel: {3}\n"
- "- Hash: {4:02X}"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:108
- msgid "Modem Adapter (tapserver)"
- msgstr "Modem Adapter (tapserver)"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
- msgid "Modifier"
- msgstr "Modifier"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:336
- msgid ""
- "Modifies textures to show the format they're encoded in.<br><br>May require "
- "an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Past textures aan om het formaat weer te geven waarin ze gecodeerd zijn."
- "<br><br>Vereist in de meeste gevallen een emulatie reset."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116
- msgid "Modify Slot"
- msgstr "Wijzig Slot"
- #. i18n: %1 is a name
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:63
- msgid "Modifying Skylander: %1"
- msgstr "Wijzig Skylander: %1"
- #: Source/Core/DolphinQt/MenuBar.cpp:1410
- #: Source/Core/DolphinQt/MenuBar.cpp:1561
- msgid "Modules found: %1"
- msgstr "Module gevonden: %1"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:127
- msgid "Money:"
- msgstr "Geld:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
- msgid "Mono"
- msgstr "Mono"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146
- msgid "Monoscopic Shadows"
- msgstr "Monoscopische Schaduwen"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:138
- msgid "Monospaced Font"
- msgstr "Niet-proportionele (monospace) Lettertype"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
- msgid "Motion Input"
- msgstr "Bewegings-input"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
- msgid "Motion Simulation"
- msgstr "Bewegings-simulatie"
- #: Source/Core/Core/HW/GCPadEmu.cpp:79
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
- msgid "Motor"
- msgstr "Motor"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:206
- msgid "Mouse Cursor Visibility"
- msgstr "Zichtbaarheid van Muisaanwijzer"
- #: Source/Core/Core/FreeLookManager.cpp:89
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
- msgid "Move"
- msgstr "Verplaats"
- #: Source/Core/Core/HotkeyManager.cpp:344
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
- msgid "Movie"
- msgstr "Opname"
- #: Source/Core/Core/Movie.cpp:956
- msgid ""
- "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
- "The movie will likely not sync!"
- msgstr ""
- "Opname {0} geeft aan dat het start vanuit een savestate, maar {1} bestaat "
- "niet. De opname zal waarschijnlijk niet synchroniseren!"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:584
- msgid "Multiple errors while generating AR codes."
- msgstr ""
- #. i18n: Controller input values are multiplied by this percentage value.
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:382
- msgid "Multiplier"
- msgstr "Vermenigvuldiger"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:166
- msgid "Mute When Disabling Speed Limit"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:168
- msgid ""
- "Mutes the audio when overriding the emulation speed limit (default hotkey: "
- "Tab)."
- msgstr ""
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:722
- msgid "N&o to All"
- msgstr "N&ee op Alles"
- #: Source/Core/DolphinQt/MenuBar.cpp:1231
- #: Source/Core/DolphinQt/MenuBar.cpp:1240
- #: Source/Core/DolphinQt/MenuBar.cpp:1258
- #: Source/Core/DolphinQt/MenuBar.cpp:1262
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
- msgid "NAND Check"
- msgstr "NAND-controle"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
- msgid "NKit Warning"
- msgstr "NKit-waarschuwing"
- #: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:294
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222
- msgid "NTSC-J"
- msgstr "NTSC-J"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
- msgid "NTSC-J (ARIB TR-B9)"
- msgstr "NTSC-J (ARIB TR-B9)"
- #: Source/Core/DiscIO/Enums.cpp:130
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222
- msgid "NTSC-K"
- msgstr "NTSC-K"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
- msgid "NTSC-M (SMPTE 170M)"
- msgstr "NTSC-M (SMPTE 170M)"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
- msgid ""
- "NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
- "two were necessarily followed by games or TVs.<br>2.35 is a good generic "
- "value for all regions.<br><br>If a game allows you to chose a gamma value, "
- "match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
- "dolphin_emphasis>"
- msgstr ""
- "NTSC-M en NTSC-J streven naar gamma ~2.2. PAL streeft naar gamma ~2,8. "
- "<br>Geen van de twee werden per se gevolgd door games of tv's.<br>2,35 is "
- "een goede algemene waarde voor alle regio's.<br><br>Als een spel je een "
- "gammawaarde laat kiezen, laat die dan hier overeenkomen."
- "<br><br><dolphin_emphasis>In geval van twijfel op 2.35 laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:296
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222
- msgid "NTSC-U"
- msgstr "NTSC-U"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Name"
- msgstr "Naam"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1121
- msgid "Name for a new tag:"
- msgstr "Naam voor deze nieuwe tag:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1133
- msgid "Name of the tag to remove:"
- msgstr "Naam van de te verwijderen tag:"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
- msgid "Name of your session shown in the server browser"
- msgstr "Naam van uw sessie zoals weergegeven in de server browser"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:164
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
- msgid "Name:"
- msgstr "Naam:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
- msgid "Native (640x528)"
- msgstr "Native (640x528)"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:399
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:406
- msgid "Native GCI File"
- msgstr "Native GCI bestand"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
- msgid "NetPlay"
- msgstr "NetPlay"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
- msgid "NetPlay Session Browser"
- msgstr "NetPlay Sessie Browser"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
- msgid "NetPlay Setup"
- msgstr "Netplay Instellingen"
- #: Source/Core/DiscIO/Enums.cpp:48
- msgid "Netherlands"
- msgstr "Nederland"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
- msgid ""
- "Netplay will start using the Host's save data, and any save data created or "
- "modified during the Netplay session will remain in the Host's local saves."
- msgstr ""
- "Netplay zal starten met de Host save data, en alle save data die tijdens de "
- "Netplay-sessie zijn gemaakt of gewijzigd blijven in de lokale saves van de "
- "host."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
- msgid ""
- "Netplay will start using the Host's save data, but any save data created or "
- "modified during the Netplay session will be discarded at the end of the "
- "session."
- msgstr ""
- "Netplay zal starten met de Host save data, maar alle save data die tijdens "
- "de Netplay-sessie zijn gemaakt of gewijzigd worden aan het eind van de "
- "sessie weggegooid."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
- msgid ""
- "Netplay will start without any save data, and any created save data will be "
- "discarded at the end of the Netplay session."
- msgstr ""
- "Netplay zal starten zonder enige save data, en alle aangemaakte save data "
- "worden aan het einde van de Netplay-sessie weggegooid."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
- msgid "Network"
- msgstr "Netwerk"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
- msgid "Network dump format:"
- msgstr "Netwerk-dump-formaat:"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213
- msgid "Never"
- msgstr "Nooit"
- #: Source/Core/DolphinQt/Updater.cpp:85
- msgid "Never Auto-Update"
- msgstr "Nooit Automatisch Updaten"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:176
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
- msgid "New"
- msgstr "Nieuw"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
- msgid "New Breakpoint"
- msgstr "Nieuw Breekpunt"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
- msgid "New File"
- msgstr "Nieuw Bestand"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
- msgid "New File (%1)"
- msgstr "Nieuw Bestand (%1)"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
- msgid "New Search"
- msgstr "Nieuwe Zoekopdracht"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:525
- msgid "New Tag..."
- msgstr "Nieuwe Tag..."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:363
- msgid "New identity generated."
- msgstr "Nieuwe identiteit gegenereerd."
- #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
- msgid "New instruction:"
- msgstr "Nieuwe instructie:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1121
- msgid "New tag"
- msgstr "Nieuwe tag"
- #: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98
- #: Source/Core/Core/HotkeyManager.cpp:102
- #: Source/Core/Core/HotkeyManager.cpp:106
- msgid "Next Game Profile"
- msgstr "Volgend Spel Profiel"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
- msgid "Next Match"
- msgstr "Volgende Overeenkomst"
- #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
- #: Source/Core/Core/HotkeyManager.cpp:100
- #: Source/Core/Core/HotkeyManager.cpp:104
- msgid "Next Profile"
- msgstr "Volgend Profiel"
- #: Source/Core/Core/NetPlayClient.cpp:294
- msgid "Nickname is too long."
- msgstr "Nickname is te lang"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:137
- msgid "Nickname:"
- msgstr "Nickname:"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
- msgid "No"
- msgstr "Nee"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
- msgid "No Adapter Detected"
- msgstr "Geen adapter gedetecteerd"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210
- msgid "No Alignment"
- msgstr "Geen Uitlijning"
- #: Source/Core/Core/Config/MainSettings.h:17
- msgid "No Audio Output"
- msgstr "Geen Audio-output"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
- #: Source/Core/DolphinQt/ConvertDialog.cpp:217
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:191
- msgid "No Compression"
- msgstr "Geen Compressie"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:906
- msgid "No Match"
- msgstr "Geen Overeenkomst"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
- msgid "No Save Data"
- msgstr "Geen Save Data"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
- msgid "No data to modify!"
- msgstr "Geen data om te wijzigen!"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:539
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:556
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:571
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:723
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
- msgid "No description available"
- msgstr "Geen omschrijving beschikbaar"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:853
- msgid "No errors."
- msgstr "Geen fouten."
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
- msgid "No extension selected."
- msgstr "Geen extensie geselecteerd."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:330
- msgid "No file loaded / recorded."
- msgstr "Geen bestand geladen / opgenomen."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:372
- msgid "No game is running."
- msgstr "Er draait geen spel."
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:165
- msgid "No game running."
- msgstr "Er draait geen spel."
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196
- msgid "No graphics mod selected"
- msgstr "Geen graphics mod geselecteerd"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107
- msgid "No input"
- msgstr "Geen input"
- #: Source/Core/DolphinQt/MenuBar.cpp:1242
- msgid "No issues have been detected."
- msgstr "Er zijn geen problemen gedetecteerd."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
- msgid "No matching game was found"
- msgstr "Geen overeenkomend spel gevonden"
- #: Source/Core/Core/Boot/Boot.cpp:100
- msgid "No paths found in the M3U file \"{0}\""
- msgstr "Geen mappen gevonden in het M3U-bestand \"{0}\""
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1413
- msgid "No problems were found."
- msgstr "Er zijn geen problemen gevonden"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1407
- msgid ""
- "No problems were found. This does not guarantee that this is a good dump, "
- "but since Wii titles contain a lot of verification data, it does mean that "
- "there most likely are no problems that will affect emulation."
- msgstr ""
- "Er zijn geen problemen gevonden. Dit garandeert niet dat dit een goede dump "
- "is, maar omdat Wii spellen veel verificatie data bevatten betekend het dat "
- "er waarschijnlijk geen problemen zijn die emulatie beïnvloeden. "
- #: Source/Core/InputCommon/InputConfig.cpp:61
- msgid "No profiles found for game setting '{0}'"
- msgstr "Geen profielen gevonden voor de spel-instelling '{0}'"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:141
- msgid "No recording loaded."
- msgstr "Geen opname geladen."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:720
- #: Source/Core/DolphinQt/GameList/GameList.cpp:782
- msgid "No save data found."
- msgstr "Geen save data gevonden."
- #: Source/Core/Core/State.cpp:1039
- msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
- msgstr ""
- "Geen undo.dtm gevonden, het ongedaan maken van de state laden wordt "
- "afgebroken om opname desynchonisatie te voorkomen"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:422
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:121
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:139
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:862
- msgid "None"
- msgstr "Geen"
- #: Source/Core/UICommon/NetPlayIndex.cpp:250
- msgid "North America"
- msgstr "Noord-Amerika"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
- msgid "Not all players have the game. Do you really want to start?"
- msgstr "Niet alle spelers hebben het spel. Weet u zeker dat u wilt doorgaan?"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:529
- #, c-format
- msgctxt ""
- msgid ""
- "Not enough free blocks on the target memory card. At least %n free block(s) "
- "required."
- msgstr ""
- "Niet genoeg vrije blokken op de doelgeheugenkaart. Ten minste %n vrij(e) "
- "blok(ken) vereist."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:522
- #, c-format
- msgctxt ""
- msgid ""
- "Not enough free files on the target memory card. At least %n free file(s) "
- "required."
- msgstr ""
- "Niet genoeg vrije bestanden op de doelgeheugenkaart. Ten minste %n vrije "
- "bestand(en) vereist."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
- msgid "Not found"
- msgstr "Niet gevonden"
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
- msgid ""
- "Note: motion input may require configuring alternate input sources before "
- "use."
- msgstr ""
- "Waarschuwing: bewegingsinput vereist mogelijk het instellen van alternatieve "
- "inputbronnen voor gebruik."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
- msgid "Notes:"
- msgstr "Opmerkingen:"
- #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
- msgid "Nothing to configure"
- msgstr "Niets te configureren"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
- msgid "Notice"
- msgstr "Opmerkingen"
- #. i18n: Null is referring to the null video backend, which renders nothing
- #: Source/Core/VideoBackends/Null/NullBackend.cpp:87
- msgid "Null"
- msgstr "Null"
- #. i18n: Refering to emulated wii remote movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
- msgid "Number of shakes per second."
- msgstr "Aantal schudbewegingen per seconde."
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
- msgid "Nunchuk"
- msgstr "Nunchuk"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:186
- msgid "Nunchuk Accelerometer"
- msgstr "Nunchuk Versnellingsmeter"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
- msgid "Nunchuk Buttons"
- msgstr "Nunchuk Knoppen"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
- msgid "Nunchuk Stick"
- msgstr "Nunchuk Stick"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:121
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:708
- msgid "OK"
- msgstr "OK"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:174
- msgid "Object %1"
- msgstr "Object %1"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
- msgid "Object 1 Size"
- msgstr "Object 1 Grootte"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
- msgid "Object 1 X"
- msgstr "Object 1 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
- msgid "Object 1 Y"
- msgstr "Object 1 Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
- msgid "Object 2 Size"
- msgstr "Object 2 Grootte"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
- msgid "Object 2 X"
- msgstr "Object 2 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
- msgid "Object 2 Y"
- msgstr "Object 2 Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
- msgid "Object 3 Size"
- msgstr "Object 3 Grootte"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
- msgid "Object 3 X"
- msgstr "Object 3 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
- msgid "Object 3 Y"
- msgstr "Object 3 Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33
- msgid "Object 4 Size"
- msgstr "Object 4 Grootte"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31
- msgid "Object 4 X"
- msgstr "Object 4 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32
- msgid "Object 4 Y"
- msgstr "Object 4 Y"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97
- msgid "Object Range"
- msgstr "Object Bereik"
- #: Source/Core/UICommon/NetPlayIndex.cpp:250
- msgid "Oceania"
- msgstr "Oceanië"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
- msgid "Off"
- msgstr "Uit"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:115
- msgid "Offset"
- msgstr "Offset"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
- msgid "On"
- msgstr "Aan"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:211
- msgid "On Movement"
- msgstr "Bij Beweging"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:424
- msgid ""
- "On backends that support both using the geometry shader and the vertex "
- "shader for expanding points and lines, selects the vertex shader for the "
- "job. May affect performance.<br><br>%1"
- msgstr ""
- "Op backends die zowel de geometry shader als de vertex shader ondersteunen "
- "voor het uitbreiden van punten en lijnen, selecteert de vertex shader voor "
- "de taak. Kan de prestatie beïnvloeden.<br><br>%1"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:755
- msgid ""
- "Once in the reduction phase, it is time to start narrowing down the "
- "candidates shown in the table. Further reduce the candidates by checking "
- "whether a code path was or was not taken since the last time it was checked. "
- "It is also possible to reduce the candidates by determining whether a branch "
- "instruction has or has not been overwritten since it was first hit. Filter "
- "the candidates by branch kind, branch condition, origin or destination "
- "address, and origin or destination symbol name.\n"
- "\n"
- "After enough passes and experimentation, you may be able to find function "
- "calls and conditional code paths that are only taken when an action is "
- "performed in the emulated software."
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:640
- msgid "Online &Documentation"
- msgstr "Online &Documentatie"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
- msgid "Only Show Collection"
- msgstr "Alleen Collectie Tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:1734
- msgid ""
- "Only append symbols with prefix:\n"
- "(Blank for all symbols)"
- msgstr ""
- "Alleen symbolen toevoegen die beginnen met:\n"
- "(Leeg voor alle symbolen)"
- #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38
- msgid "Only approved codes will be applied in hardcore mode."
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1709
- msgid ""
- "Only export symbols with prefix:\n"
- "(Blank for all symbols)"
- msgstr ""
- "Exporteer alleen symbolen met voorvoegsel:\n"
- "(Leeg voor alle symbolen)"
- #: Source/Core/Core/HotkeyManager.cpp:27
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
- #: Source/Core/DolphinQt/ToolBar.cpp:116
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:714
- msgid "Open"
- msgstr "Openen"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:491
- msgid "Open &Containing Folder"
- msgstr "&Bijbehorende map openen"
- #: Source/Core/DolphinQt/MenuBar.cpp:255
- msgid "Open &User Folder"
- msgstr "&Gebruikersmap openen"
- #: Source/Core/Core/HotkeyManager.cpp:42
- msgid "Open Achievements"
- msgstr "Open Prestaties"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:39
- msgid "Open Directory..."
- msgstr "Map openen…"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:221
- msgid "Open FIFO Log"
- msgstr "Open FIFO Log"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:487
- msgid "Open GameCube &Save Folder"
- msgstr "Open GameCube &Save Map"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
- msgid "Open Riivolution XML..."
- msgstr "Open Riivolution XML..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:475
- msgid "Open Wii &Save Folder"
- msgstr "Open Wii &Save Map"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
- msgid "Open dump folder"
- msgstr "Open dump map"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
- msgid "Open in External Editor"
- msgstr "Openen in externe Bewerker"
- #: Source/Core/AudioCommon/OpenALStream.cpp:117
- msgid "OpenAL: can't create context for device {0}"
- msgstr "OpenAL: kan geen context aanmaken voor apparaat {0}"
- #: Source/Core/AudioCommon/OpenALStream.cpp:99
- msgid "OpenAL: can't find sound devices"
- msgstr "OpenAL: Kan geen geluidsapparaten vinden"
- #: Source/Core/AudioCommon/OpenALStream.cpp:109
- msgid "OpenAL: can't open device {0}"
- msgstr "OpenAL: kan apparaat {0} niet openen"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
- msgid "OpenGL"
- msgstr "OpenGL"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
- msgid "OpenGL ES"
- msgstr "OpenGL ES"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:318
- msgid "Operators"
- msgstr "Operators"
- #: Source/Core/Core/HW/GCPadEmu.h:63
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:76
- #: Source/Core/DolphinQt/ConvertDialog.cpp:84
- #: Source/Core/DolphinQt/GBAWidget.cpp:435
- msgid "Options"
- msgstr "Opties"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
- msgid "Orange"
- msgstr "Oranje"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
- msgid "Orbital"
- msgstr "Orbitaal"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:478
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
- msgid "Origin"
- msgstr "Oorsprong"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346
- msgid "Origin Max"
- msgstr "Oorsprong Max"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
- msgid "Origin Min"
- msgstr "Oorsprong Min"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:480
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
- msgid "Origin Symbol"
- msgstr "Oorsprong Symbool"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:352
- msgid "Origin and Destination"
- msgstr "Oorsprong en Bestemming"
- #: Source/Core/Core/FreeLookManager.cpp:104
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:356
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
- msgid "Other"
- msgstr "Overige"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
- msgid "Other Partition (%1)"
- msgstr "Andere Partitie (%1)"
- #: Source/Core/Core/HotkeyManager.cpp:364
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
- msgid "Other State Hotkeys"
- msgstr "Overige State Sneltoetsen"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:486
- msgid "Other State Management"
- msgstr "Overige State Beheer"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217
- msgid "Other game..."
- msgstr "Ander spel..."
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
- msgid "Output"
- msgstr "Output"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
- msgid "Output Resampling"
- msgstr "Output Resampling"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:190
- msgid "Output Resampling:"
- msgstr "Output Resampling:"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:704
- msgid "Overwritten"
- msgstr "Overschrijven"
- #: Source/Core/DolphinQt/MenuBar.cpp:799
- msgid "P&lay Input Recording..."
- msgstr "Input Opname Af&spelen..."
- #: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:299
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222
- msgid "PAL"
- msgstr "PAL"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
- msgid "PAL (EBU)"
- msgstr "PAL (EBU)"
- #. i18n: PCAP is a file format
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
- msgid "PCAP"
- msgstr "PCAP"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:200
- msgid "PNG Compression Level"
- msgstr "PNG Compressie Level"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199
- msgid "PNG Compression Level:"
- msgstr "PNG Compressie Level:"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:198
- msgid "PNG image file (*.png);; All Files (*)"
- msgstr "PNG afbeeldingsbestand (*.png);; Alle bestanden (*)"
- #. i18n: PPC Feature Flags
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:386
- msgid "PPC Feat. Flags"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:633
- msgid "PPC Feature Flags"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:611
- msgid "PPC Instruction Coverage"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605
- msgid "PPC vs Host"
- msgstr "PPC vs Host"
- #: Source/Core/Common/FatFsUtil.h:13
- msgid "Pack SD Card Now"
- msgstr ""
- #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
- msgid "Pad"
- msgstr "Pad"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
- msgid "Pads"
- msgstr "Pads"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
- msgid "Parameters"
- msgstr "Parameters"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
- msgid "Parse as Hex"
- msgstr "Parseer als Hex"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
- msgid "Parsing Error"
- msgstr "Parseerfout"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225
- msgid "Passive"
- msgstr "Passief"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
- msgid "Passthrough a Bluetooth adapter"
- msgstr "Bluetooth-adapter doorgeven"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:75
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
- msgid "Password"
- msgstr "Wachtwoord"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
- msgid "Password for joining your game (leave empty for none)"
- msgstr "Wachtwoord voor deelname aan uw spel (laat leeg voor geen)"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
- msgid "Password?"
- msgstr "Wachtwoord?"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
- msgid "Patch Editor"
- msgstr "Patch Bewerker"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
- msgid "Patch name"
- msgstr "Patchnaam"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:70
- msgid "Patches"
- msgstr "Patches"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:53
- msgid "Path:"
- msgstr "Pad:"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:27
- msgid "Paths"
- msgstr "Paden"
- #: Source/Core/DolphinQt/ToolBar.cpp:159
- msgid "Pause"
- msgstr "Pauze"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:580
- msgid "Pause Branch Watch"
- msgstr "Pauzeer Branch Watch"
- #: Source/Core/DolphinQt/MenuBar.cpp:820
- msgid "Pause at End of Movie"
- msgstr "Pauzeer aan het Einde van de Opname"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204
- msgid "Pause on Focus Loss"
- msgstr "Pauzeer bij Verliezen van Focus"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
- msgid "Pause on Panic"
- msgstr "Pauzeer op Panic"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:78
- msgid ""
- "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
- "<br>Enabling will affect performance.<br>The performance impact is the same "
- "as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:379
- msgid ""
- "Pauses the game whenever the render window isn't focused."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #. i18n: Refers to tilting an emulated Wii Remote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
- msgid "Peak angular velocity (measured in turns per second)."
- msgstr "Piek hoeksnelheid (gemeten in rotaties per seconde)."
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
- msgid "Peak velocity of movements to neutral position."
- msgstr "Topsnelheid van beweging naar neutrale positie."
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
- msgid "Peak velocity of outward swing movements."
- msgstr "Top snelheid van buitenwaartse zwaai beweging."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:162
- msgid "Per-Pixel Lighting"
- msgstr "Per-Pixel Belichting"
- #: Source/Core/DolphinQt/MenuBar.cpp:320
- msgid "Perform Online System Update"
- msgstr "Voer Online Systeemupdate Uit"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:435
- msgid "Perform System Update"
- msgstr "Voer Systeemupdate Uit"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:79
- msgid "Performance Sample Window (ms)"
- msgstr "Venster van prestatiemonster (ms)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
- msgid "Performance Sample Window (ms):"
- msgstr "Venster van prestatiemonster (ms):"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
- msgid "Performance Statistics"
- msgstr "Prestatiestatistieken"
- #. i18n: One of the options shown below "Address Space". "Physical" is the address space that
- #. reflects how devices (e.g. RAM) is physically wired up.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:179
- msgid "Physical"
- msgstr "Fysieke"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
- msgid "Physical address space"
- msgstr "Fysieke adresruimte"
- #: Source/Core/UICommon/UICommon.cpp:525
- msgid "PiB"
- msgstr "PiB"
- #: Source/Core/DolphinQt/MenuBar.cpp:1312
- msgid "Pick a debug font"
- msgstr "Kies een debug-lettertype"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Ping"
- msgstr "Ping"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
- msgid "Pitch Down"
- msgstr "Stamp Omlaag"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
- msgid "Pitch Up"
- msgstr "Stamp Omhoog"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:997
- #: Source/Core/DolphinQt/MenuBar.cpp:691
- msgid "Platform"
- msgstr "Platform"
- #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166
- msgid "Play"
- msgstr "Spelen"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:172
- msgid "Play / Record"
- msgstr "Afspelen / Opnemen"
- #: Source/Core/Core/HotkeyManager.cpp:59
- msgid "Play Recording"
- msgstr "Speel Opname"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84
- msgid "Play Set/Power Disc"
- msgstr "Play Set/Power Disc"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:127
- msgid "Playback Options"
- msgstr "Terugspeel Opties"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Player"
- msgstr "Speler"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90
- msgid "Player One"
- msgstr "Speler Een"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92
- msgid "Player One Ability One"
- msgstr "Speler Een Vaardigheid Een"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:94
- msgid "Player One Ability Two"
- msgstr "Speler Een Vaardigheid Twee"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:96
- msgid "Player Two"
- msgstr "Tweede Speler"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:98
- msgid "Player Two Ability One"
- msgstr "Speler Twee Vaardigheid Een"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:100
- msgid "Player Two Ability Two"
- msgstr "Speler Twee Vaardigheid Twee"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
- msgid "Players"
- msgstr "Spelers"
- #: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77
- #: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120
- msgid "Playing a game"
- msgstr ""
- #. i18n: The total amount of time the Skylander has been used for
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:143
- msgid "Playtime:"
- msgstr "Speeltijd:"
- #. i18n: Please leave SyncOnSkipIdle and True untranslated.
- #. The user needs to enter these terms as-is in an INI file.
- #: Source/Core/VideoCommon/CommandProcessor.cpp:667
- msgid ""
- "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
- "disabled, which makes this problem very likely to happen."
- msgstr ""
- "Verander de instelling \"SyncOnSkipIdle\" naar \"True\"! Op dit moment is "
- "het uitgeschakeld, waardoor dit probleem zeer waarschijnlijk zal optreden."
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
- msgid ""
- "Please start a game before starting a search with standard memory regions."
- msgstr ""
- "Start eerst een spel voordat u een zoekactie start met standaard "
- "geheugengebieden."
- #. i18n: "Point" refers to the action of pointing a Wii Remote.
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:224
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
- msgid "Point"
- msgstr "Wijzen"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
- msgid "Point (Passthrough)"
- msgstr "Wijzen (Passthrough)"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:85
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66
- msgid "Port %1"
- msgstr "Poort %1"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
- msgid "Port %1 ROM:"
- msgstr "Port %1 ROM:"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
- msgid "Port:"
- msgstr "Poort:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161
- msgid "Portal Slots"
- msgstr "Portal Slots"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:974
- msgid "Possible desync detected: %1 might have desynced at frame %2"
- msgstr ""
- "Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
- msgid "Post-Processing Effect"
- msgstr "Post-Processing Effect"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:198
- msgid "Post-Processing Effect:"
- msgstr "Post-Processing Effect:"
- #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
- msgid "Post-Processing Shader Configuration"
- msgstr "Post-Processing Shader Configuratie"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88
- msgid "Power Disc Three"
- msgstr "Power Disc Drie"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86
- msgid "Power Disc Two"
- msgstr "Power Disc Twee"
- #. i18n: VS is short for vertex shaders.
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:215
- msgid "Prefer VS for Point/Line Expansion"
- msgstr "Geef voorkeur aan VS voor Punt/Lijn uitbreiding"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123
- msgid "Prefetch Custom Textures"
- msgstr "Prefetch Aangepaste Textures"
- #: Source/Core/Core/Movie.cpp:1174
- msgid "Premature movie end in PlayController. {0} + {1} > {2}"
- msgstr "Vroegtijdig opname einde in PlayController. {0} + {1} > {2}"
- #: Source/Core/Core/Movie.cpp:1264
- msgid "Premature movie end in PlayWiimote. {0} + 1 > {1}"
- msgstr ""
- #: Source/Core/Core/Movie.cpp:1284
- msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
- msgstr "Vroegtijdig opname einde in PlayWiimote. {0} + {1} > {2}"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:97
- msgid ""
- "Preparing to update...\n"
- "This can take a while."
- msgstr ""
- "Update voorbereiden...\n"
- "Dit kan even duren."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
- msgid "Presets"
- msgstr "Voorinstellingen"
- #: Source/Core/Core/HotkeyManager.cpp:83
- msgid "Press Sync Button"
- msgstr "Druk Op Sync Knop"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
- msgid "Pressure"
- msgstr "Druk"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311
- msgid ""
- "Prevents shader compilation stuttering by not rendering waiting objects. Can "
- "work in scenarios where Ubershaders doesn't, at the cost of introducing "
- "visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
- "recommended, only use if the other options give poor results.</"
- "dolphin_emphasis>"
- msgstr ""
- "Voorkomt shadercompilatie stottering door wachtende objecten niet te "
- "renderen. Kan werken in scenario's waarin Ubershaders dat niet doen, ten "
- "koste van het introduceren van visuele glitches en slecht werkende effecten. "
- "<br><br><dolphin_emphasis>Niet aanbevolen, gebruik alleen als de andere "
- "opties slechte resultaten opleveren.</dolphin_emphasis>"
- #: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99
- #: Source/Core/Core/HotkeyManager.cpp:103
- #: Source/Core/Core/HotkeyManager.cpp:107
- msgid "Previous Game Profile"
- msgstr "Vorig Spel Profiel"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
- msgid "Previous Match"
- msgstr "Vorige Overeenkomst"
- #: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
- #: Source/Core/Core/HotkeyManager.cpp:101
- #: Source/Core/Core/HotkeyManager.cpp:105
- msgid "Previous Profile"
- msgstr "Vorig Profiel"
- #. i18n: In this context, a primitive means a point, line, triangle or rectangle.
- #. Do not translate the word primitive as if it was an adjective.
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
- msgid "Primitive %1"
- msgstr "Primitief %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
- msgid "Private"
- msgstr "Privé"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
- msgid "Private and Public"
- msgstr "Privé en Openbaar"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
- msgid "Problem"
- msgstr "Probleem"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1438
- msgid ""
- "Problems with high severity were found. The game will most likely not work "
- "at all."
- msgstr ""
- "Er zijn zeer ernstige problemen gevonden. Het spel zal waarschijnlijk niet "
- "werken."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1427
- msgid ""
- "Problems with low severity were found. They will most likely not prevent the "
- "game from running."
- msgstr ""
- "Er zijn problemen met lage ernst gevonden. Het spel zal waarschijnlijk goed "
- "werken."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1433
- msgid ""
- "Problems with medium severity were found. The whole game or certain parts of "
- "the game might not work correctly."
- msgstr ""
- "Er zijn problemen met middelmatig ernst gevonden. Het spel of bepaalde delen "
- "van het spel zullen misschien niet goed werken."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:141
- msgid "Profile"
- msgstr "Profiel"
- #: Source/Core/Core/HotkeyManager.cpp:346
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
- msgid "Program Counter"
- msgstr "Programmateller"
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
- #: Source/Core/DolphinQt/ConvertDialog.cpp:435
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:282
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:307
- msgid "Progress"
- msgstr "Voortgang"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:364
- msgid ""
- "Prompts you to confirm that you want to end emulation when you press Stop."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
- msgid "Public"
- msgstr "Openbaar"
- #: Source/Core/DolphinQt/MenuBar.cpp:572
- msgid "Purge Game List Cache"
- msgstr "Gamelijstcache opschonen"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:739
- msgid "Put IPL ROMs in User/GC/<region>."
- msgstr "Zet IPL ROMs in Gebruiker/GC/<region>."
- #: qtbase/src/gui/kernel/qguiapplication.cpp:234
- msgctxt ""
- "Translate this string to the string 'LTR' in left-to-right languages or to "
- "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
- "widget layout."
- msgid "QT_LAYOUT_DIRECTION"
- msgstr "LTR"
- #: Source/Core/Core/NetPlayClient.cpp:1602
- msgid "Quality of Service (QoS) couldn't be enabled."
- msgstr "Quality of Service (QoS) kan niet worden geactiveerd."
- #: Source/Core/Core/NetPlayClient.cpp:1598
- msgid "Quality of Service (QoS) was successfully enabled."
- msgstr "Quality of Service (QoS) is succesvol geactiveerd."
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
- msgid "Quality of the DPLII decoder. Audio latency increases with quality."
- msgstr ""
- "Kwaliteit van de DPLII decoder. Audio vetraging neemt toe met de kwaliteit."
- #: Source/Core/Common/MsgHandler.cpp:60
- #: Source/Core/DolphinQt/ConvertDialog.cpp:453
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:661
- #: Source/Core/DolphinQt/MainWindow.cpp:1775
- msgid "Question"
- msgstr "Vraag"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137
- msgid "Quit"
- msgstr "Stoppen"
- #. i18n: The right trigger button (labeled R on real controllers)
- #: Source/Core/Core/HW/GCPadEmu.h:75
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
- msgid "R"
- msgstr "R"
- #. i18n: The right trigger button (labeled R on real controllers) used as an analog input
- #: Source/Core/Core/HW/GCPadEmu.h:79
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
- msgid "R-Analog"
- msgstr "R-Analoog"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
- msgid "READY"
- msgstr "GEREED"
- #: Source/Core/DolphinQt/MenuBar.cpp:1049
- msgid "RSO Modules"
- msgstr "RSO Modules"
- #: Source/Core/DolphinQt/MenuBar.cpp:1377
- msgid "RSO auto-detection"
- msgstr "RSO autodetectie"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
- msgid "RUNNING"
- msgstr "LOPEND"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:356
- msgid "RVZ GC/Wii images (*.rvz)"
- msgstr "RVZ GC/Wii schijfafbeeldingen (*.rvz)"
- #. i18n: A range of memory addresses
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
- msgid "Range"
- msgstr "Afstand"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
- msgid "Range End: "
- msgstr "Bereik Einde:"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
- msgid "Range Start: "
- msgstr "Bereik Start:"
- #: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149
- msgid "Rank %1"
- msgstr "Rang %1"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
- msgid "Raw"
- msgstr "Rauw"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180
- msgid "Raw Internal Resolution"
- msgstr "Rauwe Interne Resolutie"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
- msgid "Re&place Instruction"
- msgstr "Ver&vang Instructie"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:600
- msgid "Re-initialize software JIT block profiling data."
- msgstr ""
- #. i18n: This is a selectable condition when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
- msgid "Read"
- msgstr "Lezen"
- #. i18n: This string is used for a radio button that represents the type of
- #. memory breakpoint that gets triggered when a read operation or write operation occurs.
- #. The string is not a command to read and write something or to allow reading and writing.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233
- msgid "Read and write"
- msgstr "Lezen en schrijven"
- #. i18n: This string is used for a radio button that represents the type of
- #. memory breakpoint that gets triggered when a read operation occurs.
- #. The string does not mean "read-only" in the sense that something cannot be written to.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:237
- msgid "Read only"
- msgstr "Alleen lezen"
- #. i18n: This is a selectable condition when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
- msgid "Read or Write"
- msgstr "Lezen of Schrijven"
- #: Source/Core/Core/HotkeyManager.cpp:61
- msgid "Read-Only Mode"
- msgstr "Alleen-Lezen Modus"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
- msgid "Real Balance Board"
- msgstr "Echt Balance Board"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
- msgid "Real Wii Remote"
- msgstr "Echte Wii-afstandsbediening"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:387
- msgid "Received invalid Wii Remote data from Netplay."
- msgstr "Ongeldige Wii-afstandsbediening gegevens ontvangen van Netplay."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:479
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
- msgid "Recent Hits"
- msgstr "Recente Hits"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
- msgid "Recenter"
- msgstr "Hercentreren"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:577
- msgid "Recompiles Physical Address"
- msgstr ""
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:157
- msgid "Record"
- msgstr "Opnemen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
- msgid "Record Inputs"
- msgstr "Input Opnemen"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
- msgid "Recording"
- msgstr "Opnemen"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
- msgid "Recording Options"
- msgstr "Opname Opties"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:326
- msgid "Recording..."
- msgstr "Opnemen..."
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
- msgid "Red"
- msgstr "Rood"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
- msgid "Red Left"
- msgstr "Rood Links"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
- msgid "Red Right"
- msgstr "Rood Rechts"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:460
- msgid ""
- "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
- "in smoother edges on objects. Increases GPU load and sometimes causes "
- "graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
- "provides top quality geometry anti-aliasing and also applies anti-aliasing "
- "to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
- "unsure, select None.</dolphin_emphasis>"
- msgstr ""
- "Vermindert de hoeveelheid aliasing dat is ontstaan door het rasteren van 3D "
- "graphics. Deze optie maakt de oneffen randjes op objecten glad. Verhoogt GPU "
- "load en kan voor grafische problemen zorgen.<br><br>SSAA is aanzienlijk meer "
- "belastend dan MSAA, maar geeft een beter resultaat en brengt ook anti-"
- "aliasing aan op belichting, shaders, effecten en textures."
- "<br><br><dolphin_emphasis>In geval van twijfel \"Geen\" selecteren.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:88
- msgid "Redump.org Status:"
- msgstr "Redump.org Status:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:111
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:42
- #: Source/Core/DolphinQt/ToolBar.cpp:117
- msgid "Refresh"
- msgstr "Verversen"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
- msgid "Refresh Current Values"
- msgstr "Huidige waarden verversen"
- #: Source/Core/Core/HotkeyManager.cpp:30
- msgid "Refresh Game List"
- msgstr "Spellijst verversen"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:401
- msgid "Refresh failed. Please run the game for a bit and try again."
- msgstr ""
- "Verversen mislukt. Laat het spel een tijdje draaien en probeer het opnieuw."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:415
- msgid "Refreshed current values."
- msgstr "Huidige waarden ververst."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:283
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
- msgid "Refreshing..."
- msgstr "Verversen..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1005
- #: Source/Core/DolphinQt/MenuBar.cpp:699
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
- msgid "Region"
- msgstr "Regio"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
- msgid "Region:"
- msgstr "Regio:"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
- msgid "Registers"
- msgstr "Registers"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
- msgid "Relative Input"
- msgstr "Relatieve Input"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
- msgid "Relative Input Hold"
- msgstr "Relatieve Input Vasthouden"
- #. i18n: Releases is a noun.
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:201
- msgid "Releases (every few months)"
- msgstr ""
- #: Source/Core/DolphinQt/Updater.cpp:86
- msgid "Remind Me Later"
- msgstr "Herinner Me Later"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:41
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:142
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:329
- msgid "Remove"
- msgstr "Verwijder"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:669
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:676
- msgid "Remove Failed"
- msgstr "Verwijderen Mislukt"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:76
- msgid "Remove Junk Data (Irreversible):"
- msgstr "Verwijder Junk Data (Onomkeerbaar):"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:526
- msgid "Remove Tag..."
- msgstr "Tag Verwijderen..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1133
- msgid "Remove tag"
- msgstr "Tag verwijderen"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:302
- msgid ""
- "Removing junk data does not save any space when converting to ISO (unless "
- "you package the ISO file in a compressed file format such as ZIP "
- "afterwards). Do you want to continue anyway?"
- msgstr ""
- "Het verwijderen van Junk data bespaart geen ruimte bij het converteren naar "
- "ISO (tenzij u het ISO-bestand verpakt in een gecomprimeerd bestandsformaat "
- "zoals ZIP achteraf). Wilt u toch doorgaan?"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:937
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:971
- msgid "Rename Symbol"
- msgstr "Hernoem Symbool"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
- msgid "Render Window"
- msgstr "Render-venster"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123
- msgid "Render to Main Window"
- msgstr "Renderen naar hoofdvenster"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
- msgid ""
- "Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
- "this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Rendert de scène als een wireframe.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #. i18n: Repeat Instructions
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:392
- msgid "Repeat Instr."
- msgstr ""
- #. i18n: This means to say it is a count of PPC instructions recompiled more than once.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:638
- msgid "Repeat Instructions"
- msgstr ""
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
- msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
- msgstr "Report: GCIFolder schrijft naar niet gealloceerde blok {0:#x}"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
- msgid "Request to Join Your Party"
- msgstr "Verzoek om Lid te Worden van Uw Partij"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:347
- msgid ""
- "Requires the render window to be focused for hotkeys to take effect."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/Core/FreeLookManager.cpp:102
- #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:990
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:165
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:740
- msgid "Reset"
- msgstr "Reset"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:250
- msgid "Reset All"
- msgstr "Reset Alles"
- #: Source/Core/DolphinQt/MenuBar.cpp:614
- msgid "Reset Ignore Panic Handler"
- msgstr "Reset Negeer Panic Handler"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:230
- msgid "Reset Results"
- msgstr "Reset Resultaat"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391
- msgid "Reset Traversal Server"
- msgstr "Reset Traversal Server"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:392
- msgid "Reset Traversal Server to %1:%2"
- msgstr "Reset Traversal Server naar %1:%2"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
- msgid "Reset Traversal Settings"
- msgstr "Reset Traversal Instellingen"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:373
- msgid "Reset Values"
- msgstr "Reset Waarde"
- #: Source/Core/Core/FreeLookManager.cpp:106
- msgid "Reset View"
- msgstr "Reset Weergave"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
- msgid "Reset all saved Wii Remote pairings"
- msgstr "Reset alle opgeslagen Wii-afstandsbediening koppelingen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184
- msgid "Resolution Type:"
- msgstr "Resolutie Type:"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:26
- msgid "Resource Pack Manager"
- msgstr "Resource Pack Beheer"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:222
- msgid "Resource Pack Path:"
- msgstr "Pad naar Resource Pack:"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:321
- msgid "Restart Required"
- msgstr "Herstarten Vereist"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:742
- msgid "Restore Defaults"
- msgstr "Herstel Standaardinstellingen"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:613
- msgid "Restore Instruction"
- msgstr "Herstel Instructie"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:726
- msgid "Retry"
- msgstr "Opnieuw"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
- msgid "Return Speed"
- msgstr "Terugkeer Snelheid"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Revision"
- msgstr "Revisie"
- #: Source/Core/DolphinQt/AboutDialog.cpp:65
- msgid "Revision: %1"
- msgstr "Revisie: %1"
- #: Source/Core/Core/FreeLookManager.cpp:94
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:218
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
- msgid "Right"
- msgstr "Rechts"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
- msgid "Right Stick"
- msgstr "Rechter Stick"
- #. i18n: "Table" refers to a turntable
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
- msgid "Right Table"
- msgstr "Rechter Tafel"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
- msgid "Riivolution XML files"
- msgstr "Riivolution XML bestanden"
- #. i18n: Refers to the "rim" of a TaTaCon drum.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
- msgid "Rim"
- msgstr "Rand"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
- msgid "Rocker Down"
- msgstr "Knop Omlaag"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
- msgid "Rocker Up"
- msgstr "Knop Omhoog"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
- msgid "Roll Left"
- msgstr "Rol Links"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
- msgid "Roll Right"
- msgstr "Rol Rechts"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
- msgid "Room ID"
- msgstr "Kamer ID"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:495
- msgid "Rotation"
- msgstr "Rotatie"
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
- msgid "Rotation applied at extremities of swing."
- msgstr "Rotatie toegepast aan de uiteinden van de zwaai."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:231
- msgid ""
- "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
- "number.<br><br>Fixes graphical problems in some games at higher internal "
- "resolutions. This setting has no effect when native internal resolution is "
- "used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Rondt 2D-hoekpunten af op hele pixels en rond de viewport grootte naar een "
- "geheel getal.<br><br>Lost grafische problemen bij hogere interne resoluties "
- "op voor sommige spellen. Deze instelling heeft geen effect wanneer natieve "
- "interne resolutie wordt gebruikt.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:767
- msgid ""
- "Rows in the table can be left-clicked on the origin, destination, and symbol "
- "columns to view the associated address in Code View. Right-clicking the "
- "selected row(s) will bring up a context menu.\n"
- "\n"
- "If the origin, destination, or symbol columns are right-clicked, an action "
- "copy the relevant address(es) to the clipboard will be available, and an "
- "action to set a breakpoint at the relevant address(es) will be available. "
- "Note that, for the origin / destination symbol columns, these actions will "
- "only be enabled if every row in the selection has a symbol.\n"
- "\n"
- "If the instruction column of a row selection is right-clicked, an action to "
- "invert the branch instruction's condition and an action to invert the branch "
- "instruction's decrement check will be available, but only if the branch "
- "instruction is a conditional one.\n"
- "\n"
- "If the condition column of a row selection is right-clicked, an action to "
- "make the branch instruction unconditional will be available, but only if the "
- "branch instruction is a conditional one.\n"
- "\n"
- "If the origin column of a row selection is right-clicked, an action to "
- "replace the branch instruction at the origin(s) with a NOP instruction (No "
- "Operation) will be available.\n"
- "\n"
- "If the destination column of a row selection is right-clicked, an action to "
- "replace the instruction at the destination(s) with a BLR instruction (Branch "
- "to Link Register) will be available, but will only be enabled if the branch "
- "instruction at every origin updates the link register.\n"
- "\n"
- "If the origin / destination symbol column of a row selection is right-"
- "clicked, an action to replace the instruction at the start of the symbol(s) "
- "with a BLR instruction will be available, but will only be enabled if every "
- "row in the selection has a symbol.\n"
- "\n"
- "All context menus have the action to delete the selected row(s) from the "
- "candidates."
- msgstr ""
- #: Source/Core/Core/HW/GCPadEmu.h:61
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
- msgid "Rumble"
- msgstr "Rumble"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:602
- msgid "Run &to Here"
- msgstr "Uitvoeren &tot Hier"
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:643
- msgid "Run Count"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203
- msgid "Run GBA Cores in Dedicated Threads"
- msgstr "Voer GBA Emulatie uit in Specifieke threads"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684
- msgid "Run Until"
- msgstr "Uitvoeren Tot"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:638
- msgid "Run Until (Ignoring Breakpoints)"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
- msgid "Run until hit (ignoring breakpoints)"
- msgstr "Uitvoeren tot hit (negeer breekpunten)"
- #: Source/Core/DiscIO/Enums.cpp:51
- msgid "Russia"
- msgstr "Rusland"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
- msgid "SD Card"
- msgstr "SD-Kaart"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:264
- msgid "SD Card File Size:"
- msgstr "SD-Kaart Bestandsgrootte:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:507
- msgid "SD Card Image (*.raw);;All Files (*)"
- msgstr "SD-Kaartafbeedling (*.raw);;Alle Bestanden(*)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:231
- msgid "SD Card Path:"
- msgstr "SD-Kaart Pad:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:211
- msgid "SD Card Settings"
- msgstr "SD-Kaart-instellingen"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186
- msgid "SD Root:"
- msgstr "SD Root:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:253
- msgid "SD Sync Folder:"
- msgstr "SD Sync Map:"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
- msgid "SDR Display Gamma Target"
- msgstr "SDR Beeldscherm Gamma Doel"
- #: Source/Core/Core/HW/GBAPadEmu.h:45
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
- msgid "SELECT"
- msgstr "SELECT"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:77
- msgid "SHA-1:"
- msgstr "SHA-1:"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
- msgid "SHA1 Digest"
- msgstr "SHA1 Digest"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
- msgid "SP1:"
- msgstr "SP1:"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
- msgid "SSL context"
- msgstr "SSL context"
- #. i18n: The START/PAUSE button on GameCube controllers
- #: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:51
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
- msgid "START"
- msgstr "START"
- #: Source/Core/DolphinQt/MenuBar.cpp:1061
- msgid "Sa&ve Code"
- msgstr "Code Op&slaan"
- #: Source/Core/DolphinQt/MenuBar.cpp:400
- msgid "Sa&ve State"
- msgstr "S&la State Op"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:76
- msgid "Safe"
- msgstr "Veilig"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:144
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:710
- msgid "Save"
- msgstr "Opslaan"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:712
- msgid "Save All"
- msgstr "Sla Alles op"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:514
- msgid "Save Branch Watch &As..."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:630
- msgid "Save Branch Watch Snapshot"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1790
- msgid "Save Combined Output File As"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:378
- msgid "Save Converted Image"
- msgstr "Sla Geconverteerde Afbeelding op"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:369
- msgid "Save Converted Images"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:591
- #: Source/Core/DolphinQt/GameList/GameList.cpp:596
- #: Source/Core/DolphinQt/MenuBar.cpp:1200
- msgid "Save Export"
- msgstr "Export Opslaan"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:232
- msgid "Save FIFO Log"
- msgstr "Sla FIFO Log op"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
- msgid "Save File To"
- msgstr "Sla Bestand op Naar"
- #. i18n: Noun (i.e. the data saved by the game)
- #: Source/Core/DolphinQt/GBAWidget.cpp:415
- msgid "Save Game"
- msgstr "Spel Opslag"
- #: Source/Core/DolphinQt/GBAWidget.cpp:250
- msgid "Save Game Files (*.sav);;All Files (*)"
- msgstr "Spel Save Bestanden (*.sav);;All Files (*)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1158
- #: Source/Core/DolphinQt/MenuBar.cpp:1167
- #: Source/Core/DolphinQt/MenuBar.cpp:1170
- #: Source/Core/DolphinQt/MenuBar.cpp:1176
- #: Source/Core/DolphinQt/MenuBar.cpp:1183
- msgid "Save Import"
- msgstr "Import Opslaan"
- #: Source/Core/DolphinQt/MenuBar.cpp:1656
- msgid "Save Map File"
- msgstr "Sla Map Bestand op"
- #: Source/Core/Core/HotkeyManager.cpp:180
- msgid "Save Oldest State"
- msgstr "Sla Oudste State op"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342
- msgid "Save Preset"
- msgstr "Voorinstelling opslaan"
- #: Source/Core/DolphinQt/MainWindow.cpp:1912
- msgid "Save Recording File As"
- msgstr "Sla Opnamebestand op Als"
- #: Source/Core/DolphinQt/MenuBar.cpp:1712
- msgid "Save Signature File"
- msgstr ""
- #: Source/Core/Core/HotkeyManager.cpp:183
- #: Source/Core/Core/HotkeyManager.cpp:361
- #: Source/Core/DolphinQt/GBAWidget.cpp:423
- msgid "Save State"
- msgstr "Save State"
- #: Source/Core/Core/HotkeyManager.cpp:146
- msgid "Save State Slot 1"
- msgstr "Save State Slot 1"
- #: Source/Core/Core/HotkeyManager.cpp:155
- msgid "Save State Slot 10"
- msgstr "Save State Slot 10"
- #: Source/Core/Core/HotkeyManager.cpp:147
- msgid "Save State Slot 2"
- msgstr "Save State Slot 2"
- #: Source/Core/Core/HotkeyManager.cpp:148
- msgid "Save State Slot 3"
- msgstr "Save State Slot 3"
- #: Source/Core/Core/HotkeyManager.cpp:149
- msgid "Save State Slot 4"
- msgstr "Save State Slot 4"
- #: Source/Core/Core/HotkeyManager.cpp:150
- msgid "Save State Slot 5"
- msgstr "Save State Slot 5"
- #: Source/Core/Core/HotkeyManager.cpp:151
- msgid "Save State Slot 6"
- msgstr "Save State Slot 6"
- #: Source/Core/Core/HotkeyManager.cpp:152
- msgid "Save State Slot 7"
- msgstr "Save State Slot 7"
- #: Source/Core/Core/HotkeyManager.cpp:153
- msgid "Save State Slot 8"
- msgstr "Save State Slot 8"
- #: Source/Core/Core/HotkeyManager.cpp:154
- msgid "Save State Slot 9"
- msgstr "Save State Slot 9"
- #: Source/Core/DolphinQt/MenuBar.cpp:401
- msgid "Save State to File"
- msgstr "Save State naar Bestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:403
- msgid "Save State to Oldest Slot"
- msgstr "Save State naar Oudste Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:402
- msgid "Save State to Selected Slot"
- msgstr "Save State naar Geselecteerde Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:404
- msgid "Save State to Slot"
- msgstr "Save State naar Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:1058
- msgid "Save Symbol Map &As..."
- msgstr "Sla Symbol Map Op &Als..."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:115
- msgid "Save Texture Cache to State"
- msgstr "Textuurcache in Save-state opslaan"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:485
- msgid "Save and Load State"
- msgstr "Save en Laad State"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68
- msgid "Save as Preset..."
- msgstr "Opslaan als voorinstelling..."
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:186
- msgid "Save as..."
- msgstr "Opslaan als..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1159
- msgid ""
- "Save data for this title already exists in the NAND. Consider backing up the "
- "current data before overwriting.\n"
- "Overwrite now?"
- msgstr ""
- "Save data voor deze titel bestaat al in de NAND. Overweeg om een backup te "
- "maken van de huidige data voordat u het overschrijft.\n"
- "Nu overschrijven?"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224
- msgid "Save in Same Directory as the ROM"
- msgstr "Save in de Zelfde Map als de ROM"
- #: Source/Core/Core/HotkeyManager.cpp:156
- msgid "Save to Selected Slot"
- msgstr "Opslaan naar Geselecteerde Slot"
- #: Source/Core/DolphinQt/MenuBar.cpp:446
- msgid "Save to Slot %1 - %2"
- msgstr "Opslaan naar Slot %1 - %2"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:156
- msgid "Save..."
- msgstr "Opslaan..."
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:218
- msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
- msgstr ""
- "Opgeslagen Wii-afstandsbediening koppelingen kunnen alleen gerest worden "
- "wanneer er een Wii spel draait."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230
- msgid "Saves:"
- msgstr "Saves:"
- #: Source/Core/Core/Movie.cpp:1002
- msgid "Savestate movie {0} is corrupted, movie recording stopping..."
- msgstr "Savestate opname {0} is corrupt, opname wordt gestopt..."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160
- msgid "Scaled EFB Copy"
- msgstr "Geschaalde EFB Kopie"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:315
- msgid "Scan succeeded."
- msgstr "Scan gelukt."
- #: Source/Core/DolphinQt/ToolBar.cpp:126
- msgid "ScrShot"
- msgstr "Schermafdruk"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
- #: Source/Core/DolphinQt/MenuBar.cpp:580 Source/Core/DolphinQt/MenuBar.cpp:582
- msgid "Search"
- msgstr "Zoeken"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
- msgid "Search Address"
- msgstr "Zoek Adres"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
- msgid "Search Current Object"
- msgstr "Zoek Huidig Object"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:146
- msgid "Search Subfolders"
- msgstr "Zoeken in submappen"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:226
- msgid "Search and Filter"
- msgstr "Zoek en Filter"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:379
- msgid ""
- "Search currently not possible in virtual address space. Please run the game "
- "for a bit and try again."
- msgstr ""
- "Zoeken is momenteel niet mogelijk in de virtuele adresruimte. Laat het spel "
- "een tijdje draaien en probeer het opnieuw."
- #: Source/Core/DolphinQt/MenuBar.cpp:931
- msgid "Search for an Instruction"
- msgstr "Zoek naar Instructie"
- #: Source/Core/DolphinQt/SearchBar.cpp:29
- msgid "Search games..."
- msgstr "Zoek Spellen..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1831
- msgid "Search instruction"
- msgstr "Zoek instructie"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234
- msgid "Search:"
- msgstr "Zoeken:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
- msgid "Section that contains all Action Replay cheat codes."
- msgstr "Sectie die alle Action Replay cheatcodes bevat."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
- msgid "Section that contains all Gecko cheat codes."
- msgstr "Sectie die alle Gecko cheatcodes bevat."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
- msgid "Section that contains all graphics related settings."
- msgstr "Sectie die alle grafisch gerelateerde instellingen bevat."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
- msgid "Section that contains most CPU and Hardware related settings."
- msgstr "Sectie die alle CPU en Hardware gerelateerde instellingen bevat."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409
- msgid "Security options"
- msgstr "Veiligheidsopties"
- #. i18n: If the user selects a file, Branch Watch will save to that file.
- #. If the user presses Cancel, Branch Watch will save to a file in the user folder.
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:810
- msgid ""
- "Select Branch Watch Snapshot Auto-Save File (for user folder location, "
- "cancel)"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:71
- msgid "Select Dump Path"
- msgstr "Selecteer Dump Pad"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:571
- #: Source/Core/DolphinQt/MenuBar.cpp:1194
- msgid "Select Export Directory"
- msgstr "Selecteer Export Map"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:147
- msgid "Select Figure File"
- msgstr "Selecteer Figuur Bestand"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:680
- msgid "Select GBA BIOS"
- msgstr "Selecteer GBA BIOS"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:829
- msgid "Select GBA ROM"
- msgstr "Selecteer GBA ROM"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:709
- msgid "Select GBA Saves Path"
- msgstr "Selecteer GBA Saves Pad"
- #: Source/Core/DolphinQt/MainWindow.cpp:1811
- msgid "Select Keys File (OTP/SEEPROM Dump)"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
- msgid "Select Last State"
- msgstr "Selecteer Laatste State"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:82
- msgid "Select Load Path"
- msgstr "Selecteer Laad Pad"
- #: Source/Core/DolphinQt/MainWindow.cpp:1785
- msgid "Select NAND Backup"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:93
- msgid "Select Resource Pack Path"
- msgstr "Selecteer Resource Pack Pad"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
- msgid "Select Riivolution XML file"
- msgstr "Selecteer Riivolution XML bestand"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:505
- msgid "Select SD Card Image"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1149
- msgid "Select Save File"
- msgstr ""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484
- msgid "Select Skylander Collection"
- msgstr "Selecteer Skylander Collectie"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
- msgid "Select Skylander File"
- msgstr "Selecteer Skylander Bestand"
- #: Source/Core/DolphinQt/MenuBar.cpp:447
- msgid "Select Slot %1 - %2"
- msgstr "Selecteer Slot %1 - %2"
- #: Source/Core/Core/HotkeyManager.cpp:362
- msgid "Select State"
- msgstr "Selecteer State"
- #: Source/Core/DolphinQt/MenuBar.cpp:417
- msgid "Select State Slot"
- msgstr "Selecteer State Slot"
- #: Source/Core/Core/HotkeyManager.cpp:158
- msgid "Select State Slot 1"
- msgstr "Selecteer State Slot 1"
- #: Source/Core/Core/HotkeyManager.cpp:167
- msgid "Select State Slot 10"
- msgstr "Selecteer State Slot 10"
- #: Source/Core/Core/HotkeyManager.cpp:159
- msgid "Select State Slot 2"
- msgstr "Selecteer State Slot 2"
- #: Source/Core/Core/HotkeyManager.cpp:160
- msgid "Select State Slot 3"
- msgstr "Selecteer State Slot 3"
- #: Source/Core/Core/HotkeyManager.cpp:161
- msgid "Select State Slot 4"
- msgstr "Selecteer State Slot 4"
- #: Source/Core/Core/HotkeyManager.cpp:162
- msgid "Select State Slot 5"
- msgstr "Selecteer State Slot 5"
- #: Source/Core/Core/HotkeyManager.cpp:163
- msgid "Select State Slot 6"
- msgstr "Selecteer State Slot 6"
- #: Source/Core/Core/HotkeyManager.cpp:164
- msgid "Select State Slot 7"
- msgstr "Selecteer State Slot 7"
- #: Source/Core/Core/HotkeyManager.cpp:165
- msgid "Select State Slot 8"
- msgstr "Selecteer State Slot 8"
- #: Source/Core/Core/HotkeyManager.cpp:166
- msgid "Select State Slot 9"
- msgstr "Selecteer State Slot 9"
- #: Source/Core/DolphinQt/MenuBar.cpp:1128
- msgid "Select Title to Install to NAND"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:105
- msgid "Select WFS Path"
- msgstr "Selecteer WFS Pad"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:60
- msgid "Select Wii NAND Root"
- msgstr "Selecteer Wii-NAND-basismap"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:296
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:39
- msgid "Select a Directory"
- msgstr "Selecteer een Map"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:197
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
- #: Source/Core/DolphinQt/GBAWidget.cpp:217
- #: Source/Core/DolphinQt/GBAWidget.cpp:249
- #: Source/Core/DolphinQt/MainWindow.cpp:788
- #: Source/Core/DolphinQt/MainWindow.cpp:1422
- #: Source/Core/DolphinQt/MainWindow.cpp:1434
- msgid "Select a File"
- msgstr "Selecteer een Bestand"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:522
- msgid "Select a Folder to Sync with the SD Card Image"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:47
- msgid "Select a Game"
- msgstr "Selecteer een Spel"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:743
- msgid "Select a file"
- msgstr "Selecteer een bestand"
- #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
- msgid "Select a game"
- msgstr "Selecteer een Spel"
- #: Source/Core/DolphinQt/GBAWidget.cpp:195
- msgid "Select e-Reader Cards"
- msgstr "Selecteer e-Reader Kaarten"
- #: Source/Core/DolphinQt/MenuBar.cpp:1442
- msgid "Select the RSO module address:"
- msgstr "Selecteer het RSO module adres:"
- #: Source/Core/DolphinQt/MainWindow.cpp:1834
- msgid "Select the Recording File to Play"
- msgstr "Selecteer Opnamebestand om Af te Spelen"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192
- msgid "Select the Virtual SD Card Root"
- msgstr "Selecteer de Virtuele SD-Kaart Root"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:138
- msgid "Selected Font"
- msgstr "Selecteer Font"
- #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:245
- msgid "Selected controller profile does not exist"
- msgstr "Geselecteerde controller profiel bestaat niet"
- #: Source/Core/Core/NetPlayServer.cpp:1347
- #: Source/Core/Core/NetPlayServer.cpp:1721
- #: Source/Core/Core/NetPlayServer.cpp:2049
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:491
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
- msgid "Selected game doesn't exist in game list!"
- msgstr "Het geselecteerde spel bestaat niet in de spellijst!"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
- msgid "Selected thread callstack"
- msgstr "Geselecteerde thread callstack"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:210
- msgid "Selected thread context"
- msgstr "Geselecteerde thread context"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:380
- msgid ""
- "Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
- "support this feature.</dolphin_emphasis>"
- msgstr ""
- "Selecteert een hardware-adapter om te gebruiken.<br><br></dolphin_emphasis>"
- "%1 ondersteunt deze functie niet.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:377
- msgid ""
- "Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
- "select the first one.</dolphin_emphasis>"
- msgstr ""
- "Selecteert een hardware-adapter om te gebruiken.<br><br><dolphin_emphasis>In "
- "geval van twijfel de eerste selecteren.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:380
- msgid ""
- "Selects how frame dumps (videos) and screenshots are going to be captured."
- "<br>If the game or window resolution change during a recording, multiple "
- "video files might be created.<br>Note that color correction and cropping are "
- "always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
- "output window resolution (without black bars).<br>This is a simple dumping "
- "option that will capture the image more or less as you see it.<br><b>Aspect "
- "Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
- "size), and corrects it by the target aspect ratio.<br>This option will "
- "consistently dump at the specified Internal Resolution regardless of how the "
- "image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
- "the Internal Resolution (XFB size) without correcting it with the target "
- "aspect ratio.<br>This will provide a clean dump without any aspect ratio "
- "correction so users have as raw as possible input for external editing "
- "software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
- "Corrected Internal Resolution\".</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
- msgid ""
- "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
- "depth if the necessary hardware is present. Heavily decreases emulation "
- "speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
- "are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
- "<br>HDMI 3D is used when the monitor supports 3D display resolutions."
- "<br>Passive is another type of 3D used by some TVs."
- "<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
- msgstr ""
- "Selecteert de stereoscopische 3D-modus. Stereoscopie geeft een beter gevoel "
- "van diepte als de benodigde hardware aanwezig is. Verlaagt de "
- "emulatiesnelheid zwaar en kan voor problemen zorgen.<br><br>Zij-aan-zij en "
- "boven-en-onder worden door de meeste 3D-tv's gebruikt.<br>Anaglyph wordt "
- "gebruikt voor rood-cyaan brillen.<br>HDMI 3D wordt gebruikt wanneer de "
- "monitor 3D-weergaveresoluties ondersteunt.<br>Passief is een ander type 3D "
- "dat door sommige tv's wordt gebruikt.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:265
- msgid ""
- "Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
- "ratio of the image sent out by the original consoles varied depending on the "
- "game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
- "off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
- "default, Dolphin shows the whole image without distorting its proportions, "
- "which means it's normal for the image to not entirely fill your display."
- "<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
- "depending on which type of TV the game seems to be targeting."
- "<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
- "<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
- "<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
- "This will usually distort the image's proportions.<br><br><b>Custom</b>: "
- "Mimics a TV with the specified aspect ratio. This is mostly intended to be "
- "used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
- "to `Custom`, but stretches the image to the specified aspect ratio. This "
- "will usually distort the image's proportions, and should not be used under "
- "normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247
- msgid ""
- "Selects which graphics API to use internally.<br><br>The software renderer "
- "is extremely slow and only useful for debugging, so any of the other "
- "backends are recommended. Different games and different GPUs will behave "
- "differently on each backend, so for the best emulation experience it is "
- "recommended to try each and select the backend that is least problematic."
- "<br><br><dolphin_emphasis>If unsure, select %1.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:409
- msgid ""
- "Selects which update track Dolphin uses when checking for updates at "
- "startup. If a new update is available, Dolphin will show a list of changes "
- "made since your current version and ask you if you want to update."
- "<br><br>The Dev track has the latest version of Dolphin which often updates "
- "multiple times per day. Select this track if you want the newest features "
- "and fixes.<br><br>The Releases track has an update every few months. Some "
- "reasons you might prefer to use this track:<br>- You prefer using versions "
- "that have had additional testing.<br>- NetPlay requires players to have the "
- "same Dolphin version, and the latest Release version will have the most "
- "players to match with.<br>- You frequently use Dolphin's savestate system, "
- "which doesn't guarantee backward compatibility of savestates between Dolphin "
- "versions. If this applies to you, make sure you make an in-game save before "
- "updating (i.e. save your game in the same way you would on a physical "
- "GameCube or Wii), then load the in-game save after updating Dolphin and "
- "before making any new savestates.<br><br>Selecting \"Don't Update\" will "
- "prevent Dolphin from automatically checking for updates."
- "<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:272
- msgid "Send"
- msgstr "Verzend"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:355
- msgid "Sensor Bar Position:"
- msgstr "Sensor Bar Positie:"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:372
- msgid ""
- "Separates CPU and GPU emulation work to separate threads. Reduces single-"
- "thread burden by spreading Dolphin's heaviest load across two cores, which "
- "usually improves performance. However, it can result in glitches and crashes."
- "<br><br>This setting cannot be changed while emulation is active."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DiscIO/VolumeVerifier.cpp:313
- msgid ""
- "Serial and/or version data is missing from {0}\n"
- "Please append \"{1}\" (without the quotes) to the datfile URL when "
- "downloading\n"
- "Example: {2}"
- msgstr ""
- "Serie- en / of versiegegevens ontbreken in {0}\n"
- "Voeg bij het downloaden \"{1}\" (zonder de aanhalingstekens) toe aan de "
- "datfile URL\n"
- "Voorbeeld: {2}\n"
- " "
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
- msgid "Server IP Address"
- msgstr "Server IP-adres"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
- msgid "Server Port"
- msgstr "Server Poort"
- #: Source/Core/Core/NetPlayClient.cpp:1983
- msgid "Server rejected traversal attempt"
- msgstr "Server heeft traversal poging geweigerd"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
- msgid "Set &Value"
- msgstr "Stel &Waarde In"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442
- msgid "Set Brea&kpoint"
- msgstr "Stel Bree&kpunt in"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:359
- msgid "Set Memory Card File for Slot A"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:360
- msgid "Set Memory Card File for Slot B"
- msgstr ""
- #. i18n: Here, PC is an acronym for program counter, not personal computer.
- #: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114
- msgid "Set PC"
- msgstr "Stel PC In"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
- msgid "Set Symbol &End Address"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
- msgid "Set Symbol &Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:994
- msgid "Set Symbol End Address"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:419
- msgid "Set as &Default ISO"
- msgstr "Stel in als &Standaard-ISO"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
- msgid ""
- "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
- "games.\n"
- "May not work for all games."
- msgstr ""
- "Stelt de Wii weergavemodus in op 60Hz (480i) in plaats van 50Hz (576i) voor "
- "PAL spellen.\n"
- "Werkt mogelijk niet voor alle spellen."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
- msgid "Sets the Wii system language."
- msgstr "Stelt de Wii-systeemtaal in."
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:343
- msgid ""
- "Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
- "this setting only take effect once Dolphin is restarted."
- "<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:92
- msgid ""
- "Sets the latency in milliseconds. Higher values may reduce audio crackling. "
- "Certain backends only."
- msgstr ""
- "Stelt de vertraging in milliseconden in. Hogere waarden kunnen audio gekraak "
- "verminderen. Alleen voor bepaalde backends."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:428
- msgid ""
- "Sets the region used for titles whose region cannot be determined "
- "automatically.<br><br>This setting cannot be changed while emulation is "
- "active."
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:396
- msgid ""
- "Sets the style of Dolphin's user interface. Any custom styles that you have "
- "added will be presented here, allowing you to switch to them."
- "<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
- msgid ""
- "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
- "address space. This will work for the vast majority of games."
- msgstr ""
- "Stelt het zoeken in met standaard MEM1 en (op de Wii) MEM2 mappings in de "
- "virtuele adresruimte. Dit zal werken voor de overgrote meerderheid van "
- "spellen."
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:73
- msgid "Settings"
- msgstr "Instellingen"
- #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:440
- msgid "SetupWiiMemory: Can't create setting.txt file"
- msgstr "SetupWiiMem: Kan setting.txt niet aanmaken"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
- msgid "Severity"
- msgstr "Ernst"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:134
- msgid "Shader Compilation"
- msgstr "Shadercompilatie"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
- msgid "Shake"
- msgstr "Schudden"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
- msgid "Sharp Bilinear"
- msgstr "Scherp Bilineair"
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
- msgid "Shinkansen"
- msgstr "Shinkansen"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
- msgid "Shinkansen Controller"
- msgstr "Shinkansen Controller"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
- #, c-format
- msgid "Show % Speed"
- msgstr "Snelheidspercentage tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:454
- msgid "Show &Log"
- msgstr "Toon &Log"
- #: Source/Core/DolphinQt/MenuBar.cpp:467
- msgid "Show &Toolbar"
- msgstr "&Werkbalk tonen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202
- msgid "Show Active Title in Window Title"
- msgstr "Actieve game in venstertitel weergeven"
- #: Source/Core/DolphinQt/MenuBar.cpp:768
- msgid "Show All"
- msgstr "Alles tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:755
- msgid "Show Australia"
- msgstr "Australië tonen"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:158
- msgid "Show Current Game on Discord"
- msgstr "Huidig spel op Discord tonen"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:304
- msgid "Show Disabled Codes First"
- msgstr "Toon Eerst de Uitgeschakelde Codes"
- #: Source/Core/DolphinQt/MenuBar.cpp:730
- msgid "Show ELF/DOL"
- msgstr "ELF/DOL tonen"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:129
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:303
- msgid "Show Enabled Codes First"
- msgstr "Toon Geactiveerde Codes Eerst"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
- msgid "Show FPS"
- msgstr "FPS tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:838
- msgid "Show Frame Counter"
- msgstr "Frameteller tonen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
- msgid "Show Frame Times"
- msgstr "Frametijden tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:756
- msgid "Show France"
- msgstr "Frankrijk tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:728
- msgid "Show GameCube"
- msgstr "GameCube tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:757
- msgid "Show Germany"
- msgstr "Duitsland tonen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
- msgid "Show Golf Mode Overlay"
- msgstr "Golfmodus-overlay tonen"
- #: Source/Core/Core/HotkeyManager.cpp:202
- msgid "Show Infinity Base"
- msgstr "Toon Infinity Base"
- #: Source/Core/DolphinQt/MenuBar.cpp:844
- msgid "Show Input Display"
- msgstr "Inputweergave tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:758
- msgid "Show Italy"
- msgstr "Italië tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:752
- msgid "Show JPN"
- msgstr "JPN tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:759
- msgid "Show Korea"
- msgstr "Korea tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:832
- msgid "Show Lag Counter"
- msgstr "Vertragingsteller tonen"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:153
- msgid "Show Language:"
- msgstr "Taal tonen:"
- #: Source/Core/DolphinQt/MenuBar.cpp:460
- msgid "Show Log &Configuration"
- msgstr "Toon Log &Configuratie"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:121
- msgid "Show NetPlay Messages"
- msgstr "NetPlay-berichten tonen"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117
- msgid "Show NetPlay Ping"
- msgstr "NetPlay-ping tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:760
- msgid "Show Netherlands"
- msgstr "Nederland tonen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:200
- msgid "Show On-Screen Display Messages"
- msgstr "On-screen-berichtgevingen tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:753
- msgid "Show PAL"
- msgstr "PAL tonen"
- #. i18n: Here, PC is an acronym for program counter, not personal computer.
- #: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112
- msgid "Show PC"
- msgstr "PC weergeven"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
- msgid "Show Performance Graphs"
- msgstr "Prestatiegrafieken tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:733
- msgid "Show Platforms"
- msgstr "Platforms tonen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103
- msgid "Show Projection Statistics"
- msgstr "Toon Projectiestatistieken"
- #: Source/Core/DolphinQt/MenuBar.cpp:767
- msgid "Show Regions"
- msgstr "Regio's tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:826
- msgid "Show Rerecord Counter"
- msgstr "Heropnameteller tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:761
- msgid "Show Russia"
- msgstr "Rusland tonen"
- #: Source/Core/Core/HotkeyManager.cpp:201
- msgid "Show Skylanders Portal"
- msgstr "Toon Skylanders Portal"
- #: Source/Core/DolphinQt/MenuBar.cpp:762
- msgid "Show Spain"
- msgstr "Spanje tonen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77
- msgid "Show Speed Colors"
- msgstr "Snelheidskleuren tonen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
- msgid "Show Statistics"
- msgstr "Statistieken tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:851
- msgid "Show System Clock"
- msgstr "Systeemklok tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:763
- msgid "Show Taiwan"
- msgstr "Taiwan tonen"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
- msgid "Show Target in Memor&y"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:754
- msgid "Show USA"
- msgstr "VS tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:765
- msgid "Show Unknown"
- msgstr "Onbekend tonen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
- msgid "Show VBlank Times"
- msgstr "VBlank-tijden tonen"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
- msgid "Show VPS"
- msgstr "VPS tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:729
- msgid "Show WAD"
- msgstr "WAD tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:727
- msgid "Show Wii"
- msgstr "Wii tonen"
- #: Source/Core/DolphinQt/MenuBar.cpp:764
- msgid "Show World"
- msgstr "Wereld tonen"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
- msgid "Show in &Memory"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:529
- msgid "Show in Code"
- msgstr "In Code Weergeven"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:542
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358
- msgid "Show in Memory"
- msgstr "In Geheugen Weergeven"
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1078
- msgid "Show in code"
- msgstr "In code tonen"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:502
- msgid "Show in memory"
- msgstr "In geheugen weergeven"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143
- msgid "Show in server browser"
- msgstr "Weergeef in server browser"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273
- msgid ""
- "Shows Dolphin's debugging user interface. This lets you view and modify a "
- "game's code and memory contents, set debugging breakpoints, examine network "
- "requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
- msgid ""
- "Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Toont chatberichten, buffer-aanpassingen en desynchronisatie berichten "
- "tijdens NetPlay.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:305
- msgid ""
- "Shows frametime graph along with statistics as a representation of emulation "
- "performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Toont de frametime grafiek samen met statistieken als weergave van "
- "emulatieprestaties.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
- "</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:372
- msgid ""
- "Shows on-screen display messages over the render window. These messages "
- "disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
- "this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:309
- #, c-format
- msgid ""
- "Shows the % speed of emulation compared to full speed."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Toont de % snelheid van de emulatie in vergelijking met de volledige "
- "snelheid.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:376
- msgid ""
- "Shows the active game title in the render window's title bar."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:293
- msgid ""
- "Shows the average time in ms between each distinct rendered frame alongside "
- "the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Toont de gemiddelde tijd in ms tussen elk unieke frame en de "
- "standaardafwijking.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
- "</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:301
- msgid ""
- "Shows the average time in ms between each rendered frame alongside the "
- "standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- "Toont de gemiddelde tijd in ms tussen elk weergegeven frame en de "
- "standaardafwijking.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
- "</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:393
- msgid ""
- "Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
- "select "On Movement".</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:386
- msgid ""
- "Shows the mouse cursor briefly whenever it has recently moved, then hides it."
- "<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:289
- msgid ""
- "Shows the number of distinct frames rendered per second as a measure of "
- "visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- "Toont het aantal frames dat per seconde wordt weergegeven als maatstaf voor "
- "de visuele vloeiendheid.<br><br><dolphin_emphasis>In geval van twijfel leeg "
- "laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:297
- msgid ""
- "Shows the number of frames rendered per second as a measure of emulation "
- "speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Toont het aantal frames per seconde dat wordt gerendered als een meting van "
- "de emulatie snelheid.<br><br><dolphin_emphasis>In geval van twijfel leeg "
- "laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:289
- msgid ""
- "Shows the player's maximum ping while playing on NetPlay."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Toont de maximum ping van de spelers tijdens NetPlay."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:333
- msgid ""
- "Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:330
- msgid ""
- "Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Toont diverse rendering statistieken.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:397
- msgid ""
- "Shows which game is active and the duration of your current play session in "
- "your Discord status.<br><br>This setting cannot be changed while emulation "
- "is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
- msgid "Side-by-Side"
- msgstr "Naast Elkaar"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
- msgid "Sideways Hold"
- msgstr "Zijwaarts Vasthouden"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
- msgid "Sideways Toggle"
- msgstr " Schakel Zijwaarts"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
- msgid "Sideways Wii Remote"
- msgstr "Wii-afstandsbediening Zijwaarts"
- #: Source/Core/DolphinQt/MenuBar.cpp:1048
- msgid "Signature Database"
- msgstr "Signatuurdatabase"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
- msgid "Signed 16"
- msgstr "Signed 16"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:150
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201
- msgid "Signed 32"
- msgstr "Signed 32"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
- msgid "Signed 8"
- msgstr "Signed 8"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
- msgid "Signed Integer"
- msgstr "Signed Integer"
- #: Source/Core/DiscIO/Enums.cpp:98
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
- msgid "Simplified Chinese"
- msgstr "Vereenvoudigd Chinees"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
- msgid "Simulate DK Bongos"
- msgstr "Simuleer DK Bongos"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
- msgid "Six Axis"
- msgstr "Zes Assen"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:251
- msgid "Size"
- msgstr "Grootte"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
- msgid ""
- "Size of stretch buffer in milliseconds. Values too low may cause audio "
- "crackling."
- msgstr ""
- "Grootte van uitrekkingsbuffer in milliseconden. Te lage waarden kunnen "
- "leiden tot krakend geluid."
- #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110
- msgid "Skip"
- msgstr "Overslaan"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:141
- msgid "Skip Drawing"
- msgstr "Tekenen Overslaan"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:52
- msgid "Skip EFB Access from CPU"
- msgstr "Sla EFB toegang van de CPU over"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
- msgid "Skip Main Menu"
- msgstr "Hoofdmenu overslaan"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:96
- msgid "Skip Presenting Duplicate Frames"
- msgstr "Sla Weergave Dubbele Frames Over"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:236
- msgid ""
- "Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
- "audio playback when emulation speed is not 100%. "
- "<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
- "issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Slaat Vertical Blank Interrupts over wanneer lag wordt gedetecteerd, "
- "waardoor een soepele audioweergave mogelijk is wanneer de emulatiesnelheid "
- "niet 100% is. <br><br><dolphin_emphasis>WAARSCHUWING: Kan haperingen en "
- "compatibiliteitsproblemen veroorzaken.<br><br><dolphin_emphasis>In geval van "
- "twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:205
- msgid ""
- "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
- "This may improve performance on low-end devices, while making frame pacing "
- "less consistent.<br><br />Disable this option as well as enabling V-Sync for "
- "optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
- "</dolphin_emphasis>"
- msgstr ""
- "Slaat de weergave van dubbele frames (XFB kopieën) over in 25fps/30fps "
- "spellen. Dit kan de prestaties op low-end apparaten verbeteren, maar zorgt "
- "voor minder consistente frame weergave.<br><br />Schakel deze optie uit en "
- "schakel V-Sync in voor optimale frame weergave.<br><br><dolphin_emphasis>In "
- "geval van twijfel geselecteerd laten.</dolphin_emphasis>"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403
- msgid "Skylander"
- msgstr "Skylander"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175
- msgid "Skylander %1"
- msgstr "Skylander %1"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557
- msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
- msgstr ""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
- msgid "Skylander (*.sky);;All Files (*)"
- msgstr "Skylander (*.sky);;Alle Bestanden (*)"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215
- msgid "Skylander Collection Path:"
- msgstr "Skylander Collectie Pad:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522
- msgid "Skylander not found in this collection. Create new file?"
- msgstr "Skylander niet gevonden in deze collectie. Nieuw bestand maken?"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
- msgid "Skylanders Manager"
- msgstr "Skylanders Beheer"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
- msgid "Slider Bar"
- msgstr "Schuifbalk"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:134
- msgid "Slot A"
- msgstr "Slot A"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
- msgid "Slot A:"
- msgstr "Slot A:"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:134
- msgid "Slot B"
- msgstr "Slot B"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177
- msgid "Slot B:"
- msgstr "Slot B:"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
- msgid "Snap the thumbstick position to the nearest octagonal axis."
- msgstr "Plaats de stick positie op de dichtstbijzijnde achthoekige as."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
- msgid "Socket table"
- msgstr "Socket table"
- #: Source/Core/VideoBackends/Software/SWmain.cpp:55
- msgid "Software Renderer"
- msgstr "Software Renderer"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1312
- msgid "Some of the data could not be read."
- msgstr "Een deel van de data kon niet worden gelezen."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1039
- msgid ""
- "Some padding data that should be zero is not zero. This can make the game "
- "freeze at certain points."
- msgstr ""
- "Sommige opvulgegevens die nul moeten zijn, zijn niet nul. Hierdoor kan het "
- "spel op bepaalde punten vastlopen."
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
- msgid ""
- "Some values you provided are invalid.\n"
- "Please check the highlighted values."
- msgstr ""
- "Sommige waarden die u heeft opgegeven zijn ongeldig.\n"
- "Controleer de gemarkeerde waarden."
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:128
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:302
- msgid "Sort Alphabetically"
- msgstr "Sorteer Alfabetisch"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:180
- msgid "Sound:"
- msgstr "Geluid:"
- #: Source/Core/UICommon/NetPlayIndex.cpp:250
- msgid "South America"
- msgstr "Zuid-Amerika"
- #: Source/Core/DiscIO/Enums.cpp:54
- msgid "Spain"
- msgstr "Spanje"
- #: Source/Core/DiscIO/Enums.cpp:89
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
- msgid "Spanish"
- msgstr "Spaans"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
- msgid "Speaker Pan"
- msgstr "Speaker Pan"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:369
- msgid "Speaker Volume:"
- msgstr "Speaker Volume:"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:138
- msgid "Specialized (Default)"
- msgstr "Gespecialiseerd (Standaard)"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
- msgid "Specific"
- msgstr "Specifiek"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:401
- msgid ""
- "Specifies the zlib compression level to use when saving PNG images (both for "
- "screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
- "this does not affect the image quality; instead, it is a trade-off between "
- "file size and compression time.<br><br>A value of 0 uses no compression at "
- "all. A value of 1 uses very little compression, while the maximum value of "
- "9 applies a lot of compression. However, for PNG files, levels between 3 "
- "and 6 are generally about as good as level 9 but finish in significantly "
- "less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
- "dolphin_emphasis>"
- msgstr ""
- "Specificeert het zlib-compressieniveau dat moet worden gebruikt bij het "
- "opslaan van PNG-afbeeldingen (zowel voor schermafbeeldingen als frame-"
- "dumping).<br><br>Aangezien PNG lossless compressie gebruikt, heeft dit geen "
- "invloed op de beeldkwaliteit. In plaats daarvan is het een afweging tussen "
- "bestandsgrootte en compressietijd.<br><br>Een waarde van 0 gebruikt helemaal "
- "geen compressie. Een waarde van 1 gebruikt heel weinig compressie, terwijl "
- "de maximale waarde van 9 veel compressie toepast. Voor PNG-bestanden zijn "
- "niveaus tussen 3 en 6 echter over het algemeen ongeveer net zo goed als "
- "niveau 9, maar verwerken aanzienlijk sneller.<br><br><dolphin_emphasis>Als "
- "je het niet zeker weet, laat dit dan op 6 staan.</dolphin_emphasis>"
- #: Source/Core/Core/FreeLookManager.cpp:98
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
- msgid "Speed"
- msgstr "Snelheid"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:454
- msgid "Speed Limit"
- msgstr "Snelheidslimiet"
- #. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
- #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262
- msgid "Spyro's Adventure"
- msgstr "Spyro's Adventure"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
- msgid "Stack end"
- msgstr "Stack eind"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
- msgid "Stack start"
- msgstr "Stack begin"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
- msgid "Standard Controller"
- msgstr "Standaardcontroller"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:66
- msgid "Start"
- msgstr "Start"
- #: Source/Core/DolphinQt/MenuBar.cpp:281
- msgid "Start &NetPlay..."
- msgstr "Start &NetPlay..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:252
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:586
- msgid "Start Branch Watch"
- msgstr "Start Branch Watch"
- #: Source/Core/DolphinQt/CheatsManager.cpp:138
- msgid "Start New Cheat Search"
- msgstr "Start Nieuwe Cheat Zoekopdracht"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153
- msgid "Start Profiling"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:797
- msgid "Start Re&cording Input"
- msgstr "Start Input &Opname"
- #: Source/Core/Core/HotkeyManager.cpp:58
- msgid "Start Recording"
- msgstr "Start Opname"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
- msgid "Start in Fullscreen"
- msgstr "In volledig scherm starten"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
- msgid "Start with Riivolution Patches"
- msgstr "Start met Riivolution Patches"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:414
- msgid "Start with Riivolution Patches..."
- msgstr "Start met Riivolution Patches..."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:877
- msgid "Started game"
- msgstr "Gestart spel"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
- msgid "State"
- msgstr "Staat"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
- msgid "Steering Wheel"
- msgstr "Stuurwiel"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/DolphinQt/ToolBar.cpp:103
- msgid "Step"
- msgstr "Stap"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/Core/HotkeyManager.cpp:65
- msgid "Step Into"
- msgstr "Stap In"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109
- msgid "Step Out"
- msgstr "Stap Uit"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106
- msgid "Step Over"
- msgstr "Stap Over"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:592
- msgid "Step out successful!"
- msgstr "Uitstappen succesvol!"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:590
- msgid "Step out timed out!"
- msgstr "Uitstappen timed out!"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:513
- msgid "Step over in progress..."
- msgstr "Overstappen in voortgang..."
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488
- msgid "Step successful!"
- msgstr "Stap succesvol!"
- #: Source/Core/Core/HotkeyManager.cpp:345
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
- msgid "Stepping"
- msgstr "Stappen"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
- msgid "Stereo"
- msgstr "Stereo"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:614
- msgid "Stereoscopic 3D Mode"
- msgstr "Stereoscopische 3D Modus"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:237
- msgid "Stereoscopic 3D Mode:"
- msgstr "Stereoscopische 3D Modus:"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
- msgid "Stereoscopy"
- msgstr "Stereoscopie"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
- msgid "Stick"
- msgstr "Stick"
- #: Source/Core/Core/HotkeyManager.cpp:32
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:158
- #: Source/Core/DolphinQt/ToolBar.cpp:124
- msgid "Stop"
- msgstr "Stoppen"
- #: Source/Core/DolphinQt/MenuBar.cpp:800
- msgid "Stop Playing/Recording Input"
- msgstr "Afspelen/opnemen van input stoppen"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153
- msgid "Stop Profiling"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
- msgid "Stopped game"
- msgstr "Gestopt spel"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:56
- msgid "Store EFB Copies to Texture Only"
- msgstr "Bewaar EFB Kopieën alleen in Textures"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:92
- msgid "Store XFB Copies to Texture Only"
- msgstr "Bewaar XFB Kopieën alleen in Textures"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:176
- msgid ""
- "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
- "graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
- "Texture<br>Disabled = EFB Copies to RAM (and "
- "Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Bewaart EFB kopieën alleen op de GPU, en omzeilt het systeemgeheugen. Kan "
- "voor grafische problemen zorgen in een klein aantal spellen.<br><br>Aan = "
- "EFB kopieën naar Texture<br>Uit = EFB kopieën naar RAM (en "
- "Texture)<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:195
- msgid ""
- "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
- "graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
- "Texture<br>Disabled = XFB Copies to RAM (and "
- "Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Bewaart XFB kopieën alleen op de GPU, en omzeilt het systeemgeheugen. Kan "
- "voor grafische problemen zorgen in een klein aantal spellen.<br><br>Aan = "
- "XFB kopieën naar Texture<br>Uit = XFB kopieën naar RAM (en "
- "Texture)<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
- msgid "Stretch to Window"
- msgstr "Uitrekken naar venster"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178
- msgid "Strict Settings Sync"
- msgstr "Strikte Instellingensynchronisatie"
- #. i18n: Data type used in computing
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
- msgid "String"
- msgstr "String"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
- msgid "Strum"
- msgstr "Strum"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:436
- msgid "Style"
- msgstr "Stijl"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
- msgid "Style:"
- msgstr "Stijl:"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
- msgid "Stylus"
- msgstr "Stylus"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299
- #: Source/Core/DolphinQt/ConvertDialog.cpp:536
- #: Source/Core/DolphinQt/GameList/GameList.cpp:634
- #: Source/Core/DolphinQt/GameList/GameList.cpp:664
- #: Source/Core/DolphinQt/MenuBar.cpp:231 Source/Core/DolphinQt/MenuBar.cpp:1137
- #: Source/Core/DolphinQt/MenuBar.cpp:1271
- msgid "Success"
- msgstr "Geslaagd"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:458
- msgid "Successfully added to the NetPlay index"
- msgstr "Succesvol aan NetPlay index toegevoegd"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:537
- #, c-format
- msgctxt ""
- msgid "Successfully converted %n image(s)."
- msgstr "Succesvol %n afbeelding(en) geconverteerd."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:300
- msgid "Successfully deleted '%1'."
- msgstr "'%1' is succesvol verwijderd."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:497
- msgctxt ""
- msgid "Successfully exported %n out of %1 save file(s)."
- msgstr "Exporteren van %n van de %1 save bestand(en) gelukt."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:596
- msgid "Successfully exported save files"
- msgstr "Save bestanden succesvol geëxporteerd"
- #: Source/Core/DolphinQt/MenuBar.cpp:1272
- msgid "Successfully extracted certificates from NAND"
- msgstr "Certificaten succesvol uitgepakt van NAND"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
- msgid "Successfully extracted file."
- msgstr "Bestand succesvol uitgepakt."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
- msgid "Successfully extracted system data."
- msgstr "Systeemdata succesvol uitgepakt."
- #: Source/Core/DolphinQt/MenuBar.cpp:1167
- msgid "Successfully imported save file."
- msgstr "Save bestand succesvol geïmporteerd."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:635
- #: Source/Core/DolphinQt/MenuBar.cpp:1138
- msgid "Successfully installed this title to the NAND."
- msgstr "Titel succesvol geïnstalleerd op de NAND."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:665
- msgid "Successfully removed this title from the NAND."
- msgstr "Titel succesvol verwijderd van de NAND."
- #. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
- #. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
- #. all countries they were released in. They were not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
- msgid "SuperChargers"
- msgstr "SuperChargers"
- #: Source/Core/DolphinQt/AboutDialog.cpp:79
- msgid "Support"
- msgstr "Ondersteuning"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:589
- msgid "Supported file formats"
- msgstr "Ondersteunde bestandsformaten"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
- msgid "Supports SD and SDHC. Default size is 128 MB."
- msgstr "Ondersteunt SD en SDHC. De standaardgrootte is 128 MB."
- #. i18n: Surround audio (Dolby Pro Logic II)
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185
- msgid "Surround"
- msgstr "Surround"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
- msgid "Suspended"
- msgstr "Onderbroken"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:232
- msgid "Swap Eyes"
- msgstr "Wissel Ogen"
- #. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
- #. it was released in. It was not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268
- msgid "Swap Force"
- msgstr "Swap Force"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407
- msgid "Swapper"
- msgstr "Swapper"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
- msgid ""
- "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Wisselt het linker- en het rechteroog om. Handig in de \"Naast Elkaar\" "
- "stereoscopie modus.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
- "</dolphin_emphasis>"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
- msgid "Swing"
- msgstr "Zwaaien"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:243
- msgid "Switch to A"
- msgstr "Overschakelen naar A"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:243
- msgid "Switch to B"
- msgstr "Overschakelen naar B"
- #. i18n: "Symbol" means debugging symbol (its name in particular).
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:656
- msgid "Symbol"
- msgstr "Symbool"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:995
- msgid "Symbol End Address (%1):"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:581
- msgid "Symbol Name"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:937
- msgid "Symbol Name:"
- msgstr "Symboolnaam:"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:971
- msgid "Symbol Size (%1):"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137
- #: Source/Core/DolphinQt/MenuBar.cpp:1042
- msgid "Symbols"
- msgstr "Symbolen"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
- msgid "Sync"
- msgstr "Sync"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176
- msgid "Sync AR/Gecko Codes"
- msgstr "AR/Gecko Codes Synchroniseren"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
- msgid "Sync real Wii Remotes and pair them"
- msgstr "Echte Wii-afstandsbedieningen synchroniseren en paren"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
- msgid "Synchronize GPU thread"
- msgstr "Synchroniseer GPU thread"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
- msgid ""
- "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
- "core mode. (ON = Compatible, OFF = Fast)"
- msgstr ""
- "Synchroniseert de GPU- en CPU-threads om willekeurige vastlopers te "
- "voorkomen in Dual-core modus. (Aan = Compatibel, Uit = Snel)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:241
- msgid ""
- "Synchronizes the SD Card with the SD Sync Folder when starting and ending "
- "emulation."
- msgstr ""
- "Synchroniseert de SD-kaart met de SD Sync-map bij het starten en beëindigen "
- "van emulatie."
- #: Source/Core/Core/NetPlayClient.cpp:1436
- msgid "Synchronizing AR codes..."
- msgstr "AR Codes aan het Synchroniseren..."
- #: Source/Core/Core/NetPlayClient.cpp:1369
- msgid "Synchronizing Gecko codes..."
- msgstr "Gecko Codes aan het Synchroniseren..."
- #: Source/Core/Core/NetPlayClient.cpp:1052
- msgid "Synchronizing save data..."
- msgstr "Synchroniseren van save data..."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
- msgid "System Language:"
- msgstr "Systeemtaal:"
- #: Source/Core/DolphinQt/MenuBar.cpp:816
- msgid "TAS Input"
- msgstr "TAS-input"
- #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
- #. Frame advance is an example of a typical TAS tool.
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:475
- msgid "TAS Tools"
- msgstr "TAS-tools"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:505
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1011
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:261
- #: Source/Core/DolphinQt/MenuBar.cpp:705
- msgid "Tags"
- msgstr "Tags"
- #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
- msgid "Taiko Drum"
- msgstr "Taiko Drum"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
- msgid "Tail"
- msgstr "Staart"
- #: Source/Core/DiscIO/Enums.cpp:57
- msgid "Taiwan"
- msgstr "Taiwan"
- #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:369
- msgid "Take Screenshot"
- msgstr "Maak Screenshot"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
- msgid "Target address range is invalid."
- msgstr "Doeladresbereik is ongeldig."
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:705
- msgid ""
- "Target value was overwritten by current instruction.\n"
- "Instructions executed: %1"
- msgstr ""
- "Doelwaarde werd overschreven door huidige instructie.\n"
- "Uitgevoerde instructies: %1"
- #. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333
- msgid "Tech"
- msgstr "Tech"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:293
- msgid "Test Output"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:632
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:812
- msgid "Text file (*.txt);;All Files (*)"
- msgstr ""
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:67
- msgid "Texture Cache"
- msgstr "Textuurcache"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
- msgid "Texture Cache Accuracy"
- msgstr "Nauwkeurigheid van textuurcache"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151
- msgid "Texture Dumping"
- msgstr "Texture Dumping"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
- msgid "Texture Filtering"
- msgstr "Textuurfiltering"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:186
- msgid "Texture Filtering:"
- msgstr "Textuurfiltering:"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:106
- msgid "Texture Format Overlay"
- msgstr "Texture Formaat Overlay"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
- msgid ""
- "The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
- "Player ({1})"
- msgstr ""
- "De DFF's minimale loader versie ({0}) overschrijd de versie van deze FIFO "
- "Player ({1})"
- #: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
- msgid ""
- "The Direct3D 11 renderer requires support for features not supported by your "
- "system configuration. You may still use this backend, but you will encounter "
- "graphical artifacts in certain games.\n"
- "\n"
- "Do you really want to switch to Direct3D 11? If unsure, select 'No'."
- msgstr ""
- "Direct3D 11 renderer vereist ondersteuning voor features die uw systeem niet "
- "ondersteund. U kunt nog steeds deze backend gebruiken, maar u kunt "
- "misschien op grafische problemen stuiten.\n"
- "\n"
- "Wilt u echt Direct3D 11 gebruiken? In geval van twijfel 'Nee' selecteren."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:595
- msgid "The H3 hash table for the {0} partition is not correct."
- msgstr "De H3 hashtabel voor de {0} partitie is onjuist."
- #: Source/Core/Core/Boot/Boot.cpp:441
- msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
- msgstr "Het IPL bestand is geen bekende goede dump. (CRC32: {0:x})"
- #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
- #. where you play demos of NES/SNES/N64 games. Official translations:
- #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
- #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
- #. If your language is not one of the languages above, consider leaving the string untranslated
- #. so that people will recognize it as the name of the game mode.
- #: Source/Core/DiscIO/VolumeVerifier.cpp:478
- msgid "The Masterpiece partitions are missing."
- msgstr "De Masterpiece partities ontbreken."
- #: Source/Core/DolphinQt/MenuBar.cpp:1263
- msgid ""
- "The NAND could not be repaired. It is recommended to back up your current "
- "data and start over with a fresh NAND."
- msgstr ""
- "De NAND kon niet worden gerepareerd. Het wordt aanbevolen om een back-up te "
- "maken van uw huidige gegevens en opnieuw te beginnen met een nieuwe NAND."
- #: Source/Core/DolphinQt/MenuBar.cpp:1258
- msgid "The NAND has been repaired."
- msgstr "De NAND is gerepareerd."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:994
- msgid ""
- "The TMD is not correctly signed. If you move or copy this title to the SD "
- "Card, the Wii System Menu will not launch it anymore and will also refuse to "
- "copy or move it back to the NAND."
- msgstr ""
- "De TMD is niet correct ondertekend. Als je deze titel naar de SD-kaart "
- "verplaatst of kopieert, zal het Wii-systeemmenu niet meer starten en zal het "
- "ook weigeren om het te kopiëren of terug te zetten naar de NAND."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177
- msgid "The amount of money this Skylander has. Between 0 and 65000"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317
- msgid ""
- "The amount of time the FPS and VPS counters will sample over.<br><br>The "
- "higher the value, the more stable the FPS/VPS counter will be, but the "
- "slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
- "at 1000ms.</dolphin_emphasis>"
- msgstr ""
- "De hoeveelheid tijd dat de FPS- en VPS-tellers zullen samplen.<br><br>Hoe "
- "hoger de waarde, hoe stabieler de FPS/VPS-teller zal zijn, maar hoe "
- "langzamer het wordt bijgewerkt.<br><br><dolphin_emphasis>In geval van "
- "twijfel op 1000ms laten.</dolphin_emphasis>"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:463
- msgid "The channel partition is missing."
- msgstr "De kanaalpartitie ontbreekt."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:459
- msgid "The data partition is missing."
- msgstr "De datapartitie ontbreekt."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:495
- msgid ""
- "The data partition is not at its normal position. This will affect the "
- "emulated loading times. You will be unable to share input recordings and use "
- "NetPlay with anyone who is using a good dump."
- msgstr ""
- "De data partitie is niet op zijn normale positie. Dit zal de geemuleerde "
- "laadtijden beinvloeden. U kunt geen input opnames delen en niet NetPlay "
- "gebruiken met iemand die een goede dump heeft."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:608
- msgid ""
- "The data size for the {0} partition is not evenly divisible by the block "
- "size."
- msgstr ""
- "De datagrootte voor de {0} partitie is niet gelijkmatig deelbaar door de "
- "blokgrootte."
- #: Source/Android/jni/WiiUtils.cpp:114
- msgid "The decryption keys need to be appended to the NAND backup file."
- msgstr ""
- "De decryptie sleutels moeten bijgevoegd worden aan het NAND backupbestand."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
- msgid ""
- "The default value \"%1\" will work with a local tapserver and newserv. You "
- "can also enter a network location (address:port) to connect to a remote "
- "tapserver."
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:426
- msgid ""
- "The destination file cannot be the same as the source file\n"
- "\n"
- "Please select another destination path for \"%1\""
- msgstr ""
- "Het bestemmingsbestand kan niet hetzelfde zijn als het bronbestand\n"
- "\n"
- "Selecteer een ander bestemmingspad voor \"%1\""
- #: Source/Core/Core/Movie.cpp:353
- msgid ""
- "The disc change to \"{0}\" could not be saved in the .dtm file.\n"
- "The filename of the disc image must not be longer than 40 characters."
- msgstr ""
- "Schijf wissel naar \"{0}\" kan niet worden opgeslagen in de .dtm bestand.\n"
- "Bestandsnaam van schijfafbeelding mag niet langer dan 40 karakters zijn."
- #: Source/Core/Core/HW/DVD/DVDThread.cpp:310
- msgid "The disc could not be read (at {0:#x} - {1:#x})."
- msgstr "Schijf kan niet worden gelezen (op {0:#x} - {1:#x})."
- #: Source/Core/Core/HW/DVD/DVDInterface.cpp:436
- msgid "The disc that was about to be inserted couldn't be found."
- msgstr ""
- "De schijf die op het punt stond geplaatst te worden, kon niet worden "
- "gevonden."
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
- msgid ""
- "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
- "Shop Channel may not work correctly."
- msgstr ""
- "De geëmuleerde NAND is beschadigd. Systeemtitels zoals het Wii-menu en het "
- "Wii-winkelkanaal werken mogelijk niet correct."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:34
- msgid "The emulated Wii console has been updated."
- msgstr "De geëmuleerde Wii-console is geupdate."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:39
- msgid "The emulated Wii console is already up-to-date."
- msgstr "De geëmuleerde Wii-console is al up-to-date."
- #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
- #. interface (physical) like a serial number. "MAC" should be kept in translations.
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137
- msgid "The entered MAC address is invalid."
- msgstr "Het ingevoerde MAC adres is ongeldig."
- #. i18n: Here, PID means Product ID (for a USB device).
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:140
- msgid "The entered PID is invalid."
- msgstr "De ingevoerde PID is ongeldig."
- #. i18n: Here, VID means Vendor ID (for a USB device).
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:133
- msgid "The entered VID is invalid."
- msgstr "De ingevoerde VID is ongeldig."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
- msgid "The expression contains a syntax error."
- msgstr "De uitdrukken bevat een syntax error."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:487
- msgid ""
- "The file\n"
- "%1\n"
- "is either corrupted or not a GameCube memory card file.\n"
- "%2"
- msgstr ""
- "Het bestand\n"
- "% 1\n"
- "is beschadigd of geen GameCube geheugenkaartbestand.\n"
- "% 2"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:407
- msgid ""
- "The file %1 already exists.\n"
- "Do you wish to replace it?"
- msgstr ""
- "Bestand %1 bestaat al.\n"
- "Wilt u het vervangen?"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:281
- msgid ""
- "The file associated to this file was closed! Did you clear the slot before "
- "saving?"
- msgstr ""
- "Het bestand dat aan dit bestand is gekoppeld, is gesloten! Heeft u het slot "
- "leeggemaakt voordat u opsloeg?"
- #: Source/Core/AudioCommon/WaveFile.cpp:60
- msgid ""
- "The file {0} could not be opened for writing. Please check if it's already "
- "opened by another program."
- msgstr ""
- "Het bestand {0} kan niet worden geopend om te schrijven. Controleer of het "
- "bestand al geopend is in een ander programma."
- #: Source/Core/AudioCommon/WaveFile.cpp:52
- msgid "The file {0} was already open, the file header will not be written."
- msgstr ""
- "Het bestand {0} is al geopend. De bestandsheader zal niet worden "
- "weggeschreven."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:466
- msgid ""
- "The filename %1 does not conform to Dolphin's region code format for memory "
- "cards. Please rename this file to either %2, %3, or %4, matching the region "
- "of the save files that are on it."
- msgstr ""
- "De bestandsnaam %1 komt niet overeen met Dolphin's regio code formaat voor "
- "geheugenkaarten. Hernoem dit bestand naar %2, %3, of %4, passend bij de "
- "regio van de save bestanden die erop staan."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:429
- msgid "The filesystem is invalid or could not be read."
- msgstr "Het bestandssysteem is ongeldig of kon niet gelezen worden."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:589
- msgid ""
- "The folder %1 does not conform to Dolphin's region code format for GCI "
- "folders. Please rename this folder to either %2, %3, or %4, matching the "
- "region of the save files that are in it."
- msgstr ""
- "De map %1 voldoet niet aan Dolphin's regio code formaat voor GCI mappen. "
- "Hernoem deze map naar %2, %3, of %4, overeenkomstig met de regio van de "
- "opgeslagen bestanden."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:772
- msgid ""
- "The format that the disc image is saved in does not store the size of the "
- "disc image."
- msgstr ""
- "Het formaat waarin de schijfafbeelding is opgeslagen, slaat de grote van de "
- "schijfafbeelding niet op."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:878
- msgid "The game ID is inconsistent."
- msgstr "Het spel ID is inconsistent."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:889
- msgid "The game ID is unusually short."
- msgstr "Het spel ID is ongewoon kort."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:870
- msgid "The game ID is {0} but should be {1}."
- msgstr "Het spel ID is {0} maar zou {1} moeten zijn."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:73
- msgid "The game disc does not contain any usable update information."
- msgstr "De spelschijf bevat geen bruikbare update informatie."
- #: Source/Core/Core/NetPlayClient.cpp:291
- msgid "The game is currently running."
- msgstr "Het spel wordt momenteel uitgevoerd."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:66
- msgid ""
- "The game's region does not match your console's. To avoid issues with the "
- "system menu, it is not possible to update the emulated console using this "
- "disc."
- msgstr ""
- "De regio van het spel komt niet overeen met die van uw console. Om problemen "
- "met het systeemmenu te voorkomen, is het niet mogelijk om de geëmuleerde "
- "console met deze schijf bij te werken."
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:719
- msgid ""
- "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
- "to turn this off in the graphics driver's settings in order for Dolphin to "
- "work.\n"
- "\n"
- "(MSAA with {0} samples found on default framebuffer)"
- msgstr ""
- "Het grafische stuurprogramma forceert anti-aliasing voor Dolphin. U moet dit "
- "uitschakelen in de grafische stuurprogramma instellingen om Dolphin te laten "
- "werken.\n"
- "\n"
- "(MSAA met {0} samples gevonden op de standaard framebuffer)"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154
- msgid "The hashes do not match!"
- msgstr "De hashes komen niet overeen!"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150
- msgid "The hashes match!"
- msgstr "De hashes komen overeen!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
- msgid ""
- "The hero level of this Skylander. Only seen in Skylanders: Spyro's "
- "Adventures. Between 0 and 100"
- msgstr ""
- #: Source/Core/Core/NetPlayClient.cpp:185
- msgid ""
- "The host code is too long.\n"
- "Please recheck that you have the correct code."
- msgstr ""
- "De hostcode is te lang.\n"
- "Controleer nogmaals of u de juiste code heeft."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:467
- msgid "The install partition is missing."
- msgstr "De installatiepartitie ontbreekt."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:185
- msgid "The last time the figure has been placed on a portal"
- msgstr "De laatste keer dat het figuur op een portal is geplaatst."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183
- msgid ""
- "The last time the figure has been reset. If the figure has never been reset, "
- "the first time the figure was placed on a portal"
- msgstr ""
- "De laatste keer dat het figuur is gereset. Als het figuur nog nooit is "
- "gereset, de eerste keer dat het figuur op een portal werd geplaatst."
- #: Source/Core/Core/HW/EXI/EXI.cpp:50
- msgid ""
- "The movie indicates that a memory card should be inserted into {0:n}, but "
- "one is not currently inserted (instead, {1} is inserted). For the movie to "
- "sync properly, please change the selected device to Memory Card or GCI "
- "Folder."
- msgstr ""
- "De opname geeft aan dat er een geheugenkaart in {0:n} moet worden geplaatst, "
- "maar dat er momenteel geen kaart is geplaatst (in plaats daarvan is {1} "
- "geplaatst). Om de opname correct te synchroniseren, dient u het "
- "geselecteerde apparaat te wijzigen in Geheugenkaart of GCI-map."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
- msgid "The nickname for this Skylander. Limited to 15 characters"
- msgstr ""
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159
- msgid "The patches in %1 are not for the selected game or game revision."
- msgstr ""
- "De patches in %1 zijn niet voor het geselecteerde spel or spel revisie."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:271
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:312
- msgid "The profile '%1' does not exist"
- msgstr "Het profiel '%1' bestaat niet"
- #: Source/Core/Core/Movie.cpp:210
- msgid "The recorded game ({0}) is not the same as the selected game ({1})"
- msgstr ""
- "Het opgenomen spel ({0}) is niet hetzelfde als het geselecteerde spel ({1})"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:907
- msgid ""
- "The region code does not match the game ID. If this is because the region "
- "code has been modified, the game might run at the wrong speed, graphical "
- "elements might be offset, or the game might not run at all."
- msgstr ""
- "De regiocode komt niet overeen met het spel ID. Als dit komt doordat de "
- "regiocode is gewijzigd, kan het spel op de verkeerde snelheid worden "
- "uitgevoerd, kunnen grafische elementen worden verschoven of kan het spel "
- "misschien helemaal niet werken."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
- msgid "The resulting decrypted AR code doesn't contain any lines."
- msgstr "De gedecodeerde AR code bevat geen regels."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:508
- msgid ""
- "The same file can't be used in multiple slots; it is already used by %1."
- msgstr ""
- "Hetzelfde bestand kan niet in meerdere slots worden gebruikt; het wordt al "
- "gebruikt door %1."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612
- msgid ""
- "The same folder can't be used in multiple slots; it is already used by %1."
- msgstr ""
- "Dezelfde map kan niet worden gebruikt in meerdere slots; de map wordt al "
- "gebruikt door %1."
- #: Source/Core/Core/NetPlayClient.cpp:288
- msgid "The server and client's NetPlay versions are incompatible."
- msgstr "De NetPlay versie van de server en client zijn incompatibel."
- #: Source/Core/Core/NetPlayClient.cpp:284
- msgid "The server is full."
- msgstr "De server is vol."
- #: Source/Core/Core/NetPlayClient.cpp:297
- msgid "The server sent an unknown error message."
- msgstr "De server verstuurde een onbekende foutmelding."
- #: Source/Core/VideoBackends/Software/SWmain.cpp:60
- msgid ""
- "The software renderer is significantly slower than other backends and is "
- "only recommended for debugging purposes.\n"
- "\n"
- "Do you really want to enable software rendering? If unsure, select 'No'."
- msgstr ""
- "Software Rendering is een stuk trager dan de andere backends en is alleen "
- "nuttig om te debuggen.\n"
- "\n"
- "Weet u zeker dat u software rendering aan wilt zetten? In geval van twijfel "
- "\"Nee\" selecteren."
- #. i18n: This is "common" as in "shared", not the opposite of "uncommon"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:967
- msgid "The specified common key index is {0} but should be {1}."
- msgstr ""
- "De gespecificeerde gedeelde sleutel index is {0} maar zou {1} moeten zijn."
- #: Source/Core/Core/Boot/Boot.cpp:203
- msgid "The specified file \"{0}\" does not exist"
- msgstr "Het opgegeven bestand \"{0}\" bestaat niet"
- #: Source/Core/DolphinQt/MenuBar.cpp:1221
- msgid ""
- "The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
- "out of an allowed maximum of %3 blocks (%4 KiB)."
- msgstr ""
- "Het systeemgereserveerde deel van uw NAND bevat %1 blokken (%2 KiB) aan "
- "data, uit het toegestane maximum van %3 blokken (%4 KiB)."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:544
- msgid "The target memory card already contains a file \"%1\"."
- msgstr "De doelgeheugenkaart bevat al een bestand \"% 1\"."
- #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
- #: Source/Core/DiscIO/VolumeVerifier.cpp:985
- msgid "The ticket is not correctly signed."
- msgstr "Het ticket is niet correct ondertekend."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182
- msgid "The total time this figure has been used inside a game in seconds"
- msgstr "De totale tijd dat dit figuur gebruikt is binnen een spel in seconden"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
- msgid "The toy code for this figure. Only available for real figures."
- msgstr "De figuur-code voor dit figuur. Alleen beschikbaar voor echte figuren."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:517
- msgid "The type of a partition could not be read."
- msgstr "Het type van een partitie kon niet worden gelezen."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:86
- msgid "The type of this Skylander does not have any data that can be modified!"
- msgstr ""
- "Het type van deze Skylander heeft geen data die kunnen worden gewijzigd!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:93
- msgid "The type of this Skylander is unknown!"
- msgstr "Het type van deze Skylander is onbekend!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:100
- msgid ""
- "The type of this Skylander is unknown, or can't be modified at this time!"
- msgstr ""
- "Het type van deze Skylander is onbekend, of kan op dit moment niet worden "
- "gewijzigd!"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:60
- msgid ""
- "The update has been cancelled. It is strongly recommended to finish it in "
- "order to avoid inconsistent system software versions."
- msgstr ""
- "De update is geannuleerd. Het wordt ten zeerste aanbevolen om de update af "
- "te maken om problemen te voorkomen."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:678
- msgid "The update partition does not contain the IOS used by this title."
- msgstr "De updatepartitie bevat niet de IOS die wordt gebruikt door dit spel."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:455
- msgid "The update partition is missing."
- msgstr "De updatepartitie ontbreekt."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:486
- msgid "The update partition is not at its normal position."
- msgstr "De updatepartitie staat niet op zijn normale positie."
- #: Source/Core/DolphinQt/MenuBar.cpp:1213
- msgid ""
- "The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
- "out of an allowed maximum of %3 blocks (%4 KiB)."
- msgstr ""
- "Het door de gebruiker toegankelijke deel van uw NAND bevat %1 blokken (%2 "
- "KiB) aan data, uit het toegestane maximum van %3 blokken (%4 KiB)."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:637
- msgid "The {0} partition does not have a valid file system."
- msgstr "De {0} partitie heeft geen geldig bestandssysteem. "
- #: Source/Core/DiscIO/VolumeVerifier.cpp:566
- msgid "The {0} partition does not seem to contain valid data."
- msgstr "De {0} partitie bevat geen geldige data."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:588
- msgid "The {0} partition is not correctly signed."
- msgstr "De {0} partitie is niet correct ondertekend."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:533
- msgid "The {0} partition is not properly aligned."
- msgstr "De {0} partitie is niet goed uitgelijnd."
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:402
- msgid "Theme"
- msgstr "Thema"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:443
- msgid "There are too many partitions in the first partition table."
- msgstr "Er zijn te veel partities in de eerste partitietabel."
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
- msgid ""
- "There are unsaved changes in \"%1\".\n"
- "\n"
- "Do you want to save before closing?"
- msgstr ""
- "Er zijn niet-opgeslagen wijzigingen in \"%1\".\n"
- "\n"
- "Wilt u opslaan voordat u afsluit?"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:614
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:625
- msgid "There is nothing to save!"
- msgstr ""
- #: Source/Core/Core/State.cpp:1049
- msgid "There is nothing to undo!"
- msgstr "Er is niks om ongedaan te maken!"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:498
- msgid "There was an issue adding a shortcut to the desktop"
- msgstr ""
- "Er is een probleem opgetreden bij het toevoegen van een snelkoppeling aan "
- "het bureaublad."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:263
- msgid "These settings override core Dolphin settings."
- msgstr ""
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
- msgid ""
- "This Action Replay code contains both encrypted and unencrypted lines; you "
- "should check that you have entered it correctly.\n"
- "\n"
- "Do you want to discard all unencrypted lines?"
- msgstr ""
- "Deze Action Replay-code bevat zowel gecodeerde als niet-gecodeerde regels; u "
- "moet controleren of u het correct heeft ingevoerd.\n"
- "\n"
- "Wilt u alle niet-gecodeerde regels verwijderen?"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
- msgid "This Gecko code doesn't contain any lines."
- msgstr "Deze Gecko code bevat geen regels."
- #. i18n: You may want to leave the term "ERROR #002" untranslated,
- #. since the emulated software always displays it in English.
- #: Source/Core/DiscIO/VolumeVerifier.cpp:932
- msgid ""
- "This Korean title is set to use an IOS that typically isn't used on Korean "
- "consoles. This is likely to lead to ERROR #002."
- msgstr ""
- "Deze Koreaanse titel gebruikt een IOS die meestal niet wordt gebruikt op "
- "Koreaanse consoles. Dit leidt waarschijnlijk tot ERROR #002."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:103
- msgid "This Skylander type can't be modified yet!"
- msgstr "Dit Skylander-type kan nog niet worden gewijzigd!"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
- msgid "This USB device is already whitelisted."
- msgstr "Dit USB apparaat staat al op de whitelist."
- #: Source/Core/Core/ConfigManager.cpp:327
- msgid "This WAD is not bootable."
- msgstr "Deze WAD is niet opstartbaar."
- #: Source/Core/Core/ConfigManager.cpp:322
- msgid "This WAD is not valid."
- msgstr "Deze WAD is niet geldig."
- #: Source/Core/Core/ActionReplay.cpp:913
- msgid ""
- "This action replay simulator does not support codes that modify Action "
- "Replay itself."
- msgstr ""
- "Deze action replay simulator ondersteund geen codes die de Action Replay "
- "zelf aanpassen."
- #: Source/Core/Common/x64CPUDetect.cpp:84
- msgid ""
- "This build of Dolphin is not natively compiled for your CPU.\n"
- "Please run the ARM64 build of Dolphin for a better experience."
- msgstr ""
- "Deze build van Dolphin is niet gecompileerd voor uw CPU.\n"
- "Draai alstublieft de ARM64 build van Dolphin voor een betere ervaring."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282
- #: Source/Core/DolphinQt/GameList/GameList.cpp:833
- msgid "This cannot be undone!"
- msgstr "Dit kan niet ongedaan gemaakt worden!"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:819
- msgid "This debug disc image has the size of a retail disc image."
- msgstr ""
- "Deze debug schijfafbeelding heeft de grootte van een retail schijfafbeelding."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:842
- msgid "This disc image has an unusual size."
- msgstr "Deze schijfafbeelding heeft een ongebruikelijke grootte."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:836
- msgid ""
- "This disc image has an unusual size. This will likely make the emulated "
- "loading times longer. You will likely be unable to share input recordings "
- "and use NetPlay with anyone who is using a good dump."
- msgstr ""
- "De schijfafbeelding heeft een ongebruikelijke grootte. Dit maakt geëmuleerde "
- "laadtijden waarschijnlijk langer. U kunt waarschijnlijk geen input opnames "
- "delen en NetPlay niet gebruiken met iemand die een goede dump heeft."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1004
- msgid ""
- "This disc image is in the NKit format. It is not a good dump in its current "
- "form, but it might become a good dump if converted back. The CRC32 of this "
- "file might match the CRC32 of a good dump even though the files are not "
- "identical."
- msgstr ""
- "Deze schijfafbeelding heeft het NKit-formaat. Het is geen goede dump in zijn "
- "huidige vorm maar het kan een goede dump worden als het terug wordt "
- "geconverteerd. De CRC32 van dit bestand kan overeenkomen met de CRC32 van "
- "een goede dump, hoewel de bestanden niet identiek zijn."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:792
- msgid ""
- "This disc image is too small and lacks some data. If your dumping program "
- "saved the disc image as several parts, you need to merge them into one file."
- msgstr ""
- "Deze schijfafbeelding is te klein en mist wat gegevens. Als uw dumpprogramma "
- "de schijfafbeelding in verschillende stukken heeft opgeslagen, moet u deze "
- "in één bestand samenvoegen."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:789
- msgid ""
- "This disc image is too small and lacks some data. The problem is most likely "
- "that this is a dual-layer disc that has been dumped as a single-layer disc."
- msgstr ""
- "Deze schijfafbeelding is te klein en mist wat gegevens. Het probleem is "
- "hoogstwaarschijnlijk veroorzaakt doordat dit een dubbellaagse schijf is die "
- "als een enkellaagse schijf is gedumpt."
- #: Source/Core/VideoCommon/CommandProcessor.cpp:681
- msgid ""
- "This error is usually caused by the emulated GPU desyncing with the emulated "
- "CPU, but your current settings make this unlikely to happen. If this error "
- "is stopping the game from working, please report it to the developers."
- msgstr ""
- "Deze fout wordt meestal veroorzaakt doordat de geëmuleerde GPU "
- "desynchroniseert met de geëmuleerde CPU, maar je huidige instellingen maken "
- "het onwaarschijnlijk dat dit gebeurt. Als deze fout ervoor zorgt dat het "
- "spel niet werkt, meld dit dan bij de ontwikkelaars."
- #: Source/Core/VideoCommon/CommandProcessor.cpp:674
- msgid ""
- "This error is usually caused by the emulated GPU desyncing with the emulated "
- "CPU. Turn off the \"Dual Core\" setting to avoid this."
- msgstr ""
- "Deze fout wordt meestal veroorzaakt doordat de geëmuleerde GPU "
- "desynchroniseert met de geëmuleerde CPU. Schakel de instelling \"Dual Core\" "
- "uit om dit te voorkomen."
- #: Source/Core/DiscIO/NANDImporter.cpp:116
- msgid "This file does not contain a valid Wii filesystem."
- msgstr "Dit bestand bevat geen geldig Wii bestandssysteem."
- #: Source/Core/DiscIO/NANDImporter.cpp:55
- msgid "This file does not look like a BootMii NAND backup."
- msgstr "Dit bestand lijkt niet op een BootMii NAND-back-up."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:764
- msgid ""
- "This game has been hacked to fit on a single-layer DVD. Some content such as "
- "pre-rendered videos, extra languages or entire game modes will be broken. "
- "This problem generally only exists in illegal copies of games."
- msgstr ""
- "Dit spel is gehackt zodat het op een single-layer DVD past. Inhoud zoals "
- "vooraf gerenderde videos, extra talen of hele spelmodi zullen niet goed "
- "werken. Dit probleem komt over het algemeen alleen in illegale kopieën van "
- "spellen voor."
- #: Source/Core/VideoCommon/VideoBackendBase.cpp:196
- msgid ""
- "This game requires bounding box emulation to run properly but your graphics "
- "card or its drivers do not support it. As a result you will experience bugs "
- "or freezes while running this game."
- msgstr ""
- "Dit spel vereist bounding box emulatie om correct te werken, maar uw "
- "grafische kaart of stuurprogramma's ondersteunen dit niet. Als gevolg "
- "hiervan zult u bugs of vastlopers ervaren tijdens het uitvoeren van dit spel."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1398
- msgid "This is a bad dump."
- msgstr "Dit is een slechte dump."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1391
- msgid ""
- "This is a bad dump. This doesn't necessarily mean that the game won't run "
- "correctly."
- msgstr ""
- "Dit is een slechte dump. Dit betekend niet per se dat het spel niet goed "
- "werkt."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1358
- msgid ""
- "This is a good dump according to Redump.org, but Dolphin has found problems. "
- "This might be a bug in Dolphin."
- msgstr ""
- "Dit is een goede dump volgens Redump.org, maar Dolphin heeft problemen "
- "gevonden. Dit is misschien een fout in Dolphin."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1353
- msgid "This is a good dump."
- msgstr "Dit is een goede dump."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:528
- msgid "This only applies to the initial boot of the emulated software."
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
- msgid "This session requires a password:"
- msgstr "Deze sessie heeft een wachtwoord nodig:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:179
- msgid ""
- "This setting allows you to set a custom real time clock (RTC) separate from "
- "your current system time.\n"
- "\n"
- "If unsure, leave this unchecked."
- msgstr ""
- "Met deze instelling kunt u een aangepaste real-time klok (RTC) instellen die "
- "los staat van uw huidige systeemtijd.\n"
- "\n"
- "In geval van twijfel leeg laten."
- #: Source/Core/DolphinQt/AboutDialog.cpp:76
- msgid "This software should not be used to play games you do not legally own."
- msgstr ""
- "Deze software moet niet worden gebruikt om spellen te spelen die u niet "
- "legaal bezit."
- #: Source/Core/Core/ConfigManager.cpp:345
- msgid "This title cannot be booted."
- msgstr "Deze titel kan niet worden opgestart."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:940
- msgid "This title is set to use an invalid IOS."
- msgstr "Dit spel gebruikt een ongeldige IOS."
- #. i18n: This is "common" as in "shared", not the opposite of "uncommon"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:954
- msgid "This title is set to use an invalid common key."
- msgstr "Dit spel gebruikt een ongeldige gedeelde sleutel."
- #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325
- msgid ""
- "This title might be incompatible with DSP HLE emulation. Try using LLE if "
- "this is homebrew.\n"
- "\n"
- "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
- msgstr ""
- "Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
- "dit homebrew is.\n"
- "\n"
- "DSPHLE: Onbekende ucode (CRC = {0:08x}) - AX wordt geforceerd."
- #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316
- msgid ""
- "This title might be incompatible with DSP HLE emulation. Try using LLE if "
- "this is homebrew.\n"
- "\n"
- "Unknown ucode (CRC = {0:08x}) - forcing AXWii."
- msgstr ""
- "Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
- "dit homebrew is.\n"
- "\n"
- "Onbekende ucode (CRC = {0:08x}) - AXWii wordt geforceerd."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151
- msgid ""
- "This value is added to the convergence value set in the graphics "
- "configuration."
- msgstr ""
- "Deze waarde wordt toegevoegd aan de gekozen convergentie waarde in de "
- "grafische instellingen."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
- msgid ""
- "This value is multiplied with the depth set in the graphics configuration."
- msgstr ""
- "Deze waarde wordt vermenigvuldigd met de gekozen diepte waarde in de "
- "grafische instellingen."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376
- msgid ""
- "This will also filter unconditional branches.\n"
- "To filter for or against unconditional branches,\n"
- "use the Branch Type filter options."
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
- msgid ""
- "This will limit the speed of chunked uploading per client, which is used for "
- "save sync."
- msgstr ""
- "Dit zal de snelheid van het chunked uploaden per client beperken, wat wordt "
- "gebruikt om saves te synchroniseren."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:180
- msgid ""
- "This will sync additional graphics settings, and force everyone to the same "
- "internal resolution.\n"
- "May prevent desync in some games that use EFB reads. Please ensure everyone "
- "uses the same video backend."
- msgstr ""
- "Hiermee worden extra grafische instellingen gesynchroniseerd en wordt "
- "iedereen gedwongen dezelfde interne resolutie te gebruiken.\n"
- "Kan desync in spellen die EFB-reads gebruiken voorkomen. Zorg ervoor dat "
- "iedereen dezelfde video-backend gebruikt."
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
- msgid "Thread context"
- msgstr "Thread context"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
- msgid "Threads"
- msgstr "Threads"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
- msgid "Threshold"
- msgstr "Drempelwaarde"
- #: Source/Core/UICommon/UICommon.cpp:525
- msgid "TiB"
- msgstr "TiB"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
- msgid "Tilt"
- msgstr "Kantelen"
- #. i18n: Time Percent
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:407
- msgid "Time %"
- msgstr ""
- #. i18n: "ns" is an abbreviation of nanoseconds.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653
- msgid "Time Average (ns)"
- msgstr ""
- #. i18n: Time Average (ns)
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405
- msgid "Time Avg. (ns)"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:654
- msgid "Time Percent"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1010
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:259
- #: Source/Core/DolphinQt/MenuBar.cpp:704
- msgid "Time Played"
- msgstr ""
- #. i18n: "ns" is an abbreviation of nanoseconds.
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:651
- msgid "Time Spent (ns)"
- msgstr ""
- #. i18n: Refers to the "Calibration" setting of gyroscope input.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
- msgid "Time period of stable input to trigger calibration. (zero to disable)"
- msgstr ""
- "Tijdsperiode van stabiele input om kalibratie te activeren. (nul om uit te "
- "schakelen)"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
- msgid "Timed Out"
- msgstr "Timed Out"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:999
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:237
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:154
- #: Source/Core/DolphinQt/MenuBar.cpp:693
- msgid "Title"
- msgstr "Titel"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
- msgid "To"
- msgstr "Naar"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:202
- msgid "To log in, stop the current emulation."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:103
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:118
- msgid "To:"
- msgstr "Naar:"
- #: Source/Core/DolphinQt/MenuBar.cpp:366
- msgid "Toggle &Fullscreen"
- msgstr "&Volledig scherm omschakelen"
- #: Source/Core/Core/HotkeyManager.cpp:128
- msgid "Toggle 3D Anaglyph"
- msgstr "Schakel 3D Anaglyph Om"
- #: Source/Core/Core/HotkeyManager.cpp:126
- msgid "Toggle 3D Side-by-Side"
- msgstr "Schakel 3D Naast elkaar Om"
- #: Source/Core/Core/HotkeyManager.cpp:127
- msgid "Toggle 3D Top-Bottom"
- msgstr "Schakel 3D Boven en Beneden Om"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
- msgid "Toggle All Log Types"
- msgstr "Schakel Alle Log Types Om"
- #: Source/Core/Core/HotkeyManager.cpp:110
- msgid "Toggle Aspect Ratio"
- msgstr "Schakel Beeldverhouding Om"
- #: Source/Core/Core/HotkeyManager.cpp:79
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1087
- msgid "Toggle Breakpoint"
- msgstr "Schakel Breekpunt Om"
- #: Source/Core/Core/HotkeyManager.cpp:109
- msgid "Toggle Crop"
- msgstr "Schakel Bijsnijden Om"
- #: Source/Core/Core/HotkeyManager.cpp:117
- msgid "Toggle Custom Textures"
- msgstr "Schakel Aangepaste Textures Om"
- #: Source/Core/Core/HotkeyManager.cpp:112
- msgid "Toggle EFB Copies"
- msgstr "Schakel EFB Kopieën Om"
- #: Source/Core/Core/HotkeyManager.cpp:115
- msgid "Toggle Fog"
- msgstr "Schakel Mist Om "
- #: Source/Core/Core/HotkeyManager.cpp:34
- msgid "Toggle Fullscreen"
- msgstr "&Volledig scherm omschakelen"
- #: Source/Core/Core/HotkeyManager.cpp:31
- msgid "Toggle Pause"
- msgstr "Schakel Pauze Om"
- #: Source/Core/Core/HotkeyManager.cpp:89
- msgid "Toggle SD Card"
- msgstr "Schakel SD-Kaart Om"
- #: Source/Core/Core/HotkeyManager.cpp:111
- msgid "Toggle Skip EFB Access"
- msgstr "Schakel EFB Toegang Overslaan Om"
- #: Source/Core/Core/HotkeyManager.cpp:116
- msgid "Toggle Texture Dumping"
- msgstr "Schakel Texture Dumpen Om"
- #: Source/Core/Core/HotkeyManager.cpp:90
- msgid "Toggle USB Keyboard"
- msgstr "USB-toetsenbord omschakelen"
- #: Source/Core/Core/HotkeyManager.cpp:113
- msgid "Toggle XFB Copies"
- msgstr "Schakel XFB Kopieën Om"
- #: Source/Core/Core/HotkeyManager.cpp:114
- msgid "Toggle XFB Immediate Mode"
- msgstr "Schakel XFB Onmiddellijke Modus Om"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:590
- msgid "Toggle software JIT block profiling (will clear the JIT cache)."
- msgstr ""
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1096
- msgid "Tokenizing failed."
- msgstr "Tokeniseren is mislukt."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:277
- msgid "Tool Controls"
- msgstr "Gereedschap Bediening"
- #: Source/Core/DolphinQt/ToolBar.cpp:29
- msgid "Toolbar"
- msgstr "Werkbalk"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:357
- msgid "Top"
- msgstr "Boven"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
- msgid "Top-and-Bottom"
- msgstr "Boven en Beneden"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:479
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
- msgid "Total Hits"
- msgstr "Totale Hits"
- #. i18n: Refers to an amount of rotational movement about the "pitch" axis.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
- msgid "Total Pitch"
- msgstr "Totale stamp"
- #. i18n: Refers to an amount of rotational movement about the "yaw" axis.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
- msgid "Total Yaw"
- msgstr "Totale gier"
- #. i18n: Refers to emulated wii remote movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
- msgid "Total rotation about the pitch axis."
- msgstr "Totale rotatie rond de horizontale as."
- #. i18n: Refers to emulated wii remote movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
- msgid "Total rotation about the yaw axis."
- msgstr "Totale rotatie rond de verticale as."
- #. i18n: Refering to emulated wii remote movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
- msgid "Total travel distance."
- msgstr "Totale reisafstand."
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
- msgid "Touch"
- msgstr "Aanraking"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:122
- msgid "Toy code:"
- msgstr "Figuur-code:"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:360
- msgid ""
- "Tracks the time you spend playing games and shows it in the List View (as "
- "hours/minutes).<br><br>This setting cannot be changed while emulation is "
- "active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DiscIO/Enums.cpp:101
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
- msgid "Traditional Chinese"
- msgstr "Chinees (Traditioneel)"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
- msgid "Trap"
- msgstr "Trap"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409
- msgid "Trap Master"
- msgstr "Trap Master"
- #. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
- #. it was released in. It was not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271
- msgid "Trap Team"
- msgstr "Trap Team"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1002
- msgid "Traversal Error"
- msgstr "Traversalfout"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
- msgid "Traversal Server"
- msgstr "Traversal Server"
- #: Source/Core/Core/NetPlayClient.cpp:1980
- msgid "Traversal server timed out connecting to the host"
- msgstr "Traversal server time-out tijdens het verbinden met de host"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
- msgid ""
- "Tries to translate branches ahead of time, improving performance in most "
- "cases. Defaults to <b>True</b>"
- msgstr ""
- "Tracht branches van tevoren te vertalen, waardoor de prestaties in de meeste "
- "gevallen verbeteren. Standaard ingesteld op <b>Waar</b>"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:101
- msgid "Triforce AM Baseboard"
- msgstr "Triforce AM Baseboard"
- #: Source/Core/Core/HW/GCPadEmu.h:60
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213
- msgid "Triggers"
- msgstr "Trekkers"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415
- msgid "Trophy"
- msgstr "Trofee"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- msgid "Type"
- msgstr "Type"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
- msgid "Type-based Alignment"
- msgstr "Type gebaseerde Uitlijning"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
- msgid "Typical GameCube/Wii Address Space"
- msgstr "Typische GameCube/Wii Adresruimte"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
- msgid "UNKNOWN"
- msgstr "ONBEKEND"
- #: Source/Core/DiscIO/Enums.cpp:30
- msgid "USA"
- msgstr "USA"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
- msgid "USB Device Emulation"
- msgstr "USB Apparaat Emulatie"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482
- msgid "USB Emulation"
- msgstr "USB Emulatie"
- #: Source/Core/Core/HotkeyManager.cpp:368
- msgid "USB Emulation Devices"
- msgstr "USB Emulatie Apparaat"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:102
- msgid "USB Gecko"
- msgstr "USB Gecko"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:151
- msgid "USB Whitelist Error"
- msgstr "USB Whitelist Fout"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:296
- msgid ""
- "Ubershaders are never used. Stuttering will occur during shader compilation, "
- "but GPU demands are low.<br><br>Recommended for low-end hardware. "
- "<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
- msgstr ""
- "Ubershaders worden nooit gebruikt. Er zullen stotteringen optreden tijdens "
- "shadercompilatie, maar de GPU-vereisten zijn laag.<br><br>Aanbevolen voor "
- "low-end hardware.<br><br><dolphin_emphasis>In geval van twijfel deze modus "
- "selecteren.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:301
- msgid ""
- "Ubershaders will always be used. Provides a near stutter-free experience at "
- "the cost of very high GPU performance requirements."
- "<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
- "with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
- msgstr ""
- "Ubershaders zullen altijd worden gebruikt. Biedt een vrijwel stotterloze "
- "ervaring, ten koste van hoge GPU-prestatievereisten."
- "<br><br><dolphin_emphasis>Alleen aanbevolen als u stotteringen ondervindt "
- "met Hybride Ubershaders en u een krachtige GPU heeft.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:306
- msgid ""
- "Ubershaders will be used to prevent stuttering during shader compilation, "
- "but specialized shaders will be used when they will not cause stuttering."
- "<br><br>In the best case it eliminates shader compilation stuttering while "
- "having minimal performance impact, but results depend on video driver "
- "behavior."
- msgstr ""
- "Ubershaders worden gebruikt om stottering tijdens het compileren van de "
- "shaders te voorkomen, maar gespecialiseerde shaders zullen worden gebruikt "
- "wanneer ze geen stotteren veroorzaken.<br><br>In het beste geval elimineert "
- "het shadercompilatie met minimale impact op de prestaties, maar de "
- "resultaten zijn afhankelijk van het gedrag van video-stuurprogramma's."
- #: Source/Core/DolphinQt/MenuBar.cpp:1436
- msgid "Unable to auto-detect RSO module"
- msgstr "Kan RSO-module niet automatisch detecteren"
- #: Source/Core/UICommon/AutoUpdate.cpp:208
- msgid "Unable to contact update server."
- msgstr "Kan geen contact maken met update server."
- #: Source/Core/UICommon/AutoUpdate.cpp:280
- msgid "Unable to create updater copy."
- msgstr "Kan geen updater kopie maken."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
- msgid "Unable to modify Skylander!"
- msgstr "Kan Skylander niet wijzigen!"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:754
- msgid "Unable to open file."
- msgstr "Niet in staat bestand te openen."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
- msgid ""
- "Unable to parse line %1 of the entered AR code as a valid encrypted or "
- "decrypted code. Make sure you typed it correctly.\n"
- "\n"
- "Would you like to ignore this line and continue parsing?"
- msgstr ""
- "Niet in staat om regel %1 van de ingevoerde AR code te verwerken als een "
- "geldige gecodeerde of gedecodeerde code. Controleer of u het correct heeft "
- "getypt.\n"
- "\n"
- "Wilt u deze regel negeren en verder gaan met verwerken?"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
- msgid ""
- "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
- "you typed it correctly.\n"
- "\n"
- "Would you like to ignore this line and continue parsing?"
- msgstr ""
- "Niet in staat om regel %1 van de ingevoerde Gecko code te verwerken als een "
- "geldige code. Controleer of u het correct heeft getypt.\n"
- "\n"
- "Wilt u deze regel negeren en verder gaan met verwerken?"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:762
- msgid "Unable to read file."
- msgstr "Niet in staat bestand te lezen."
- #: Source/Core/UICommon/AutoUpdate.cpp:285
- msgid "Unable to set permissions on updater copy."
- msgstr "Kan geen rechten instellen op updater kopie."
- #: Source/Core/DiscIO/NANDImporter.cpp:296
- msgid "Unable to write to file {0}"
- msgstr "Kon niet naar bestand {0} schrijven"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
- msgid "Unbound"
- msgstr "Unbound"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:344
- msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
- msgstr "Ongecomprimeerde GC/Wii-afbeeldingen (*.iso *.gcm)"
- #. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
- #. translations in other languages, check the SuperChargers manual at
- #. https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
- msgid "Undead"
- msgstr "Ondood"
- #: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:388
- msgid "Undo Load State"
- msgstr "Laad State Ongedaan Maken"
- #: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:405
- msgid "Undo Save State"
- msgstr "Save State Ongedaan Maken"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:320
- msgid "Uninstall"
- msgstr "Deïnstalleren"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:448
- msgid "Uninstall from the NAND"
- msgstr "Deïnstalleren van de NAND"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:651
- msgid ""
- "Uninstalling the WAD will remove the currently installed version of this "
- "title from the NAND without deleting its save data. Continue?"
- msgstr ""
- "Het deïnstalleren van de WAD verwijdert de momenteel geïnstalleerde versie "
- "van deze titel uit de NAND, zonder dat zijn save data wordt verwijderd. "
- "Doorgaan?"
- #: Source/Core/DolphinQt/MenuBar.cpp:330
- msgid "United States"
- msgstr "Verenigde Staten"
- #: Source/Core/Core/State.cpp:653 Source/Core/DiscIO/Enums.cpp:63
- #: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762
- msgid "Unknown"
- msgstr "Onbekend"
- #. i18n: "Var" is short for "variant"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:58
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:857
- msgid "Unknown (Id:%1 Var:%2)"
- msgstr "Onbekend (Id:%1 Var:%2)"
- #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1174
- msgid "Unknown DVD command {0:08x} - fatal error"
- msgstr "Onbekend DVD commando {0:08x} - fatale fout"
- #: Source/Core/Core/NetPlayClient.cpp:1336
- msgid "Unknown SYNC_CODES message received with id: {0}"
- msgstr "Onbekend SYNC_CODES bericht ontvangen met id: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1245
- msgid ""
- "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
- "Kicking player!"
- msgstr ""
- "Onbekend SYNC_GECKO_CODES bericht met ID:{0} ontvangen van speler:{1} Speler "
- "wordt gekickt!"
- #: Source/Core/Core/NetPlayClient.cpp:1037
- msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
- msgstr "Onbekend SYNC_SAVE_DATA-bericht ontvangen met id: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1188
- msgid ""
- "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
- "player!"
- msgstr ""
- "Onbekend SYNC_SAVE_DATA-bericht met id:{0} ontvangen van speler:{1} Speler "
- "wordt gekickt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
- msgid "Unknown Skylander type!"
- msgstr "Onbekend Skylander type!"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
- msgid "Unknown address space"
- msgstr "Onbekende adresruimte"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:120
- msgid "Unknown author"
- msgstr "Onbekende auteur"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
- msgid "Unknown data type"
- msgstr "Onbekend data type"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:355
- msgid "Unknown disc"
- msgstr "Onbekende disc"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:383
- msgid "Unknown error occurred."
- msgstr "Onbekende fout opgetreden."
- #: Source/Core/Core/NetPlayClient.cpp:1989
- msgid "Unknown error {0:x}"
- msgstr "Onbekende fout {0:x}"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:869
- msgid "Unknown error."
- msgstr "Onbekende fout."
- #: Source/Core/Core/NetPlayClient.cpp:481
- msgid "Unknown message received with id : {0}"
- msgstr "Onbekend bericht ontvangen met id : {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1253
- msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
- msgstr ""
- "Onbekend bericht ontvangen met id: {0} ontvangen van speler: {1} Speler "
- "wordt gekickt!"
- #. i18n: This is used to create a file name. The string must end in ".sky".
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621
- msgid "Unknown(%1 %2).sky"
- msgstr "Onbekend(%1 %2).sky"
- #. i18n: This is used to create a file name. The string must end in ".bin".
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:292
- msgid "Unknown(%1).bin"
- msgstr "Onbekend(%1).bin"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:169
- msgid "Unlimited"
- msgstr "Onbeperkt"
- #: Source/Core/Core/HotkeyManager.cpp:189
- msgid "Unload ROM"
- msgstr "Leeg ROM"
- #: Source/Core/Core/HotkeyManager.cpp:37
- msgid "Unlock Cursor"
- msgstr "Ontgrendel Cursor"
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106
- msgid "Unlocked"
- msgstr "Ontgrendeld"
- #. i18n: %1 is a date/time.
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101
- msgid "Unlocked at %1"
- msgstr "Ontgrendeld om %1"
- #: Source/Core/Common/FatFsUtil.h:14
- msgid "Unpack SD Card Now"
- msgstr ""
- #: Source/Core/DiscIO/FileBlob.cpp:87
- msgid "Unpacking"
- msgstr "Uitpakken"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
- msgid "Unsaved Changes"
- msgstr "Niet-opgeslagen wijzigingen"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
- msgid "Unsigned 16"
- msgstr "Unsigned 16"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
- msgid "Unsigned 32"
- msgstr "Unsigned 32"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
- msgid "Unsigned 8"
- msgstr "Unsigned 8"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152
- msgid "Unsigned Integer"
- msgstr "Unsigned Integer"
- #: Source/Core/Core/FreeLookManager.cpp:91
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:43
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
- msgid "Up"
- msgstr "Omhoog"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:283
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371
- msgid "Update"
- msgstr "Update"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
- msgid "Update Partition (%1)"
- msgstr "Update Partitie (%1)"
- #: Source/Core/DolphinQt/Updater.cpp:78
- msgid "Update after closing Dolphin"
- msgstr "Update na het sluiten van Dolphin"
- #: Source/Core/DolphinQt/Updater.cpp:61
- msgid "Update available"
- msgstr "Update beschikbaar"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:59
- msgid "Update cancelled"
- msgstr "Update geannuleerd"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:33
- #: Source/Core/DolphinQt/WiiUpdate.cpp:38
- msgid "Update completed"
- msgstr "Update voltooid"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:43
- #: Source/Core/DolphinQt/WiiUpdate.cpp:48
- #: Source/Core/DolphinQt/WiiUpdate.cpp:53
- #: Source/Core/DolphinQt/WiiUpdate.cpp:65
- #: Source/Core/DolphinQt/WiiUpdate.cpp:72
- msgid "Update failed"
- msgstr "Update mislukt"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:98
- msgid "Updating"
- msgstr "Aan het updaten"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:124
- msgid ""
- "Updating title %1...\n"
- "This can take a while."
- msgstr ""
- "Titel %1 wordt bijgewerkt...\n"
- "Dit kan even duren."
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
- msgid "Upright Hold"
- msgstr "Rechtop Vasthouden"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
- msgid "Upright Toggle"
- msgstr "Schakel Rechtop"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
- msgid "Upright Wii Remote"
- msgstr "Wii-afstandsbediening Rechtop"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229
- msgid "Usage Statistics Reporting Settings"
- msgstr "Instellingen voor rapportage van gebruiksstatistieken"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
- msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
- msgstr "Gebruik 8.8.8.8 voor normale DNS, voer anders uw eigen in"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
- msgid "Use All Wii Save Data"
- msgstr "Alle Wii Save Data gebruiken"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
- msgid "Use Built-In Database of Game Names"
- msgstr "Gebruik Ingebouwde Database met Spelnamen"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:235
- msgid "Use Full Resolution Per Eye"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189
- msgid "Use Lossless Codec (Ut Video)"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:172
- msgid "Use Mouse Controlled Pointing"
- msgstr "Gebruik Muis Gestuurd Wijzen"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:157
- msgid "Use PAL60 Mode (EuRGB60)"
- msgstr "Gebruik PAL60 Modus (EuRGB60)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:198
- msgid "Use Panic Handlers"
- msgstr "Gebruik Panic Handlers"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118
- msgid ""
- "Use RetroAchievements rich presence in your Discord status.<br><br>Show "
- "Current Game on Discord must be enabled."
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:439
- msgid ""
- "Use a manual implementation of texture sampling instead of the graphics "
- "backend's built-in functionality.<br><br>This setting can fix graphical "
- "issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
- "In addition to this, enabling Manual Texture Sampling will allow for correct "
- "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
- "disabled, and with custom textures disabled) and better emulates Level of "
- "Detail calculation.<br><br>This comes at the cost of potentially worse "
- "performance, especially at higher internal resolutions.<br><br>If this "
- "setting is enabled, the Texture Filtering setting will be disabled."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:153
- msgid "Use a single depth buffer for both eyes. Needed for a few games."
- msgstr "Gebruik één dieptebuffer voor beide ogen. Nodig voor een paar spellen."
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
- msgid "Use memory mapper configuration at time of scan"
- msgstr "Gebruik geheugen mapper configuratie tijdens scan"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
- msgid "Use physical addresses"
- msgstr "Gebruik fysiek adres"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
- msgid "Use virtual addresses when possible"
- msgstr "Gebruik virtuele adressen waar mogelijk"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:181
- msgid "User Config"
- msgstr "Gebruikersconfiguratie"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:120
- msgid "User Interface"
- msgstr "Gebruikersinterface"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:368
- msgid "User Variables"
- msgstr "Gebruiker Variabelen"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:370
- msgid ""
- "User defined variables usable in the control expression.\n"
- "You can use them to save or retrieve values between\n"
- "inputs and outputs of the same parent controller."
- msgstr ""
- "Door de gebruiker gedefinieerde variabelen die bruikbaar zijn in de "
- "besturingsuitdrukking. U kunt ze gebruiken om waarden op te slaan of te "
- "verkrijgen tussen input en output van dezelfde controller."
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73
- msgid "Username"
- msgstr "Gebruikersnaam"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:334
- msgid ""
- "Uses Dolphin's database of properly formatted names in the game list's Title "
- "column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:218
- msgid ""
- "Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
- "issues in a few games, but can result in a decent speed increase depending "
- "on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Gebruikt een minder nauwkeurige algoritme om dieptewaarden te berekenen."
- "<br><br>Veroorzaakt problemen in enkele spellen, maar kan een behoorlijke "
- "snelheidswinst opleveren afhankelijk van het spel en/of uw GPU."
- "<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:254
- msgid ""
- "Uses the entire screen for rendering.<br><br>If disabled, a render window "
- "will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Gebruikt het volledige scherm voor weergave.<br><br>Als dit uitgeschakeld is "
- "zal er een render venster worden aangemaakt.<br><br><dolphin_emphasis>In "
- "geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:261
- msgid ""
- "Uses the main Dolphin window for rendering rather than a separate render "
- "window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Gebruikt het hoofdvenster van Dolphin voor rendering in plaats van een "
- "afzonderlijk rendervenster.<br><br><dolphin_emphasis>In geval van twijfel "
- "leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/AboutDialog.cpp:67
- msgid "Using Qt %1"
- msgstr "Gebruikt Qt %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1049
- msgid "Using TTL %1 for probe packet"
- msgstr "Gebruik TTL %1 voor probe packet"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
- msgid "Usually used for light objects"
- msgstr "Meestal gebruikt voor licht objecten"
- #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
- #. does not have its usual meaning here, but rather the meaning of "perpendicular to a
- #. surface".
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:591
- msgid "Usually used for normal matrices"
- msgstr "Meestal gebruikt voor normaal-matrices"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:585
- msgid "Usually used for position matrices"
- msgstr "Meestal gebruikt voor positiematrices"
- #. i18n: Tex coord is short for texture coordinate
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
- msgid "Usually used for tex coord matrices"
- msgstr "Meestal gebruikt voor texture-coördinatenmatrices"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:117
- msgid "Utility"
- msgstr "Hulpprogramma"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
- msgid "V-Sync"
- msgstr "Verticale synchronisatie"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:116
- msgid "VBI Skip"
- msgstr "VBI overslaan"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:130
- msgid "Value"
- msgstr "Waarde"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:718
- msgid "Value tracked to current instruction."
- msgstr "Waarde getraceerd naar huidige instructie."
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
- msgid "Value:"
- msgstr "Waarde:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
- msgid "Variant entered is invalid!"
- msgstr "Ingevoerde variant is ongeldig!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
- msgid "Variant:"
- msgstr "Variant:"
- #. i18n: One of the figure types in the Skylanders games. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
- msgid "Vehicle"
- msgstr "Voertuig"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
- msgid "Velocity"
- msgstr "Snelheid"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
- msgid "Verbosity"
- msgstr "Breedsprakigheid"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:85
- msgid "Verify"
- msgstr "Verifieer"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:102
- msgid "Verify Integrity"
- msgstr "Verifieer Integriteit"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413
- msgid "Verify certificates"
- msgstr "Controleer certificaten"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:161
- msgid "Verifying"
- msgstr "Verifiëren"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Version"
- msgstr "Versie"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113
- msgid "Vertex Rounding"
- msgstr "Vertex-afronding"
- #. i18n: FOV stands for "Field of view".
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242
- msgid "Vertical FOV"
- msgstr "Verticale FOV"
- #. i18n: Refers to a positional offset applied to an emulated wiimote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
- msgid "Vertical Offset"
- msgstr "Verticale compensatie"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
- msgid "Video"
- msgstr "Video"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625
- msgid "View &Code"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
- msgid "View &code"
- msgstr "Bekijk &code"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
- msgid "View &memory"
- msgstr "Bekijk &geheugen"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
- msgid "Virtual Notches"
- msgstr "Virtuele Inkepingen"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
- msgid "Virtual address space"
- msgstr "Virtuele adresruimte"
- #: Source/Core/Core/HotkeyManager.cpp:341
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
- msgid "Volume"
- msgstr "Volume"
- #: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:192
- msgid "Volume Down"
- msgstr "Volume Omlaag"
- #: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:194
- msgid "Volume Toggle Mute"
- msgstr "Schakel Volume Dempen Om"
- #: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:193
- msgid "Volume Up"
- msgstr "Volume Omhoog"
- #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
- msgid "Vulkan"
- msgstr "Vulkan"
- #: Source/Core/DolphinQt/MenuBar.cpp:1129
- msgid "WAD files (*.wad)"
- msgstr "WAD bestanden (*.wad)"
- #: Source/Core/Core/WiiUtils.cpp:139
- msgid "WAD installation failed: Could not create Wii Shop log files."
- msgstr "WAD installatie mislukt: Kon Wii Shop Log bestand niet creëren."
- #: Source/Core/Core/WiiUtils.cpp:107
- msgid "WAD installation failed: Could not finalise title import."
- msgstr "WAD installatie mislukt: Kon titelimport niet voltooien."
- #: Source/Core/Core/WiiUtils.cpp:97
- msgid "WAD installation failed: Could not import content {0:08x}."
- msgstr "WAD installatie mislukt: Kon inhoud niet importeren {0:08x}."
- #: Source/Core/Core/WiiUtils.cpp:81
- msgid "WAD installation failed: Could not initialise title import (error {0})."
- msgstr ""
- "WAD installatie mislukt: Kon titelimport niet initialiseren (fout {0})."
- #: Source/Core/Core/WiiUtils.cpp:59
- msgid "WAD installation failed: The selected file is not a valid WAD."
- msgstr ""
- "WAD installatie mislukt: Het geselecteerde bestand is geen geldige WAD."
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
- msgid "WAITING"
- msgstr "WACHTEN"
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
- msgid ""
- "WARNING: Fixing this NAND requires the deletion of titles that have "
- "incomplete data on the NAND, including all associated save data. By "
- "continuing, the following title(s) will be removed:"
- msgstr ""
- "WAARSCHUWING: Het herstellen van deze NAND vereist verwijdering van titels "
- "met onvolledige gegevens op de NAND, inclusief alle bijbehorende save data. "
- "Door verder te gaan worden de volgende titel(s) verwijderd:"
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
- msgid ""
- "WARNING: The controls under Accelerometer and Gyroscope are designed to "
- "interface directly with motion sensor hardware. They are not intended for "
- "mapping traditional buttons, triggers or axes. You might need to configure "
- "alternate input sources before using these controls."
- msgstr ""
- "Waarschuwing: De bediening van Accelerometer en Gyroscoop is ontworpen om "
- "rechtstreeks te worden gekoppeld aan bewegingssensors. Het is niet bedoeld "
- "om te koppelen met traditionele knoppen, trekkers of sticks. Mogelijk moet u "
- "alternatieve inputbronnen configureren voordat u deze besturing kan "
- "gebruiken."
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
- msgid ""
- "WARNING: These controls are designed to interface directly with motion "
- "sensor hardware. They are not intended for mapping traditional buttons, "
- "triggers or axes. You might need to configure alternate input sources before "
- "using these controls."
- msgstr ""
- "Waarschuwing: Deze bediening is ontworpen om rechtstreeks te worden "
- "gekoppeld aan bewegingssensors. Het is niet bedoeld om te koppelen met "
- "traditionele knoppen, trekkers of sticks. Mogelijk moet u alternatieve "
- "inputbronnen configureren voordat u deze besturing kan gebruiken."
- #: Source/Core/Core/Config/MainSettings.h:23
- msgid "WASAPI (Exclusive Mode)"
- msgstr "WASAPI (Exclusieve Modus)"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:231
- msgid "WFS Path:"
- msgstr "WFS-pad:"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:352
- msgid "WIA GC/Wii images (*.wia)"
- msgstr "WIA GC/Wii schijfafbeeldingen (*.wia)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:117
- msgid "Wait for Alternate Input Mappings"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:236
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:458
- msgid "Waiting for first scan..."
- msgstr "Wachten op de eerste scan.."
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:316
- msgid ""
- "Waits for all shaders to finish compiling before starting a game. Enabling "
- "this option may reduce stuttering or hitching for a short time after the "
- "game is started, at the cost of a longer delay before the game starts. For "
- "systems with two or fewer cores, it is recommended to enable this option, as "
- "a large shader queue may reduce frame rates."
- "<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Wacht totdat alle shaders klaar zijn met compileren vóór het begin van een "
- "spel. Als je deze optie inschakelt, kan het stotteren of haperen gedurende "
- "korte tijd na het starten van het spel worden verminderd, ten koste van een "
- "langere vertraging voordat het spel start. Voor systemen met twee of minder "
- "cores wordt het aangeraden om deze optie in te schakelen, omdat een grote "
- "shader-wachtrij de framerate kan verminderen.<br><br><dolphin_emphasis>In "
- "geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:284
- msgid ""
- "Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
- "performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Wacht op vertical blanks om scheuren te voorkomen.<br><br>Verlaagt de "
- "prestaties als de emulatiesnelheid onder de 100% is."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:182
- msgid ""
- "Waits until the game synchronizes with the emulated GPU before writing the "
- "contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
- "copies, providing a performance boost in many games, at the risk of breaking "
- "those which do not safely synchronize with the emulated GPU."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Wacht totdat het spel wordt gesynchroniseerd met de geëmuleerde GPU voor dat "
- "de inhoud van EFB kopieën naar RAM worden geschreven.<br><br>Reduceert de "
- "overhead van EFB RAM kopieën, waardoor prestaties verbeteren in veel "
- "spellen, met het risico op problemen bij spellen die niet veilig "
- "synchroniseren.<br><br><dolphin_emphasis>In geval van twijfel geselecteerd "
- "laten.</dolphin_emphasis>"
- #: Source/Core/Common/MsgHandler.cpp:61
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
- #: Source/Core/DolphinQt/MenuBar.cpp:1591
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
- msgid "Warning"
- msgstr "Waarschuwing"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
- msgid ""
- "Warning: A GCI folder override path is currently configured for this slot. "
- "Adjusting the GCI path here will have no effect."
- msgstr ""
- "Waarschuwing: Een GCI-map overschrijf pad is momenteel geconfigureerd voor "
- "dit slot . Het aanpassen van het GCI-pad hier heeft geen effect."
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
- msgid ""
- "Warning: Analog inputs may reset to controller values at random. In some "
- "cases this can be fixed by adding a deadzone."
- msgstr ""
- "Waarschuwing: Analoge input kan willekeurig worden gereset naar "
- "controllerwaarden. In sommige gevallen kan dit worden opgelost door een dode "
- "zone toe te voegen."
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
- msgid ""
- "Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
- "the loaded file header ({1})"
- msgstr ""
- "Waarschuwing: Het aantal blokken aangegeven door BAT ({0}) komt niet overeen "
- "met de geladen bestandsheader ({1})"
- #: Source/Core/Core/Movie.cpp:1051
- msgid ""
- "Warning: You loaded a save that's after the end of the current movie. (byte "
- "{0} > {1}) (input {2} > {3}). You should load another save before "
- "continuing, or load this state with read-only mode off."
- msgstr ""
- "Waarschuwing: U hebt een save geladen die zich na het einde van de huidige "
- "opname bevindt. (byte {0} > {1}) (input {2} > {3}). U moet een andere save "
- "laden voordat u verdergaat, of deze state laden in alleen-lezen modus."
- #: Source/Core/Core/Movie.cpp:1026
- msgid ""
- "Warning: You loaded a save whose movie ends before the current frame in the "
- "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
- "continuing."
- msgstr ""
- "Waarschuwing: U hebt een save geladen waarvan de huidige opname eindigt voor "
- "het huidige beeld in de save (byte {0} < {1}) (frame {2} < {3}). U moet een "
- "andere save laden voordat u verder gaat."
- #: Source/Core/Core/Movie.cpp:1077
- msgid ""
- "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
- "should load another save before continuing, or load this state with read-"
- "only mode off. Otherwise you'll probably get a desync."
- msgstr ""
- "Waarschuwing: U heeft een save geladen waarvan de opname niet overeenkomt op "
- "byte {0} ({1:#x}). U dient een andere save te laden voordat u verder gaat, "
- "of deze staat laden met alleen-lezen uitgeschakeld. Anders zullen er "
- "waarschijnlijk synchronisatieproblemen optreden. "
- #: Source/Core/Core/Movie.cpp:1093
- msgid ""
- "Warning: You loaded a save whose movie mismatches on frame {0}. You should "
- "load another save before continuing, or load this state with read-only mode "
- "off. Otherwise you'll probably get a desync.\n"
- "\n"
- "More information: The current movie is {1} frames long and the savestate's "
- "movie is {2} frames long.\n"
- "\n"
- "On frame {3}, the current movie presses:\n"
- "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
- "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
- "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
- "\n"
- "On frame {23}, the savestate's movie presses:\n"
- "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
- "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
- "AnalogY={39}, CX={40}, CY={41}, Connected={42}"
- msgstr ""
- "Waarschuwing: U hebt een save geladen waarvan de opname niet overeenkomt op "
- "frame {0}. U dient een andere save te laden voordat u verder gaat, of laad "
- "deze state opnieuw met alleen-lezen modus uitgeschakeld. Anders zullen er "
- "waarschijnlijk synchronisatieproblemen optreden.\n"
- "\n"
- "Meer informatie: De huidige opname is {1} frames lang en de opname van de "
- "savestate is {2} frames lang.\n"
- "\n"
- "Op frame {3}, drukt de opname van de savestate:\n"
- "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DOmhoog={10}, DOmlaag={11}, "
- "DLinks={12}, DRechts={13}, L={14}, R={15}, LT={16}, RT={17}, AnaloogX={18}, "
- "AnaloogY={19}, CX={20}, CY={21}, Verbonden={22}\n"
- "\n"
- "Op frame {23}, drukt de opname van de savestate:\n"
- "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DOmhoog={30}, "
- "DOmlaag={31}, DLinks={32}, DRechts={33}, L={34}, R={35}, LT={36}, RT={37}, "
- "AnaloogX={38}, AnaloogY={39}, CX={40}, CY={41}, Verbonden={42}"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
- msgid "Watch"
- msgstr "Watch"
- #. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330
- msgid "Water"
- msgstr "Water"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Website"
- msgstr "Website"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
- msgid "Western (Windows-1252)"
- msgstr "Westers (Windows-1252)"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
- msgid "Whammy"
- msgstr "Whammy"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
- msgid ""
- "Whether each eye gets full or half image resolution when using side-by-side "
- "or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:354
- msgid ""
- "Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
- "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
- "enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Of basisspel-texturen moeten worden gedumpt naar User/Dump/Textures/<"
- "game_id>/. Dit omvat willekeurige basistexturen als 'Arbitraire "
- "Mipmapdetectie' is ingeschakeld in Verbeteringen."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:349
- msgid ""
- "Whether to dump mipmapped game textures to User/Dump/Textures/<"
- "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
- "Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Of mipmap-textures moeten worden gedumpt naar User/Dump/Textures/<"
- "game_id>/. Dit omvat willekeurige mipmap-textures als 'Arbitraire "
- "Mipmapdetectie' is ingeschakeld in Verbeteringen."
- "<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:341
- msgid "Whitelisted USB Passthrough Devices"
- msgstr "Whitelist van USB Passthrough Apparaten"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:165
- msgid "Widescreen Hack"
- msgstr "Breedbeeld-hack"
- #: Source/Core/Core/HotkeyManager.cpp:348
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
- msgid "Wii"
- msgstr "Wii"
- #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
- #. which is (usually) the first thing users see when a Wii console starts.
- #: Source/Core/Core/TitleDatabase.cpp:86
- msgid "Wii Menu"
- msgstr "Wii-menu"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:193
- msgid "Wii NAND Root:"
- msgstr "NAND-basismap van Wii:"
- #: Source/Core/Core/HW/Wiimote.cpp:101
- msgid "Wii Remote"
- msgstr "Wii-afstandsbediening"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
- msgid "Wii Remote %1"
- msgstr "Wii-afstandsbediening %1"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
- msgid "Wii Remote Accelerometer"
- msgstr " Wii-afstandsbediening Versnellingsmeter"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:271
- msgid "Wii Remote Buttons"
- msgstr "Wii-afstandbedieningsknoppen"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
- msgid "Wii Remote Gyroscope"
- msgstr "Gyroscoop van Wii-afstandbediening"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:349
- msgid "Wii Remote Settings"
- msgstr "Wii-afstandsbedienings-instellingen"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103
- msgid "Wii Remotes"
- msgstr "Wii-afstandsbedieningen"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:458
- msgid "Wii TAS Input %1 - Classic Controller"
- msgstr "Wii-TAS-input %1 - Klassieke controller"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:477
- msgid "Wii TAS Input %1 - Wii Remote"
- msgstr "Wii-TAS-input %1 - Wii-afstandsbediening"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:437
- msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
- msgstr "Wii-TAS-input %1 - Wii-afstandsbediening + Nunchuk"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:479
- msgid "Wii and Wii Remote"
- msgstr "Wii en Wii-afstandsbediening"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:104
- msgid "Wii data is not public yet"
- msgstr "Wii data is nog niet publiek"
- #: Source/Core/DolphinQt/MenuBar.cpp:1150
- msgid "Wii save files (*.bin);;All Files (*)"
- msgstr "Wii save bestanden (*.bin);;All Files (*)"
- #: Source/Core/DolphinQt/MenuBar.cpp:80
- msgid "WiiTools Signature MEGA File"
- msgstr "WiiTools Signatuur MEGA Bestand"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:179
- msgid "Window Resolution"
- msgstr "Venster Resolutie"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
- #: Source/Core/DolphinQt/GBAWidget.cpp:437
- msgid "Window Size"
- msgstr "Venstergrootte"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:535
- msgid "Wipe &Inspection Data"
- msgstr "Wis &Inspectie Data"
- #: Source/Core/DolphinQt/MenuBar.cpp:941
- msgid "Wipe JIT Block Profiling Data"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599
- msgid "Wipe Profiling"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:399
- msgid "Wipe Recent Hits"
- msgstr "Wis Recente Hits"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:134
- msgid "Word Wrap"
- msgstr "Regelafbreking"
- #: Source/Core/DiscIO/Enums.cpp:60
- msgid "World"
- msgstr "Wereld"
- #. i18n: This is a selectable condition when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:276
- msgid "Write"
- msgstr "Schrijven"
- #: Source/Core/DolphinQt/MenuBar.cpp:944
- msgid "Write JIT Block Log Dump"
- msgstr "Schrijf JIT Blok Log Dump"
- #. i18n: This string is used for a radio button that represents the type of
- #. memory breakpoint that gets triggered when a write operation occurs.
- #. The string does not mean "write-only" in the sense that something cannot be read from.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:241
- msgid "Write only"
- msgstr "Alleen schrijven"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
- msgid "Write to Console"
- msgstr "Schrijf naar Console"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
- msgid "Write to File"
- msgstr "Schrijf naar Bestand"
- #. i18n: This is a selectable action when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
- msgid "Write to Log"
- msgstr "Schrijf naar Log"
- #. i18n: This is a selectable action when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
- msgid "Write to Log and Break"
- msgstr "Schrijf naar Log en Breek af"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
- msgid "Write to Window"
- msgstr "Naar venster schrijven"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
- msgid "Wrong disc number"
- msgstr "Verkeerde schijf nummer"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
- msgid "Wrong hash"
- msgstr "Verkeerde hash"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
- msgid "Wrong region"
- msgstr "Verkeerde regio"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
- msgid "Wrong revision"
- msgstr "Verkeerde revisie"
- #: Source/Core/DolphinQt/MenuBar.cpp:231
- msgid "Wrote to \"%1\"."
- msgstr "Schreef naar \"%1\"."
- #: Source/Android/jni/MainAndroid.cpp:472
- msgid "Wrote to \"{0}\"."
- msgstr "Schreef naar \"{0}\"."
- #. i18n: Refers to a 3D axis (used when mapping motion controls)
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
- msgid "X"
- msgstr "X"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:566
- msgid "XF register "
- msgstr "XF register "
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
- msgid "XLink Kai BBA Destination Address"
- msgstr "XLink Kai BBA Bestemmings Adres"
- #. i18n: Refers to a 3D axis (used when mapping motion controls)
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
- msgid "Y"
- msgstr "Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
- msgid "Yaw Left"
- msgstr "Gier Links"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
- msgid "Yaw Right"
- msgstr "Gier Rechts"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
- msgid "Yellow"
- msgstr "Geel"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
- msgid "Yes"
- msgstr "Ja"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:718
- msgid "Yes to &All"
- msgstr "Ja op &Alles"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:273
- msgid ""
- "You are about to pack the content of the folder at %1 into the file at %2. "
- "All current content of the file will be deleted. Are you sure you want to "
- "continue?"
- msgstr ""
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
- msgid ""
- "You are about to run an NKit disc image. NKit disc images cause problems "
- "that don't happen with normal disc images. These problems include:\n"
- "\n"
- "• The emulated loading times are longer\n"
- "• You can't use NetPlay with people who have normal disc images\n"
- "• Input recordings are not compatible between NKit disc images and normal "
- "disc images\n"
- "• Savestates are not compatible between NKit disc images and normal disc "
- "images\n"
- "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
- "Twin Snakes\n"
- "• Wii games don't work at all in older versions of Dolphin and in many other "
- "programs\n"
- "\n"
- "Are you sure you want to continue anyway?"
- msgstr ""
- "U staat op het punt een NKit-schijfafbeelding uit te voeren. NKit-"
- "schijfafbeeldingen veroorzaken problemen die niet optreden bij normale "
- "schijfafbeeldingen. Deze problemen zijn onder meer:\n"
- "• De geëmuleerde laadtijden zijn langer\n"
- "• U kunt NetPlay niet gebruiken met mensen met normale schijfkopieën\n"
- "• Input opnamen zijn niet compatibel tussen NKit-schijfafbeeldingen en "
- "normale schijfafbeeldingen\n"
- "• Savestates zijn niet compatibel tussen NKit-schijfafbeeldingen en normale "
- "schijfafbeeldingen\n"
- "• Sommige spellen lopen vast, zoals Super Paper Mario en Metal Gear Solid: "
- "The Twin Snakes\n"
- "• Wii-spellen werken niet in oudere versies van Dolphin en in veel andere "
- "programma's\n"
- "\n"
- "Weet u zeker dat je toch wilt doorgaan?"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:298
- msgid ""
- "You are about to unpack the content of the file at %2 into the folder at %1. "
- "All current content of the folder will be deleted. Are you sure you want to "
- "continue?"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
- msgid ""
- "You are configuring a \"Keyboard Controller\". This device is exclusively "
- "for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
- "now and configure a \"Standard Controller\"."
- msgstr ""
- "U configureert een \"Toetsenbordcontroller\". Dit apparaat is exclusief voor "
- "\"Phantasy Star Online Episode I & II\". Keer terug in geval van twijfel en "
- "configureer een \"Standaardcontroller\"."
- #: Source/Core/UICommon/AutoUpdate.cpp:226
- msgid "You are running the latest version available on this update track."
- msgstr "U gebruikt de nieuwste versie die beschikbaar is op deze update-track."
- #: Source/Core/Core/DSP/DSPCore.cpp:89
- msgid ""
- "You are using an old free DSP ROM made by the Dolphin Team.\n"
- "Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
- "\n"
- "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
- "folder to use the most recent free DSP ROM, or replace them with good dumps "
- "from a real GameCube/Wii.\n"
- "\n"
- "Would you like to stop now to fix the problem?\n"
- "If you select \"No\", audio might be garbled."
- msgstr ""
- "U gebruikt een oude gratis DSP ROM gemaakt door het Dolphin Team.\n"
- "Door verbeteringen in nauwkeurigheid van emulatie, werkt deze ROM niet meer "
- "goed.\n"
- "\n"
- "Verwijder de dsp_rom.bin en dsp_coef.bin bestanden in de GC map, te vinden "
- "in de Gebruiker map, om de meest recente gratis DSP ROM te gebruiken, of "
- "vervang deze .bin bestanden door deugdelijke dumps van een echte GameCube/"
- "Wii.\n"
- "\n"
- "Wilt u nu stoppen om het probleem te verhelpen?\n"
- "Als u \"Nee\" kiest, kan het geluid vervormd zijn."
- #: Source/Core/Core/IOS/ES/ES.cpp:337
- msgid ""
- "You cannot use the Wii Shop Channel without using your own device "
- "credentials.\n"
- "Please refer to the NAND usage guide for setup instructions: https://dolphin-"
- "emu.org/docs/guides/nand-usage-guide/"
- msgstr ""
- "U kunt het Wii-winkelkanaal niet gebruiken zonder dat u gebruik maakt van uw "
- "apparaatgegevens.\n"
- "Radpleeg de NAND gebruiksgids voor installatie-instructies: https://dolphin-"
- "emu.org/docs/guides/nand-usage-guide/"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
- msgid ""
- "You have %1 unsaved assembly tabs open\n"
- "\n"
- "Do you want to save all and exit?"
- msgstr ""
- "U heeft %1 niet-opgeslagen assembly-tabbladen openstaan\n"
- "\n"
- "Wilt u alles opslaan en afsluiten?"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
- msgid "You have to enter a name."
- msgstr "U moet een naam opgeven."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
- msgid "You must provide a name for your session!"
- msgstr "U moet een naam voor uw sessie opgeven!"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:350
- msgid "You must provide a region for your session!"
- msgstr "U moet een regio voor uw sessie opgeven!"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
- msgid "You must restart Dolphin in order for the change to take effect."
- msgstr "U moet Dolphin herstarten voordat deze optie effect zal hebben."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
- msgid "You must select a game to host!"
- msgstr "U moet een spel selecteren om te hosten!"
- #: Source/Core/Core/DSP/DSPCore.cpp:75
- msgid ""
- "Your DSP ROMs have incorrect hashes.\n"
- "\n"
- "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
- "folder to use the free DSP ROM, or replace them with good dumps from a real "
- "GameCube/Wii.\n"
- "\n"
- "Would you like to stop now to fix the problem?\n"
- "If you select \"No\", audio might be garbled."
- msgstr ""
- "Uw DSP ROMs hebben incorrecte hashes.\n"
- "\n"
- "Verwijder de dsp_rom.bin en dsp_coef.bin bestanden in de GC map, te vinden "
- "in de Gebruiker Map, om de gratis DSP ROM te gebruiken, of vervang deze "
- "bestanden door deugdelijke dumps van een echte GameCube/Wii.\n"
- "\n"
- "Wilt u nu stoppen om het probleem op te lossen?\n"
- "Als u \"Nee\" kiest, kan het geluid vervormd zijn."
- #: Source/Core/DolphinQt/MenuBar.cpp:1233
- msgid ""
- "Your NAND contains more data than allowed. Wii software may behave "
- "incorrectly or not allow saving."
- msgstr ""
- "Uw NAND bevat meer data dan toegestaan. De Wii-software zou zich mogelijk "
- "onjuist functioneren of opslaan niet toe staan."
- #. i18n: Refers to a 3D axis (used when mapping motion controls)
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:175
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:202
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
- msgid "Z"
- msgstr "Z"
- #: Source/Core/Core/ActionReplay.cpp:946
- msgid "Zero 3 code not supported"
- msgstr "Zero 3 code niet ondersteund"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1067
- msgid "Zero candidates remaining."
- msgstr "Nul kandidaten over."
- #: Source/Core/Core/ActionReplay.cpp:966
- msgid "Zero code unknown to Dolphin: {0:08x}"
- msgstr "Zero code onbekend voor Dolphin: {0:08x}"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:532
- msgid "[ ... ]"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:536
- #: Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp:60
- msgid "[ Press Now ]"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:100
- msgid "[%1, %2]"
- msgstr "[%1, %2]"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
- msgid "[%1, %2] and [%3, %4]"
- msgstr "[%1, %2] en [%3, %4]"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:331
- msgid "^ Xor"
- msgstr "^ Exclusieve Of"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
- msgid "aligned"
- msgstr "uitgelijnd"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
- msgid "any value"
- msgstr "elke waarde"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:112
- msgid "auto"
- msgstr "automatisch"
- #. i18n: The symbol/abbreviation for centimeters.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
- msgid "cm"
- msgstr "cm"
- #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
- msgid "d3d12.dll could not be loaded."
- msgstr "d3d12.dll kan niet worden geladen."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:725
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:745
- msgid "default"
- msgstr "standaard"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:747
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413
- msgid "disconnected"
- msgstr "verbinding verbroken"
- #: Source/Core/DolphinQt/GBAWidget.cpp:195
- msgid "e-Reader Cards (*.raw);;All Files (*)"
- msgstr "e-Reader Kaarten (*.raw);;Alle Bestanden (*)"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
- msgid "errno"
- msgstr "errno"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:113
- msgid "fake-completion"
- msgstr "fake-completion"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:321
- msgid "false"
- msgstr "onwaar"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
- msgid "is equal to"
- msgstr "is gelijk aan"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
- msgid "is greater than"
- msgstr "is meer dan"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
- msgid "is greater than or equal to"
- msgstr "is meer dan of gelijk aan"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:194
- msgid "is less than"
- msgstr "is minder dan"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
- msgid "is less than or equal to"
- msgstr "is minder dan of gelijk aan"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
- msgid "is not equal to"
- msgstr "is niet gelijk aan"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
- msgid "last value"
- msgstr "laatste waarde"
- #. i18n: The symbol/abbreviation for meters per second.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
- msgid "m/s"
- msgstr "m/s"
- #: Source/Core/DolphinQt/GBAWidget.cpp:218
- msgid ""
- "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
- "ss9);;All Files (*)"
- msgstr ""
- "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
- "ss9);;Alle Bestanden (*)"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:112
- msgid "none"
- msgstr "geen"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:80
- msgid "or select a device"
- msgstr "of selecteer een apparaat"
- #. i18n: "s" is the symbol for seconds.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
- msgid "s"
- msgstr "s"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
- msgid "sRGB"
- msgstr "sRGB"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:206
- msgid "this value:"
- msgstr "deze waarde:"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:375
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:323
- msgid "true"
- msgstr "waar"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
- msgid "uDraw GameTablet"
- msgstr "uDraw GameTablet"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
- msgid "unaligned"
- msgstr "niet-uitgelijnd"
- #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
- #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
- #. rather than the game mode as a whole, so please use the singular form. Official translations:
- #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
- #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
- #. If your language is not one of the languages above, consider leaving the string untranslated
- #. so that people will recognize it as the name of the game mode.
- #: Source/Core/DiscIO/VolumeVerifier.cpp:700
- msgid "{0} (Masterpiece)"
- msgstr "{0} (Masterpiece)"
- #: Source/Core/UICommon/GameFile.cpp:840
- msgid "{0} (NKit)"
- msgstr "{0} (NKit)"
- #: Source/Core/Core/Boot/Boot.cpp:448
- msgid "{0} IPL found in {1} directory. The disc might not be recognized"
- msgstr ""
- "{0} IPL gevonden in {1} map. Het is mogelijk dat de schijf niet herkend wordt"
- #: Source/Core/Core/NetPlayServer.cpp:1237
- msgid "{0} failed to synchronize codes."
- msgstr "{0} kon codes niet synchroniseren."
- #: Source/Core/Core/NetPlayServer.cpp:1179
- msgid "{0} failed to synchronize."
- msgstr "{0} kon niet synchroniseren."
- #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
- msgid ""
- "{0} is not a directory, failed to move to *.original.\n"
- " Verify your write permissions or move the file outside of Dolphin"
- msgstr ""
- "{0} is geen map, verplaatsen naar *.original is mislukt.\n"
- " Controleer of u toegang hebt om te schrijven of verplaats het bestand "
- "buiten Dolphin"
- #: Source/Core/DiscIO/CompressedBlob.cpp:265
- #: Source/Core/DiscIO/WIABlob.cpp:1710
- msgid "{0} of {1} blocks. Compression ratio {2}%"
- msgstr "{0} van {1} blokken. Compressieverhouding {2}%"
- #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
- msgid "{0} was not a directory, moved to *.original"
- msgstr "{0} was geen map, verplaatst naar *.original"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:334
- msgid "| Or"
- msgstr "| Of"
- #. i18n: This message uses curly quotes in English. If you want to use curly quotes
- #. in your translation, please use the type of curly quotes that's appropriate for
- #. your language. If you aren't sure which type is appropriate, see
- #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
- #: Source/Core/DolphinQt/AboutDialog.cpp:92
- msgid ""
- "© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
- "Dolphin is not affiliated with Nintendo in any way."
- msgstr ""
- #. i18n: The symbol/abbreviation for degrees (unit of angular measure).
- #. i18n: The degrees symbol.
- #. i18n: The symbol/abbreviation for degrees (unit of angular measure).
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:244
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
- msgid "°"
- msgstr "°"
- #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
- msgid "°/s"
- msgstr "°/s"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
- msgid "✔ Invite"
- msgstr "✔ Uitnodigen"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
- msgid "✖ Decline"
- msgstr "✖ Weigeren"
|