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- // Copyright 2008 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "Common/BitSet.h"
- #include "Common/x64Reg.h"
- // x64 ABI:s, and helpers to help follow them when JIT-ing code.
- // All convensions return values in EAX (+ possibly EDX).
- // Windows 64-bit
- // * 4-reg "fastcall" variant, very new-skool stack handling
- // * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself
- // calls_
- // * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
- // Scratch: RAX RCX RDX R8 R9 R10 R11
- // Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
- // Parameters: RCX RDX R8 R9, further MOV-ed
- // Linux 64-bit
- // * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
- // Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
- // Callee-save: RBX RBP R12 R13 R14 R15
- // Parameters: RDI RSI RDX RCX R8 R9
- #define ABI_ALL_FPRS BitSet32(0xffff0000)
- #define ABI_ALL_GPRS BitSet32(0x0000ffff)
- #ifdef _WIN32 // 64-bit Windows - the really exotic calling convention
- #define ABI_PARAM1 RCX
- #define ABI_PARAM2 RDX
- #define ABI_PARAM3 R8
- #define ABI_PARAM4 R9
- // xmm0-xmm15 use the upper 16 bits in the functions that push/pop registers.
- #define ABI_ALL_CALLER_SAVED \
- (BitSet32{RAX, RCX, RDX, R8, R9, R10, R11, XMM0 + 16, XMM1 + 16, XMM2 + 16, XMM3 + 16, \
- XMM4 + 16, XMM5 + 16})
- #else // 64-bit Unix / OS X
- #define ABI_PARAM1 RDI
- #define ABI_PARAM2 RSI
- #define ABI_PARAM3 RDX
- #define ABI_PARAM4 RCX
- #define ABI_PARAM5 R8
- #define ABI_PARAM6 R9
- // FIXME: avoid pushing all 16 XMM registers when possible? most functions we call probably
- // don't actually clobber them.
- #define ABI_ALL_CALLER_SAVED (BitSet32{RAX, RCX, RDX, RDI, RSI, R8, R9, R10, R11} | ABI_ALL_FPRS)
- #endif // _WIN32
- #define ABI_ALL_CALLEE_SAVED (~ABI_ALL_CALLER_SAVED)
- #define ABI_RETURN RAX
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