123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197 |
- #include <stddef.h>
- #include <math.h>
- #include "InterpolateCubic.h"
- #include "STTypes.h"
- using namespace soundtouch;
- static const float _coeffs[]=
- { -0.5f, 1.0f, -0.5f, 0.0f,
- 1.5f, -2.5f, 0.0f, 1.0f,
- -1.5f, 2.0f, 0.5f, 0.0f,
- 0.5f, -0.5f, 0.0f, 0.0f};
- InterpolateCubic::InterpolateCubic()
- {
- fract = 0;
- }
- void InterpolateCubic::resetRegisters()
- {
- fract = 0;
- }
- int InterpolateCubic::transposeMono(SAMPLETYPE *pdest,
- const SAMPLETYPE *psrc,
- int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 4;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- float out;
- const float x3 = 1.0f;
- const float x2 = (float)fract;
- const float x1 = x2*x2;
- const float x0 = x1*x2;
- float y0, y1, y2, y3;
- assert(fract < 1.0);
- y0 = _coeffs[0] * x0 + _coeffs[1] * x1 + _coeffs[2] * x2 + _coeffs[3] * x3;
- y1 = _coeffs[4] * x0 + _coeffs[5] * x1 + _coeffs[6] * x2 + _coeffs[7] * x3;
- y2 = _coeffs[8] * x0 + _coeffs[9] * x1 + _coeffs[10] * x2 + _coeffs[11] * x3;
- y3 = _coeffs[12] * x0 + _coeffs[13] * x1 + _coeffs[14] * x2 + _coeffs[15] * x3;
- out = y0 * psrc[0] + y1 * psrc[1] + y2 * psrc[2] + y3 * psrc[3];
- pdest[i] = (SAMPLETYPE)out;
- i ++;
-
- fract += rate;
-
- int whole = (int)fract;
- fract -= whole;
- psrc += whole;
- srcCount += whole;
- }
- srcSamples = srcCount;
- return i;
- }
- int InterpolateCubic::transposeStereo(SAMPLETYPE *pdest,
- const SAMPLETYPE *psrc,
- int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 4;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- const float x3 = 1.0f;
- const float x2 = (float)fract;
- const float x1 = x2*x2;
- const float x0 = x1*x2;
- float y0, y1, y2, y3;
- float out0, out1;
- assert(fract < 1.0);
- y0 = _coeffs[0] * x0 + _coeffs[1] * x1 + _coeffs[2] * x2 + _coeffs[3] * x3;
- y1 = _coeffs[4] * x0 + _coeffs[5] * x1 + _coeffs[6] * x2 + _coeffs[7] * x3;
- y2 = _coeffs[8] * x0 + _coeffs[9] * x1 + _coeffs[10] * x2 + _coeffs[11] * x3;
- y3 = _coeffs[12] * x0 + _coeffs[13] * x1 + _coeffs[14] * x2 + _coeffs[15] * x3;
- out0 = y0 * psrc[0] + y1 * psrc[2] + y2 * psrc[4] + y3 * psrc[6];
- out1 = y0 * psrc[1] + y1 * psrc[3] + y2 * psrc[5] + y3 * psrc[7];
- pdest[2*i] = (SAMPLETYPE)out0;
- pdest[2*i+1] = (SAMPLETYPE)out1;
- i ++;
-
- fract += rate;
-
- int whole = (int)fract;
- fract -= whole;
- psrc += 2*whole;
- srcCount += whole;
- }
- srcSamples = srcCount;
- return i;
- }
- int InterpolateCubic::transposeMulti(SAMPLETYPE *pdest,
- const SAMPLETYPE *psrc,
- int &srcSamples)
- {
- int i;
- int srcSampleEnd = srcSamples - 4;
- int srcCount = 0;
- i = 0;
- while (srcCount < srcSampleEnd)
- {
- const float x3 = 1.0f;
- const float x2 = (float)fract;
- const float x1 = x2*x2;
- const float x0 = x1*x2;
- float y0, y1, y2, y3;
- assert(fract < 1.0);
- y0 = _coeffs[0] * x0 + _coeffs[1] * x1 + _coeffs[2] * x2 + _coeffs[3] * x3;
- y1 = _coeffs[4] * x0 + _coeffs[5] * x1 + _coeffs[6] * x2 + _coeffs[7] * x3;
- y2 = _coeffs[8] * x0 + _coeffs[9] * x1 + _coeffs[10] * x2 + _coeffs[11] * x3;
- y3 = _coeffs[12] * x0 + _coeffs[13] * x1 + _coeffs[14] * x2 + _coeffs[15] * x3;
- for (int c = 0; c < numChannels; c ++)
- {
- float out;
- out = y0 * psrc[c] + y1 * psrc[c + numChannels] + y2 * psrc[c + 2 * numChannels] + y3 * psrc[c + 3 * numChannels];
- pdest[0] = (SAMPLETYPE)out;
- pdest ++;
- }
- i ++;
-
- fract += rate;
-
- int whole = (int)fract;
- fract -= whole;
- psrc += numChannels*whole;
- srcCount += whole;
- }
- srcSamples = srcCount;
- return i;
- }
|