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- // Copyright 2015 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <QToolBar>
- class QAction;
- namespace Core
- {
- enum class State;
- }
- class ToolBar final : public QToolBar
- {
- Q_OBJECT
- public:
- explicit ToolBar(QWidget* parent = nullptr);
- void closeEvent(QCloseEvent*) override;
- signals:
- void OpenPressed();
- void RefreshPressed();
- void PlayPressed();
- void PausePressed();
- void StopPressed();
- void FullScreenPressed();
- void ScreenShotPressed();
- void SettingsPressed();
- void ControllersPressed();
- void GraphicsPressed();
- void StepPressed();
- void StepOverPressed();
- void StepOutPressed();
- void SkipPressed();
- void ShowPCPressed();
- void SetPCPressed();
- private:
- void OnEmulationStateChanged(Core::State state);
- void OnDebugModeToggled(bool enabled);
- void MakeActions();
- void UpdateIcons();
- void UpdatePausePlayButtonState(bool playing_state);
- QAction* m_open_action;
- QAction* m_refresh_action;
- QAction* m_pause_play_action;
- QAction* m_stop_action;
- QAction* m_fullscreen_action;
- QAction* m_screenshot_action;
- QAction* m_config_action;
- QAction* m_controllers_action;
- QAction* m_graphics_action;
- QAction* m_step_action;
- QAction* m_step_over_action;
- QAction* m_step_out_action;
- QAction* m_skip_action;
- QAction* m_show_pc_action;
- QAction* m_set_pc_action;
- };
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