iwubcode 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
..
AST.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
BuiltInResource.FromFile.cpp bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 %!s(int64=6) %!d(string=hai) anos
CMakeLists.txt 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Common.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Config.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
GlslMapIO.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
HexFloat.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Hlsl.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Initializer.h bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 %!s(int64=6) %!d(string=hai) anos
Link.FromFile.Vk.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Link.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Pp.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
README.md 951fc44d86 Externals: Add glslang from Vulkan SDK v1.0.21.1 %!s(int64=8) %!d(string=hai) anos
Remap.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
Settings.cpp bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 %!s(int64=6) %!d(string=hai) anos
Settings.h bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 %!s(int64=6) %!d(string=hai) anos
Spv.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
TestFixture.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
TestFixture.h 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
VkRelaxed.FromFile.cpp 6d528a72eb Externals: Update glslang. %!s(int64=3) %!d(string=hai) anos
main.cpp bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 %!s(int64=6) %!d(string=hai) anos
pch.h 690dee3533 Externals: Update glslang. %!s(int64=4) %!d(string=hai) anos

README.md

Glslang Tests based on the Google Test Framework

This directory contains Google Test based test fixture and test cases for glslang.

Apart from typical unit tests, necessary utility methods are added into the GlslangTests fixture to provide the ability to do file-based integration tests. Various *.FromFile.cpp files lists names of files containing input shader code in the Test/ directory. Utility methods will load the input shader source, compile them, and compare with the corresponding expected output in the Test/baseResults/ directory.

How to run the tests

Please make sure you have a copy of Google Test checked out under the External directory before building. After building, just run the ctest command or the gtests/glslangtests binary in your build directory.

The gtests/glslangtests binary also provides an --update-mode command line option, which, if supplied, will overwrite the golden files under the Test/baseResults/ directory with real output from that invocation. This serves as an easy way to update golden files.